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ZEDBUILDGUIDEBYSIMONRJ

[S6|6.3] Order of the Shadow (Super In-Depth Zed Guide)


SimonRJLastupdatedonFebruary16,2016
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MORE ZED GUIDES

ZED VS AD

ZED VS AP

>96@

CHEATSHEET

Zed vs AD opponent
ZED BUILD

utopus

CHAMPIONS

Database

LEAGUEOFLEGENDS

21/50
See comments below

COMMUNITYCUPS





MARCH

MARCH

1$
SealofArmor

MarkofAttack
Damage

GlyphofScaling
M.Resist

GlyphofScaling
CDReduction

QuintofAttack
Damage

QuintofAttack
Speed

9x

9x

3x

6x

2x

1x

(8:

REGISTER

REGISTER

VIEWALLTOURNAMENTSONMOBAFIRE

Zed

Zed

Hideitemnames

STARTING ITEMS

LongSword

RUSH

Refillable
Potion

Warding
Totem

SerratedDirk

You haven't done enough to


convince me that refillable >
3x health pots. The extra healing
is especially strong on someone
who is known to have a terrible
laning phase pre-4. -3

MORE GUIDES

TOP ZED GUIDES

WRECKASZED(TOPANDMID)
COMPREHENSIVEGUIDE!
BYAEXPRESS

CORE ITEMS

Youmuu's
Ghostblade

Bootsof
Swiftness

Core items OK. Give your readers an idea of when you want to get
red trinket vs blue trinket.
You should be giving your readers an idea of what order to build
your items. Not just say, these are the offensive items you can get
and these are the defensive. -4

Duskbladeof
Draktharr

OFFENSIVE OPTIONS

Evanave'sInDepthGuideonZed
[S6]
BYIDEATHMARKI

[S6|6.3]OrderoftheShadow
(SuperInDepthZedGuide)
BYSIMONRJ

HighEloSeason6ZedGuide(In
Depth)

ELIXIR

BYEXPGUNNER

WEEKLY FREE CHAMPIONS


TheBlack
Cleaver

Mercurial
Scimitar

Bladeofthe
RuinedKing

Death'sDance

Lord
Dominik's
Regards

Mortal
Reminder

ElixirofWrath

DEFENSIVE OPTIONS

Mawof
Malmortius

TRINKET #1

Sterak'sGage

Banshee'sVeil

DeadMan's
Plate

Guardian
Angel

Zhonya's
Hourglass

Farsight
Alteration

EXAMPLE BUILD

Youmuu's
Ghostblade

Your note for this


is a good start, but
i think you can clean it
up a little. -2

TRINKET #2

Duskbladeof
Draktharr

TheBlack
Cleaver

Sterak'sGage

Mercurial
Scimitar

Bootsof
Swiftness
Alacrity

Oracle
Alteration

ABILITY SEQUENCE

4
2

9
14

15

17

18

MORE GUIDES

10

12

13

11

16

MASTERIES

5/5

5/5

1/1

1/1

5/5

5/5

1/1

5/5

1/1

1/1

)HURFLW\

&XQQLQJ

5HVROYH

THREATS TO ZED WITH THIS BUILD

THREAT

THREAT

LOW

CHAMPION

HIGH

NOTES

SHOW ALL

Zed

Stopplayingnormals!Butuseultafterhim,deniesdamage.

TwistedFate

Easy.YourpokeisstrongerandusehisW(pickacard)cooldowntoyour
advantage.Pushlanewhenlvl6sohecantroam.Ifhedecidestoroam,go
fortower.

Karthus

Vel'Koz

Veryeasylane.Hecan'tstunyou,norcounterplayyouinanywayearly
game.Hehasnoescape,andsoheisaeasytargettogankearlygameif
pushingwithhisQ.IfhetriestoharasswithhisQ,doyourbestto
juke/dodgeit,itisn'ttoohard.Atlevel6youshouldeasilybeabletogoall
inandgethimwithhislackofmobilityandCC.
Heisveryskillshotreliant,sobesuretoknowhiskitbeforegoingagainst
him.HisQandWisveryeasytododge,andhisEcanalsobedodgedby
bothhavingswiftiesorW/R.Ifheuseshisultimatefirst,besuretouseyour
ultimaterightafter,asyouappearbehindhimanddodgeallofhisdamage.
Prettyeasylane,healsohasnoescape,buthighwaveclear,soaskfor
gankswheneverheispushedup.

This looks nice

ReturntoTableofContent

Heyeveryone,I'mSKAUGKILLAH4LYFEandI'mplayingontheEUNEserver.Iworkedhardtomake
thisguidethebestIcould,andIwouldappreciateanyandallfeedbackthatyouguysmayprovide.
I'ma

Zedmainandhavealwaysloved

Zed'splaystyleandlook.Heisveryadvanced,butthe

moretimeyouspendonhim,thebetteryouwillbecomeashisskillcapisveryhigh.Heisbyfarthe
mostfunchampioninthegame,becauseofthehighoutplaypotentialhehas,itsveryrewarding.

Iplay
longago

ZedasmuchasIcan,primarilyinthemidlane,asIfeelheisthestrongestinmid.Not
Zedgotabuffwhichincreasedhisdamageandshadowdistance,whichisamazingand

heisreallystrongatthemoment.

ReturntoTableofContent

This looks nice.

ZedtheMasterofShadows
Ranged,Melee,DPS(ish),Assassin,Midlaner,Toplaner,Jungler
Damage:ExtremelyHigh
OutplayPotential:ExtremelyHigh
Speciality:Assassinations
Summary:Zedinhiscurrentstateasamidlanerisverypowerful.Hecan1v1anyone,
whichmakeshimagreatsplitpusherandperfectforthemidlane.Hecaneasilydestroy
ADC's/Midlaners,butalsotanks,ashehasagoodmixofattackspeed,highdamageand
lowcooldowns.

LORE

ReturntoTableofContent

Stronglaningphase

Vulnerabletocrowdcontrol

Great1v1

QSSandCleansecanbehardtouse

Awesomesplitpusher

Notthebestteamfighting

HighOutplaypotential

Isn'tasusefulifbehind

Highmobility

Takesalongtimetomaster

Funtoplay

ItemcounterssuchasQSS/Zhonyas

EasytoCSwithbecauseofpassive

LameSkins

ZedhassomeamazingPros,andtheymakehim

Withgreatpowers,comesgreatcounterplay.Zed

whoheis.Hisstronglaningphaseisneeded,asheis
melee,butitmostlycomesfromhispassiveand

hasmanyhardcounteringflaws,especiallyinhigher
elowherepeoplebuildagainstyouorbuildteam

longerange

compositionagainstyou.MercurialScimitarisavery

RazorShuriken.Againstmelee

champions,hehasahugeadvantageforCS'ing,as
hebothhasrangebutalsoanautoattackenhancing

goodADCitem,andtheQSSactiveeasilyscrewsyou
over.ManyAPmagesbuildZhonyas,whichalso

passive.Inthelategame,hecaneasilysplitpush
withhishighwaveclearandcankillanyonewhothe

countersyourcompletely.Thosearethebiggest
flawsofZed,asmasteringhimisallabouthard

enemyteammightsend.Hishighmobilitymakesfor

work.HisvulnerabilitytoCCisalsonotahardcon,

greatoutplaypotentialandjuking/kitingfrom
shadows.OverallhisProsarefantasticandreally

asyoucantakeCleanseandbuildQSStonegate
anyhardCCinfights.Overallhisconsarehardto

shinesbright.

dealwith,buthisProsoutshinethem.

