Beruflich Dokumente
Kultur Dokumente
September 2015
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4) Primary Activity: Stories that Teach any academic subject. (Told in groups of 3, 4,
or 5.)
Sample Stories:
"Walter, the Drop of Water" ( www.storytellinginstitute.org/347.pdf ) -- Chemistry.
"King Ya-ya" ( www.storytellinginstitute.org/343.pdf ) -- Environmental Studies.
"Lost in a Forest of Words" ( www.storytellinginstitute.org/342.pdf ) -- English Language.
"The Bear on the Mountainside" ( www.storytellinginstitute.org/335.pdf ) -- Morality, ethics.
Stories can help learners visualise phenomena, and understand situations clearly and vividly.
Stories can be fun, and can help learners get emotionally-involved.
Participants might be asked,
a) "What subject to you teach?" "In what academic discipline are you in?"
b) "Please select one lesson you have taught students, or might like to teach students".
c) (To use the terminology of a Lesson Plan) "What is the objective of the lesson? What
should the students learn? What facts do you want them to absorb? What principles do you
want them to become familiar with, and be able to apply?" The lesson involves something one
wants one's students to think about -- to understand, and to understand the importance of.
Educators often say: "We do not want to teach students what to think. We want to teach them
how to think. A saying that illustrates this point is: "If you give someone a vegetable, they can
eat once. If you teach someone how to grow a vegetable (and help them to obtain the needed
farm equipment) -- they can eat during their entire lifetimes." Stories can teach what and how.
Sometimes when one wants students to think about and learn something, they are not paying
attention. They are not absorbing it. Not retaining it. Not interested in it. In such cases, one
needs to capture their imaginations.
The "teaching-by-storytelling method" often involves personifying aspects of the matter,
personifying abstractions into characters. These characters might be in situations in which
they might need to decide what to do next. The characters might want things, have goals,
missions. The characters might have adventures.
So, seek to find or create characters, and a story, that embody elements of the lesson.
Present characters that learners can relate to. The learners should be able to understand
these characters' points of view -- including what the characters want, and why they want it.
Why use metaphors? Possible answers include: To present a situation clearly and vividly,
and to connect a new situation with previously-known situations.
Options: Have one character do something a wrong way, and one character do it a right way.
Or, have a character do something a wrong way first, and then a right way.
Options: Present a debate between characters. Present a debate within a person (between
voices/urges/ideas within a single character).
Regarding subjects such as History, Social Studies, Anthropology, and Sociology -This material should not be presented just in terms of dates, places, and statistics.
That is too dry. We need to make it juicy. What was the struggle involved -- within a
person, or between people? What was at stake for the participants? Why did the
participants want some things to happen, and want other things not to happen?
Case studies can be presented and discussed. One can paint a picture. Students
can imagine themselves in the position of the historical figure. Explain the challenges
this character faced, and ask: "If you were in that situation, what might you have
done? How might you have tried to overcome the challenges and solve the problem?"
This might involve: Decision-making. Problem-solving. Finding solutions. Being
clever. Being ingenious. Working hard, and also working smart.
Regarding subjects such as Math, Physics, Chemistry, Biology, and Engineering --
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To teach abstractions such as mathematical procedures, concepts, and formulas -give Examples learners can visualise, and project themselves into.
For ex: There are 4 children, and 8 apples. How many apples could each child have?
Regarding Inventions and Discoveries: Set the scene -- What were the social conditions?
How did the need arise for an Invention or Discovery? How was the need addressed? What
were some of the obstacles and frustrations along the way? Story characters might involve
1) aspects of the inventor's life story, or 2) elements with which the inventor was working.
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Suggestions for Storytelling (These can also be Criteria for Assessing Storytelling)
1) Throw yourself into telling the story. Believe in the value of the story, and be enthusiastic about sharing it. Commit to the story, trust it, get into it, and tell it whole-heartedly.
2) Use voice modulation. Vary tone-of-voice, attitude, and emotion; and speed, pitch, and
rhythm. Give contrast -- even opposites (slow/fast, continuously/with-pauses, soft-loud,
low-pitch/high-pitch, meek/proud, etc). Add rhythm. Both as the narrator, and as characters.
3) Use facial expressions, gestures, body language (posture and movement). Add rhythm.
Both as the narrator, and as characters.
4) Visualise elements of each scene, and describe these elements to listeners.
5) Act-out (step-into, role-play) characters: speak their words and physically become them.
6) Make eye-contact with individual listeners. Try looking at a single listener while
speaking a complete thought. Both as the narrator, and as characters.
7) Develop repeated conversational exchanges between characters in the story.
8) Sing songs (or use other verbal delivery styles). Songs could be sung by A) the narrator,
about something or someone in the story; or B) by a character, about something that she is
thinking -- I want to do this..., I feel like this..., This is what I did..., etc.
Stylised Tone of Voice vs A Natural and Direct Tone of Voice
When telling a story, be aware of using any Stylised/Special/Artificial tone of voice.
Such tones of voice can create a distance between you and your listeners.
When telling a story, be aware of the inclination to sell a story, to constantly be
insisting that it is important. An ideal is for listeners to be attracted to the story world, and
to seek to inhabit the world the storyteller is conjuring. Sometimes go slowly.
Dramatic Tension. In story, as in life, each action causes a reaction, and has consequences.
Suspense: When and how might anticipated consequences occur?
Use Metaphors in speech, and in story. What are some uses and values of metaphors?
Options: 1) Tell an entire story, and discuss it afterwards. Or, 2) Stop in the course of a story,
and discuss aspects of it along the way.
After Telling a Story
Ask "Open Questions" (questions with no right or wrong answers), such as,
1) Tell one specific thing -- an image, an action by a character, etc -- you liked about the story,
or about the way the story was told.
2) Tell one thing you did not like about the story. Might you like to add to the story, or change
it in any other way? Suggestions for improvement regarding how the story was told?
3) Might the story remind you of any personal experience, or of some other story?
4) Does the story teach any lessons?
With each question, the teller might first seek to get responses from her listeners, and then
give her own answer.
Links
Animal fables and fairy tales, www.storytellinginstitute.org/87.html .
Ponnivala Story (Annanmar Kathai). Researched by Dr Brenda Beck, Toronto.
www.ponnivala.com , http://legendofponnivala.blogspot.in .
Links to articles providing evidence that storytelling activities tend to help students improve their
general academic abilities, www.storytellinginstitute.org/37.html .
"Ways Storytelling Can Be Used for Teaching and Learning" by Eric Miller,
www.storytellinginstitute.org/2015e.pdf .
"Ways Verbal Play such as Storytelling and Word-games Can Be Used for Teaching-and-learning
Languages" by Eric Miller, www.storytellinginstitute.org/2015a.pdf .