Beruflich Dokumente
Kultur Dokumente
RESEARCH METHODOLOGIST
This research was conducted in order to determine whether Non-Sense Mobile
Application questionnaire play a significant role in the recruitment and appraisal of the
students. The advantages and disadvantages as well as the reliability of this instrument
were also part of the objectives. In order to answer these research goals, the researcher
opted to obtain the view of students in line with this topic. Specifically, a total of 100
respondents from City of Malabon University were randomly selected to make up the
sample. Participants answered a survey questionnaire structure in Likers format. Data
gathered from this research instrument were then computed for interpretation. Along
with primary data, the researcher also made use of secondary resources in the form of
published articles and literatures to support the survey results.
3.1
Method of Research
The descriptive method of research was used for this study. To define the
descriptive type of research, Creswell (1994) stated that the descriptive method of
research is to gather information about the present existing condition. The emphasis is
on describing rather than on judging or interpreting. The aim of descriptive research is
to verify formulated hypotheses that refer to the present situation in order to elucidate it.
The descriptive approach is quick and practical in terms of the financial aspect.
Moreover, this method allows a flexible approach, thus, when important new issues and
questions arise during the duration of the study, further investigation may be conducted.
Descriptive research on the other hand is a type of research that is mainly
concerned with describing the nature or condition and the degree in detail of the present
situation. This method is used to describe the nature of a situation, as it exists at the
time of the study and to explore the cause/s of particular a phenomenon. The aim of
descriptive research is to obtain an accurate. With this research type, it is essential that
the researcher already has a clear view or picture of the phenomena being investigated
before the data collection procedure is carried out. The researcher used this kind of
research to obtain first hand data from the respondents so as to formulate rational and
sound conclusions and recommendations for the study. The descriptive approach is
quick and practical in terms of aspect.
In this study, the descriptive research method was employed so as to identify the
role and significance of using Non-Sense Mobile Application questionnaire in recruiting
and selecting students during the time of research. The researcher opted to use this
research method considering the objective to obtain first hand data from the
respondents. The descriptive method is advantageous for the researcher due to its
flexibility; this method can use either qualitative or quantitative data or both, giving the
researcher greater options in selecting the instrument for data-gathering. The aim of the
experimentation involved in the process are more objective. Variables, both dependent
and independent, that are needed in the study are clearly and precisely specified in a
quantitative study. In addition, quantitative method enables longitudinal measures of
subsequent performance of the respondents. Fryer (1991) noted that qualitative
researchers aim to decode, describe, analyze and interpret accurately the meaning of a
certain phenomena happening in their customary social contexts. The focus of the
researchers utilizing the framework of the interpretative paradigm is on the investigation
of authenticity, complexity, and contextualization mutual subjectivity of the researcher
and the respondent as well as the reduction of illusion.
3.2
Description of Respondents
The respondents of the study included 100 students who answered the
questionnaire containing a set of random ordered questions. They are the students of
City of Malabon University who are involved with the process of a mobile application
consisting of freshmen, sophomore, junior, and senior from the different department, we
will assume that the age of our respondent is 15 20 up.
3.4
Research Instrument
Instrumentation
Questionnaires
A questionnaire is a research instrument consisting of a series of
questions and other prompts for the purpose of gathering information from
respondents. Although they are often designed for statistical analysis of the
responses, this is not always the case. The questionnaire was invented by Sir
Francis Galton.[citation needed]
Questionnaires have advantages over some other types of surveys in that
they are cheap, do not require as much effort from the questioner as verbal or
telephone surveys, and often have standardized answers that make it simple to
compile data. However, such standardized answers may frustrate users.
Questionnaires are also sharply limited by the fact that respondents must be able
to read the questions and respond to them. Thus, for some demographic groups
conducting a survey by questionnaire may not be concrete.
Documentation
Other related books thesis were collected and reviewed as a reference.
Past dissertations and thesis were also be used to provide source of information
that was relevant to the study.
Survey forms
An optional set of form commands supports the creation of generalized
forms for presenting surveys to users. When a survey form is submitted, it
automatically sends mail to your survey manager containing the user's form
entries.
The proponents provided survey forms and answered by selected
respondent to examine their view and opinions about the current system.
Through this, the proponents were able to know the problems encountered by
the students in City of Malabon University.
