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Readme Chicken Invaders

DX edition
Version 1.01
Copyright © 1999 Konstantinos Prouskas / InterAction software

CONTENTS

Introduction
Requirements
Playing the game
Troubleshooting
Contact information
Acknowledgements

INTRODUCTION

Welcome to Chicken Invaders!


Earth is being invaded by chickens from another galaxy, bent on revenge
against the human race for its oppression of earth chickens! You are the
only one standing in the way of total annihilation of the human race!
The future of chicken burgers is in your hands!
REQUIREMENTS

Minimum Configuration
Microsoft Windows 95/98/2000
Pentium-class processor
16MB RAM - 8MB free
Graphics card capable of 640x480x16bit color.
DirectX 7.0 (or higher)
10MB hard disk space
Recommended Configuration
Pentium processor running at 166 MHz
32MB RAM - 16MB free
Sound card
DirectX
This game requires DirectX 7.0 or higher in order to run. If you do not
have this installed on your computer, you will need to obtain it before
you can run the game. You can obtain it from the Microsoft website at
http://www.microsoft.com/directx/download.asp.

PLAYING THE GAME

This game follows the straightforward rules of shoot-em-up's: Shoot at


anything that moves. If it doesn't move, shoot it anyway. Collect
anything that even resembles a bonus.
Advance through waves of chicken invaders. Fire your primary laser at
chickens to destroy them, while simultaneously avoiding eggs dropping
down. When a chicken is destroyed, chicken legs fly out. Collect those
for missile bonuses. Hidden inside chickens and some asteroids are gift
boxes. Collect these to upgrade the power of your primary laser.
Keys:
ESC bypasses intro sequences
F1 toggles detail level

Left Player:
A,D move left & right
Left Shift fire
Left Control fire missile

Right Player:
Left, Right Arrows move left & right
Right Shift or Space fire
Right Control fire missile

TROUBLESHOOTING

If the game complains that it is missing some DLL (usually ddraw.dll) at


start-up, then DirectX has not been properly installed (or at all).
Before reporting any problems, please go through the following list:
Re-boot your PC.
Do not load any other applications/games before launching the game
after booting up.
Do not switch to another application while the game is loading.
Do not switch to another application using Alt+Tab at any time.
Set your display color depth to High(16-bit) color (65000 colors)
before running the game. If it is already set for that color depth,
change it to something else (for example, 24-bit) and then back to
16-bit. You may have to re-boot after each color change. You can
change the color depth by right-clicking on your desktop, choosing
"Properties", choosing the "Settings" tab and changing the "Colors"
field.
(Re)install DirectX.
If everything else fails, note down:
Which game you are having problems with.
The processor type, graphics card type and operating system you are
running.
The version of the game you are running (found at the top of this
file).
At which point in the game the error occurs.
The precise error message you get.
...and e-mail us.
Changes:
v1.01Recompiled for DirectX 7.0 to fix a DirectX vertical sync bug
on some systems.
v1.00Internal release.

CONTACT INFORMATION

It's always a good idea to visit the InterAction software website for
latest news & information at http://ia.freeshell.org (you may need to
try a search engine if this address is no longer valid). You can also
e-mail any comments, suggestions etc. to
interaction.software@softhome.net .

ACKNOWLEDGEMENTS

"InterAction" and the iA logo are trademarks of InterAction software.


"Pentium" is a trademark of Intel corporation.
"DirectX" is a trademark of Microsoft corporation.
"Dolby" and the Double-D symbol are trademarks of Dolby Laboratories
licensing corporation.
All other brand and product names are trademarks or registered
trademarks of their respective holders.

Copyright © 1999 InterAction software