"Not the best teamfighting really doesn't capture the


essence of zed's play. Sure, he can assassinate certain
squishies, but it also means that he's a weak pick
against certain team compositions. Zed is really strong
when he can delete a squishy, and then peel back and
autoattack the front line without repercussion. Team
compositions that have a high damage enough front
line to not permit him from doing this make him a
weaker pick by proxy. -1
Zed also becomes a weaker pick when he is unable to
splitpush. There are few duelists who can really match
zed. The only one that really comes to mind is probably
fiora, although I imagine a 3-4 item singed could
counter zed's splitpush by proxy farming in lower than
plat ELOs lol.
However, if your opponent team has a strong initiate, a
strong turret siege, or your team has weak waveclear
(the latter is really the important one), your opponent
team can initiate a fight without you and really punish
you for splitpushing.

ReturntoTableofContent

I'm unhappy with this section. I think that 12/18/0 or


0/18/12 are the two viable masteries, and you haven't
defended 6/18/6 well enough to make me believe that 2
tier 2 mastery perks are better than 1 tier 2 mastery perk
and 1 tier 4 mastery perk. -4
Mymasterysetupisfairlysimpleandlooksalotlikeothers.HoweverIdochoosetorun6/18/6insteadof
12/18/0.Bothversionsareviable,Ijustpreferthesustain.Thehealthregenerationalsohelpstogofor
Assassininsteadof

SecretStashagainstrangedopponent.Youcanalsorun0/18/12formoreflathealthand

15%reducedsummonercooldowns.

Tier1//WithmybuildZedhashighamountofAS,sogoing Furywould
bewasted,while Sorcerymakeshisabilitiesmuchstronger.Hencewhy
Igo

Sorcery.

Tier2//

DoubleEdgedSwordisprettyrisky,altoughitgivesgreatboost

inearlydamage.Iprefer Feastforthesustaininlaningphase,butit
reallydependsontheplayer.
Tier3// Vampirismismygotomasteryvs NaturalTalent.2%life
space stealmaynotseamasmuch,butagainst+10ADatlevel18ismuch
better.Givesbettersustaininlaningandintrading,whichisfarmore
usefulthantheverysmallboostinADatlevel18. NaturalTalentgives
thesamestatsas

LongSwordatlevel18.

Tier4//Thisisanothertrickyone. BountyHunterismoresnowball
focused.Toget5%increaseddamage,youwillneedtokilleachofthe
enemyteammembers.Whichcanbedifficultiftheyhaveatankyteam
compositionoryou'rebehind. Oppressoristhesaferwaytogo,your
teamoftenhassomeformofCC,andsodoyou,so Oppressorwilloften
givemoredamageinlaningphasetogetfirstkillonyouropponentand
snowballfromthere.
space

Tier1// Wandererforalittlefasterroamsand Savageryforfarmingunder


towerlvl1orjustalittlemoredamage.Dependsontheyourplaystyle.
Tier2// RunicAffinityisawasteonZed,you'llnevergetbuffsearlygame,
andasofnow,thegameisverysnowbally. SecretStashisverygoodfor
sustain,butwastethemanagiven. Assassinisniceforbetterdamageearly
asyouarealwaysalone,andalsogoodforsplitpushing.Preferencebetween
SecretStashand Assassin.AlthoughI'lllatergivemythoughtsonwhy
Assassinisbetter.
Tier3//Thisisstraightforward, Mercilessisabufftoyourpassive.While
Meditationismanaregen,andyouuseenergysoitsuseless.

Tier4// Banditcanbeniceifyouwantextragold,butit'sverylittleandthe
10goldforhittingachampionisn'treallygood,asyouareoftenagainstranged
opponents.IjustfinditmuchbettertogetsomehealthbackwhenI'mfinishing
offatargetandI'mlow.Savesyoufromstickysituationslikeignite.

Also, arpen is really good on zed,

Tier5//Uptopreference,withthisbuildyouwillhave40%CDRandyouhave
thechancetoget45%.Butthearmorpenmasterygotbuffedandisakeything
onassassinssuchasZedwithfullAD.IpreferArmorPenetrationoverCDR,as
45%isalotandyouneedtobeabletouseyourenergywisely.
Tier6//ForKeyMastery, Thunderlord'sDecreeisnodoubt.Gotbuffedand
extremelybrokenatthemoment.

Tier1//Asyouarenotbuildingmucharmor,thehealthregenerationis
awesomeinlane.Easiertofreezelaneandalsohelpstogofor
insteadofthesustainchoice SecretStash.
Tier2//Irecommendtaking

Explorerover

Assassin

ToughSkininmost

matchups.Asyoudonotgetthe Wandereryouwillneedthe
Explorerforroaming.Idotake ToughSkinifI'magainstathoughAD
space opponent/teamcomp.
Tier3// Veteran'sScarsarepreferredasitissimplyflathealth,whichis
niceintheearlygame.
Tier4// InsightisanamazingandveryunderratedMastery,asitwill
helpwiththelongcooldownonflashandignite/cleanse. Perseverance
givesagoodsustaininlane,howevermostmidlanershaveahighburst
andwilloftennotletyousurvivewith>25%HP.The
generally.

Insightisstronger

ReturntoTableofContent

ThisismyprimaryRuneset,howeveritdependsonthematchup.AndIwilldiscussthedifferentrunesinthis
section
RUNES

GreaterSealof
Armor
9

GreaterMarkof
AttackDamage
9

GreaterGlyphof
ScalingMagic
Resist

GreaterGlyphof
ScalingCooldown
Reduction

Greater
Quintessenceof
AttackDamage

Greater
Quintessenceof
AttackSpeed

GreaterMarkofAttackDamage:Iusuallytakeattackdamagemarks,fortheearlyextra
AD,andtosacrificethe1ADquint.YoutakeattackdamagewheneveryoubuildYoumuus,
Maw/LWandBlackCleaverasyoualreadyhaveenougharmorpenetrationfromthis.Youalso
getarmorpenetrationfrommasteries.
GreaterMarkofArmorPenetration:Inmyopinionthesearenotasgoodastherawattack
damage.Ifyouareagainstaverytankyteamcomposition,thesecanbereallygoodasthe
enemieswillstackarmoragainstyou.

GreaterSealofArmor:ArmorSealsaresupereffectiveagainstADopponent,asthey
protectbetterthanflathealthalone.TaketheseagainstanymidlanerwhoscalesoffofAD,
suchasYasuo,RivenandRenekton.
GreaterSealofScalingHealth:ScalingHealthsealsaremorebeneficialagainstAP
opponent,theyoutscaleflathealthsealsatlevel6,whichisperfectasmostAPmidlaners
needitemstobestrong.Takingscalinghealthisthereforebetterthanflathealth.

GreaterGlyphofScalingMagicResist:Thiscanvaryfrombuildtobuild,buttheseare

Most zeds players i know use arpen marks and AD quints.


I also think that you have armor penetration wrong. You
say that armor penetration counters armor, yet I think that
it's the other way around.
One way to look at this is that after dirk, you've got around
25 armor penetration and are basically going to deal true
damage to your opponent, whereas without arpen marks,
you've only got 15, meaning that your level 6 power spike is
much weaker.
Zed's early game isn't strong enough to benefit from AD
marks; It is during this time that AD marks are more
powerful than armor pen marks. This is why it's popular for
ADCs to use AD marks; If champions started the game at
level 4 and 1800 gold, you'll be sure that all ADCs would
opt for armor penetration instead of AD marks though.

greatforsomemagicresistformidandlategame.Uselessagainstfulladteamcomposition.
GreaterGlyphofAttackSpeed:Mostoftheoffensiveglyphsgivesverylowstats,soI
recommendgoing3attackspeedglyphsand6scalingcooldownreductionifyouaregoing
againstafulladteamcomposition.Thiswillgiveyoualittleover5.5%attackspeedatlevel
1,whichisniceforgreatertradesandsmoothercs'ing.
GreaterGlyphofScalingCooldownReduction:Youcantake6oftheseand3MR,for40%
CDRatlvl18.Thisisgreatifyouareconfidentagainstyourmatchupandalsoletsyou
chooseanotherbootupgradethanIonian.

