Beruflich Dokumente
Kultur Dokumente
A Thesis
Presented to
The Faculty of College of Science
University of Rizal System
Morong, Rizal
In Partial Fulfilment
of the Requirements for the Degree
Bachelor of Science in Mathematics
Major in Computer Science
DARELL B. AGUSTIN
MARCUS JAY A. FABREGAS
MARK KENNETH L. BERNAL
LEO A. CLAVE
DANIEL S. ABEJUELA
MARCH 2016
TABLE OF CONTENTS
Page
TITLE PAGE...
APPROVAL SHEET..
ii
ACTKNOWLEDGEMENT..
iii
DEDICATION......
iv
TABLE OF CONTENTS....
LIST OF FIGURES.
vi
Chapter
1
RESEARCH METHODOLOGY
Research Method
Setting of the Study..
Sources of Data.
Procedure of the Study..
Statistical Treatment..
APPROVAL SHEET
This thesis entitled VIRTUAL CLASSROOM FOR COMPUTER SCIENCE SUBJECTS,
has been prepared and submitted DANIEL ABEJUELA, DARELL AGUSTIN, LEO CLAVE,
MARK KENNETH BERNAL AND MARCUS JAY FABREGAS, in partial fulfillment of the
requirements for the degree Bachelor of Science in Mathematics major in Computer Science is
hereby recommended for corresponding oral examination.
AIREEN C. MATIMATICO,
Date
Adviser
Approved in partial fulfillment of the requirements for the degree Bachelor of Science in
Mathematics major in Computer Science by the Oral Examination Committee.
ARMINDA B. CAMPO,
Member
Member
YVETTE GARROVILLAS,
Chairman
Accepted in partial fulfillment of the requirements for the Degree Bachelor of Science in
Mathematics Major in Computer Science.
ACKNOWLEDGEMENT
The researchers wish to extend their sincerest gratitude and appreciation for this
study will not be successful and compete without the help of the respected persons who
shared their time, knowledge, valuable assistance and effort for the completion of this
study.
Dr. VALENTINA R. CATMUNAN Ph. D. Dean of College of Science, for the
permission given to the researchers to conduct study;
Prof. AIREEN C. MATIMATICO, their beloved research adviser, who rendered his
immeasurable guidance through suggestions, comments and insight, which helped the
researchers to improve the masterpiece and support for their worthy endeavor;
Prof. SHIELA MARIE F. DELA CRUZ, their beloved statistician, who gave her
unconditional care and guidance by giving her suggestion and comments that would
help the researchers to finish the manuscript;
Prof. YVETTE S. GARROVILLAS, their panel chairman, who helped and advised
the researchers for the development of the title, and for his suggestion, time and
patience extended to the researchers;
Prof. ARMINDA B. CAMPO, their critic reader who provided suggestions and
comments for the improvement of the study;
The Researchers
DEDICATION
DARELL
DANIEL
LEO
MAKEN
MARCUS
Chapter 1
management
applications,
multimedia
resources,
the
internet,
video
conferencing, etc. Students receive the content and communicate with the teacher via
the same technologies.
E-learning, in the context of this research, is the learning processes and
interactions between students and teachers that are supported by information and
communication technologies (ICT). Recent studies have focused on examining issues
related to the implementation and evaluation of e-learning in higher education. 1
The Online Virtual Classroom (OVCR) is actually developed to provide the
simulation of classrooms in department network for the ease of teachers presenters and
students or participants. It aims to complement the efforts of educators within the
network to integrate technology into their classrooms and curricula and to link their
schedule to the network in educationally productive ways. 2
A learning is an online learning environment. The environment can be webbased
and
accessed
through
a portal or
software-based
and
require
tools which are available in the internet for free can be accessed by ordinary people.
Students to be more specific frequently used the internet or to be more particular social
networking sites.4
In line with this, the 1987 Philippine Constitution, Article XIV, Sec 10 states that:
Science and Technology are essential for
national development and progress. The state shall give
priority to research and development, invention, innovation,
and their utilization and to science and technology,
education, training and services. It shall support indigenous
appropriate and self-reliant scientific and technological
capabilities and their application to the countrys productive
systems and national life.
