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Overview
Bandwidth decisions are among the most important considerations when a network i
s designed. This module discusses the importance of bandwidth and explains how i
t is measured.
Layered models are used to describe network functions. This module covers the tw
o most important models, which are the Open System Interconnection (OSI) model a
nd the Transmission Control Protocol/Internet Protocol (TCP/IP) model. The modul
e also presents the differences and similarities between the two models.
This module also includes a brief history of networking. Students will learn abo
ut network devices and different types of physical and logical layouts. This mod
ule also defines and compares LANs, MANs, WANs, SANs, and VPNs.
This module covers some of the objectives for the CCNA 640-801, INTRO 640-821, a
nd ICND 640-811 exams.
Students who complete this module should be able to perform the following tasks:
Explain the importance of bandwidth in networking
Use an analogy to explain bandwidth
Identify bps, kbps, Mbps, and Gbps as units of bandwidth
Explain the difference between bandwidth and throughput
Calculate data transfer rates
Explain why layered models are used to describe data communication
Explain the development of the OSI model
List the advantages of a layered approach
Identify each of the seven layers of the OSI model
Identify the four layers of the TCP/IP model
Describe the similarities and differences between the two models
Briefly outline the history of networking
Identify devices used in networking
Understand the role of protocols in networking
Define LAN, WAN, MAN, and SAN
Explain VPNs and their advantages
Describe the differences between intranets and extranets
2.1 Networking Terminology
2.1.1 Data networks
In the mid-1980s, the network technologies that emerged were created with a vari
ety of hardware and software implementations. Each company that created network
hardware and software used its own company standards. These individual standards
were developed because of competition with other companies. As a result, many o
f the network technologies were incompatible with each other. It became increasi
ngly difficult for networks that used different specifications to communicate wi
th each other. Network equipment often had to be replaced to implement new techn
ologies.
One early solution was the creation of local-area network (LAN) standards. LAN
standards provided an open set of guidelines that companies used to create netwo
rk hardware and software. As a result, the equipment from different companies be
came compatible. This allowed for stability in LAN implementations.
In a LAN system, each department of the company is a kind of electronic island.
As the use of computers in businesses grew, LANs became insufficient.
A new technology was necessary to share information efficiently and quickly with
in a company and between businesses. The solution was the creation of metropoli
tan-area networks (MANs) and wide-area networks (WANs). Because WANs could conne
ct user networks over large geographic areas, it was possible for businesses to
communicate with each other across great distances. Figure summarizes the relat
ive sizes of LANs and WANs.
The next page will discuss the history of computer networks.
2.1 Networking Terminology
2.1.2 Network history
This page will introduce students to the most common physical and logical networ
k topologies.
Network topology defines the structure of the network. One part of the topology
definition is the physical topology, which is the actual layout of the wire or m
edia. The other part is the logical topology, which defines how the hosts access
the media to send data. The physical topologies that are commonly used are as f
ollows:
A bus topology uses a single backbone cable that is terminated at both ends. All
the hosts connect directly to this backbone.
A ring topology connects one host to the next and the last host to the first. Th
is creates a physical ring of cable.
A star topology connects all cables to a central point.
An extended star topology links individual stars together by connecting the hubs
or switches.
This page will explain what network protocols are and why they are important.
Protocol suites are collections of protocols that enable network communication b
etween hosts. A protocol is a formal description of a set of rules and conventio
ns that govern a particular aspect of how devices on a network communicate. Prot
ocols determine the format, timing, sequencing, and error control in data commun
ication. Without protocols, the computer cannot make or rebuild the stream of in
coming bits from another computer into the original format.