GreaterQuintessenceofAttackDamage:Theseareamuston

Zed,itgivesagoodAD

boostandhelpswithburstandfarming.
GreaterQuintessenceofAttackSpeed:Thesearereallyniceon

Zed,howeveronlytake

1,as4.5%isfine.Thiswillhelpwithsmootherautoattacks,andaevenbetterraptorcheese
stratstart,whichIwilltalkaboutlater.Soa2QuintessencesofAttackDamageand1Attack
Speedistherecommended.

ReturntoTableofContent

Mandatory

Recommended

Situational

Flashisamust.Flashisalways
agood"ufkdup"card.The

Imostofthetimerecommend
Ignite,unlessyouarehigherElo,

Cleanseisaverygoodspell
againstCC/ Exhaust.

amountofusagesithasaretoo
manycomparedtoother
SummonerSpells.Youcan

knowtheenemyhastonsofCCor
suspect Exhaust.Itsimply
givesearlykillpressure,andcan

Cleanseisaveryhardtousespell,
soyouneedtoknowyour
enemieswellandhavegood

reposition,dodgeabilities,escape,
andevenuseitasagapcloser.

helpkillinganyonewhodidnotdie
toyour DeathMark.

reaction.Cleanseseparatesthe
goodplayersfromthepros.

ReturntoTableofContent

SkillSequence

10 11 12 13 14 15 16 17 18

RazorShuriken
LivingShadow
ShadowSlash
DeathMark

Wewanttomaxout

RazorShurikenbecauseitisZedsmaindamagedealerandonlyrangedability.Afterwards

wewillmaxE,asitwillmaketheburstfaster.WemaxWlastasitsmoreofautilityabilityratherthandamage.

ContemptfortheWeak
(P)
RANGE:AARange,125

ONTARGETCOOLDOWN:10
BONUSMAGICDAMAGE:6/
8/10%oftheirmaximum
health

Zed'sbasicattacksagainsttargetsbelow50%oftheirmaximumhealthdealadditionalmagic
damageonhit.
Thiseffectcanonlyoccuronthesametargetonceeveryfewseconds.
ContemptfortheWeakisoneofthestrongestpassivesinthegame,assassinationwise.Ithas
nosustainorutility,onlyrawdamage.Howeverthisisnothingbad,asZedisanassassinandthe
fasteryouburst,thefasteryoucangetaway.
Notonlydoesthispassivehelp Zedbecomedeadlytoeventanks,butitalsohelpshimfarm,
whichisreallyhelpfulforagoodlaningphaseandforameleechampion.Intheearlygame,this
passiveisinsaneoncreeps.Youdonothavetowaitforthemtobecomereallylow,youcanhit
themwayearlierandstillkillthem.Isuggestknowingthedamage,asnotkillinga<50%HP
minionisn'toptimal.Youwilllearnthisoverexperience.
Zedistheeasiestchampioninthegametofarmundertowerwith,evenearlygame.Youcanlet
thetowerhitthemeleeminiontwiceanduseyourenhancedautoattacktoslaytheminion,a
casterminiononlyneeds1towershotand1enhancedautoattack.Cannonminionsaredifferent
though,buttheyhavemorehealthwhichequalstomoredamage.Sowheneveryouseethey
becomedecentlylow,hitonewithyourenhancedautoattackandhopeitkillstheminion.Thisis
somethingthatyouwilllearnovertimeandexperience,asitreallyisn'tthathard.
FinalthingtonoteisthatZed'spassiveistheonlyabilitywherehedamageswithmagicdamage,as
ZedisotherwisefullAD.

RazorShuriken(Q)

Thunderlords as well ;)
This is a good thing though, since mixed damage is
harder to itemize against and it helps his mid game
power spike.

RANGE:900
COST:75/70/65/60/55
energy
COOLDOWN:6
PHYSICALDAMAGE:75/115
/155/195/235(+100%
BonusAD)
SHADOWDAMAGE37.5/
57.5/77.5/97.5/
117.5(+50%BonusAD)

ACTIVE:Zedthrowshisspinningbladesforward,dealingphysicaldamagetothefirstenemythey
passthroughand60%damagetoenemiesthereafter.
LivingShadow:Activeshadowsalsothrowashurikeninthedirectionofthetargetpoint.
Additionalshurikenstrikingthesameenemydeal50%damageandrestoreenergy.
RazorShurikenisZed'smainabilityforwaveclear,pokeanddamage.It'sbasicallyalinear
skillshot,likemostothers.It'sprettyeasytopokewithearlygame,asithasaverylargerange.
WheneveryouuseZed'sshadowcombinedwithRazorShuriken,besuretohitbothasitgives
energybackanddealsalotofdamage.
LearntofarmwithRazorShuriken,asithelpsalotwhenbehindoragainstrangedchampion.As
Zedyoucaneasilyhitminionsfromafar,sobesuretopracticetherange.It'scasttimeisvery
short,whichmakesitgoodforhittingallminions.Irecommendautoattackingthemeleeminions
andtaking23ofthecasterminionswithRazorShuriken,butonlyifagainstrangedorpoke
champion,otherwiseyouwasteyourmainpokeability.
RazorShurikensynergisesextremelywellwithboth
Asa LivingShadow
shuriken.

LivingShadowbutalso

ShadowSlash.

ShadowSlashgivesaniceslow,itwillbeeasiertohitboth,oratleastone

ThefinalnoteaboutRazorShurikenisthatyoucanpullofsomestunningplays,astherangeis
extremecoupledwith LivingShadow.YoucaneasilybeafarfromalowHPenemy,butwithan
perfectlylinedupShadow,aRazorShurikencanbeenoughtodefeatthefoe.
AMAZING OUTPLAY BY AZOH WITH RAZOR SHURIKEN

Shadow deals as much damage as regular shuriken. It's


only if >1 shuriken hits that the damage will be reduced.
This means that a WEQ on your opponents can really
fucking hurt.

LivingShadow(W)
RANGE:700
COST:40/35/30/25/20
energy
COOLDOWN:18/17/16/
15/14
BONUSADINCREASE:5/10
/15/20/25%BonusAD
ENERGYRESTORED:20/25
/30/35/40energy

PASSIVE:Zed'sbonusattackdamageisincreased.
Active:Zed'sshadowdashesforward,remaininginplacefor4secondsandinthistimemimicshis
basicabilities.Ifamimickedabilityhitsatargetalsohitbytheprimaryeffect,Zedrestoresenergy.
ReactivatingLivingShadow:Zedswapsplaceswithhisshadowinstantly.
LivingShadowhasmorethanonefunction.Itcreatesazonearoundit,whichenemiesareoften
scaredof,it'shisprimaryjukingabilityandhisonlyescape/dash/gapcloseability.LivingShadowis
whatconnectsallofhisbasicabilitiestosynergisesowellwitheachother,asitmimicshisabilities
andcreatesaslowforaneasier RazorShuriken.
LivingShadowcanbeusedbothoffensivelyanddefensively,divinginoroutofafightanditmakes
Zedaverygoodduelistasitcreatesamazingoutplaypotential.LivingShadowiswhatmakesZed
sohardtogank,ashecaninstantlyswapwiththeshadow.Becarefulwhenit'soncooldown,
becausetheearlygamecooldownisveryhigh,andthisisthetimefortheenemyjunglertostrike.
TheenergycostofLivingShadowisverylow,whichisawesomeforanescapeability.Youcaneasily
spamyourW,andmaybeevengetsomeE'sintoofortheslow.Besuretotakefulladvantageover

In lane, zed is vulnerable when his living shadow is


down. This leaves a good window for junglers to gank
him.

theEslowwhenrunningaway,asitalsodoesdamage.
Inaburstyoucaneithersavetheshadowtoescape,oryoucanuseitoffensivelyandtrytohita
tripleshuriken.Thisdealstonsofdamage,howeveritcanbedifficulttohitinteamfights.Butifyou
seeyourenemyjunglertop,andnooneisroaming,youcaneasilyusethetripleshurikenina1v1
againstyourenemylaner.
ThelastthingtomentionaboutLivingShadowistheabilitytogettingoverterrain.LivingShadow
hasanextremelylongrange,sogettingoverthelongestwallsareevenpossiblewithLiving
Shadow.Howeverdon'tblindlyjumpoverawall,unlessescaping,asit'squiteawkwardfindinga5
manteamontheopposingsidewithnoescape!Ihavemarkedallthespotswhereyoucanjump
overonSummonersRift.
WALL JUMPS

ShadowSlash(E)
RANGE:290
COST:50energy
COOLDOWN:4
PHYSICALDAMAGE:60/90/
120/150/180(+80%Bonus
AD)
SLOW:20/25/30/35/40%

ACTIVE:Zedspinshisblades,dealingphysicaldamagetonearbyenemiesandreducing
Shadow'scooldownby2secondsforeveryenemychampionhit.

