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Bpmemeeewewee eee ee ee eS =, fe University Of West Alabama “Tiger Attack” 2001 = UWA ‘OCIOB WR RB OL TE Offensive Coach Coach Coach Coach | Coach Staff D.Thomton | L.Thomas | M.Scott | W. Friend | T.B.A. Assignments Responsibilities | Offensive | Game Plan as | Game Plan | Game Game Plan Staff itperiains to | asit pertains | Plan as it | as it Assingnments, | the WR, to RB, pertains to | pertains to Procedures, | Thorough | Workin | OL, High | TE, Work Offensive | knowledge of | Association | level of | in Scheme, Pass-Route | w/OL Expertise | Association Game Plan, | Combinations, | Coach to | inboth | w/ OL and Scout Report, | Multiple Develop | Run- WR Coach, Script, Card, | Receiver Blocking | Blocking | TE Game-Day | Combinations, | Tech., Skills | Combos | Blocking Off. Calls Match-Ups | of RBs, | and Pass- | Tech. and Pass~Pro | Pro Skills Schemes __| Schemes Scouting Game Plan Coverages, Run Sheets, | Fronts, All Report Outline, Route | Opp. Pass Stunts, | Tendencies, Sheets, Personnel, | Protection | Blitzes | Front, Coverages | Cover Sheet _| Sheets Blitz, Cov. By Formation, D&D Game Week | Scripis, Team | Coverages, | GroupRun | Walk- | Team Cards, Blitz | Scout Team | Cards,9- | Thru Cards, Blitz Period. Coverages, 7- | On-7 Cards, | Cards, Cards, 2 On-7 Cards | Short Ydg. | Spec. Cat. | Point-Tape Cards, Scout Fronts, GL Game Day Play-Calling, | Substitution, | Fronts, Fronts, | Call Chart, Secondary | DB Match-_| Off. Point of | Fronts, Ups Backfield | Atack _| Blitz, Cov. Location Press-Box | Field Field or | Field Press-Box possibly Press-Box Hal Time Coordinate | Meet w/ WR, | Assess TE Isolate | Distribute Half, List 2™ | Assist OC/QB | coaches Call | Fronts, Charts to Half Calls, | Coach w/all | Sheet ‘Assess OL | Coaches, Address Skill Players | (Runs), Play, Meet | Defense by Offense, Comile Run |w/OL | D&D, Compile Pass Rec., Meet Defense by Rec., Isolate w/ RBs Formation Cov., Meet w/ on Board, QB Meet w/ TE, —_— = om UWA OCB WR RB or TE Offensive Coach Coach Coach Coach | Coach Staff D.Thomton |L. Thomas |M.Scott | W. Friend | T.B.A. Assignments Game Analysis | All situations, | RZ Pass Gen, Run, | Gen. Run, | Computer Nickel Pass, SY-GL, | SY-GL, | Reports, Bliz RZRun, | Blitz, Self-Scout, 4-Minue | 4-Minute "| Opp. Analysis ‘Supplemental | Offensive | Off'Season | Assist w? | Assist w/_| Offensive Duties Playbook, | Practice Offensive | Offensive | Scouting Video Organization, | Scouting | Scouting | Report, Training Cut- | Assist w/ Report, | Report, _ | Buses— Ups, Yearly | Video Offensive | Offensive | Roster Passing Game | Training Cut- | Playbook, | Playbook, | Check, Composites, | Ups Offensive | Offensive | Computer Practice Plans Cut-Ups, | Cut-Ups, | Reports on Running | OL File Game Analysis Analysis Other Duties | Academic | Player Reoruiting | Equipment | Equipment, Support Moraie, Coordinator, other duties other duties. | F.C.A. Laison — mmm aa a a Se a a a PRACTICE/DRESS DAYIDATE PERSONNEL, FORMATIONS FRONTS COVERAGES INSTALLATION atl EDR 3 at SaTuRney B-'' _sATUROY SI SUNDAY 8-12 Mon pay $= (3 BASE BASE Bie BASE/B16 Review Right /Let | Right Let} On RiL RIL Divide Gad} iL on R/L Wing Reviaw Leg MAN OPE RUNS 3a/33 ree tavi3 Veer opt — | [el '1 Zone ork Brew AY4BS Belly Lead : 3Y¥I36 Zone Review 3824 Pie = | TS° Review 38/34 “Tess Limo Stretch |PASSES Bid smasth S0w Triple ges aaa sobbed Siete Conners 356 343 Stiek Bao cress Sw Smash 3ay 60 374 SAIL 597 Bench 133 Waggle Dig AA Go protections | 300"S 20's S00'S 133 Waggle 139/133 DS 135 NAKED Review le oo 13g RB Pass _—__} moionsistiets | y_ lo-yo Yeme Y-mo ae your Review Yo-yo lL INSTALLATION. PRACTICE/DRESS 385 ttle _ #1 ee DAYIDATE MowDAY ¢-13 TUESDAY $14 TuesDAY S1¥ WEDNESDAY TIS PERSONNEL ease pig neview| BASE FUN -| Base uN | Bie FUN [FORMATIONS R/L Twins RL Trips RIL Wing Mah AIL Slot Sk Wey dofai Trap Ins Tee BY/3S Zene"T™" | 34/35 Zone" RUNS ihe 30/31 Wap ce eee Bead 