Protocols control all aspects of data communication, which include the following
:
How the physical network is built
How computers connect to the network
How the data is formatted for transmission
How that data is sent
How to deal with errors
These network rules are created and maintained by many different organizations a
nd committees. Included in these groups are the Institute of Electrical and Elec
tronic Engineers (IEEE), American National Standards Institute (ANSI), Telecommu
nications Industry Association (TIA), Electronic Industries Alliance (EIA) and t
Modems
Integrated Services Digital Network (ISDN)
Digital subscriber line (DSL)
Frame Relay
T1, E1, T3, and E3
Synchronous Optical Network (SONET)
The next page will introduce metropolitan-area networks (MANs).
2.1 Networking Terminology
2.1.8 Metropolitan-area networks (MANs)
This page will introduce the three main types of VPNs and explain how they work.
Cisco products support the latest in VPN technology. A VPN is a service that off
ers secure, reliable connectivity over a shared public network infrastructure su
ch as the Internet. VPNs maintain the same security and management policies as
a private network. The use of a VPN is the most cost-effective way to establish
a point-to-point connection between remote users and an enterprise network.
The following are the three main types of VPNs:
Access VPNs provide remote access for mobile and small office, home office (SOHO
) users to an Intranet or Extranet over a shared infrastructure. Access VPNs use
analog, dialup, ISDN, DSL, mobile IP, and cable technologies to securely connec
t mobile users, telecommuters, and branch offices.
Intranet VPNs use dedicated connections to link regional and remote offices to a
n internal network over a shared infrastructure. Intranet VPNs differ from Extra
net VPNs in that they allow access only to the employees of the enterprise.
Extranet VPNs use dedicated connections to link business partners to an internal
network over a shared infrastructure. Extranet VPNs differ from Intranet VPNs i
n that they allow access to users outside the enterprise.
The next page will introduce intranets and extranets.
2.1 Networking Terminology
2.1.12 Intranets and extranets
This page will describe the four most important characteristics of bandwidth.
Bandwidth is defined as the amount of information that can flow through a networ
k connection in a given period of time. It is important to understand the concep
t of bandwidth for the following reasons.
Bandwidth is finite. Regardless of the media used to build a network, there are
limits on the network capacity to carry information. Bandwidth is limited by the
laws of physics and by the technologies used to place information on the media.
For example, the bandwidth of a conventional modem is limited to about 56 kbps
by both the physical properties of twisted-pair phone wires and by modem technol
ogy. DSL uses the same twisted-pair phone wires. However, DSL provides much more
bandwidth than conventional modems. So, even the limits imposed by the laws of
physics are sometimes difficult to define. Optical fiber has the physical potent
ial to provide virtually limitless bandwidth. Even so, the bandwidth of optical
fiber cannot be fully realized until technologies are developed to take full adv
antage of its potential.
Bandwidth is not free. It is possible to buy equipment for a LAN that will provi
de nearly unlimited bandwidth over a long period of time. For WAN connections, i
t is usually necessary to buy bandwidth from a service provider. In either case,
individual users and businesses can save a lot of money if they understand band
width and how the demand will change over time. A network manager needs to make
the right decisions about the kinds of equipment and services to buy.
Bandwidth is an important factor that is used to analyze network performance, de
sign new networks, and understand the Internet. A networking professional must u
nderstand the tremendous impact of bandwidth and throughput on network performan
ce and design. Information flows as a string of bits from computer to computer t
hroughout the world. These bits represent massive amounts of information flowing
back and forth across the globe in seconds or less.
The demand for bandwidth continues to grow. As soon as new network technologies
and infrastructures are built to provide greater bandwidth, new applications are
created to take advantage of the greater capacity. The delivery of rich media c
ontent such as streaming video and audio over a network requires tremendous amou
nts of bandwidth. IP telephony systems are now commonly installed in place of tr
aditional voice systems, which further adds to the need for bandwidth. The succe
ssful networking professional must anticipate the need for increased bandwidth a
nd act accordingly.
The next page will describe some analogies that can be used to understand bandwi
dth.
2.2 Bandwidth
2.2.2 The desktop
This page will present two analogies that may make it easier to visualize bandwi
dth in a network.
