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RAW Processing
in Lightroom and Photoshop
Over the last seven years, Lightroom has evolved from a simple but
effective RAW converter into a powerful all-in-one digital photo
workflow tool. The latest version includes a wide range of improved
processing tools and makes it easier than ever to perform your entire
workflow, from import to print-ready output, within the Lightroom
interface. In spite of all this progress, Lightroom hasnt caught up with
Photoshop, which offers a set of standard tools that is unparalleled in
its power and range. This article compares the two programs and shows
you where Photoshop still has the upper hand.
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Photomontage
only in Photoshop
Unlike Lightroom, Photoshop creates a new file
when processing RAW images, which makes
managing your image archives more
complicated. On the other hand, Lightroom
doesnt offer functionality for combining
multiple images in a single new image. In
other words, you have to use Photoshop if you
want to perform any kind of photomontage,
which of course limits the range of
Lightrooms retouching functionality.
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Before
The solution:
Both steps are relatively simple and require the use of
Photoshop layers.
Processing steps:
After
you select Extend mode and check the Sample All Layers
3Ifoption,
the selected object will be automatically adjusted
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No Layers in Lightroom
The lack of Layers is one of Lightrooms major
drawbacks. You can add layer functionality
using the PerfectLayers plug-in from onOne
Software but, as with all after-market tools, it
is not smoothly integrated in the programs
Crop Overlay
The Crop Overlay tool can be used to perform
crops and straighten images. The Constrain to
Warp option, which is unique to Lightroom,
enables you to automatically exclude any pixelfree image areas produced by transformations
from the final output file. This is particularly
useful in view of the fact that Lightroom doesnt
offer functionality for filling empty pixels and
using it to perform transformations and warps
inevitably causes a loss of image data.
Photoshop is much smarter in this respect
and is even capable of creating brand new
pixels that it generates automatically from
neighboring image areas using the ContentAware Fill tool. While it retains the original
image size, this approach can create
unwanted artifacts in complex textures and
patterns. At the end of the day, you will
usually have to perform some manual
fine-tuning for pixels generated by
Photoshop, whereas in Lightroom you simply
have to decide whether to keep any
remaining pixel-free areas or remove them
by cropping the image.
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Before
The task:
The solution:
Tools for correcting distortion and perspective are
available in Adobe Camera Raw and in Photoshop
itself.
The rectangular shape of the original image is
distorted by the correction process, but the
pixel-free areas that result can be filled using the
Content-Aware Fill tool.
Processing steps:
After
automatically
2Photoshop
generates new pixels
based on the
surrounding details. Any
unwanted artifacts that
result can be eliminated
using the Clone Stamp
and Patch tools.
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109
Before
The solution:
Unlike Lightroom,
Photoshop enables
you to create custom
gradients in which
individually selected
elements are excluded
from the effect being
applied. If we use the
Alpha channel to create
a gradient, we can adjust
its effect at any time.
After
Processing steps:
the New Channel
1Open
dialog in the Channels
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an additional Alpha
3Create
channel and use the
The Lightroom
Graduated Filter
Unlike Photoshop, Lightroom can only
produce linear gradients, although these
can be rotated. The only way to produce
an asymmetrical gradient in Lightroom is to
use the Adjustment Brush to accentuate
the effect of an existing gradient in
selected image areas. A Lightroom gradient
cannot be selectively adjusted or
counteracted. The grayscale versions of
sample gradients reproduced below show
the significant differences between the
two.
create a selection
4Now
from the object and fill it
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vorher
The solution:
Photoshops Layers
functionality makes it simple
to combine elements from
multiple source images in a
new image file. However,
even in sequences shot in
burst mode, you will rarely
find two images that can be
merged without additional
fine-tuning of the details.
nachher
Processing steps:
the source object using
1Select
the Lasso tool. Use the Select >
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the objects that are directly in front of the inserted object and then select
3Select
and duplicate the background layer. Add a layer mask to the duplicate layer to
mask the selected objects and use the Refine Mask dialog to fine-tune its effect
a feathered edge is usually a good idea. The layers need to be arranged so that
the one with the foreground objects
is on top, followed by the inserted
object and the background.
Replacing Objects
in Lightroom
Combining files and/or objects to
create panoramas, HDR images or
group portraits is not possible in
Lightroom. Photoshop is the obvious
choice for these kinds of operations.
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The solution:
Before
After
Content-aware scaling
is not possible in
Lightroom. The only
way to create a square
image is by cropping
the original, which
inevitably causes a
loss of image data.
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Processing steps:
Spot Removal in
Photoshop and Lightroom
The Spot Removal tool has been one of
Lightrooms staples right from the start, but
the new version can do a lot more than just
edit or stamp circular image areas. It is now
capable of editing freehand shapes, and every
shape you draw is automatically assigned a
source area. It can also be switched between
Clone and Heal modes. Clone mode inserts
the source pixels into the target area on a
one-to-one basis, whereas Heal mode adjusts
the copied content to match its new
surroundings.
The quality of the results depends entirely
on how suitable the source pixels are. The
larger the area you wish to edit, the less likely
it is that the tool will complete the job
satisfactorily. The Photoshop Spot Healing
Brush is similar in name only, and is actually a
completely different tool that functions
without using source pixels. However, the
Photoshop Patch, Clone Stamp and Healing
Brush tools all use user-defined source aresa
to apply their effects.
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