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0 - 4/1/2015
MINES
MINEFIELD
+1
Anti-personnel mines
(already revealed)
+1
+1
Antitank mines :
+3 +2
When a unit moves in a minefield and after the unit finishes its
movement, the minefield owner can reveal Mine tokens in relation to
the number of minefield spaces covered by the unit.
For each covered space, 1 Mine token adjacent to this space is revealed
or chosen, if already revealed. If more than one unrevealed Mine token
are present, no more than 1 is revealed.
The Mine token chosen for each space of movement is the
token possessing the best combat bonus against the moving
unit of all Mine tokens adjacent to the covered space.
In the situation where no Mine token has a combat bonus against the
moving unit type (X or no combat bonus), it is possible to reveal a
Mine token (Decoy) from the Mine tokens adjacent to the covered
space.
+3 +2
Anti-personnel mines : +1 +1 X
Anti-personnel mines
(revealed)
+1
Antitank mines
(not revealed)
Three different Mine token types exist. You can choose the tokens you
want for your minefield from those available:
+1
+1
+1
+1
+1
+1
=7
=4
In this example, the Fire Team unit crosses 2 mined spaces
and ends his movement in a third.
The first 2 spaces are adjacent to 2 Mine tokens, but one of them
is an Antitank mine and is not counted or revealed.
On the third space, a Mine token has already been revealed
during a previous movement.
Once his movement is finished, the American player rolls 1 die
and adds combat bonus of Mine tokens taken into account.
The unit takes 1 hit and 1 Suppressed marker.
On a result of 1, the unit takes no hit at all and you must discard 1 Mine
token. This Mine token must be one of those taken into account for the
dice roll. The player who placed the minefield chooses which one to
discard (it can be a Decoy).
A unit with the Engineer special ability can try to sweep an area.
Instead of a Move action or a Fire action, with an Order token or
during the Supply phase, the unit adjacent to Mine tokens can
roll a die. On a result of 1, the unit suffers a hit. On any other result,
discard all the adjacent Mine tokens.
The Engineer special ability does not protect units against mines.
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