Bandwidth has been defined as the amount of information that can flow through a
network in a given time. The idea that information flows suggests two analogies
that may make it easier to visualize bandwidth in a network.
Bandwidth is like the width of a pipe. A network of pipes brings fresh water to
homes and businesses and carries waste water away. This water network is made u
p of pipes of different diameters. The main water pipes of a city may be 2 meter
s in diameter, while the pipe to a kitchen faucet may have a diameter of only 2
cm. The width of the pipe determines the water-carrying capacity of the pipe. Th
erefore, the water is like the data, and the pipe width is like the bandwidth. M
any networking experts say that they need to put in bigger pipes when they wish
to add more information-carrying capacity.
Bandwidth is like the number of lanes on a highway. A network of roads serves e
very city or town. Large highways with many traffic lanes are joined by smaller
roads with fewer traffic lanes. These roads lead to narrower roads that lead to
the driveways of homes and businesses. When very few automobiles use the highway
system, each vehicle is able to move freely. When more traffic is added, each v
ehicle moves more slowly. This is especially true on roads with fewer lanes. As
more traffic enters the highway system, even multi-lane highways become congeste
d and slow. A data network is much like the highway system. The data packets are
comparable to automobiles, and the bandwidth is comparable to the number of lan
es on the highway. When a data network is viewed as a system of highways, it is
easy to see how low bandwidth connections can cause traffic to become congested
all over the network.
The next page will discuss how bandwidth is measured.
2.2 Bandwidth
2.2.3 Measurement
able to carry more information in the same period of time, not because it has a
higher speed.
The next page will discuss the limitations of bandwidth.
2.2 Bandwidth
2.2.4 Limitations
Internetworking devices
Type of data being transferred
Network topology
Number of users on the network
User computer
Server computer
Power conditions
The theoretical bandwidth of a network is an important consideration in network
design, because the network bandwidth will never be greater than the limits impo
sed by the chosen media and networking technologies. However, it is just as impo
rtant for a network designer and administrator to consider the factors that may
affect actual throughput. By measuring throughput on a regular basis, a network
administrator will be aware of changes in network performance and changes in the
needs of network users. The network can then be adjusted accordingly.
The next page explains data transfer calculation.
2.2 Bandwidth
2.2.6 Data transfer calculation
2.2 Bandwidth
2.2.7 Digital versus analog
This page will explain the differences between analog and digital signals.
Radio, television, and telephone transmissions have, until recently, been sent t
hrough the air and over wires using electromagnetic waves. These waves are calle
d analog because they have the same shapes as the light and sound waves produced
by the transmitters. As light and sound waves change size and shape, the electr
ical signal that carries the transmission changes proportionately. In other word
s, the electromagnetic waves are analogous to the light and sound waves.
Analog bandwidth is measured by how much of the electromagnetic spectrum is occu
pied by each signal. The basic unit of analog bandwidth is hertz (Hz), or cycles
per second. Typically, multiples of this basic unit of analog bandwidth are use
d, just as with digital bandwidth. Units of measurement that are commonly seen a
re kilohertz (KHz), megahertz (MHz), and gigahertz (GHz). These are the units us
ed to describe the frequency of cordless telephones, which usually operate at ei
ther 900 MHz or 2.4 GHz. These are also the units used to describe the frequenci
es of 802.11a and 802.11b wireless networks, which operate at 5 GHz and 2.4 GHz.
While analog signals are capable of carrying a variety of information, they have
some significant disadvantages in comparison to digital transmissions. The anal
og video signal that requires a wide frequency range for transmission cannot be
squeezed into a smaller band. Therefore, if the necessary analog bandwidth is no
t available, the signal cannot be sent.
