Beruflich Dokumente
Kultur Dokumente
A Conversion from
Pathfinder to D&D Next.
DM has to make pregen characters,
there are some guidelines below. I
really think that each Goblin Song is
one of the coolest things in the entire
module, but I do not want to copy
them due to copyright infringement.
So print them out yourself! I would
also give the PCs those special Goblin
Traits like Reta Bigbads huge head.
All the players start with 2 potions of
healing.
Goblin Player Race:
Goblin_________________________
________
Traits
As a goblin, you have the following racial traits.
Ability Score Adjustment: Your Dexterity score
increases by 1 and either your Constitution or
Charisma score increases by 1.
Size: Small.
Speed: 30 feet. (fast for their size)
Darkvision: You can see in darkness within 60
feet of you as if it were dim light. When you do so,
your vision is in black and white.
Bushwhacker: During the first round of combat,
you have advantage on attack rolls against any
target that has a lower initiative.
Sneaky: you can attempt to hide at the end of a
move without using an action.
Languages: You can speak, Common and Goblin.
Recommended PCs
Reta Bigbad = Fighter
Goblin Bomb
1st-level evocation
Casting Time: 1 action
Range: 20 feet
Duration: Instantaneous
You toss a bomb that explodes on
impact with a loud boom, and a wave
of fire. When you cast this spell pick a 5
ft. square within 20 ft. of you and make
a spell attack vs AC 10. On a hit the
bomb explodes on the target square. If
you miss, roll a d8 and the bomb lands
5 ft away from the target square in the
direction rolled on the d8
1 is North
3 is East
5 is South
7 is West, etc.
Each creature in a 15-foot cube
centered on the point that was hit must
make a Dexterity saving throw. On a
failed save, a creature takes 2d6 fire
damage. A creature in the center 5ft
square that was hit takes an extra 1d6
thunder damage. On a successful save,
targets takes half as much damage.
If a 1 was rolled on the attack; roll
again, and if another 1 is rolled, the
bomb blows up directly on you.
The spell emits a thunderous
boom audible within 300 feet of you.
Cuddles (dog)
Medium Beast
Armor Class 12
Hit Points 22 (2d8+4)
Immunities
Speed 50 ft
Senses low-light vision
Str 14 (2)
Dex 15 (2)
Int 2 (-4)
Wis 12 (1)
Alignment unaligned
Languages
Con 14 (2)
Cha 6 (-2)
Traits_________________________________
Keen Senses: the dog gets a +5 to Wisdom
(Perception) checks to detect hidden creatures.
Pack Tactics: The dog gets a cumulative +1 bonus to
attack rolls, for each friendly creature that is within 5
feet of its target.
Con 12 (1)
Cha 6 (-2)
Traits_________________________________
Aquatic: The frog can breathe underwater, and being
underwater imposes no attack penalty or ability check
penalties.
Camouflage: The Frog gets a +5 to Stealth checks if
in a natural environment.
Actions________________________________
Melee Attack--Bite: +4 to hit (reach 5 ft.; one target)
Hit: 5 (1d6+2) piercing damage. If the attack deals
maximum damage the dog also knocks the target
prone.
Actions________________________________
Melee Attack--Bite: +4 to hit (reach 5 ft.; one target)
Hit: 5 (1d6+2) piercing damage. While the frog has a
creature grappled, the frog can bite only that creature,
but the frog has advantage when it does so.
Encounter Building___________________
Level 1
XP 30
Encounter Building___________________
Level 1
XP 40
Multiattack: The spider makes a web attack and a
bite attack.
Melee Attack--Bite: +5 to hit (reach 5 ft.; one target)
Hit: 6 (1d8+1) piercing damage and the target makes
a DC 10 Constitution saving throw against poison.
Failed Save: The target takes 5 (2d4) poison damage.
Con 14 (2)
Cha 8 (-1)
Traits_________________________________
Stealthy +5: The spider gains a +5 bonus to all
checks to avoid detection.
Actions________________________________
Encounter Building___________________
Level 2
XP 90
Elite
Scabtongue n Tickletooth
(dog)
Medium Beast
Armor Class 12
Hit Points 11 (2d8+2)
Immunities
Speed 50 ft
Senses low-light vision
Str 13 (1)
Dex 15 (2)
Int 2 (-4)
Wis 12 (1)
Alignment unaligned
Languages
Con 13 (1)
Cha 6 (-2)
Traits_________________________________
Keen Senses: the dog gets a +5 to Wisdom
(Perception) checks to detect hidden creatures.
Pack Tactics: The dog gets a cumulative +1 bonus to
attack rolls, for each friendly creature that is within 5
feet of its target.
Actions________________________________
Melee Attack--Bite: +3 to hit (reach 5 ft.; one target)
Hit: 4 (1d6+1) piercing damage.
Encounter Building___________________
Level 1
XP 20
Stomp (Horse)
Large Beast
Armor Class 12
Hit Points 13 (2d10+2)
Immunities
Speed 60 ft.
Senses
Str 15 (2)
Dex 10 (0)
Int 2 (-4)
Wis 8 (-1)
Alignment unaligned
Languages
Encounter Building___________________
Level 1
XP 40
Con 12 (1)
Cha 6 (-2)
Actions________________________________
Melee Attack--Hoof: +4 to hit (reach 5 ft.; one
target) Hit: 4 (1d4+2) bludgeoning damage.
Trample (Recharge 5,6): The horse moves up to its
speed entering enemy spaces and makes the
following attack against each creature whose space it
enters. +4 to hit (reach 0 ft.; one target) Hit: 6
(1d4+3) bludgeoning damage and the target is
knocked prone.
Con 14 (2)
Cha 11 (0)
Traits_________________________________
Spider Climb: Vorka can climb on smooth walls and
upside down on horizontal surfaces.
Spellcaster: Vorka is a level 3 druid that uses
Wisdom as her magic ability (spell save DC 11) She
has the following spells prepared:
Cantrips--druidcraft, read magic
1st level (2/day)--faerie fire, gust of wind
2nd level (2/day)-- spike growth, spider climb
Actions________________________________
Encounter Building___________________
Level 3
XP 120 Elite
Actions________________________________
Triggered Effect: If a person steps on the tripwire
the nest falls, a person can catch it with a DC 15
Dexterity check and prevent angry wasps, otherwise
the nest hits the ground and releases a 15 ft. radius
cloud of angry wasps. Everyone in the cloud of
wasps must make a DC 12 Constitution saving throw
as wasps bite them. Failed Save: the target takes 3
(1d4+1) piercing damage. Successful save: half
damage.
Encounter Building___________________
Level
XP