Beruflich Dokumente
Kultur Dokumente
TDO
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Introduction to statics
Force Systems
Equilibrium
Structures
Distributed Forces
Friction
Virtual Work
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Mechanics
Basic Concepts
Scalar and Vector
Newtons Laws
Units
Law of Gravitation
Problems
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Kinematics
Dynamics
Kinetics
Rigid Bodies
Strength of Material
Mechanics
Deformable Bodies
Theory of Elasticity
Theory of Plasticity
Ideal Fluid
Fluid
Viscous Fluid
Compressible Fluid
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STATICS:
DYNAMICS:
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Space
Time
Mass
Force
Particle
Rigid Body
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Space
It is the geometric region occupied by bodies whose positions
are described by linear and angular measurements relative to a
coordinate system.
Two Dimensional Coordinate System
y
y
x
p(r,)
p(x,y)
r
y=f(x)
x
Rectangular coordinate
system (x,y component)
Polar coordinate
system (r, component)
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z
z
O
y
x
y
x
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TIME:
Time is the measure of succession of events and
is a basic quantity in dynamics. Time is not directly
involved in the analysis of statics problems.
MASS:
Mass is a measure of the inertia of a body,
which is its resistance to a change of velocity. Mass
can also be thought of as the quantity of matter in
body. The mass of a body affects the gravitation
attraction force between it and other bodies.
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FORCE:
Force is the action of one body on another. A
force tends to move a body in the direction of its
action. The action of a force is characterized by its
magnitude, by the direction of its action, and by
its point of application. Thus force is a vector
quantity.
Pull
Push
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PARTICLE :
A particle is a body of negligible dimensions. In the
mathematical sense, a particle is a body whose
dimensions are considered to be near zero so that we
may analyze it as a mass concentrated at a point.
RIGID BODY: A rigid body is one which exhibits no
relative deformation between its parts. This is an ideal
hypothesis since all real bodies will change shape to a
certain extent when subjected to forces. When such
changes are small, the body may be termed rigid
without appreciable error.
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SCALAR :
-Only Magnitude
Examples- Time, Volume, Density, Speed,
Energy and Mass
VECTOR:
-Magnitude as well as direction
-obey the parallelogram law of addition
Examples- Displacement, Velocity, Acceleration, Force,
Moment and Momentum
Free Vector
VECTORS
Sliding Vector
Fixed Vector
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Free Vector:
The displacement of a body without rotation is
represented by a vector which can be moved
parallel to itself at any point and it wont change
its implication. Such vectors are called as free
vectors
Sliding Vector:
Force acting on a rigid body has the same effect
even if its point of application is moved along its
line of action. Vectors representing such
quantities whose effect remains unaltered when
they are moved along their line of action are
called as sliding vectors. Velocity of fluid in a
uniform flow is an example of sliding vector.
V
V
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Fixed Vector:
Force acting on a deformable body produces
different effects when applied at different points.
Such vectors whose effects depend on the point of
application are called as fixed or bound vectors.
Their magnitude, direction and point of application
are fixed.
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C
D
In parallelogram ABCD
AB = DC , AD = BC and
+ = 180
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Sine law
c
A
Cosine law
a
C
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