3137 KammeR lyri Counter 3BY/3S Shove) BU/37 dountes T Zene Option 824 oil Reviews 200i5 | 00/400 $ Revie} fae Sea suiel & oe 135 Naked 97 Gench Revie 134 (13s Reed M9 950 Wheel $32. B sheot aa —_— PROTECTIONS. Feo! Aoo's Boo's qo/400's 138 Naked 13le Hammer PASS} Spots 134 /136 Rede (37 Boot sae MOTIONS/SHIFTS | Y-mo Yomo fe aac ia t-mo Review yore oa yeryo é-mo rot to-to FRONTS ICOVERAGES ghd INSTALLATION PRACTICEIDRESS 3 #10 sti) DAYIDATE WerNecrAY SIS ThurspAy QI “Thuespay Sie _ Fapay g-17 PERSONNEL BAD BaD PASSES. MOTIONS/SHIFTS |COVERAGES: FORMATIONS ! PROTECTIONS Be Fun Review R/L Stet Twins Wey tang tee Lead Dréw eh Counter Zome opti Review Review Goalline RL | GL R/L ISA MAN Cotion Wel? 2ene epti a¥las Belly ie Cle 3/33 Ice 38/34 “Tess. ee Stretch 36/37 Hammer (33 waggle 135 Naked UBte Beemmer Res} 133 Waeghe 135 Naked (Ble Hemmer Pess| Review = INSTALLATION PRACTICEIDRESS —3¢|3. sp ss ESA DAYIDATE FRIDRY $17 SATURDAY BAS _ SATURDAY G18 SUNDAY S49 |PERSONNEL Review Review Strimmage IFORMATIONS PASSES PROTECTIONS FRONTS — ~~. —_— COVERAGES be a is imperative that we explode out of the huddle and take our base positions quick and sharp with an intimidating demeanor in preparation for a per: will line up Exampl The formation ard will say "got ic, rhey get the play 2 word “BELIEVE Left T tly executed play. The diagram indicates where we to sart each snap. GOOG S @® © © B® @® @ ®D SET UDDLE AT 7 YARDS play will be repeated once in the huddle, then the QB ready BELIEVE" loud and clear. the first time. with the QB. 35 Power, Left I X and Z can leave when Everyone simultaneously acknowledges 35 Power Got ready, BELIEVE! a aoe cipline, intensity and enthusiasm characterize the GEMS cadence and shift. It is imperative that the words are annunciated loud, clear and goncisely as we prepare for a perfectly executed play. The terms are as follows: SET HIT # # SET HIT HIT on 1 ON 2 ON 3 ALL plays on 2 are run out of "Base" formation. If play is not out of “Base", then the aesignated skilled players will shift to the called formation. The shift is executed suddenly on the command of 1 with the intensity of the actual play. Once shifted, two numbers will be voiced, then the remainder of the cadence. Any motion will occur on the second number and the ball will be snapped on the 2nd "Hit" or the 3rd "hit". The ball will NEVER be snapned on set except during the Rabbit Mode which simply accelerates the tempo of the huddle, break and snap 12 AUDIBLE SYSTEM our first preference in changing a play at the line of scrimmage is to go opposite of the way the play was cailed in the huddle. This will be done by saying the word "ODD" or "even" before the cadence begins. Example: Base 20 Read on 1, Base 21 Read on 1, got it, ready, BELIEVE! EASY! EASY! opp opp SET That changed the play to 21 Read After the shift we have two audible c: "even" the play called the same way we Example: Right I 33 ICE on 2, Right I 33 ICE on 2 Got it, ready, BELIEVE! EVEN EVEN SET HIT That changed the play to 32 ICE T£ we want to change to a completely d: ent olay than what was ca: in the huddle, we will use the following numerical system. 100 Play action pass 200 Dummy call 300 300 400 Change of running play 500 s00 800 = 800 900 = 300 For example, if the huddle call was 34 Power but we come to the line and want to run the counter weak, the call at the line would be as follows: Set Hit 436 Colorado 436 Colorado Set Hit Audibles ! \ eae oe to change plays at the LOS. Actions Bes and play actions by NFL cities. I I JOl1| Wedge = Wofford I ial (3 Veer Option= Virginia Ohio 4 [15 q I /IT Zone Option = Arizona Ohio q 1g] 14 MAN O = Mén Ohio i Qo/al Tap = Texas 2a/az VeeR = Vie gin Pr | a4las Belly = Boise i Bo/3) Teep = Te Kas aal33 Tee = Trdiang I Lead = Louisiana Draw = Daias i 34/35 Zone = ARIZENA BwIST Counter = Connecti cut Hammer = HUSTON 4 3g)29 Tess = TeLeDdDD Prratt = PURDUE Sreeten = STANFORD Limo = Emo

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