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Object Types
Every PML2 variable has an object type which is set when the variable is created and remains fixed as long as
the variable exists.
Attempting to store a value of the wrong type in an existing variable will cause an error. The object type must exist
before the user can create a variable of that type.
PML 2 is supplied with built-in object types, system-defined object types, and the user can also define their own
user-defined object types.
The built-in object types include the following:
Object
Description
STRING
REAL
BOOLEAN
ARRAY
There are also system-defined variable types, such as POSITION and ORIENTATION in AVEVA E3D.
User-defined variable types are explained in User-defined Object Types.
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http://help.aveva.com/AVEVA_Everything3D/1.1.0.25/SOFTCG/SOFTCG3.03.02.html
6/13/2016