Living

LivingShadow:Activeshadowsalsoslash,dealingphysicaldamagetonearbyenemiesand
slowingthemfor1.5seconds.
ShadowSlashisagreatabilityforAOEdamageandslow,andalsoforfarmingasitdoeshave

higherrangethanbasicattacksandlowcooldown.ItisZed'sonlyCCinhiskit,andit'saverysoft
CC,butitdoeshelpwithescapingandAOEslow+damage.LateGameShadowSlashdoesalotof
damageonaverylowcooldown,whichhelpswaveclearingcombinedwithQ,butalsopoking.
AnicetrickistouseyourShadowSlashinstantlyasyour

LivingShadowcomesout,asthe

cooldownisexactlythesameasthedurationoftheshadow,soyoucanfit2ShadowSlashesinto
thatwindow.Itsynergisesverywellwithyourescape LivingShadowasitprovidestheslowfor
eveneasierescapes.
Youcaneasilywaveclearinthemid/lategamebylettingtheminionsgroupupinthe33
formation,anduseyour

LivingShadowonthecasterminions,pressingEsoittheshadowhits

thecasterminionsandyouhitthemeleeminions.Inlategamethiswillmostlikelykillthecaster
minions.Ifyouneedextradamage,youcanalso RazorShurikeninbetweenthetworowsof
minions,whichmakesyour

RazorShurikenhitbothrowstwice(fromtheshadowsshurikenand

yours.)

DeathMark(R)
RANGE:625
COST:0energy
COOLDOWN:120/100/80
PHYSICALDAMAGE:100%AD
+30/40/50%ofdamage
dealt
SHADOWDURATION6seconds

ACTIVE:Zedbecomesuntargetablefor0.75secondsanddashesbehindthetargetenemy
champion.Uponarrival,hemarksthemfordeath,ghostsfor3seconds,andspawnsashadowat
thecastlocationthatlastsfor6seconds.After0.5seconds,DeathMarkcanbereactivatedtomake
Zedswapplaceswiththisshadow.
Attheendofitsduration,DeathMarktriggers,dealingphysicaldamageplusapercentageofall

physicalandmagicdamageZeddealttothetargetwhiletheyweremarked.
DeathMarkisoneofthecoolestultimatesinthegame,anditiswhatmakes

Zedwhoheis,

anextremelycoollooking,funtoplayassassinwithtonsofoutplaypotential.DeathMarkisZed's
signatureability,itallowshimtododgeabilities,closegapsandoutplayinganyonewhotriestokill
him.Theshadowthatiscastduringhisultimateisextremelyoverpowered,itgiveshimtonsofin
andoutdivingandcanalsobeusedtododgeskillshots.DeathMarksynergiseswithhisevery
ability.Letsyoucomeclosetobenefitfromyourenhancedautoattacksortoplacea
Shadowandgettriple RazorShuriken.

Living

DeathMarkisusuallyusedtoburstasquishytargetdown,butcanalsohelpjukingwiththeactive.
WhenLeeSincomesingankingonyou,andyouknowyoucan'tescapeonlywith

Living

Shadow,youcanultyourenemylaner,flashifneeded(ifyouarelowagainstmelee/skillshot
champion)andletthemfollowyou,thenwheneverLeetriestoQyou,dodgethatsonofagunwith
aultimateswap.Proceedtouseyour

LivingShadowtogetnearyourturretagainandinsafety.

ZED JUKING

DeathMarkscooldowncanbedecentlyhigh/averageatlvl6,howeveryoushouldbeabletohave
Caulfield'sWarhammerclosetothattimingoralittlelater,whichgives10%CDR.Whenever
yourultimateisup,youcanprettymuchgoforakillorroamandgetkills.AsZedisbothagood
roamer,butaevenbetter1v1'er.Thecooldownbecomesverylowatlvl18with40%(or45%with
masteries)CDRwithacooldownaround50seconds.

However,yourultimateisnottheonlydamagingitem,sodon'tbeafraidtoplayaggressivewithout
it.AquickW+E+Q+ThunderlordsProcdoesincredibledamage,atadistance,andifyouseeyour
targetlow,youcanalwaysswaptoshadowandAA+Igniteforeasykill.Thiscanalsobeusedifultis
up,thenjustswitchplaceandthenR+AA+Ignite.AsZed'sultimateisn'thisprimaryescapeability,
youcanstilljukeandescapeonlywith LivingShadow,especiallysinceit'srangegotbuffedto
900andflashifneeded.IrecommendhavingDeathMarkupwhenroaming,asasupportcan
peel/disengageatonfortheircarry,andwithoutaDeathMarkADC'scanbehardtocatch.

DeathMarkisalsoanamazingabilitytotowerdivewith.Aneattrickifyouhaveflashupistopush
totheirtower,useWEQcombo,switchplacewithshadow,AA+Ignite+BotRKandRwheneverthe
turretshotisabouttohityou.Thiswillpreventthetowerdamageandgetyourselfandeasykill,
andyoucaneasilyescapeusingRagainandthenflashorjustsimplyrunawayfromtoweraggro,
dependingonyourhealthbarofcourse.

ReturntoTableofContent
Iwanttopointoutthatthereisn'tanyspecificpurchaseorder,asallgamesaredifferentandverysituational.You
havetochoosewiselytogettheoptimizedbuild.Iwilltrytogoindepthwiththedifferentitemsandwhenyou
shouldbuythem.

ThisisthestandardstartformostofZed'smatchups.

CorruptingPotionisthereworkedFlaskstart.It'sa

The LongSwordprovidesagreatamountofADto
makeCSingeasierandyourpokeshitharder.I

refillablepotionwith3charges,whichheals150
Healthand50manaover12seconds.Howeverontop

recommendthisstartagainstmostmatchups.Ido

oftheheal,youalsogetadamagerelatedbuff.Touch

howevertake ClothArmorand1 HealthPotion


againstsomeonelike Irelia,andthenbuyinga

ofCorruptionwhichisabuffthatgivesyoursingle
targetspellsandattacksburnchampionsfor1530

RefillablePotionatyourfirstback.Thebestthing

magicdamageover3seconds.Thisisniceforsome

aboutstarting LongSwordisthefasterearlybuild
core,youwillreachitwayfasteras LongSword

extradamage,especiallyasit'smagicdamage.

bothgoesinto

It'sagreatstartingchoiceformatchupswhereyou

SerratedDirkand

Caulfield's

Warhammer.

willgetpokedalotearlygame,itisalsogreatfor
championsthatareaggressiveearlygameandonly

RefillablePotionisinmyopinionthebeststarting
potion,asitisverycostefficientandyoualsoget

hasa"engage"abilityandnoescapeotherthan
Flash.Thisisbecauseyouwillbeabletopopaflask,

decentsustainwithit.Itwasintroducedinthe

beaggressiveandtrytoforcethemawayfromyou.

preseason,howeverIfeelmanyhasforgottenitor
simplydenytouseit.Itholdsupto2charges,but

Thesearematchupslike Talonwhoonlyhashis
Cutthroattoengage,butnoescape.Or Diana

youcan'tbuyanyotherpotiontype,whenyouhaveit

whoonlyhasherultimateasaengage,andneed

intheinventory.Itcosts150gwhichisjustenough
withthe LongSwordstart.Irecommendusingit

minionstogetaway. Yasuocouldalsobeagood
matchuptostart CorruptingPotion,asheisvery

whenyouaremoreexperiencedwithZed,orexpect

pokeheavyintheearlygame,andhasnoescape.

lesspokethana Viktorcanbring.Iwasscouting
probuildsandFakerstartedwith RefillablePotion

Itisverycostefficient,asyouwillgetyourpotions

andBjergsendidnot.Fakersavedatotalof350gold,

backforfreeeverytimeyoureturntoyourfountain.

whichisenoughfora

Thisisequallygoodto

LongSword.Itmaynot

RefillablePotion,however

You didn't defend refillable potion well.


