Beruflich Dokumente
Kultur Dokumente
Dust of Appearance (180) = Reveals and slows invisible Heroes in a nearby area.
Animal Courier (150) = Summons an Animal Courier to carry items for you.
Flying Courier (220) = Automatically upgrades the courier to a flying unit to carry items to and from your
base.
Observer Ward (150) = Places an Observer Ward to give sight of the surrounding area. Lasts 7 minutes.
Sentry Ward (200) = Places a Sentry Ward to give True Sight of the surrounding area. Lasts 4 minutes.
Bottle (700) = Restores HP and Mana over time. Effect is lost if unit is attacked. Empty Bottle refills near
town fountain. You can also store runes in the bottle, to save for later use. After 2 minutes, stored Runes
will be activated.
Attributes
Iron Branch (50) = +1 all attribute (Strength, Agility, Intelligence)
Gauntlets of Strength (150) = +3 Strength
Armaments
Ring of Protection (200) = +3 Armor
Quelling Blade (225) = Destroy a target tree or ward.
Stout Shield (250) = Gives a chance to block damage. Melee Heroes will block 20 damage, whilst Ranged
Heroes only block 10.
Blades of Attack (450) = +9 Damage
Chainmail (550) = +5 Armor
Helm of Iron Will (950) = +3 HP regeneration & +5 Armor
Arcane
Magic Stick (200) = Gains charges (max 10) based on enemies using abilities in a nearby area. When
activated, it restores health and mana based on the number of charges stored.
Sage's Mask (325) = +50% Mana regeneration
Ring of Regen (350) = +2 HP regeneration
Boots of Speed (450) = +50 Movement speed
Gloves of Haste (500) = +15 Attack speed
Cloak (550) = +15% Magic resistance
Gem of True Sight (900) = Gives the ability to see invisible units and wards. Drops on death.
Morbid Mask (900) = Gives 15% lifesteal on attacks.
Ghost Scepter (1600) = +7 all attribute (Strength, Agility, Intelligence) & when activated = Enter ghost
form and become unable to attack or be attacked, but take 40% extra magic damage. Using a Teleport
Scroll dispels Ghost Form.
Common
Hand of Midas (2050) = +30 Attack speed & when activated = Kills a non-hero target for 190 gold and 2.5
experience. Cannot be used on Ancients.
Boots of Travel (2450) = +100 Movement speed & when activated = Teleports you to an allied non-hero unit
or structure. While channeling, gives 200 range vision on the target and pings your allies' minimaps.
Support
Ring of Basilius (525) = +6 Damage +1 Armor & When the Basilius Aura is on, allied creeps gain an
additional 2 armor & 0.65 mana regeneration in a 900 radius., which is useful if you want to push the creep
advantage in a lane. The aura should be off if you do not want the lane to get pushed.
Headdress (600) = +2 Strength +2 Agility +2 Intelligence & give bonus 3 Health Regeneration to allies in a
750 unit radius.
Buckler (800) = +2 Strength +2 Agility +2 Intelligence +5 Armor & when activated = Gives +2 armor to all
nearby allied units. Lasts 25 seconds on heroes, 30 seconds on units.
Urn of Shadows (875) = +6 Strength +50% Mana regeneration & when activated = Heals 400 HP over
time(8s) for friendly units, but deals 150 damage over time(8s) for enemy units. The healing effect is lost if
the affected unit takes damage from an enemy hero or tower.
Ring of Aquila (1010) = +3 Strength +9 Agility +3 Intelligence +9 Damage +1 Armor & Aquila Aura is on
Grants bonus 0.65 mana regeneration and 2 armor in a 900 radius.
Tranquil Boots (1000) = +12 HP regeneration +4 Armor +90 Movement speed & regeneration and
movement speed bonus will Breaks whenever you attack or are attacked. When broken the bonus hit point
regeneration is lost as is 30 movement speed. Restores when you haven't attacked or been attacked in the last
13 seconds.
Medallion of Courage (1075) = +50% Mana regeneration +6 Armor & when activated = Reduces 7 armor of
you and your target. Lasts 7 seconds.