3.5
After gathering all the completed questionnaires from the respondents, total
responses for each item were obtained and tabulated. In order to use the Likertscale for interpretation, weighted mean to represent each question was computed.
Weighted mean is the average wherein every quantity to be averages has a
corresponding weight. These weights represent the significance of each quantity to
the average. To compute for the weighted mean, each value must be multiplied by
its weight. Products should then be added to obtain the total value. The total weight
should also be computed by adding all the weights. The total value is then divided
by the total weight. Statistically, the weighted mean is calculated using the
following formula:
The weighted mean was use, as a statistical tool to obtain accurate results from
selected respondents. The use of this instrument is to determine the magnitude of the
responses of the respondents to evaluate the results. The other tools that they used
were frequency and percentage methods. These are the two statistical tools used for
the analysis and interpretation of the collected data.
Population = 2000
Sample Size = 100
Margin of Errors = 10%
n= N
1+Ne
Where:
n = sample size (smaller group)
N= population (bigger group)
E=margin of error
Percentage Methods
This method was indicated to present the frequency and to determine the relative
distribution of the respondents.
The formula of percentage is:
%=f/nx
Where:
%
f
n
=Percentage
= Response Distribution
= Total number of respondents
Where:
= Mean Value
= Sum of
= Total number of
The proponents use Scale in order to rate the performance of the proposed system in
each criteria.
Table 1.1 Verbal interpretations Scale
Verbal Interpretation
Weight
Range
Impressive
4.01 5.00
Satisfied
3.01 4.00
Fair
2.01 3.00
Progressive
1.01 2.00
Not Satisfied
0.01 1.00
3.6
Percentage
59
29
59%
29%
9%
2%
1%
User Friendly
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
83%
User Friendly
12%
4%
1%
0%
1
It shows that 83% of the respondents have no problem when it comes to access of
our mobile application, while 12% have a difficulty in giving the ease of access of this
application, and 0% that the respondents will not agree in terms of friendliness.
A. Design
1. User Friendly
Rate
5
4
3
2
1
CB
4.01 5.00
3.01 4.00
2.01 3.00
1.01 2.00
0.01 1.00
F
83
12
4
1
0
X
4.51
3.51
2.51
1.51
0.51
FX
374.33
42.12
10.04
1.51
0
fx = 428
As presented in this table got the mean of 4.28. Therefore, the one hundred
(100) respondents evaluated the proposed system as Excellent.
19
%
5%
0%
0%
100
%
G.U.I
80%
70%
60%
50%
40%
30%
20%
10%
0%
76%
G.U.I
19%
5%
0%
2
0%
1
It shows that 76% of the respondents have no problem when it comes to interface
must be simple and intuitive, and no problem with the design elements not interfering
with the data on a potentially small screen of our mobile application, while 19% have a
difficulty in giving the interface of this application, followed by 5% of respondent, and 0%
that the respondents will not agree in terms of interfering with the data.
1 GUI
Rate
5
4
3
2
1
CB
4.01 5.00
3.01 4.00
2.01 3.00
1.01 2.00
0.01 1.00
F
76
19
5
0
0
X
4.51
3.51
2.51
1.51
0.51
FX
342.76
66.69
12.55
1.51
0
fx = 423.51
As presented in this table got the mean of 4.24. Therefore, the one hundred
(100) respondents evaluated the proposed system as Excellent.
3 Interaction (with the interface
engaged directly with the content
and task at hand, keeping
cognitive burden to a minimum.)
72
%
23
%
3%
2%
0%
100
%
Interaction
80%
70%
60%
50%
40%
30%
20%
10%
0%
72%
Interaction
23%
3%
5
0%
2
0%
1
It shows that 72% of the respondents have no problem for interaction and must be
simple engaged directly with the content and task while 23% of respondent have a
normal average for giving the interaction between the user and the system, followed by
3% and 0% of respondent, by the total of 100%.
4 Interaction
Rate
5
4
3
2
1
CB
4.01 5.00
3.01 4.00
2.01 3.00
1.01 2.00
0.01 1.00
F
72
23
3
0
0
X
4.51
3.51
2.51
1.51
0.51
FX
324.72
80.73
7.53
0
0
fx = 412.98
As presented in this table got the mean of 4.13. Therefore, the one hundred
(100) respondents evaluated the proposed system as Excellent.