Zed can farm safely with shurikens and shadow to avoid
most poke damage. This is why you never see people
above platinum start or buy corrupting potion.
Also Q and E will only apply the DoT for half effect.
Frankly i'd remove this from your items list. -3

seemasmuch,butitreallyisasyouwillgetagreat
goldadvantageoveryourenemylaner.It'sworth

thisholds3chargesandhastheburningeffect.The
damageovertimeisalsonice,asitscaleswithlevel,

notingthatFakersgamewentfor24minuteslonger

soitwon'tbecomeuselesslaterinthegame.Really

thanBjergsens,sohepotentiallycouldhavesaved
evenmore.

nicestartingitemon Zed,howeveritwon'twork
againsteverymatchup.

VisionisoneofthemanykeystosucceedinLeagueofLegends,inthischapterIwillexplainmytrinketchoices
andwhyyoushouldusethese.
Simplyput,it'sthebeststartingtrinket.Youcanusetowardaggressivelyearlygameintheirjungle,
orpassivelytowatchforinvadesearlygameinyourjungle.Usuallyplacedat1:30.Inlaneyoucan
useittowardthetwosidebushes,tospotthejunglerwhenganking.

ok
Swapoutyourtotemforthistrinketassoonasyouhitlevel9,it'sfreeandmuchbetter.Ithasmany
usages,suchasspottingaheadwhenchasing,towardbusheswithoutfacecheckingandcheck
monstercamps,especiallybaronanddragon.Ifyouhaveagoodteam,theenemyjunglewilloftenbe
lightedup,ifyouneedtosplitpushandtheirjungleisdark,youcanstayintop/botandwardthe
jungle,soyouwon'tgetflanked.
Thisistheotherversionofthefreeupgrade.Thisisusuallybetterinhighelo,aspeopletendtoward
moreandusethevision,andyoucanthendenythemtheinformation.Usuallybestwhenotherallies
arewardingandbought

FarsightAlteration.

VERSUSAD

VERSUSAP

SerratedDirkisbyfarthebestrecallitemtobuy
whenfacinganADmid.Youwanttorush

AgainstAPmidlaners,yourpreferredfirstbackisa
hexdrinker,atleast95%ofthetime.It'sanamazing

Youmuu'sGhostbladeand

miniitem,whichbuildintoanevenmoreamazing

SerratedDirkisnotonly

verycheapcombinedwith LongSwordstart,but
alsoverygoodforoveralldamage.Intheearlygame,

itemthe MawofMalmortius.Hexdrinkerisalow
pricedlifesaveragainstmostAPburstchampions,

armorwon'tbeabigproblemforyouandtherefore

althoughitisalsogoodagainstmoreutilitymagestoo.

the

Itgivesagoodamountofattackdamage,greatearly

SerratedDirkshouldbeyourgotoitem.Ifyou

gobackearlywithverylittlegold,Irecommend
buyingeither1or2morelongswords,asitwillhave

gameMRandanamazingpassive.Itbasicallygains
youashieldwhichabsorbs100(+10xlevel)magic

hugerawdamageandshouldleadtoakill.

damagefor5secondswheneveryouarebeneath
30%maximumhealth.

Youmuu'sGhostbladeisdecentlycheap,
consideringyouramazingfarmingandsnowballing
potentialearlygame.Andwhenit'sdoneyouwillget

MawofMalmortiusisthehexdrinkerupgrade,
howeverinmostsituations,unlessyouaregetting

+65AttackDamage,10%Cooldown,+20Armor

reallybehindinlane,youshouldfinish

Penetrationandofcoursetheamazingactive.The
activemakesassassinationsmuchfasterand

GhostbladebeforefinishingMawofMalmortius.Mawis
notonlyadefensiveitemasyoumightthink,itgives

smoother.Thisbuildpathisalmost"static",asevenif

10armorpenetrationwhichhelpswhenyouremove

youarebehind,itwillsimplybethebest.Evenbehind
youshouldstillbeabletogettheirADCforthetrade

armpenmarks,55AD(only10lessthanYoumuus),
50MRandtheashieldwhichisevenstrongerthan

inteamfights.

Youmuu's

Hexdrinkers.

Youmuu'sGhostbladeisthebestfirstitemonZed
atthemoment.ItgivesyoualargeamountofAD,

BootsofSwiftnessarethebestbootsonZed,asit
helpshimroamandteamfightingbecomeseasierand

goodCDR,armorpenetrationandafantasticactive.

lessdangerousforhimwiththem.

OTHER VIABLE FIRST ITEM

OTHER VIABLE BOOTS

Thereisabroadselectionofitemstochoosefromforyourlastitems,butinmostcasesyoucan'tgowrongwith
theexamplebuildatthetop.Ithasagoodmixofeverything,andshouldalmostalwaysbebought.Howeverall
gamesaren'tthesame,soheregoesthelastchoicestomakeinthebuild.

It also gives you lifesteal and spellvamp.

LastWhisperupgrade
Ifyoudonotneedthe MawofMalmortiusagainstAPthreat,youcanalsopickuponeoftheLastWhispers.Buy
LastWhisperafteryoufinishyourYoumuus+BotRKandfinishtheupgradewheneverenemyisstackingarmoror
afteryour3thitemexcludinglastwhisperandboots.

GetMortalReminderalmostalways,butbesureto

SecondLastWhisperupgrade.BuildingLordDominik's

checkyouropponent,chechtheiritems(lifesteal?
spellvamp?),lookattheirsummonerspells(heal?)and

Regardshelpsagainstaverytankyteam,oranADC
goinghealth.Howeverthisisararescenarioandmost

alsochecktheirabilities(

ofthetime,theenemyteamwon'thave35

AriaofPerseverance).If

theyhavealotofhealing,mortalreminderisthegoto
upgrade.

memberswith25003000+hp.(foroptimalusageof
passive)

LifeSteal
MercurialScimitaristhebestlifestealchoice,asitnotonlygiveslifesteal,butalsohuge
AD,somemagicresistanceandgreatactive.Combinedwithcleanseandintheright
handscanbedeadly!Almostalwaysuseful,especiallyinteamfights.CandenyanyCC.
OTHER LIFE STEAL OPTIONS

HOW TO QSS

TheBlackCleaver
TheBlackCleaverisanamazingitemonZed,simplythestatsthatitprovidesallbenefitZed.
IthasadecentADboost,togetherwith20%CDR(!)and300Healthtohelptakesomemore
damage.ThepassivesbothbenefitZed,thearmorpenetrationisamazing,especiallywith
BotRK'sattackspeedtogetthestacksfaster.Rageisalsonicetobothdodgeabilities,
repositionandflee.BlackCleavershouldbebuiltinbetweentheupgradesofLastWhisperto
MortalReminder/LordDominik'sRegardandQSStoMercurialScimitarorifyouwentMaw
youshouldbuyQSSdependingonthesituationthenbuildBlackCleaverandfinishbuildwith
the(QSS,unlessyouboughtitbefore)MercurialScimitar.