In digital signaling all information is sent as bits, regardless of the kind of
information it is. Voice, video, and data all become streams of bits when they a
re prepared for transmission over digital media. This type of transmission gives
digital bandwidth an important advantage over analog bandwidth. Unlimited amoun
ts of information can be sent over the smallest or lowest bandwidth digital chan
nel. Regardless of how long it takes for the digital information to arrive at it
s destination and be reassembled, it can be viewed, listened to, read, or proces
sed in its original form.
It is important to understand the differences and similarities between digital a
nd analog bandwidth. Both types of bandwidth are regularly encountered in the fi
eld of information technology. However, because this course is concerned primari
ly with digital networking, the term bandwidth will refer to digital bandwidth.
This page concludes this lesson. The next lesson will discuss networking models.
The first page will discuss the concept of layers.
2.3 Networking Models
2.3.1 Using layers to analyze problems in a flow of materials
This page explains how layers are used to describe communications between comput
ers.
The concept of layers is used to describe communication from one computer to ano
ther. Figure shows a set of questions that are related to flow, which is define
d as the motion through a system of either physical or logical objects. These qu
estions show how the concept of layers helps describe the details of the flow pr
ocess. This process could be any kind of flow, from the flow of traffic on a hig
hway system to the flow of data through a network. Figure shows several example
s of flow and ways that the flow process can be broken down into details or laye
rs.
A conversation between two people provides a good opportunity to use a layered a
pproach to analyze information flow. In a conversation, each person wishing to c
ommunicate begins by creating an idea. Then a decision is made on how to properl
y communicate the idea. For example, a person could decide to speak, sing or sho
ut, and what language to use. Finally the idea is delivered. For example, the pe
rson creates the sound which carries the message.
This process can be broken into separate layers that may be applied to all conve
rsations. The top layer is the idea that will be communicated. The middle layer
is the decision on how the idea is to be communicated. The bottom layer is the c
reation of sound to carry the communication.
The same method of layering explains how a computer network distributes informat
ion from a source to a destination. When computers send information through a ne
twork, all communications originate at a source then travel to a destination.
The information that travels on a network is generally referred to as data or a
packet. A packet is a logically grouped unit of information that moves between c
omputer systems. As the data passes between layers, each layer adds additional i
nformation that enables effective communication with the corresponding layer on
the other computer.
The OSI and TCP/IP models have layers that explain how data is communicated from
one computer to another. The models differ in the number and function of the la
yers. However, each model can be used to help describe and provide details about
the flow of information from a source to a destination.
The next page will explain how layers are used to describe data communication.
2.3 Networking Models
2.3.2 Using layers to describe data communication
uter. The rules and conventions used for this layer are known as Layer 4 protoc
ols. It is important to remember that protocols prepare data in a linear fashion
. A protocol in one layer performs a certain set of operations on data as it pre
pares the data to be sent over the network. The data is then passed to the next
layer where another protocol performs a different set of operations.
Once the packet has been sent to the
ction of the packet that was done on
der. The protocols for each layer on
ts original form, so the application
This page discusses how and why the OSI model was developed.
The early development of networks was disorganized in many ways. The early 1980s
saw tremendous increases in the number and size of networks. As companies reali
zed the advantages of using networking technology, networks were added or expand
ed almost as rapidly as new network technologies were introduced.
By the mid-1980s, these companies began to experience problems from the rapid ex
pansion. Just as people who do not speak the same language have difficulty commu
nicating with each other, it was difficult for networks that used different spec
ifications and implementations to exchange information. The same problem occurre
d with the companies that developed private or proprietary networking technologi
es. Proprietary means that one or a small group of companies controls all usage
of the technology. Networking technologies strictly following proprietary rules
could not communicate with technologies that followed different proprietary rule
s.
To address the problem of network incompatibility, the International Organizatio
n for Standardization (ISO) researched networking models like Digital Equipment
Corporation net (DECnet), Systems Network Architecture (SNA), and TCP/IP in orde
r to find a generally applicable set of rules for all networks. Using this resea
rch, the ISO created a network model that helps vendors create networks that are
compatible with other networks.
