Beruflich Dokumente
Kultur Dokumente
Contents
Symbols
Introduction
8
9
11
Italian Game
Perfect Centre
Bishop Exchanges
Giuoco Piano
Mller Attack
Evans Gambit
Two Knights
Two Knights Main Line
Max Lange Attack
Kings Gambit
Rare 2nd moves
Petroff
Philidor
Four Knights
Scotch Game
Ruy Lopez
Kingside Manoeuvres
Ruy Lopez Part 1
Berlin
Third-Move Alternatives
Ruy Lopez Part 2
Exchange Lopez
Steinitz Deferred
Open Lopez
Mller
Ruy Lopez Part 3
Marshall Attack
Anti-Marshall
Early d4
Chigorin
Breyer
Zaitsev
Closed Lopez: Other Systems
12
12
13
14
14
16
19
19
20
22
24
26
28
30
31
34
34
36
36
38
40
40
41
42
44
46
46
48
49
49
51
52
53
54
55
55
55
56
56
56
57
60
61
62
63
64
66
67
68
71
74
76
77
79
81
82
83
84
85
87
87
87
88
88
90
92
93
94
96
96
96
98
99
101
103
105
107
CONTENTS
Pirc/Modern
Austrian
Classical
150 Attack
Pibyl Pirc
Gurgenidze
Fianchetto
Anti-Pirc
Owens Defence
108
108
109
110
111
112
113
114
115
116
Light-Squared Bishop
Queens Gambit Accepted
3 e4
3 f3 with 4 e3
Two Knights (4 c3)
Queens Gambit Declined
Carlsbad Structure
Orthodox & Lasker
Tartakower
Exchange
5 f4
Catalan
Tarrasch & Semi-Tarrasch
Cambridge Springs
Slav
Main Line with 6...e6 (and Early Deviations)
Main Line with 6...bd7
Early e3
...a6 Slav
Exchange Slav
Semi-Slav
5 g5
5 e3 and the Meran
Wedge Variation
Chigorin and Unusual Lines
Blackmar-Diemer Gambit
116
117
117
119
120
122
122
122
124
125
126
127
128
130
132
132
134
135
135
137
138
138
140
142
143
145
146
Nimzo-Indian
147
148
148
148
149
149
149
149
150
151
153
155
156
158
158
160
161
163
165
165
166
168
170
172
174
175
177
177
177
180
182
183
184
186
186
189
191
191
193
194
195
196
198
199
200
201
CONTENTS
203
English
Symmetrical: Queenside Play
Symmetrical: Central Play
Symmetrical: Hedgehog
Four Knights
Botvinnik System
Reversed Dragon
Nimzo-English
Rti
Anti-Grnfelds
English Defence
Birds Opening
Larsens Opening
Dunst Opening
Basmans Opening
204
204
205
207
208
209
210
211
213
215
216
217
218
219
220
Index of Variations
221
SCOTCH GAME
Scotch Game
1 e4 e5 2 f3 c6 3 d4 (D)
Garry Kasparov has called the Scotch
Game the only serious alternative to the Ruy
Lopez. He tends to be well up on such things
so his opinion is worth attention. White immediately pulls the trigger on d4, liquidating
Blacks central strong-point and opening up
further lines for his pieces.
This advance cannot be profitably prepared
with 3 c3, the Ponziani Opening, since after
3...f6 4 d4 xe4 5 d5 e7 6 xe5 g6 7
d4 e7 8 xe4 xe5 9 xe5+ xe5 10
f4 d6! the endgame holds no dangers for
Black.
r+lwkvnt
zpzp+pzp
-+n+-+-+
+-+-z-+-+-ZP+-+
+-+-+N+PZP+-ZPZ
TNVQML+R
3...exd4
Black is really obliged to capture Whites
pawn.
3...d6 gives a bad Philidor, with the knight
committed to c6.
4 xd4 (D)
4 c3, the Gring Gambit, is less exciting
than it looks. Black can claim immediate
equality with 4...d5, or accept the challenge
with 4...dxc3 5 xc3 b4 6 c4 d6 7 b3
e7 when White has enough for the pawn,
but no more than that.
4...f6
r+lwkvnt
zpzp+pzp
-+n+-+-+
+-+-+-+-+-SP+-+
+-+-+-+PZP+-ZPZ
TNVQML+R
32
r+lwkv-t
z-zp+pzp
-+p+-s-+
+-+-+-+-+-+P+-+
+-+-+-+PZP+-ZPZ
TNVQML+R
r+l+kv-t
z-zpwpzp
-+p+-s-+
+-+-Z-+-+-+-+-+
+-+-+-+PZP+-ZPZ
TNVQML+R
r+l+kv-t
z-zpwpzp
-+p+-+-+
+-+nZ-+-+P+-+-+
+-+-+-+PZ-+QZPZ
TNV-ML+R
SCOTCH GAME
r+-+kv-t
z-zpwpzp
l+p+-+-+
+-+nZ-+-+P+-+-+
+P+-+-+P+-+QZPZ
TNV-ML+R
33
9...g5!
This is a perfect example of how good
opening moves are found. The reason Black
plays this is because the alternative way to
develop the bishop, 9...g6, runs into 10 f4!
when White is prepared to play f2 and a3
with unpleasant consequences. Accordingly
Black realized he needed some more control
over f4, while still facilitating his own development, and came up with this gem. Play
typically now runs:
10 g3 g7 11 b2 0-0 12 g2 ae8 13
0-0 xe5!? 14 xe5 xe5 15 xe5 xe5
16 cxd5 xf1 17 xf1 cxd5
The endgame is dynamically balanced if
White can keep the rooks in check he will be
much better, but if they become active White
could be routed.