Aren't you supposed to be deleting squishies? Why


would you need %bonus armor pen?

Sterak'sGageisagood
defensiveoption,asit

Banshee'sVeilcanboth
bepurchasedearly

DeadMan'sPlatebrings
movementspeedand

Fantasticitemifyouare
carrying,butgetting

givesalotofhealth,
someattackdamage,

againstburstAPor
lategame.HoweverI

littleboostinAD.Butthe
healthandarmoris

focusedtoohard.Givesa
goodmixofbotharmor

andanawesome

preferMawof

fantastictogether.You

andmagicresistance,

survivabilitypassive.
Purchasewhengetting

Malmortiusearlygame,
asitalsogivesoffensive

canevenpurchaseone
ofthecomponents

andrecentlygotbuffed.
Great(very)lategame

burstedtoofast.

stats.Canbevery

"early"gameagainsta

item.Isuggestsellingit

Sterak'sGageisalso
goodagainstalotof

helpfulagainstafed(ish)
Leblanc.Thepassiveis

though/losinglane
againstADopponent

foranotherdefensive
itemafterthefirst

burstADassassins.

niceagainstCCtoo.

suchasYasuo.

passiveproc.

Thesearetwoexamplesofhowyourtypicalbuildpathwouldlooklike.Everythingissituational,sodon'tcopy
blindly.Idosometimesbuy

BladeoftheRuinedKinginthelategame,asit'snotaverysnowballyiteminlane,

withlowdamage.BetterforteamfightingwiththeASandsplitpushingto1v1anyone.

TheLastWhisperexamplepath
>

>

>

>

>

>

>

>

>

>

>

>

>

>

TheMawofMalmortiusexamplepath
>

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ReturntoTableofContent

>

Thissectionwillcoverthebasicmechanicsthatyouwillneedthroughoutthegame.Iwillalsoexplainafewtips
andtricks,thatcanmakeyouwinthegameeasier.IwillgoasindepthasIcan,becauseIfeelgameplayisoneof
themostimportantpartsofwinningandplayingZedcorrectly,aswellasotherchampionsofcourse.

BEFOREMINIONSSPAWN

Whenthegamestarts,buythe

LongSword,3

HealthPotion,and

WardingTotemfromtheshop.Don't

walkstraightintolane,ifyourteamisinvading,besuretofollowthemandlevelupyour

RazorShuriken.

Otherwiseyoushouldbestandingateithersideofthelaneinthejunglebushes,likeinthepicturebelow,mirrorit
forblueside.Thesespotswillkeepyouinsafety,butalsogiveinformationabouttheenemyteam.Itwillhelp
counteringapossibleinvade.Minionsspawnat1:15sobesuretogetbacktolane.
Thisnextthingisacheesestrat,asIwouldcallit.Ihaveneverseenanyonedoit,butIwasexperimentingwithit,
anditactuallyworks.SoasZedyoustandnearthewraithsbeforethe1:40mark,whentheyspawnyouthrowQ
atthesmallonenearesttoyouandhitwith2AA'sandkillit.Walktolane,youwillgetbackatperfecttimetolast
hit/Qtheminions.Thentrytotakealltheminionsandyougetlvl2afteronly6minions(firstwave)insteadof2
minions(2waves).Youwonttakemuchdamagefromtheraptors,soimoitsareallygoodstratforgettinglevel2
quickerthanyouropponent.

Do you lose CS for doing this?


If not and you really believe that it works, SELL it to me!
In this paragraph it sounds like you're hedging your
ideas, when in reality you should be trying to push
them. -1

GAMEPLAYEARLYGAME

Level 1-2 vs Melee Champions

You need to put more emphasis on how to position in


lane. Positioning is paramount in the mid lane's narrowness. You need to also put more emphasis on how to
poke opponents under tower, when to play defensively,
Use screenshots of good positioning to teach your
readers how to play smart. -7

Thisisofteninyourfavor,as Zedhasalongrangedspelltoharasswith,comparedtosomeonelikeYasuo,
whoseisafairbitshorter.Atlevel1 RazorShurikendoesnotdoatonofdamage,butit'sdecent.Butonceyou
hitlevel2,yourdamagewillbecomealotstrongerifyou

LivingShadow+hitboth

RazorShurikensand

thenreactivate LivingShadowtoget1AA.Byusingthatcombo,youwillensuretheenemylanertobeunder
50%HP,asitprocsthe Thunderlord'sDecree.
Althoughyoustillneedtolasthitandprioritizefarmoveranythingelse,thereisroomforaggressiveplaystyle.You
arenotinadisadvantageasyouarevsrangedchampions,anditshouldbedecentlyeasyacquiringlanecontrolat
level12vsmeleechampions.
Remembertoharassthemwitha

RazorShurikenorafull

LivingShadow+2

RazorShurikenseverytime

theygoforCS.

Level 1-2 vs Ranged Champions

Zed'slevel1isveryweakagainstrangedchampions.YouaremeleeandtheycaneasilyAAyouwhenyougo
forminions.

RazorShurikenalonedoesverylittledamage,howeverasyouareenergyuseryoucanspamit

freelyatlevel1.Youwanttofarmasmuchasyoucan,trytoAAthemeleeminionsanduseyour Razor
Shurikenonthecasterminions.Thiswayyouwilltakeminimumdamageandiftheenemylanertriestopokeyou
whengoingformeleeminions,hewilltakeminionaggro.
Zed'slevel2isimprovedasyoucaneasilypokedowntheenemyfromafarwitha
Shurikencombo.Atlevel2itisalsopossibletostayfarmingwithyour
themawayandtrytoAAcreeps.

LivingShadow+

Razor

RazorShuriken,oryoucanjustpoke

Level 3 vs Melee Champions

Atlevel3vsameleechampionisbasicallythesame,howeveryoushouldhaveagreaterhealthleadthanyour
opponent.Youcaneithersolokilltheopposinglaneriftheyare>50%HPoryoucanaskforagankiftheyare
pushedtoyourtower.
Iftheopportunitydoesnotarrive,juststaycalmandharasstheenemyandkeeponlasthittingthecreeps.

Level 3 vs Ranged Champions

Thisismostlikelythebiggestearlygamepowerspike

Zedhas.Youwillhaveapointineachofyourabilities,and

cannowgeta Thunderlord'sDecreeprocfromadistance.Aslongasyouhitbothofyour RazorShurikens.


Youcanalsousethefull LivingShadow+ ShadowSlash+2 RazorShurikensandquicklyreactive
LivingShadowiftheyarelowHPandhavefewminionsleft,thiswillmostofthetimegrantyouakillwithsomeAA

and

Ignite.

Atlevel3isalsoaperfectmomenttogetagankfromyourjungler,as

ShadowSlashgivesaslowwhichcan

helpjunglergank.Alevel3gankisawesome,asitoftenleadstoakillifyoupokedheavilyatlevel12.Ifyoudo
notgetakill,yourenemylanermostlikelywillbesolowthattheyneedtoback,whichisveryearlyandgivesa
greatlead.
Iftheopposinglanerisnotverylowhealthandhaslanedominance,trytofarmundertowerandwaitforyour
junglertocome.

Level 4-5 vs All

Atlevel45thereisnotmuchdifferenthappening,buttrytopokeandlasthit.Your

RazorShurikenDoesalot

ofdamageatthispointinthegame,sobesuretotakeadvantageoverit.
Ifyouarewinninglaneatlevel5,besuretorushlevel6byshovingthewaveandconsidergettingthesmall
raptorsby

LivingShadow+

ShadowSlashand2

RazorShurikensoverthewall.Youwanttohitlevel6

beforeyourenemyasthiswillleadtoaeasykill.
Howeverifyouarelosinglaneandyouropponentareshovingthewaveandhasmorehealth,stayundertower
andaskforagank.Besuretostayverypassiveifyourenemylanerhitlevel6firstasyoudon'twantthemtoget
alead.

