Beruflich Dokumente
Kultur Dokumente
(No Category)
Relics and Detachment-rules
HQ (195pts)
Captain (195pts)
Artificer Armour (20pts), Boltgun, Frag and Krak grenades, Iron Halo, Power fist (25pts), Space
Marine bike (20pts), Storm shield (15pts), The Crown Angelic (10pts), The Veritas Vitae (15pts),
Warlord
And They Shall Know No Fear, Furious Charge, Independent Character, Warlord
Name
Unit Type
WS BS S T W I A Ld Save
Captain (Artificer Armour)
Infantry (Character)
5 3
10
2+/4++
Name
Description
Frag grenades
(Melee)
Space Marine
bike
The Crown
Angelic
Confers Fear on the bearer. In addition, the enemy suffers a -2 penalty to Leadership when taking
Fear tests caused by this item.
The Veritas
Vitae
A model with the Veritas Vitae generates an additional Warlord Trait from the Strategic Traits
table. If the additional Trait is the same, roll again until a different trait is generated. May only be
taken by your Warlord.
Name
Range
Strength
AP
Type
Boltgun
24"
Rapid Fire
Frag grenades
8"
Assault 1, Blast
Krak grenades
8"
Assault 1
Power Fist
x2
Elites (280pts)
Death Company Squad (280pts)
10x Bolt Pistol, 8x Chainsword, 10x Death Company Marine (200pts), Frag and Krak grenades,
Jump Pack (30pts), 2x Power Fist (50pts)
Fearless, Feel No Pain, Furious Charge, Rage, Relentless
Name
Unit Type
WS BS S T W I A Ld
Death Company (Jump Pack)
Jump Infantry
Name
Description
Name
Range
Strength
AP
Type
Bolt Pistol
12"
Pistol
Frag grenades
8"
Assault 1, Blast
Krak grenades
8"
Assault 1
Power Fist
x2
Troops (259pts)
Cassor the Damned (190pts)
Blood Talon
Save
3+
Built-in meltagun
Blood Talon
BS
Front
Side
Rear
HP
Type
12
12
12
Name
WS
BS
S Front
Side
Rear
I A HP
Type
6 12
12
10
4 3
Name
Description
MagnaGrapple
Gains Move Through Cover; In addition, a unit containing a model with a magna-grapple can reroll failed charges when attempting to charge a vehicle.
Name
Range
Strength
AP
Type
Blood Talon
x2
Meltagun
12"
Assault 1, Melta
Storm Bolter
24"
Assault 2
4x Scouts (44pts)
4x Bolt Pistol
Name
Unit Type
WS
BS
Ld
Save
Scout
Infantry
4+
Scout Sergeant
Infantry (Character)
4+
Name
Description
Name
Range
Strength
AP
Type
Frag grenades
8"
Assault 1, Blast
Krak grenades
8"
Assault 1
Sniper Rifle
36"
Heavy 1, Sniper
4x Assault Marines (68pts), Frag and Krak grenades, Jump Packs, 2x Meltagun (20pts)
And They Shall Know No Fear, Combat Squads, Furious Charge
Unit Type
WS BS S T W I A Ld Save
Jump Infantry
4 4 1
4 1
3+
4 4 1
4 1
3+
Name
Description
Name
Range
Strength
AP
Type
Bolt Pistol
12"
Pistol
Frag grenades
8"
Assault 1, Blast
Inferno Pistol
6"
Pistol, Melta
Krak grenades
8"
Assault 1
Meltagun
12"
Assault 1, Melta
2x Twin-linked Bolter
Name
Unit Type
WS
BS
Ld
Save
Biker Sergeant
Bike (Character)
3+
Bike
3+
Name
Description
Name
Range
Strength
AP
Type
Bolt Pistol
12"
Pistol
Boltgun
24"
Rapid Fire
Frag grenades
8"
Assault 1, Blast
Krak grenades
8"
Assault 1
Meltagun
12"
Assault 1, Melta
4x Twin-linked Bolter
Name
Unit Type
WS
BS
Ld
Save
Biker Sergeant
Bike (Character)
3+
Bike
3+
Name
Description
Name
Range
Strength
AP
Type
Boltgun
24"
Rapid Fire
Frag grenades
8"
Assault 1, Blast
Grav-gun
18"
Krak grenades
8"
Assault 1
Power Axe
+1
Melee, Unwieldy
Power Lance
+1/User
3/4
Melee
Power Maul
+2
Melee, Concussive
Power Sword
User
Melee
2x Twin-linked Bolter
Name
Unit Type
WS
BS
Ld
Save
Biker Sergeant
Bike (Character)
3+
Bike
3+
Name
Description
Name
Range
Strength
AP
Type
Bolt Pistol
12"
Pistol
Boltgun
24"
Rapid Fire
Frag grenades
8"