5 Layout (incorporates typographic
elements that communicate
meaning and are consistent
across screens.)
79
%
16
%
3%
2%
0%
100
%
Layout
79%
80%
70%
60%
Layout
50%
40%
30%
16%
20%
10%
3%
2%
0%
5
0%
1
It shows that 79% of the respondents have no problem when it comes to Layout of
our mobile application, and 16% have good giving the interface of this application,
followed by 3% and 2%of respondent, and 0% that the respondents will not be an
optimist in terms of layout.
5. Layout
Rate
5
4
3
2
1
CB
4.01 5.00
3.01 4.00
2.01 3.00
1.01 2.00
0.01 1.00
F
79
16
3
2
0
X
4.51
3.51
2.51
1.51
0.51
FX
356.29
56.16
7.53
3.02
0
fx = 423
As presented in this table got the mean of 4.23. Therefore, the one hundred (100)
respondents evaluated the proposed system as Excellent.
B. FUNCTIONALITY
1 Usability (the effectiveness,
efficiency and satisfaction with
which specific user can achieve a
specific set of task in a particular
environment.)
82
%
15
%
2%
1%
0%
100
%
Usability
90%
80%
70%
60%
50%
40%
30%
20%
10%
0%
82%
Usability
15%
2%
1%
0%
1
It shows that 82% of the respondents have no problem in usability of our mobile
application, while 15% said it is difficult in giving the task in particular environment,
followed by 2% and 1% of respondent will not agree in terms of usability.
B. Functionality
1. Usability
Rate
5
4
3
2
1
CB
4.01 5.00
3.01 4.00
2.01 3.00
1.01 2.00
0.01 1.00
F
82
15
2
1
0
X
4.51
3.51
2.51
1.51
0.51
FX
369.82
52.65
5.02
1.51
0
fx = 429
As presented in this table got the mean of 4.29. Therefore, the one hundred
(100) respondents evaluated the proposed system as Excellent.
71
%
24
%
4%
1%
0%
100
%
Efficiency
80%
70%
60%
50%
40%
30%
20%
10%
0%
71%
Efficiency
24%
4%
1%
0%
1
It shows that 71% of the respondents have no problem in efficiency of our mobile
application, while 24% said it is it difficult in giving the speed which is user complete the
task, followed by 4% and 1% of respondent will not agree in terms of efficiency.
2. Efficiency
Rate
5
4
3
2
1
CB
4.01 5.00
3.01 4.00
2.01 3.00
1.01 2.00
0.01 1.00
F
71
24
4
1
0
X
4.51
3.51
2.51
1.51
0.51
FX
320.21
84.24
10.04
1.51
0
fx = 416
As presented in this table got the mean of 4.16. Therefore, the one hundred
(100) respondents evaluated the proposed system as Excellent.
3 Effectiveness (The degree to
which the mobile app serves the
target audience.)
76
%
20
%
3%
1%
0%
100
%
Effectiveness
80%
70%
60%
50%
40%
30%
20%
10%
0%
76%
Effectiveness
20%
3%
1%
0%
1
F
76
20
3
1
0
X
4.51
3.51
2.51
1.51
0.51
FX
342.76
70.2
7.53
1.51
0
fx = 422
As presented in this table got the mean of 4.22. Therefore, the one hundred
(100) respondents evaluated the proposed system as Excellent.
Table 4.11 Employees Over all mean of LAN Based Document Tracking System
Using Barcode Scanner with Notification for Philippine
Health Insurance Corporation (PhilHealth PRO NCR)
Statement
I. FUNCTIONALITY
A. SECURITY
Weighted
Mean
Verbal
Interpretation
4.44
Very Good
B. SUITABILITY
II. EFFICIENCY
A. TIME BEHAVIOR
III. USER-FRIENDLINESS
A. UNDERSTANDABILITY
B. LEARNABILITY
Total mean
4.57
Excellent
4.69
Excellent
4.61
4.52
4.57
Excellent
Excellent
Excellent
Table 4.11 shows the overall result of the evaluation of the system according to
the employees. The results show that the proposed system meet the needs of the
employees in order to interact and work properly using the system having a total mean
of 4.57 and a verbal interpretation of Excellent.