Level 6 vs All

Ifyouhitlevel6beforeyourenemyandtheyaredecentlylowhealth,youhaveagiganticlead.YourfullcomboR
WEQRwillkillprettymuchanyonewhoisinyourway.Howeverifyoufailyourtripleshuriken,ortheirjungler
comesandyouescapebuttheenemylanersurvives,youshouldatleasthaveforcedthemoutoflane.Hardshove
thewaveandrecalltogetyoursomemoredamage.
Ifyou'relosingthelane,youshouldkeepharassingthemfromadistance,asyoudon'twantthemtojumponyou
withmoredamagethanyouhave.Howeverincertainmatchups,beingbehindisn'tasbadasyouwouldthink.
Example, Yasuoiswinninglaneandthreatingtoallinyou.Youarebothlevel6andhehashisTornadoup,he
comesclosetoyouandfiresitatyou.Tododgehistornado,yousimplypressRonhimbeforeithitsyou,asyou
areuntargetablewheninthe DeathMarkdash.ThiswillnegateallthedamagefromhisultimateandhisQwill
beoncooldown.Souseyourfullcomboonhim,andyoushouldbeabletokillhim.

GAMEPLAYMIDGAME

Midgameisaroundthetimewhenyourteamstartsgrouping,usuallymidlane,andwhenyougoforobjectives
together.Mostofthetime,midgameiswhenyouhavetakentheouterturretonbotortoplane.Youshouldhave
atleasta

Youmuu'sGhostblade,

BootsofSwiftnessanda

MawofMalmortius/

BladeoftheRuined

King.

Dragon Fights

Zedisdecentlystrongindragonfights.ThepitisverytinyandperfectforyourAOEdamage,howevertheRiver
isyourbestplacetofight.Itisverynarrow,andmostADCareeasytoreach/catchoutofpositionintheRiver.You
caneasilyburstthemdownandtrytoescapeordishoutsomemoredamageandletyourteamcleanup.
Teamfightsarounddragoncansometimesbeverylong,and Zed'sdecentlyshortcooldownsandlongrangeis
perfectforzoningorpokingtheenemyteam.IusuallytrytodothetripleshurikencomboasitgivesalotofAOE
burst,howeveryouneedtoaimyourshurikencorrectly,sotheenemyADCdoesn'tescapealive.Theburstisas
follows:RontoADC,Wawayfromtheenemyteam(mostofthetimeyourownteamtoo,astheADCisoftenlyin
thebackline,reactivateW,Efortheslow,tripleQtohugeamountofAOEdamage,andthenreactivateRtoget
backtoyourteam.
THE LINE COMBO

Roaming

Roamingtoeithertoporbottomisveryeasyandeffective.Irecommendroamingtobotlane,astheyareoften
moresquishyandlessescapesandalsomorerewarding.Howeveryoucan'tjustroamatanygiventime.HereI'll
asksomequestions,whichyoucanaskyourselfingame.Theseshouldhelpyoudecidingifyoushouldroamornot.

Questions for Yourself

Answers and Explanation

Q:WhichlaneshouldIroam

//Lookattheminimapanddecidewhichlanewouldbetheeasiesttoroamto.

to?

Thefactorswillofwhichlanetoroamtoisthenextfewquestions.

Q:Canyourlanershelp?

//Ifyourally(ies)aretoolow,andyouarenotoverlyfed,it'smostofthetime
betterstayingmidasfightingasmostofthetimeitcouldgowrong.

Q:DoyouneedJunglerhelp?

//Sometimesyoucanpulloffagank,byhavingyourjunglertheretoo.Ifyour
allyislowandbaitstheenemytotrytofighthim,youandyourjunglercan
flankandgetthekillthisway.

//Sometimesyoucanpulloffagank,byhavingyourjunglertheretoo.Ifyour
Q:DoyouneedJunglerhelp?

allyislowandbaitstheenemytotrytofighthim,youandyourjunglercan
flankandgetthekillthisway.

//Somethinglike
Q:Doestheenemyhave
manyescapes?

Threshlanternor

Kalistaultimatecanscrewovera

roam.Youwillburntheirimportantspells,andmaybeevenflash,butitwould
bebettertoroamtoalanewithfewescapes,oratleastflashoncooldown.So
communicatewithyourteam,andbesuretokeeptrackofcooldownsand
enemyescapeabilities.

Timing based Questions


//Thisiskeytoperfectingyourroams.It'simpossibletoroamtoanenemy
Q:Istheenemylanepushing?

lanerwhichisundertower,unlessyouarefedandcantowerdive,otherwise
youwillsimplywasteyourtimingrunningawayfrommid.Ifyouseethe
enemylaneispushing,besuretotaketheopportunity!

//YoushoveyourlanewithaWEQcomboonall6minionsandAA'ingany
Q:Haveyoushovedyourlane

survivingminions.Thiswillpushyourminionsundertheirtowersuperquickly

hard?

andtheyareforcedtostaybackandfarm,whileyoucanroamandgetfed
fromotherlanes.

Perfect,nowit'stimeforroaming.Itsessentialtopickthebestroutetotheenemylane.Asyoudonotwanttobe
spottedorcaughtout,whichwillleadtoadeathoratonofwastedtime.Herearesometipsonthedifferent
routes:
Inlowerelotheriverisn'tasscaryasitisinhighereloandalsolesswarded.Youshouldbeabletojustrundown
botlanewhenvertheenemyADCispushing.Inhighereloyourbotlaneshouldhaveapinkwardintheriverbush
nearbotlane,soyouaresuretheenemybotlanecan'tseeyouroam.Toroamcompletelyunnoticed,thesearethe

The question isn't EXACTLY right. the questions you


need to answer is 'will the lane have pushed by the time
I push lane and roam?"
Talk about how long it takes to roam to a side lane,
Can i tower dive?

bestpaths.Thisworksevenbetterwhenyouknowwheretheenemyjungleris,asyoucansafelygointothe
river/enemyjunglewithoutbeingcaught.

Nowwhenyoureachedthelaneyouwanttogank,popyour Youmuu'sGhostblade,RtheADC,
bursttheADCwithaquickcomboandmoveontoyournexttarget,thesupport.AAthesupportand
useyourabilitieswhentheyareoffcooldown.Youmayormaynotmanagetogetthekill,butyou
haveafreetowerasthesupportissimplynotstrongenoughtodefendorwaveclear.Thisisalsoa
greattimetododragonwithyourbotlaneandjungler.

GAMEPLAYLATEGAME

Lategameas

Zedissuperstrong,maybeevenhisstrongeststage,ashisdamageisextremelyhighandcan

burstanycarrydown.AtthispointofthegamehehasadecentamountofAStoo,sohecanstandinthefightand
dishoutsomeAAonthelowhealthenemies.

Teamfights

Inteamfightsyourmainroleisofcoursetofocusthebackline.Therearemanywaystogettothebackline,either
havingareallygoodengageteamwith

Amumu/

Thresh/

Malphitewhocantakethefocusfromthe

enemyteam,whileyousneakupontheADCandusewhateverburstyouthinkissuitable.Youshouldhowever
notusethetripleQcomboasthereisnoescapeafterwardswithoutyour LivingShadowandyourdamage
shouldbehighenoughatthisstageofthegame.
Youcanalsoflankas

Zed,whereyoubasicallyhidesomewhereoutofsightandtrytosneakupfrombehind

andletyourteamengageonthem.Thiscanbereallygoodinbothlanesandinriver,asmostpeopledon'tlook
backbutforwardatyourteam.Howeveryouareputtingyourselfataverygreatriskifyougotooearlyandyour
teamdoesn'tfollowup.Theenemyteamcaneasilyjustfocusyou,soIrecommendnotusingthetripleQcomboin
thisscenarioneither,asyousimplewantthe

LivingShadowescape.

