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CHARACTER NAME

PLAYER

RACE

SIZE

CLASS

LEVEL

SPEED

AGE

GENDER

HEIGHT

WEIGHT

EYES

HAIR

TM

ABILITY
NAME

ABILITY
SCORE

ABILITY
MODIFIER

TEMP
SCORE

CH A RA C TE R R E COR D S H EE T

TEMP
MODIFIER

TOTAL

STR

CURRENT

HP

STRENGTH

DEX

AC

DEXTERITY

=10+

ARMOR CLASS
TOTAL

CON

CONSTITUTION

INT

+
DEX

ARMORBONUS
TOTAL

INITIATIVE

INTELLIGENCE

CHARACTER SKETCH

SUBDUAL
DAMAGE

HIT POINTS

MISC

MISC

DEX

+
SIZE

WIS

WISDOM

CHA

CHARISMA

SAVING
THROWS

TOTAL
BONUS

FORTITUDE

ABILITY
MAGIC
MISC.
TEMP.
MODIFIER MODIFIER MODIFIER MODIFIER

BASE
SAVE

CONSTITUTION

REFLEX

WILL

DEXTERITY

WISDOM

ATTACKS

TOTAL
BONUS

BASE
ATTACK

ABILITY
MAGIC
MISC.
TEMP.
MODIFIER MODIFIER MODIFIER MODIFIER

MELEE

RANGED

WEAPON
RANGE

WEIGHT

ATK BONUS

TYPE

DAMAGE

SIZE

SPECIAL PROPERTIES

CRITICAL

AMMO COUNT

WEAPON
RANGE

WEIGHT

TYPE

ATK BONUS

DAMAGE

SIZE

CRITICAL

SPECIAL PROPERTIES

AMMO COUNT

ARMOR
TYPE

MAX DEX MOD

DEFENSE BONUS

SPEED

ARMOR
TYPE

MAX DEX MOD

WEIGHT

DEFENSE BONUS

SPEED

WEIGHT

ARMOR CHECK PENALTY

SPECIAL PROPERTIES

ARMOR CHECK PENALTY

SPECIAL PROPERTIES

MAX
RANKS

SKILLS
CLASS
SKILL

SKILL
NAME

ALCHEMY
ANIMAL EMPATHY
APPRAISE
BALANCE
BLUFF
CLIMB
CONCENTRATION
CRAFT (_________________ )
CRAFT ( _________________ )
CRAFT (_________________ )
DECIPHER SCRIPT
DIPLOMACY
DISABLE DEVICE
DISGUISE
ESCAPE ARTIST
FORGERY
GATHER INFORMATION
HANDLE ANIMAL
HEAL
HIDE
INNUENDO
INTIMIDATE
INTUIT DIRECTION
JUMP
KNOWLEDGE( ______________ )
KNOWLEDGE( ______________ )
KNOWLEDGE( ______________ )
LISTEN
MOVE SILENTLY
OPEN LOCK
PERFORM
PICK POCKET
PROFESSION ( ____________ )
READ LIPS
RIDE
SCRY
SEARCH
SENSE MOTIVE
SPELLCRAFT
SPOT
SWIM
TUMBLE
USE MAGIC DEVICE
USE ROPE
WILDERNESS LORE
________________________
________________________
________________________
________________________
________________________

SKILL
BONUS

KEY
ABILITY

INT
CHA
INT
DEX*
CHA
STR*
CON
INT
INT
INT
INT
CHA
INT
CHA
DEX*
INT
CHA
CHA
WIS
DEX*
WIS
CHA
WIS
STR*
INT
INT
INT
WIS
DEX*
DEX
CHA
DEX*
WIS
INT
DEX
INT
INT
WIS
INT
WIS
STR
DEX*
CHA
DEX
WIS
____
____
____
____
____

______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______

RANKS

=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=

______
______
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______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______
______

Skills marked with can be used normally even if the character has zero (0) skill ranks.
Mark class skills with H. *armor check penalty, if any, applies.

2002 Alderac Entertainment Group, Inc. Permission granted to photocopy for personal use only.

ABILITY
MOD.

/
MISC.
MOD.

+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
+ ______ + ______
TM

FEATS AND SPECIAL ABILITIES


F E AT/SPECIAL ABILITY

EFFECT

TM

C H AR A CT ER R E CO R D SH E ET

CAMPAIGN

EXPERIENCE POINTS

EQUIPMENT
ITEM

WT.

ITEM

WT.

TOTAL WEIGHT CARRIED


LIFT OVER HEAD

LIFT OFF GROUND

PUSH OR DRAG

Equals max heavy load

Equals 2x max heavy load

Equals 5x max heavy load

WEALTH
GUILDERS:
OTHER WEALTH:

2002 Alderac Entertainment Group, Inc. Permission granted to photocopy for personal use only.

LANGUAGES