The Open System Interconnection (OSI) reference model released in 1984 was the d
escriptive network model that the ISO created. It provided vendors with a set of
standards that ensured greater compatibility and interoperability among various
network technologies produced by companies around the world.
The OSI reference model has become the primary model for network communications.
Although there are other models in existence, most network vendors relate their
products to the OSI reference model. This is especially true when they want to
educate users on the use of their products. It is considered the best tool avail
able for teaching people about sending and receiving data on a network.
In the Interactive Media Activity, students will identify the benefits of the OS
I model.
The next page will describe the layers of the OSI model.
ayer presents data to the internetwork subsystem. The network layer has the task
of moving the data through the internetwork. It accomplishes this task by encap
sulating the data and attaching a header creating a packet (the Layer 3 PDU). Th
e header contains information required to complete the transfer, such as source
and destination logical addresses.
The data link layer provides a service to the network layer.
network layer information in a frame (the Layer 2 PDU). The
ns information (for example, physical addresses) required to
ink functions. The data link layer provides a service to the
capsulating the network layer information in a frame.
It encapsulates the
frame header contai
complete the data l
network layer by en
The physical layer also provides a service to the data link layer. The physical
layer encodes the data link frame into a pattern of 1s and 0s (bits) for transmi
ssion on the medium (usually a wire) at Layer 1.
The next page describes the TCP/IP reference model.
2.3 Networking Models
2.3.6 TCP/IP model
This page discusses the TCP/IP reference model, which is the historical and tech
nical standard of the Internet.
The U.S. Department of Defense (DoD) created the TCP/IP reference model, because
it wanted to design a network that could survive any conditions, including a nu
clear war. In a world connected by different types of communication media such a
s copper wires, microwaves, optical fibers and satellite links, the DoD wanted t
ransmission of packets every time and under any conditions. This very difficult
design problem brought about the creation of the TCP/IP model.
Unlike the proprietary networking technologies mentioned earlier, TCP/IP was dev
eloped as an open standard. This meant that anyone was free to use TCP/IP. This
helped speed up the development of TCP/IP as a standard.
The TCP/IP model has the following four layers:
Application layer
Transport layer
Internet layer
Network access layer
Although some of the layers in the TCP/IP model have the same name as layers in
the OSI model, the layers of the two models do not correspond exactly. Most nota
bly, the application layer has different functions in each model.
The designers of TCP/IP felt that the application layer should include the OSI s
ession and presentation layer details. They created an application layer that ha
ndles issues of representation, encoding, and dialog control.
The transport layer deals with the quality of service issues of reliability, flo
w control, and error correction. One of its protocols, the transmission control
protocol (TCP), provides excellent and flexible ways to create reliable, well-fl
owing, low-error network communications.
TCP is a connection-oriented protocol. It maintains a dialogue between source an
d destination while packaging application layer information into units called se
gments. Connection-oriented does not mean that a circuit exists between the comm
unicating computers. It does mean that Layer 4 segments travel back and forth be
tween two hosts to acknowledge the connection exists logically for some period.
The purpose of the Internet layer is to divide TCP segments into packets and sen
d them from any network. The packets arrive at the destination network independe
nt of the path they took to get there. The specific protocol that governs this l
ayer is called the Internet Protocol (IP). Best path determination and packet sw
itching occur at this layer.
The relationship between IP and TCP is an important one. IP can be thought to po
int the way for the packets, while TCP provides a reliable transport.
The name of the network access layer is very broad and somewhat confusing. It is
also known as the host-to-network layer. This layer is concerned with all of th
e components, both physical and logical, that are required to make a physical li
nk. It includes the networking technology details, including all the details in
the OSI physical and data link layers.