Ifyouareunderfed/decentlydoingyourgoalistokilltheADCanddieintheprocess,orsurviveifyoucanof
course.TheADCformidlanetradeisfantasticinyourfavor,astheADChavemaymoreimpactontheteamfights
comparedtoanunderfedassassin.
Howeverifyouarefed,youshouldbeabletokilltheADCwithjust

DeathMarkanda

ShadowSlashand

someAA'sandthenkeepgoingontherestoftheteam.Ifyouaregettingfocusedalotinteamfightsandcarrying
yourteam,IrecommendbuyingaGuardiansAngelasitwillbasicallygiveyouanotherlifecoupledwithsome
armor/magicresist.
AZOH'S ZED SCHOOL: TEAMFIGHTS

Ihavealittleexampleofateamfight,notinthelategame,butthesameconceptsshouldbeusedlategame.Now,
tobreakitdown.FakernoticedthattheEzrealwasprettyfarforward,andheknewthathecouldeasilybursthim
down.HeseestheLeeSincomein,andI'mprettysurehewasexpectingLeeSintogobehindhimonthewardor

You've failed to answer one important question in this


section: When?
When do you go in?
If a fight is in a clumped spot like the jungle, how does
your play differ?
Azoh answers these questions in his video, although i'm
not quite sure why the most important part of your guide
is put in a [spoiler]. If i wasn't reading your guide, i'd
simply skip the spoiler tag and miss out on a lot of
information. -4

flash,andtrytoInsechim,butitallstillwentwell.ButafterhesawtheEzrealoverstepping,andknowhehad
SorakasilenceandhealclosetoZed,heknewhecouldgoin.Hewentinwithhisultimate,whileSorakasilenced
LeeSin,sohecouldn'tdamageFaker,whileFakerquicklythrowsoutthe

LivingShadowandswaps,wherehe

dodgestheEzrealQ.Hethenproceedstohitatripleshuriken,andknowingthatnothingcouldsavetheEzreal,as
Varushasnohealings,norhealup,heswapsbacktohisUltimateshadowsonochainCCfromVarusultorLeeSin
ultcouldhithim.Nowashecomesback,theLeonaultimateisrightonhim,soheisinneedtoflash,otherwisea
LeonaultimatestunandShyvanadrakewouldbedeadlytoanyoneassquishyasZed.Afterthesafeswapback
andflash,hestaysbehindhisteam,knowinghislimitsandalsotoblowsomeenemystuns.Underthiswhole,stay
backperiod,hegainsenergyandlowershiscooldowns.Hestaysbackandpokeswith

RazorShuriken,whilehis

teamisengaging.Nowwhentheenemyteambecomeslow,it'stimeforthecleanup,andhegoesforLeeSinwith
aneasyWEAA.
Fakerwasfed,andtheEzrealoverstepped,whichmadeiteasytoengagewhilestillbeingabletoswapbackto
safetyandwaitforhiscooldowns.Aswesaw,theSivironlyjoinedthefightverylate,butwithFakersgreatengage
andfastpickonEzreal,theywereabletowintheteamfight.

Split pushing

SplitpushingSectionisonitsway!

ReturntoTableofContent

Re-emphasize the zoning part of the team fight. I think


that a lot of league players don't respect the zone, and
can be punished appropriately. -2
Talk about when to zone, when to go in, which parts of
the map zed prefers to team fight in (open areas like mid
lane, or more closed areas like mid lane near inhib
towers, or river)

Wardingthemapiskeytoeasierwin,aslongasyoutakeadvantageofyourvision.Withwardsyoucanspotout
theenemyjunglerwhichpreventsdyingtoganks.Youcanalsogivetheinformationtoyourallies,bypingingthe
enemyinthejungle,goodforcatchingpeopleroaming.Visionalsohelpsyourjungler,asitwillhelphimcounter
jungling.

Early game, warding camps can give your team intel as


to where the jungler was, and by proxy give you intel as
to where the jungler WILL be.

Thesearesomekeywardplacesinthelaningphase.Ifyourjunglerstartsatredside,the1:30(placeatthattime)
trinkethelpswithinvade/cheesestratfromenemyjungler.Thesewardsareallgoodforspottingouttheenemy
teamwhenroamingandwhentheyareintheriver.Thisisblueside,butitsmostlythesameonredside.The
pinkwardintheirjunglenearthewolvesisaverygoodaggresiveward,itgiveshugeamountofvisionandifyou
arelvl9andhaveboughtthe

FarsightAlterationitsnoproblemplacingthere.Themoretowersyouget,the

easierandfurtheryoucanwardintheirjungle.Ifyourmidlaneturretgottakenearly,besuretowardintheriver
andinyourownjungletoo,asitwillhelpspottingouttheenemymidlanerwhenroaming.

ReturntoTableofContent

VERYBAD

BAD

WHY?

WHY?

KINDABAD
WHY?

ReturntoTableofContent

Ihopethisguidehelpedyoulearntoplay

Zed.Itriedtomakeitasindepthandgiveyouallmythoughts,

whichIhavegatheredthroughmyexperiencewithhim.ThisisthefirstguideIhaveevermade,whichiswhyI
madeitforZed.Hewillalwaysbemyfirstandbestchampion.
Ithastakenalotoftrialanderrortomakethisguide,asI'mcompletelynewtocoding.Ihavealsospentalotof
timemakingthisguideasbestasIcouldbecauseIwantedtomakesurethatIincludedeverysinglelittledetail
aboutZed.MyEnglishisn'tverygood,soIwouldappreciateanycorrectionstomakeitbetter:)Andifyouhave
anyquestionsorcorrections,besuretoask:I'malwaysupforsomechatting!
Ithankyoufortakingthetimetoreadthislongandmostlikelyboringguide,howeverIenjoyeveryminuteI
spendonmakingthisguidebetter.

Thanksto:
MybestfriendEuroshopper1forhelpingmewiththeguide,andcheckingitmulitpletimes!
jhoijhoi'sMakingaGuideguide!
OwenTheAwesomerformakingtheawesomedividers!

ThankstoMissMawfortheamazinghelpwithmyguide,andhelpingmemakingitmyownanduniqueguidealso
forbeinganawesomefriend.Alsoformakingtheabilityiconsandoverlysickanimatedheaders<3
ThankstoEmikadonfortherunesetupandgivingmegoodfeedback!
IwouldalsoliketothankElusiveFerretforbeingareallyniceperson,whoIgotalotofinspirationfromandwho
letmeusehiscodingformatinAbilities.
Azoh'samazingyoutubevideos,whoIgotthepermissiontouseinmyguide.Besuretocheckhischannel,ashe
hasevenmorecontentthanIhavehere.HisZedSchooliswhatgotmeintoZed,sobesuretoleavehimsome
love!

ReturntoTableofContent

2/2/2016GuideUpdated
Addedsomefurtherimprovementstothevisuals

1/20/2016GuideUpdated
Colorchange!
ReworkedItemsection
Hit20Kviews!

1/16/2016GuideUpdated
AddedConclusion,buildpathsandlore
NewrunesetupandaddedBootsofSwiftness
UpdatedSkillSequenceandWhoisZed

1/15/2016GuideOverhaul
Completedesignrework,newheadersandnewtableofcontents!

CompletedAbilitiessection

1/12/2016GuideUpdated
AddedIndepthbuildsection

1/11/2016GuideUpdated
ReworkedMasteries,SummonerSpellsandbetterbuildoverview
FixedTableofContents
AddedChampionSpotlight,Conclusionandbegun"Items"
Thanksto@abbozforfeedbackandveryfirstcomment.:)

1/9/2016GuideUpdated
Addedmorematchups,Runes,Gameplay,Warding,GeneralCountersandSummary.
UpdatedIntroduction,MasteriesandAbilities.

1/8/2016GuideCreated
Addedintroduction,pros/cons,SummonerSpells,Farming,Masteries,andAbilities.

Collectingflagssince1/13/2016

GUIDE DISCUSSION (32)

LEAGUE OF LEGENDS CHAMPION

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