Sie sind auf Seite 1von 2

Relic Leviathan Dreadnought

285 points


Armour

WS BS S Front Side Rear I
A HP
Leviathan Siege
5 5 8 13 13 12 4 4 4
Dreadnought
Unit Composition
1 Leviathan Pattern
Siege Dreadnought
Unit Type
Vehicle (Walker)
Wargear
Two Leviathan siege claws, each with an
inbuilt meltagun*
Two torso-mounted heavy flamers
Smoke launcher
Searchlight
Frag grenades
Extra armour
*Note that the bonus close combat attack is already
included in the Leviathan Dreadnoughts profile.
Special Rules
Reinforced Atomantic Shielding
Crushing Charge
Move Through Cover
Relic of Darkness
Dedicated Transport
A Relic Leviathan Dreadnought may select
a Dreadnought Drop Pod.

A Relic Leviathan Dreadnought is a Heavy


Support choice for a Codex Space Marines,
Codex Space Wolves, Codex Dark Angels or
Codex Blood Angels army.

Options
The Dreadnought may exchange either of its Leviathan siege claws with an inbuilt meltagun
for a:
-- Leviathan siege drill with an inbuilt meltagun............................................................ +5 points each
The Dreadnought may be equipped with:
-- Ceramite Plating............................................................................................................................+20 points
-- Three hunter-killer missiles.......................................................................................................+15 points
The Dreadnought may exchange either of its siege claws with inbuilt meltaguns with
a Leviathan storm cannon for +20 points. Note that for each siege claw so replaced, the
Dreadnought loses one attack.

Leviathan Relic Weapons Systems


Range Str AP
Weapon
X2
2
Leviathan siege claw -
Leviathan siege drill -
X2
2
Leviathan
storm cannon
24"
7
3

Type
Melee, Wrecker, Severing Cut
Melee, Wrecker, Armourbane
Heavy 6, Sunder

Wrecker: Weapons with this special rule may re-roll failed Armour Penetration rolls
against fortifications and immobile structures. Attacks made by weapons with this special
rule also add +1 to any result rolled on the Building Damage chart.
Severing Cut: Each time a non-vehicle model suffers an unsaved wound from this
weapon, roll a D6. On a 4+, the model suffers an additional D3 wounds which must be
saved separately using the weapons profile (note that these wounds do not themselves
generate more additional wounds).
Reinforced Atomantic Shielding
A Leviathan Dreadnought has a 4+ invulnerable save. In addition, if the Leviathan suffers a
Vehicle Explodes damage result, add +D3 Str and +D3" to the radius of the blast.
Crushing Charge
When charging, the model inflicts 2 Hammer of Wrath attacks and gains +1 Initiative in
the Assault phase of any turn in which it has charged.
Relic of Darkness
Those few Leviathan Dreadnoughts which survive into the 41st Millennium are ancient and terrible
relics, rarely spoken of and rarely deployed, dreaded as much as they are revered by those Chapters
in whose armoury vaults they reside and stand empty until direst need. The tormented and ravaged
minds of those interred within are driven to the edge of madness by the little-understood mechanisms
unique to the Leviathan, trapped in gore-soaked dreams of the lost Age of Darkness which haunt the
machines themselves, and soon suffer a final dissolution owing to the terrible strain the Leviathan
inflicts on those who would dare to master it. Only the full authority of a Master of the Chapter is
sufficient to unleash these terrifying machines in war, as where they strike and what they kill is as
often determined by their dark dreaming as it is the will of their commanders.
A model with this special rule counts as a Relic of the Armoury, but may not take a
Legacies of Glory upgrade (see Imperial Armour Volume Two War Machines of the Adeptus
Astartes). In addition, a model with this special rule is immune to Malediction psychic
powers, can never be a scoring unit and must always make charges and Sweeping Advances
if they are able. A model with this special rule may not benefit from any rules or bonuses
usually conferred by being part of a particular Chapter, detachment or formation.

