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Two key factors are important for where a Settlement will be located:
SITE
SITUATION
*SITE
WET POINT SITES
water supply is a key factor many settlements grew up near a river or spring. Early villages located
at springs at base of escarpments (e.g. Salisbury Plain) or where simple wells could be constructed
(e.g. Desert Oasis)
are found on areas of higher land away from marshy areas or areas prone to flooding (e.g. Ely
Cambridgeshire)
DEFENCE
originated on higher land which gave a good view in case of attack (e.g. Edinburgh). These sites also
found on meanders in rivers which form a natural barrier (e.g. Durham)
in GB a south-facing slope is protected from cold northerly winds and gains max. benefit from suns
warmth (e.g. Torquay)
These site factors are no longer as important as they used to be (POLITICAL and ECONOMIC factors important). Most factors
can be got round with the aid of modern technology e.g. LAS VEGAS built in middle of desert, everything transported in!
*SITUATION
a settlement with good access to natural resources and to other settlements will grow in size.
Settlements with the best situations grow into cities
SETTLEMENT
PATTERNS
As Settlements grow they develop distinctive shapes and patterns.
Settlements may contain a mixture of these patterns.
Linear
Nucleated
Dispersed
Planned
Capital of France
Approx 10million
3rd Century BC
SITUATION
SITUATION
SITUATION
SITE
SITE
Site was also good for defence
and also as a key river crossing
point
SITE
Forest provided fuel and building
materials
SITE
SITE
SITUATION
Population
Approx 12million
CBD
Luxury Apartments
Old inner suburbs
Newer outer suburbs
Urban-rural fringe
Too steep for settlement
Favelas
Low-quality local authority (conjuntos
habitaionais)
CBD
Luxury Apartments
Favelas
poor people move from the countryside but as there are no homes they build their own
from
whatever material they can find
shanty towns built on steep slopes where floods and landslides may occur
Favelas
(Older Inner Suburbs)
Crime
Traffic
Pollution
PROBLEMS
Unemployment and Poverty
large numbers of migrants to Jakarta are unable to find regular jobs. The jobs that are
available are often low paid and dangerous
Housing
shortage of cheap housing means many migrants live in appalling conditions in Jakartas
shanty towns
Services
basic services are in short supply. Many people have no running water and must pump water
by hand. There is no mains sewage system so human waste is removed by special lorries, if
at all
Traffic
congestion is becoming worse as the number of cars, lorries and autotaxis increase
SOLUTIONS
Transnational Companies
New Towns
Shanty Towns
Self-Help Schemes
Water Supplies
Road Congestion
Railway Network
is being improved
SETTLEMENT HIERARCHY
The Settlement Hierarchy model shows
Settlements are ranked by Population Size (no. of services and distance apart also important)
As settlement size increases, the number decreases so there are many villages but few conurbations
*A Conurbation is at the top of the hierarchy because it has a high population, a large range and number of services and will be a
long distance from other Conurbations
*An Isolated Dwelling is at the bottom of the hierarchy because it only has a few people living there, possibly no services, and it
is likely to be close to other isolated dwellings
Village
Church, Post Office, Public House, Shops for Daily goods, Small Junior School, Village Hall
Small Town
Town Hall, Doctor, Several Churches / Chapels, Cafes and Restaurants, Small Secondary School,
Railway Station, Several Shops
Large Town
Several shopping areas / arcades, Hypermarket, Railway Station, Bus Station, Hotels, Banks, Small
Hospital, Small Football Team
City
Large Railway Station, Large Shopping Complex, Cathedral, Opticians and Jewellers, Large Hospital,
Large Football Team, University, Theatre, County Hall, Airport
Conurbation / Capital
Cathedrals, Government Buildings, Banking HQ, Railway Termini, Museums and Art Galleries, Large
Theatre, Shopping Centre, Several Universities, International Airport
Large places provide HIGH and LOW order goods and services
SPHERE OF INFLUENCE
SPHERE OF INFLUENCE
(also Urban Field, Catchment Area, Market Area and Hinterland)
It is the area served by the goods, services, administration and employment of a settlement
Range
Threshold
300
2 500
10 000
25 000
50 000
100 000
A Sphere of Influence Model
when a settlement is the main shopping centre. These settlements are easily accessible
are vital to international trade, particularly important in 18th and 19th centuries. Liverpool and Bristol
still important because of this
are holiday centres usually on the coast (e.g. Bournemouth, Brighton). Such places need facilities
