Beruflich Dokumente
Kultur Dokumente
Many of these cheats and events can be used on other characters by adding <char-ID> at the end of it. Example "event 450
<char-id>"
charinfo = Show detailed Character info on mouseover including Character ID, fertility, employer, etc.
Or Follow these, these,and/or these, instructions for an alternate way.
cash = 5000 gold, add a number after to get a specific amount, for example "cash 500" gives you 500 gold.
piety = 5000 piety, add a number after to get a specific amount
prestige = 5000 prestige, add a number after to get a specific amount
techpoints = Adds 1000 tech points of each kind to player.
max_tech <province_id> = max out tech tree in province
quickbuild = builds everything in one day. (possibly applied to AI as well)
decadence <new decadence> = sets decadence of the players dynasty
clr_focus <char_id> = removes the characters focus.
allow_laws = allow to change all your laws freely ... enter again to go back to limited law changing. (possibly applied to AI as
well)
discover_plots = plots are always discovered ... repeat to have to search again
fow <on>= fog of war starts on so first time turns off, Second turns it back on.
plots_known = (default on) plots are visible, turns it off and on
marry_anyone = (default to you can't) You can marry anyone. (only seems to the remove the close relatives restriction)
pirate = Idunnolol
religion <name of religion> = changes your characters religion (for example, "religon catholic" or "religon norse_pagan",
"religon tengri_pagan")
culture <name of culture>= changes your character culture (for example, "culture italian" or "culture danish")
religion <char-id> <religionname> = changes the religion of the character whose ID you put in <char-id>
culture <char-id> <culturename> = changes the culture of the character whose ID you put in <char-id>
play <Character-ID#>' will change you to another character. Example: "play 1234315"
add_trait <trait_name> <char_id> = Adds a trait to the character. Trait names are all lower case. Don't fill in char_id and it will
add it to your character.
remove_trait <trait name> <char_id> = Removes a trait from the character.
pollinate <f-char-id> <m-char-id> = impregnates the female by the male
cuckoo <f-char-id> <m-char-id> = secretly impregnates female by the male (husband of the woman thinks it's his)
real_fathers = shows the true fathers in the family tree.
imprison <char-id> = imprison character
banish <char-id> = forces a character to leave current court
murder <char-id of the murderer> <char-id murder victim> = forces an attempt at murder, doesn't promise success
'kill <Character-ID#>' will kill that character immediately. Example: "kill 1234315"
revolt <prov_id> = causes a revolt in the chosen province
capital <prov_id> moves your capital to the province
neg_diplo = Can Send diplomatic proposals that will be refused (again turns it off)
succ <insert succession law here! Warning by itself or an undefined law will set it to none!> = Changes the succession type.
Valid values: feudal_elective, primogeniture, gavelkind, seniority, tanistry, turkish_succession
recalc_succ <char_id> = Recalculate the succession for a character or the player
clear = clears console
nextsong = force change music
score <amount> = adds score to the player.
moveunit <unit_id> <prov_id> moves a unit to a province.
observe = Turns you into a question mark and allows you to *observe* the game without playing. You must reload to undo
affect. (May crash your game, save before use)
refresh_portraits = Sets all character portraits to be refreshed asap
reloadfx <map/mapname/postfx or fx filename> = reloads the shader
reloadinterface = reloads the entire interface
reloadtexture <text_filename> = reloads the texture
testevent <id> <char_id/prov_id> = test and event without triggering it
wipe_achievements = Wipe out all CK2 Steam achievements. WARNING: CANNOT BE UNDONE!
hello <char-id> = switch to the character's page
help = No help for you! And maybe displays some cheat commands.
gfx_culture <char_id> <culture> = changes a characters gfx_culture, which decides how they look. Ex: gfx_culture 192884
norse
move <char_id> <char_id_recipient> = moves a character to another characters court. Leave last char_id blank and the
character will move into your court.
neg_opininon <char_id_hater> <char_id_hated> = Adds negative opinion between two charactrers.
add_lover <char_id> <char_id> = Makes a character the lover of another character
add_friend <char_id> = Makes the character your friend
event 450 <char-id> = begin an affair with selected character, only works on those who have you listed as their liege.
event 500 = "royal dues" event, chioce between money and prestige event
event 4000 = "Stolen Pigs" event, gives choice between permament and temporairy "just" trait.
event 4005 = "thief" event
event 4010= "Band of Robbers" event, gives choice between -5 prestige and +20 opinion bonus to two councilors.
event 4015= "unfaithful wife" event, gives choice between ignoreing it, and having liege deal with problem.
event 4020= "poachers" event, gives chioce between temporary trait giving prestige and random other event to punish the
poachers.
event 4035 = "cattle rustlers" event, gives choice between piety, prestige, intrigue temporary traits, or lump piety bonus.
event 4040 = "blasphemy" event, gives small piety temporary trait
event 4045 = "kidnap" event, gives choice between permanent just, cruet or content traits.
event 4050 = "spy" event, gives lump piety, or priestige or martial temporary traits.
event 4055 = "dragon" event, choice between permament martial bonus, +15 relationship bonus from vassals, temp prestige
bonus,and a bad option.
event 4060 = "falconry" event, choice between a relationship bonuses, and a bad choice, and small prestige lump sum.
event 4085= "wolves" event, gives choice between various relationship modifiers, and a temporary "bloodlust" trait.
event 6200 = "voice of jesus" event, lose 30 church opinion, gain temporary monthly prestige bonus.
event 6223 = "voice of satan" event lose 30 church opinion, lose monthly piety
event 6300 = give realm a new law, sets off chain of events
event 6201 = convert 50 gold into 100 piety.
event 6202 = convert 50 prestige into 100 piety.
event 6203 = "holy comet" event.
event 247 = gain 1 martial skill
event 248 = gain 5% bonus military technology growth rate for 1 year
event 250 = capture yourself, do not do with out saving beforehand, as it's impossible to release yourself from prison.
nick_the_restorer
nick_the_effeminate
nick_the_clueless
nick_the_ill_tempered
nick_the_affable
nick_the_heathen
nick_the_liberator
nick_haardraade
nick_the_lisp_and_lame
nick_the_able
nick_the_kind
nick_the_good
nick_the_troubadour
nick_the_strong
nick_the_magnanimous
nick_the_simple
nick_the_merry
nick_the_noble
nick_the_blind
nick_the_gentle
nick_the_proud
nick_the_silent
nick_the_bastard
nick_the_gouty
nick_half_hand
nick_the_chaste
nick_the_hunter
nick_the_fowler
nick_the_just
nick_the_lame
nick_the_handsome
nick_the_fair
nick_the_fat
nick_the_drunkard
nick_the_cruel
nick_the_wise
nick_the_accursed
nick_the_wicked
nick_the_bewitched
nick_priest_hater
nick_the_pious
nick_the_apostle
nick_the_blessed
nick_the_confessor
nick_the_monk
nick_the_lion
nick_the_lionheart
nick_the_bold
nick_the_unready
nick_the_ill_ruler
nick_the_terrible
nick_the_magnificent
nick_the_quarreller
nick_the_devil
nick_the_dragon
nick_the_careless
nick_the_young
nick_the_old
nick_the_great
event 38301
event WoL.102