Arcane Boots (1450) = +250 Mana +55 Movement speed & when activated = Restores 135 mana in an area
around the hero.
Drum of Endurance (1850) = +9 Strength +9 Agility +9 Intelligence +3 Damage +Swiftness Aura = Gives
bonus 5 attack speed and 5% movement speed to surrounding allies. & when activated = Gives bonus +10
attack speed and +10% movement speed to surrounding allies in a 900 radius.
Vladmir's Offering (2075) = +2 HP regeneration & Vladmir's Aura = Grants a variety of bonuses to nearby
allies in a 900 radius. 16% Lifesteal bonuses from Vladmir's Aura only affect melee units, 15% Bonus
Damage, 5 Bonus Armor, 0.8 Bonus Mana Regeneration
Mekansm (2300) = +5 Strength +5 Agility +5 Intelligence +5 Armor +Mekansm Aura = Bonus 4 HP Regen
in 750 radius. & when activated = Heals 250 HP and gives +2 armor in 750 radius.
Pipe of Insight (3625) = +9 HP regeneration +30% Magic resistance & when activated = Gives nearby
friendly units a shield that blocks 400 spell damage for 10 seconds.
Caster
Force Staff (2250) = +10 Intelligence +3 HP regeneration & when activated = Pushes any target unit 600
units in the direction it is facing. Double click to self-cast.
Necronomicon level 1/2/3 (2700/3950/5200) = +8/12/16 Strength +15/21/24 Intelligence & when activated
= Summons a Necronomicon Warrior and a Necronomicon Archer to fight for you. Their strength and
abilities increase as Necronomicon increases in level. Lasts 40 seconds.
Eul's Scepter of Divinity (2700) = +10 Intelligence +150% Mana regeneration +40 Movement speed &
when activated = Target unit is swept up in a cyclone for 2.5 seconds, and is invulnerable.
Dagon level 1/2/3/4/5 (2720/3970/5220/6470/7720) = +3 Strength +3 Agility +16/19/22/25/28 Intelligence
+9 Damage & when activated = Burst of damage to target enemy unit. Upgradable.
Burst damage: 400/500/600/700/800
Range: 600/650/700/750/800
Veil of Discord (2670) = +6 Strength +6 Agility +6 Intelligence +6 HP regeneration +6 Damage +6 Armor
& when activated = Emits a weakening blast that increases 25% magical damage enemies take. Lasts 25
seconds.
Rod of Atos (3100) = +25 Intelligence +350 HP & when activated = Slows the target's movement speed by
60% for 4 seconds.
Aghanim's Scepter (4200) = +10 Strength +10 Agility +10 Intelligence +200 HP +150 Mana & Upgrades the
ultimates skill of certain heroes (usually, although sometimes has other interactions).
Orchid Malevolence (4125) = +25 Intelligence +150% Mana regeneration +30 Damage +30 Attack speed &
when activated = Silences target unit for 5 seconds and amplifies the damage it takes by 30%.
Refresher Orb (5225) = +6 Intelligence +5 HP regeneration +200% Mana regeneration +40 Damage +10
Attack speed & when activated = Resets the cooldowns of all your items and abilities.
Scythe of Vyse (5675) = +10 Strength +10 Agility +35 Intelligence +150% Mana regeneration & when
activated = Turns a target unit into a harmless critter for 3.5 seconds or destroys the target if the target was
an illusions.
Weapons
Crystalys (2150) = +30 Damage & Grants 20% chance to deal 1.75x critical damage on an attack.
Armlet of Mordiggian (2500) = +7 HP regeneration +9 Damage +5 Armor +15 Attack speed
& when activated = Gives +31 damage, +10 attack speed, and +25 strength while active, but drains 40 HP
per second. You cannot die from the health loss when the bonus strength is gone, or the health drain per
second.
Skull Basher (2950) = +6 Strength +40 Damage & Gives a chance to stun for 1.4 seconds(bash).
Bash Chance for Melee Heroes: 25%
Bash Chance for Ranged Heroes: 10%
Shadow Blade (3000) = +22 Damage +30 Attack speed & when activated = Makes you invisible until the
duration ends, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can
move through units. If attacking to break the invisibility, you gain 175 bonus damage on that attack. Lasts 14
seconds.