This provision gave importance on the role of science and technology on the
development and its significance to virtual as a discipline. Thus virtual learning should
be utilized correctly in the realization of national benefits for science and technology and
the people in general. The constitution directs the state to promote scientific research
and technology. It is in mathematics where science and technology complete the
advancement essential for national development and progress. 5
It has been stated in Article XIV Section 2, 1987 Phillippine Constitution,
The State shall protect and promote the right of all citizens
to quality education of all levels and shall take appropriate
steps to make such education accessible to all.
Haywood research on a longitudinal study of students preparedness for and
perceptions of e-learning in the UK and Europe. They suggest that students enter
University with at least a basic level of ICT skills and that they have access to and a
willingness to use ICT for study as well as social and recreational activities. Students
also have a positive attitude towards the use of ICT to support teaching and learning.
However, students are generally unprepared for new learning experiences. They
consider the use of ICT as a supplement to traditional teaching only and are concerned
about the loss of quality of their learning experience as well as the apparent transfer of
burdens and costs to them. Cowan suggests that the advance of technologies has
made syllabi, which require students to know, understand, and apply material, out of
date. Instead students need to concentrate on the higher levels of learning in the
cognitive domain. Therefore, students need to develop sophisticated abilities in
problem-solving, making judgments, searching, analyzing, thinking critically, and
collaborating with others The research by both Cowan and Haywood et al. suggests
that generally students require coaching as to what their role is and what the role of the
teacher is, to gain the benefits afforded by technology supported education. 6
A small-scale study reported by Newlands and Coldwell attempted to address
some of the discrepancies between teacher and student expectations. This study did
not investigate the skills and attitudes that students bring to online learning but rather
their expectations of their online learning experience. The study identified four barriers
to learning: responsibility for learning, interaction, use of appropriate learning
strategies, and acquisition of required ancillary skills. 7
While both teachers and students generally have a good understanding of what
the roles of teachers and students are in a face-to-face environment, the roles in an
online environment can be subtly different. Online teaching and learning changes the
scope and skills we require of academics and teachers. It changes what we actually do
with students. For successful teaching and learning to take place, both teachers and
students need to be clear on the roles that they are expecting of each other. A
mismatch between these expectations can lead to frustration and a less than
satisfactory teaching or learning experience. Consequently, Chang and Fisher argue
that teachers and students must understand their roles in the online environment if they
are to contribute and participate successfully in an OLE. 8
The Internet allows cost-effective information delivery services, collaborative and
distance education, more than has ever been imagined 21st century students are very
knowledgeable.
By way of Sanders, which refers for A learning situation on which the students
interact and guided by a computer through a source of study it aimed of achieving a
certain instructional goal.9
Besides, Bill Gates stated, For any country looking to its future, whether or not
talking to Information Technology (IT), education is the place where investment should
have the highest place. Technology can enhance students learning, preparing students
for the future, help build efficient organization, increase community involvement in
education and creates lifelong learning. This focuses on technology as a learning tool
for both students and teachers.10
A number of researches have been written on the effectiveness of virtual learning
environments at the higher institution level. The said advantages are as follows:
convenience, accessibility and flexibility. However, the said effectiveness may vary
considering the internet facilities of the school, level of enthusiasm among students on
the use of social networking sites in education and the knowledge and skills of teachers
when it comes on online learning.
more latterly, argues of the importance of content-related, planning-related, and socialrelated interaction in the formation of effective. 16
Web-based technology has a dramatic impact on learning and teaching. A
framework that delineates the relationships between learner control and learning
effectiveness is absent. This study aims to fill this void. Our work focuses on the
effectiveness of a technology-mediated virtual learning environment (TVLE) in the
context of basic information technology skills training. Grounded in the technologymediated learning literature, this study presents a framework that addresses the
relationship between the learner control and learning effectiveness, which contains four
categories: learning achievement, self-efficacy, satisfaction, and learning climate.
