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Mentally compute simple addition calculations involving one- or two-digit natural numbers, using number
facts such as complement to 10, doubles and near doubles.
2.25
2.5 Use of strategies such as ‘near doubles’, ‘adding 9’ and ‘build to next 10’ to solve addition problems.
Use of written methods for whole number problems of addition involving numbers up to 99.
2.75
3 Devise and use written methods for whole number problems of addition involving numbers up to
999.
Websites:
• Maths Magician – Level 3 Website
• Maths Lines Game – Level 3 Website
Vocabulary:
Doubles, near doubles, count on, count back, tens facts, make up to 10, sum, total, add on, plus, addition,
equation, word problem.
Whole Class Focus:
• Write the plus sign on the board. Ask students to brainstorm everything they know about that sign
for example, different language used such as plus, add, addition, sum etc.
• Write a 2-digit number on the board. Invite students to write addition sums that add up to the
number on the board for example, 25, 10+15=25, 20+5=25 etc.
• Play ‘Around the world’ with basic addition number facts.
• Domino Trails – Ask, ‘Has anyone played dominoes before? How do you play the game? Emphasise
that dominoes can be joined when both dominoes have the same number. Select two students to
demonstrate. After they have placed a few dominoes down, stop and ask, ‘If I added all the numbers
together to get to the total, what would it be?’ Discuss responses. Ask, ‘Could we make a trail of
dominoes equal to 25?’ Invite a student to try, calling on others to help. If they have difficulty,
prompt by asking, ‘What is your total so far? How much more do you need to make 25?’ Select
another student to check that the trail equals 25, by adding aloud so that all the class can check. Ask,
‘Which strategies did we use to add the numbers?’
• Word Problems - Present this problem? ‘Grade 3A has 26 students and Grade 3B has 28 students.
Both grades are going on an excursion. How many excursion notices need to be printed?’ Invite
students to suggest how to answer the question. Present an equation eg. 38+27. Ask, ‘Can you think
of a word problem that can be represented by this equation?’ Give students time to think up ideas;
list possible problems. Have students write word problems for further equations.
• Play ‘Greedy Pig’. At the conclusion of the game the students add up the individual game scores to
crate a total score. Discuss strategies for adding up their scores. For example, make up to 10,
chunking etc.
• Play ‘Addition Bingo’. Each student rules up a 9-squre grid in their maths book. They write a
number in each box (1-20). The caller (teacher) calls out different sums such as 10+5, 7+3, 5+8 etc.
Students solve one equation at a time and if they have the answer in their grid they cross it off. The
first person to cross out all of their numbers is the winner.
Independent Maths:
• Play ‘Maths Magician’ on the computer. Access via Level 3 website.
• Play ‘Maths Lines Game’ on the computer. Access via Level 3 website.
• Students use letter values to work out the value of their name and those of their friends. For
example, A=1, B=2, C=3, D=4, E=5 etc. The name ‘Bec’ would have a total value of 2+5+3=10
Focus on strategies for solving these sums, particularly those with 2-digit numbers and names with
many letters.
• Superteacher worksheets – ‘Addition Shark Attack’
• Superteacher worksheets – ‘Addition: 2-digit numbers’
Assessment:
• Unit 7: Work it out using Addition (Assessment Task Card – Nelson Math’s Teacher Resource Book
Year 3)