Battle Fury (4350) = +6 HP regeneration +150% Mana regeneration +65 Damage & Give Cleave = Deals
35% percent of attack damage in a 250 radius around the target. Does not work on ranged heroes. Cleave
damage on non-primary targets is not reduced by armor values.
Ethereal Blade (4900) = +10 Strength +40 Agility +10 Intelligence & when activated = Launches a
projectile which converts your target into ethereal form, increasing incoming magic damage. Target unit is
slowed and cannot attack or be attacked, and takes 2x of your primary attribute + 75 as damage.
Movement Speed Slow: 80%
Duration: 3
Ally/Self Duration: 4
Range: 800
Radiance (5150) = +65 Damage & when activated = Deals 50 damages per second in a 700 radius.
Monkey King Bar (5400) = +88 Damage +15 Attack speed
True Strike = Prevents your attacks from missing.
Gives 35% chance to minibash and deal 100 bonus damage.
Daedalus (5550) = +81 Damage & Grants 25% chance to deal 2.4x critical damage on an attack.
Butterfly (6000) = +30 Agility +30 Damage +35% Evasion +30 Attack speed & when activated = Trade
evasion for 20% additional bonus movement speed for 8.0 seconds.
Divine Rapier (6200) = +300 Damage. Drops on death.
Abyssal Blade (6750) = +10 Strength +100 Damage
Gives a chance to stun for 1.4 seconds.
Bash Chance for Melee Heroes: 25%
Bash Chance for Ranged Heroes: 10%
& when activated = Stun a target enemy unit for 2 seconds. Goes through Magic Immunity.
Armor
Hood of Defiance (2125) = +9 HP regeneration +30% Magic resistance
Blade Mail (2200) = +10 Intelligence +22 Damage +6 Armor
& when activated = Shares any damage you take to the unit that dealt the damage. Lasts 4.5 seconds.
Vanguard (2225) = +250 HP +6 HP regeneration & Gives 80% chance to block damage
Damage Blocked (melee wielder): 40
Damage Blocked (ranged wielder): 20
Soul Booster (3300) = +450 HP +400 Mana +4 HP regeneration +100% Mana regeneration
Black King Bar (3975) = +10 Strength +24 Damage
& when activated = Grants Spell Immunity and 100% Magic Damage Resistance. Duration and cooldown
decrease with each use. Some Ultimate abilities are able to disable through Black King Bar.
Duration: 10/9/8/7/6/5
Cooldown: 80/75/70/65/60/55
Shiva's Guard (4700) = +30 Intelligence +15 Armor
+Reduces 40 attack speed on enemies in a 900 radius.
& when activated = Emits a freezing wave that does 200 damage to enemies and slows their movement by
40% for 4 seconds.
Manta Style (4950) = +10 Strength +26 Agility +10 Intelligence +15 Attack speed +10% Movement speed.
& when activated = Creates 2 illusions of your hero that last 20 seconds. Ranged illusions deal 28% damage
and take 400% damage.
Artifacts
Helm of the Dominator (1850) = +3 HP regeneration +20 Damage +5 Armor +15% lifesteal
& when activated = Take control of a non-hero, non-ancient target unit. Dominated units gain 250 bonus
health.
Mask of Madness (1800) = +20% lifesteal
& when activated = Gives +100 attack speed and +30% movement speed but causes you to take extra 30%
damage.
Sange (2050) = +16 Strength +10 Damage
+ Gives 15% chance on attack to slow 20% attack speed & 20% movement speed for 4 seconds.
Yasha (2050) = +16 Agility +15 Attack speed +10% Movement speed
Secret Shop
Roshan Drop
Aegis of the Immortal (Cant be Bought/Sold/Drop) = Brings you to life with full health and mana 5 seconds
after you die, at the location where you died. Reincarnation must be used within 5 minutes or Aegis of the
Immortal disappears, healing the hero to full health and mana over 5 seconds (dispels if attacked by towers
or heroes).
Cheese (Cant be Bought/Sold) = Instantly restores 2500 hp and 1000 mana to the user.