to cope with high numbers of temporary residents, though the permanent resident population might
be small
ADMINISTRATIVE CENTRES
such as county towns, employ a high number of civil servants and are the centres of local government
TYPE OF FUNCTION
MARKET TOWN
MINING
INDUSTRIALMANUFACTURING
PORTS
ROUTE CENTRES
COMMERCIAL
CULTURAL/RELIGIOUS
ADMINISTRATIVE
RESIDENTIAL
TOURIST RESORTS
DESCRIPTION
Originally collecting and distributing centers for
surrounding farming area. Today they may service
and process agricultural machinery and produce
Developed to exploit local mineral or fuels
Where raw materials are processed into
manufactured goods
Located on coasts, rivers and lakes for the
movement of goods and people from land to sea, or
vice versa
At the convergence of several natural routes or at
nodal points (where communication links meet)
resulting from economic development
Providing the needs of industry and business
Attracting people, perhaps for a short period, for
educational and religious purposes
Developed to control areas which may vary from a
small region (County Town) to a country (Capital
City)
Where the majority of residents live but do not
work
Include spa towns, coastal and mountain resorts
UK EXAMPLE
YORK
WORLD EXAMPLE
Winnipeg
CORBY
BIRMINGHAM
Prudhoe Bay
Pittsburgh
SOUTHAMPTON
Thunder Bay
CARLISLE
Paris
LONDON
CAMBRIDGE
Hong Kong
Rome
EXETER
Brasilia
TELFORD
Marne-La-Vallee
BATH
Orlando
CHANGE IN PLANNING
POLICY
SOCIAL CHANGE
increased wealth and travel has meant a decline in tourism in some places (e.g.
Morecambe GB) and increase in tourism in other places (e.g. former fishing
villages in Spain)
the commercial centre. It has shops, offices and transport routes meet
here, there are also high land values
2.
Zone of Transition /
Wholesale Light Manufacturing
3.
Low-Quality Residential
4.
Medium-Quality Residential
5.
High-Quality Residential
These models are not true of every city and some cities display characteristics of both models
This diagram shows a cross-section through the Burgess Zone Model
URBANISATION IN MEDCs
Urbanisation is an increase in the percentage of people living in cities
Urban Growth is the expansion of cities into the surrounding area
* Urbanisation began in MEDCs as a result of the Industrial Revolution during the 19th century
* People migrated from the countryside to towns looking for work in factories
* Terraced houses were built to accommodate workers
* Over time, towns expanded to become cities
* During the 20th century, shops and offices replaced factories in the city centre to form a CBD
* Today around 70% of people in MEDCs live in urban areas
(INNER CITY DECLINE)
Urbanisation affects RURAL and URBAN areas of a Country
Problems for the COUNTRYSIDE
-little rural investment
-ageing population as young move out
-fewer extended families changing social trends
-continued poverty
-continued reliance on agriculture
-economic stagnation
URBANISATION IN LEDCs
Urbanisation is an increase in the percentage of people living in cities
Urban Growth is the expansion of cities into the surrounding area
3 MAIN CAUSES OF URBANISATION IN LEDCs
1.
Rural-Urban Migration
(unemployment)
-large families not enough land for heirs
-poor seed poor tools little fertiliser low output insufficient food
2.
Infrastructure of Cities
3.
Population Increase
tends to be faster in urban areas because health care is better, so the death rate
is lower. Also people moving to the cities are younger and so have more children
CBD
HIGH-QUALITY HOUSING
expensive apartments and large houses on best-quality land, close to CBD and along main
roads
MEDIUM-QUALITY HOUSING
LOW-QUALITY HOUSING
self-built using breeze blocks and corrugated iron (improved Shanty Towns)
SHANTY TOWNS
newest housing on the city outskirts built from scrap, wood, metal and plastic
INDUSTRY
In general, the QUALITY OF HOUSING decreases as the distance from the CBD increases
TRAFFIC PROBLEMS
increase in car ownership and commuting mean major congestion problems (companies
allowing Flexi-time, and Park-and-Ride schemes counter this)
-Pollution caused by car fumes
RETAILING CHANGES
The Doughnut Effect occurs where the commercial centre becomes concentrated on the
outskirts of a city. Out-of-town shopping centres have become more common. Marks &
Spencer have brought about the closure of shops in CBD. Leaves a hollow in the middle of
the city
high populations and lack of available transport mean people want to live close to where
they might find work
Pressure on Services as hospitals, schools, police and sanitation struggle to cope with an
ever-expanding population
Problems with clean water supply and waste disposal
RURAL-URBAN MIGRATION
rapid rate of migration means it is impossible to know exactly how fast cities are growing.