The birth of online learning can be traced to the concept of Self Directed
Learning (SDL). When SDL is applied to formal education contexts, it is often seen as a
means to shift from a teacher-centered to a learner-centered approach to education.
Virtual Classrooms are designed based on the active learning approach that appears to
provide a more effective learning strategy. In active learning approach, students become
the architects of their own learning. The underpinning of this approach is experiential
theory.17
According to Clarks research, learning effectiveness is influenced by the
instructional method embedded in the media presentation rather than the media itself.
CDT is a theory of instructional design that offers the guidelines of designing
presentation forms as the basic components of a lesson. We adopted CDT as the
design criteria for both the TVLE and traditional learning environment. specifies four
major presentation forms: (1) rule: the fundamental rationale for a specific instructional
method or a model of learning. For example, the objectivist or traditional model views
learning as the transfer of knowledge to the learner; (2) example: illustrations and
explanations that specify the characteristics of a rule; (3) recall: remind students of the
generality of the learning model; and (4) practice: to combine theory with practice by
taking instances. In order to provide a student with a full range of learning and
instructional tools, the presentation of each instructional component should contain all of
the above forms. As a result, learners may decide the learning pace, the sequence of
presentation, and the control over content. According to Merrills theory, when a course
and its presentation form are designed based on CDT, it is assumed that students may
have higher learning achievement provided that they have higher levels of learner
control.
In the field of educational technology, recent studies have proven many benefits
of using the Internet for providing stronger motivation for learning among students. The
Internet allows cost-effective information delivery services, collaborative and distance
education, more than has ever been imagined 21st century students are very
knowledgeable.18
A study conducted by Brady et al. on effectiveness of an education-based social
networking sites or virtual learning environments in education supported the idea of a
great potential of these online educational platforms as a supplementary tools for a
face-to-face class.19
recognized this changing need for educational provision and are investigating more
flexible teaching methods to enter new markets such as distance learning, work-based
learning and part-time study. Within Higher Education, there is a movement towards
greater formalization of staff skills and it is anticipated that new delivery mechanisms
will be exploited to achieve this. The combination of new technologies and network
delivery is ideally suited to provide flexible provision and also establish distributed
learner communities to support the learning process. In the context of staff
development, such a combination provides.
Students also learn more quickly, demonstrate greater retention, and are better
motivated to learn when they work with computers. Teachers knowledge on applying
theories on effective implementation of online learning is very good program for the
students.
Theoretical Framework
In the development of the Virtual Classroom for computer studies, the
researchers utilized the theory of Anderson of Athabaska University discusses his views
on the educational merit of learning theories and how they can be utilized in an online
learning environment
Anderson
begins
his
argument
by
discussing
how
effective
learning
Initial Investigation
Identify the Problem
Gathering data
Specific
System Analysis
Information
Prototyping the requirements of
system
Information needed
System Design
Development of Online Virtual
Leaning of College of Science
Evaluation and
Maintenance
Evaluate the system and
maintain its function
Statement of the Problem
Figure 1
SDLC Waterfall Model Showing the College of Science Online Virtual Learning
The study focused on the model of Virtual Classroom for Computer Science
Subjects for BS Math CS students of University of Rizal System Morong, Rizal. It sought
to answer the following question:
1. How can Virtual Classroom for Computer Science Subjects will be developed?
2. What is the level of acceptability of College of Science Online Virtual Learning in
terms of:
2.1 Accuracy;
2.2 Applicability;
2.3 User-friendliness;
2.4 Workability;
2.5 Completeness;
2.6 Portability; and
2.7 Modifiability
3. Is there a significant difference in the level of acceptability of the Virtual Classroom for
Computer Science Subjects as perceived the student and faculty?
Hypothesis
The study will test the null hypothesis if there is no significant difference on the
perceptions of the instructors and the students on acceptability of developed program in
the teachers do maintaining of the records and deletion of files. Only the admin or
teachers has the access to manipulate and manage the files inside the program.
It is an online learning tool that would help students performance in their studies
and save the teachers time and effort.