Leviathan Pattern Siege Dreadnought Talon

270 points per model


Armour

WS BS S Front Side Rear I
A HP
Leviathan Siege
Dreadnought
5 5 8 13 13 12 4 4 4
Unit Composition
1-3 Leviathan Pattern
Siege Dreadnoughts
Unit Type
Vehicle (Walker)
Wargear
Two Leviathan siege claws,
each with an inbuilt meltagun*
Two torso-mounted heavy flamers
Smoke launcher
Searchlight
Frag grenades
Extra armour
*Note that the bonus close combat attack is already
included in the Leviathan Dreadnoughts profile.
Special Rules
Reinforced Atomantic Shielding
Crushing Charge
Dreadnought Talon
Move Through Cover

Options
Any Dreadnought may exchange either of their heavy flamers for a:
-- Twin-linked volkite caliver................................................................................................. +5 points each
Any Dreadnought may exchange either of their Leviathan siege claws with
an inbuilt melta for a:
-- Leviathan siege drill with an inbuilt melta.................................................................... +5 points each
Any Dreadnought may be equipped with:
-- Armoured ceramite.............................................................................................................+20 points each
-- Phosphex discharger...........................................................................................................+15 points each
Any Dreadnought may exchange either of their siege claws with inbuilt meltagun for one of
the following. Note that for each siege claw so replaced, the Dreadnought loses 1 attack:
-- Leviathan storm cannon....................................................................................................+10 points each
-- Grav-flux bombard..............................................................................................................+20 points each

Weapon

Range Str AP

Type

Leviathan siege claw

X2

Leviathan siege drill

X2

Melee, Wrecker, Severing Cut


Melee, Wrecker, Armourbane

Grav-flux bombard

18"

Heavy 1, Large Blast (5"), No Cover Saves, Pinning,


Graviton Collapse, Torsion Crusher

Leviathan
storm cannon
Phosphex discharger

24"

Heavy 6, Sunder

6"-18"

Heavy 3, One Use, Barrage, Blast (3"),


Poison (3+), Crawling Fire, Lingering Death

Dedicated Transport
A Leviathan Dreadnought Talon
numbering a single Dreadnought may
select a Legion Dreadnought Drop Pod or
a Kharybids Assault Claw as a Dedicated
Transport. Note that owing to its size, it
may not be transported in other types of
Drop Pod.

Wrecker: Weapons with this special rule may re-roll failed Armour Penetration rolls against fortifications
and immobile structures. Attacks made by weapons with this special rule also add +1 to any result rolled on
the Building Damage chart.
Severing Cut: Each time a non-vehicle model suffers an unsaved wound from this weapon, roll a D6. On a
4+, the model suffers an extra D3 wounds which must be saved separately using the weapons profile (note
that these wounds do not themselves generate more additional wounds).
Graviton Collapse: Instead of rolling To Wound normally with this weapon, any model caught in its blast
must instead roll equal to or under their Strength on 2D6 or suffer a wound. Against targets with an Armour

The Leviathan Pattern Siege Dreadnought


Talon is a Heavy Support choice for the
Legiones Astartes Crusade Army list.

value, roll 3D6 for armour penetration instead. After the graviton pulse weapon has been fired, leave the
Blast marker in place. This area now counts as both difficult terrain and dangerous terrain for the next turn
thanks to the gravity flux.
Torsion Crusher: When a target with an Armour value is struck by this weapon, the amount of Hull Point
damage caused by the weapon is doubled.
Crawling Fire: After the blast marker for a weapon with this rule is placed, the firer may move the marker
up to 2" in any direction so long as this would cover more models than previously.
Lingering Death: When a Blast weapon with this rule is used, after the attack is resolved leave the Blast
marker in play for the rest of the game and mark it with a counter of some kind. This area is now treated as
dangerous terrain for all models with a Toughness value and open-topped vehicles. Note: It is advisable to
have multiple spare blast markers when using this rule!
Dreadnought Talon: When first deployed on the battlefield (either at the start of the game or when
arriving via Reserves later on), the Dreadnoughts must be placed within 6" of each other, but afterwards
operate independently and are not treated as a vehicle squadron.
Reinforced Atomantic Shielding: A Leviathan Dreadnought has a 4+ invulnerable save. In addition, if the
Leviathan suffers a Vehicle Explodes damage result, add +D3 Str and +D3" to the radius of the blast.
Crushing Charge: When charging, the model inflicts 2 Hammer of Wrath attacks and gains +1 Initiative in
the Assault phase of any turn in which it has charged.

Das könnte Ihnen auch gefallen