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UK convention
US convention
LOD 1
LOD 2
Description
Brief: a model communicating the performance requirements and site constraints.
Building models would be block models only.
LOD 100
LOD 3
LOD 200
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LOD 300
LOD 5
LOD 400
LOD 6
LOD 7
LOD 500
An as built model showing the project as it has been constructed. The model and
associated data is suitable for maintenance and operations of the facility.
Asset Information Model used for ongoing operations, maintenance and
performance monitorin
The problem with a single LOD code is that not all objects graphical representation relate directly to the information
they need to contain. It is a simplification of intent that does not allow for the iterative design stages when modelling a
visually accurate object might actually be counter-productive and overload a model with unnecessary detail. Take the
simple example of a door: while the architect may prefer to see visually correct detail (including vision panels,
recessing, handles and hinges) none of that is needed for LOD 4 / 300, a model suitable for production of traditional
construction documents. All you need for that is a location, an accurate width and two rectangles joined by a line and
arc to denote swing direction. Without a doubt, to be able to produce accurate quantities and schedule the items
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correctly, that data is going to need to be included. An electrical lighting system may never need to be modelled at
LOD 4 / 300 level, as the locations of switches and fittings might be totally symbolic; their data would be anything but.
Conversely, at earlier stages it may be critical to develop geometry to a high level of visual development in order, for
example, to resolve complex details or clash detection purposes when little is yet known about the performance or
exact specification of any objects.These definitions can be found in numerous places on the web. What isnt
specifically stated is the amount of non-graphical data contained in any of the components or systems. In both the AIA
and UK definitions it is implied by the allowable uses of each LOD model; the data contained in or linked by an
object reflects the analytical use. For LOD 2 / 100, basic attributes would be included: cost per metre (or foot
depending on your location). Continuing with the HVAC example LOD 3 / 200 would see that increased to include flow
rates, expected dimensions which would extend into more accurate data through LOD 4 / 300. By LOD 5 / 400, the
object might include its constituent materials, accurate cost or performance specification. LOD 6 / 500 would have
maintenance schedules, safety monitoring, and so on.
A better approach to this, and one designated in a number of example BIM Execution Plans from around the world
and the AEC (UK) BIM Protocols, is to define graphical and non-graphical attributes separately.
Coding for graphical representations, the Level Of Detail, is easy enough. The AEC (UK) BIM Protocols define the
graphical appearance as:
G0 Symbolic. Not to scale, merely a suggestion of where the object will exist. In terms of doors, this might simply be
a black rectangle in a 2D wall.
G1 Placeholder. While it may be to scale, the object may not represent the appearance of the final component. In
terms of doors this would be a simple, plain object without frames, vision panels or hardware.
G2 Suitable for construction. This is where you would provide geometry representative of the final component. It may
still not include hardware (as this would typically be specified separately) but could be a manufacturers downloaded
object.
G3 High resolution, fully detailed object. Typically only used for visualisation, or in fact, manufacturing.
Visual representation has always been understood and is easy to group into basic expectations (although architects
will still insist on G3 objects when G1 would serve perfectly well). An alternative method is to specify LOD as the
related drawing scale the graphics will be presented at. This is a much easier to understand approach, inherent in
many designers thinking. The difference between a door at 1:100 and 1:20 is simple to visualise. LOD defined as
drawing scale leave much less room for ambiguity.
The Level Of Information is harder to codify as each project might be drastically different, and will vary greatly per
component or system throughout the work stages. As outlined in last months BIM Brief, the most accurate way to
deal with what attributes will be included is to list them in a tabular format. It should be a fairly easy task to identify
what information will be needed at any stage, as this would be the contractual information you would normally
produce. It doesnt mean that the other stakeholders in the BIM project would need that data (none of the engineers
would ever care about vision panels) but it does help rationalise in your own minds what information you need to
deliver and when. As you prepare for BIM production, its always worth remembering that you dont need to include
the data just because you can; more often than not it is better to simplify.
At any stage then, the Level Of Definition less confusingly becoming referred to as LOMD, Level Of Model Definition
in the UK of each component or system is totally explicit and can be as flexible as necessary. The Level Of Model
Definition is a combination of graphical Level Of Detail, and non-graphical Level Of Information. The formula
should now be clear:
LOMD = LOD + LOI
QED
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