Definition of Terms
Computer. It is a programmable electronic device designed to accept data,
perform prescribed mathematical and logical operations at high speed, and display the
results of these operations.
Application. Is a computer program designed to perform a group of coordinated
functions, tasks, or activities for the benefit of the user.
Information and Communication Technology. Is an umbrella term that includes
any communication device or application, encompassing: radio, television, cellular
phones, computer and network hardware and software, satellite systems and so on, as
well as the various services and application.
Educational Technology. Is the effective use of technological tools in learning. As
a concept, it concerns an array of tools, such as media, machines and networking
hardware, as well as considering underlying theoretical perspective for their effective
application.
Flexibility. The ability to run a system automatically.
Accuracy. Is a practical approach to producing high quality programs.
NOTES
1
http://teaching.monster.com/benefits/articles/3468-the-importance-of-teaching-
technology-to-teachers
2
http://www.ncte.org/governance/literacies
https://en.wikipedia.org/wiki/Virtual_learning_environment
www.dlsu.edu.ph/conferences/dlsu_research.../LLI-II-010-FT.pdf
jolt.merlot.org/vol7no4/falloon_1211.pdf
www.dlsu.edu.ph/conferences/dlsu_research.../LLI-II-010-FT.pdf
http://technologyandlearning.weebly.com/theories-of-online-learning.html
http://technology.inquirer.net/23445/a-free-online-classroom-seeks-to-make-education-
accessible-to-all
9
http://www.academia.edu/2170911/Perceptions_of_roles_and_responsibilities_in_onlin
e_learning_A_case_study
10
ijello.org/Volume4/IJELLOv4p205-223Craig510.pdf
11
cse.nith.ac.in/csed/FilesPdf/BtechMP2/6.pdf
12
AERN2012Summit_Emmanuel.pdf
Chapter 2
RESEARCH METHODOLOGY
This chapter includes the research design, setting of the study source of the
study, procedure of the study and statistical treatment.
Research Design
The researchers will use the descriptive and developmental method utilizing the
questionnaire checklist to gather information to test the acceptability of the of Virtual
Classroom for computer science subjects. This type of research involves seeking of
new application as an alternative solution to the problem which is exactly what this
study is all about to develop the program to utilize the web page of College of Science
Online Virtual Learning.
The descriptive method of research is where the person doing the research
presents it is in descriptive manner.
The descriptive research design enables researchers to describe or present the
picture of a phenomenon or phenomena under investigation. Descriptive research
design is a scientific method which involves observing and describing the behavior of a
subject without influencing it in any way.1
The research decided to use the developmental method of research since the
main concern of the study is to develop a web page to test acceptability as an
instructional material.
Figure 2
Location map of University of Rizal System-Morong Campus
Source of Data
The researchers will use an adapted standardized questionnaire-checklist as the
main instrument in gathering data, and to answer the objectives in determining the
acceptability of the program being develop, whether If it contains the following accuracy,
applicability, user-friendliness, workability, completeness, portability and modifiability.
The evaluation also collected data about the respondents name, year and
section and also their comments and suggestions about the program.
respondents. The evaluated data gathered was used for analyzing and
interpretation of the acceptability of the program.
Statistical Treatment
The researchers will use the following statistical treatment by adopting the IEEE
standard questionnaire checklist to answer the specific problems of the study.
To know the advantages of Online virtual learning than traditional learning.
To determine the capability and acceptability of the developed program as to test the
accuracy, applicability, user-friendliness, workability, completeness, portability and
modifiability of the study of College of Science Online Virtual Learning Weighted mean
will be applied.
The following scale was used as basis for testing the acceptability of the study.
Points
5
4
3
2
1
Scale
4.20-5.00
3.40-4.19
2.60-3.39
1.80-2.59
1.00-1.79
Verbal Interpretation
Very Much accepted
Much Accepted
Accepted
Less Accepted
Not Accepted
NOTES
1
2
https://answers.yahoo.com/question/index?qid=20061005040813AARgJNo
http://www.urs.edu.ph/index.php/en/university-of-rizal-system/history