Figure illustrates some of the common protocols specified by the TCP/IP referen
ce model layers. Some of the most commonly used application layer protocols incl
ude the following:
File Transfer Protocol (FTP)
Hypertext Transfer Protocol (HTTP)
Simple Mail Transfer Protocol (SMTP)
Domain Name System (DNS)
Trivial File Transfer Protocol (TFTP)
The common transport layer protocols include:
Transport Control Protocol (TCP)
User Datagram Protocol (UDP)
The primary protocol of the Internet layer is:
Internet Protocol (IP)
The network access layer refers to any particular technology used on a specific
network.
Regardless of which network application services are provided and which transpor
t protocol is used, there is only one Internet protocol, IP. This is a deliberat
e design decision. IP serves as a universal protocol that allows any computer an
ywhere to communicate at any time.
A comparison of the OSI model and the TCP/IP model will point out some similarit
ies and differences.
Similarities include:
Both have layers.
Both have application layers, though they include very different services.
Both have comparable transport and network layers.
Both models need to be known by networking professionals.
Both assume packets are switched. This means that individual packets may take di
fferent paths to reach the same destination. This is contrasted with circuit-swi
tched networks where all the packets take the same path.
Differences include:
TCP/IP combines the presentation and session layer issues into its application l
ayer.
TCP/IP combines the OSI data link and physical layers into the network access la
yer.
TCP/IP appears simpler because it has fewer layers.
TCP/IP protocols are the standards around which the Internet developed, so the T
CP/IP model gains credibility just because of its protocols. In contrast, networ
ks are not usually built on the OSI protocol, even though the OSI model is used
as a guide.
Although TCP/IP protocols are the standards with which the Internet has grown, t
his curriculum will use the OSI model for the following reasons:
It is a generic, protocol-independent standard.
It has more details, which make it more helpful for teaching and learning.
It has more details, which can be helpful when troubleshooting.
Networking professionals differ in their opinions on which model to use. Due to
the nature of the industry it is necessary to become familiar with both. Both th
e OSI and TCP/IP models will be referred to throughout the curriculum. The focus
will be on the following:
TCP as an OSI Layer 4 protocol
IP as an OSI Layer 3 protocol
Ethernet as a Layer 2 and Layer 1 technology
Remember that there is a difference between a model and an actual protocol that
is used in networking. The OSI model will be used to describe TCP/IP protocols.
Students will identify the differences between the OSI model and the TCP/IP mode
l in the Lab Activity.
In the Interactive Media Activity, students will identify the layers of the TCP/
IP reference model.
The next page explains the encapsulation process.
Summary
This page summarizes the topics discussed in this module.
Computer networks developed in response to business and government computing nee
ds. Applying standards to network functions provided a set of guidelines for cre
ating network hardware and software and provided compatibility among equipment f
rom different companies. Information could move within a company and from one bu
siness to another.
Network devices, such as repeaters, hubs, bridges, switches and routers connect
host devices together to allow them to communicate. Protocols provide a set of r
ules for communication.
The physical topology of a network is the actual layout of the wire or media. Th
e logical topology defines how host devices access the media. The physical topol
ogies that are commonly used are bus, ring, star, extended star, hierarchical, a
nd mesh. The two most common types of logical topologies are broadcast and token
passing.
A local-area network (LAN) is designed to operate within a limited geographical
area. LANs allow multi-access to high-bandwidth media, control the network priva
tely under local administration, provide full-time connectivity to local service
s and connect physically adjacent devices.
A wide-area network (WAN) is designed to operate over a large geographical area.
WANs allow access over serial interfaces operating at lower speeds, provide ful
l-time and part-time connectivity and connect devices separated over wide areas.
A metropolitan-area network (MAN) is a network that spans a metropolitan area su
ch as a city or suburban area. A MAN usually consists of two or more LANs in a c
resses.
The packet is encapsulated in a frame with the MAC address of the next directly
connected device.
The frame is converted to a pattern of ones and zeros (bits) for transmission on
the media.