This makes planning for growth very difficult
HOUSING
housing shortage leads to the growth of spontaneous, sprawling, Shanty Towns. Very poor
living conditions and these are often built on dangerous ground for example steep
hillsides which can collapse in heavy rain
TRAFFIC
traffic congestion (esp. during rush hour) and air pollution (damages health) become
problems
URBAN RENEWAL
Urban Renewal changes Inner City areas
Many of these schemes operate within in MEDCs:
URBAN RENEWAL SCHEMES aim to attract industry back into older areas and encourage investment in new housing, amenities
and employment (e.g. London Docklands)
Gentrification
old terraced houses and industrial buildings are converted to high-quality housing
(e.g. London Docklands)
Urban Regeneration
derelict factories and wasteland redeveloped with office blocks, shops and leisure
facilities
(e.g. Millennium Dome, Greenwich, London)
Urban Redevelopment
LONDON DOCKLANDS
In 1981 Londons Docklands was an urban area in serious decline, as the docks (which were part of a thriving port) stood empty
many of the associated industries left the area leaving the area with the highest unemployment in London
The government set up the LDDC (London Docklands Development Corporation) the first Urban Development Corporation
For 18years the LDDC brought land and buildings back into use (often with the help of private companies)
New Roads, and a Light Railway were built to improve transport
New Industry was attracted, particularly into the Enterprise Zone on the Isle of Dogs, as rent and rates were lower
COUNTER-URBANISATION / SUBURBINISATION
Counter-Urbanisation / Suburbinisation mean the moving out of cities in MEDCs
COUNTER-URBANISATION is the movement out of cities to surrounding areas
SUBURBINISATION is where the rural areas on the outskirts of towns increasingly develop the characteristics of Urban
areas. (Also known as Commuter/Dormitory towns)
(also - outward growth of urban areas, groups of people moving to surrounding villages)
REASONS FOR COUNTER-URBANISATION
1.
Growth in transport and communication means people no longer need to live close to where they work. Increase in
commuting. IT means people can work from home
2.
Govt. policies can encourage movement out of cities by setting up fast transport links in satellite towns
3.
New business parks on out of town Greenfield Sites mean people dont need to travel to city centre so live close to
work on outskirts
4.
5.
6.
Cities are so popular that house prices have become too high
Increase in house prices young cannot afford homes and move away
4.
Village is largely empty during the day dormitory village. Decline in community spirit
5.
Local shops and services close as few people use them. Rural transport reduced as it is non-economical
6.
Local people without transport have access to fewer amenities young/old become isolated
BRAITHWAITE
Braithwaite is a small village in the Lake District
1925
Nucleated core of tightly grouped farms, outbuildings along narrow lanes
Most buildings 18th / 19th Century
Employment:
farming
woollen mill
flour mill
nearby mines
Community was self-contained (inc. church, chapel, village hall, school and inn)
70 YEARS LATER
Character changed due to improved mobility and accessibility
Village is 5km from Keswick (Tourist Centre)
Next to improved A66, which links West Cumbria to M6
Old core remains, BUT surrounded by modern houses and accommodation and services for tourists
Only a handful of residents are employed locally, either in farming or tourism
COMMUTING
Commuting occurs when people live in a different area to that which they work
A COMMUTER is a person who lives in a smaller town or village in the area surrounding a larger town or city, and who
travels to that town or city for work
This has been brought about by increase in car ownership and the improvement of road networks.
NEGATIVE EFFECTS OF INCREASED TRAFFIC IN URBAN AREAS
Environment
air pollution
noise pollution from cars, lorries and buses
visual pollution of M-ways and car parks
Economy
People
Buildings
Exclude, reduce or accommodate traffic by schemes such as Traffic-Free Zones, Park and Ride Schemes and
Urban Motorways
Improve Public Transport e.g. Supertrams in Sheffield, Metrolink in Manchester, Metros in Tyne and Wear,
Singapore and Hong Kong
These rapid transport systems have resulted from Improved Technology
COMMUTING II
B.A.R.T
The San Francisco Bay Area Rapid Transit System
During the 1960s an increasingly large percentage travelled by car, causing pollution, accidents and congestion
Increasing demands to construct more freeways into, and car parks within, the CBD
This would NOT have reduced the congestion
It was decided to build a completely new system
ADVANTAGES
RURAL DECLINE
Urbanisation can have a negative effect on the rural environment
RURAL DECLINE is brought about for a number of reasons Urbanisation (inc. Push/Pull factors), Counter-Urbanisation and
building on Greenfield Sites
Urbanisation
Counter-Urbanisation
Greenfield Sites