Assault 1, Blast
Grav-gun
18"
Krak grenades
8"
Assault 1
Deep Strike
Heavy flamer
Name
BS
Front
Side
Rear
HP
Type
Land Speeder
10
10
10
Name
Range
Strength
AP
Type
Heavy Flamer
Template
Assault 1
HQ (135pts)
Librarian (135pts)
Frag, Krak and Psyk-out grenades, Nemesis warding stave, Psychic Hood, Psyker [ML 3] (25pts),
Terminator Armour
And They Shall Know No Fear, Bulky, Daemonbane, Daemonology (Sanctic), Deep Strike,
Divination, Independent Character, Preferred Enemy (Daemons), Psi-shock, Purity of Spirit,
Pyromancy, Relentless, Telekinesis, Telepathy, Terminator Armour, The Aegis
Name
Unit Type
WS BS S T W I A Ld Save
Ref
Librarian
Infantry (Character)
4 4
4 2
10
2+/5++
Name
Description
Ref
Frag grenade
(melee)
Psyk-out grenade
(melee)
Codex: Grey
Knights p91
Name
Range Strength
AP Type
Ref
Frag grenade
8"
Assault 1, Blast
Krak grenade
8"
Assault 1
Krak grenade
(melee)
Nemesis warding
+2
Codex: Grey
stave
Psyk-out grenade 8"
(Adamantium Will)
Knights p87
Codex: Grey
Knights p91
Troops (165pts)
Terminator Squad (165pts)
Infantry
4 4 1
4 2
2+/5++
Terminator Justicar
Infantry
(Character)
4 4 1
4 2
2+/5++
Name
Range
Strength
AP Type
Ref
User
Storm bolter
24"
Assault 2
Rhino
11
11
10
Name
Ref
Grey Knight
Terminator
WS BS S T W I A Ld Save
HP
Type
Ref
Description
Ref
Searchlight
Smoke launchers
Jump Monstrous
Creature (Character)
6 6 4
4 3 10
2+/5++
Codex: Grey
Knights p77
Name
Range
Strength
AP Type
Ref
Heavy
incinerator
Template
Codex: Grey
Knights p89
Nemesis
greatsword
x2
Codex: Grey
Knights p87
Banishment, Bulky, Daemonbane, Deep Strike, Eternal Warrior, Fearless, Gate of Infinity,
Hammerhand, Independent Character, Master-crafted, Preferred Enemy (Daemons), Psi-shock,
Purge Soul, Purity of Spirit, Relentless, Terminator Armour, The Aegis
Name
Unit Type
WS BS S T W I A Ld Save
Ref
Kaldor Draigo
Infantry (Character)
4 4 4
5 4
10
2+/3++
Name
Description
Ref
Frag grenade
(melee)
Psyk-out grenade
(melee)
Codex: Grey
Knights p91
Name
Range Strength
AP Type
Ref
Frag grenade
8"
Assault 1, Blast
Krak grenade
8"
Assault 1
Krak grenade
(melee)
Psyk-out grenade
8"
Storm bolter
24"
Assault 2
The Titansword
+3
Selection Rules
And They Shall Know No Fear
Assault Vehicle: Shrouded on the turn it arrives. This also confers to the Dreadnought if he remains on
any part of the Drop Pod's structure.
Banishment: Daemonology (Sanctic) Psychic Power
Bulky: Counts as two models in Transport (BRB 2014 p159)
Burning Retros
Combat Squads
Daemonbane: While Force is in effect, re-roll To Wound and Armour Penetration against models with
Daemon rule. (Codex: Grey Knights)
Daemonology (Sanctic)
Deep Strike
Divination
Drop Pod Assault
Eternal Warrior: Not affected by Instant Death (BRB 2014 p163)
Fearless
Feel No Pain
Force Shielding: Invulnerable save 5+ (Codex: Grey Knights p77)
Furious Charge
Gate of Infinity: Daemonology (Sanctic) Psychic Power
Graviton: The roll needed To Wound when firing a grav- weapon is always equal to the armour save of
the target, to a minimum of 6+. For example, when resolving a hit against a Space Marine in power
armour, you would need a 3+ To Wound. When resolving a hit against a vehicle, roll a D6 for each hit
instead of rolling for armour penetration as normal. On a 1-5 nothing happens, but on a 6, the target
suffers an Immobilised result and loses a single Hull Point. Grav-weapons have no effect on buildings.
Hammerhand: Daemonology (Sanctic) Psychic Power
Immobile
Independent Character
Inertial Guidance System
Infiltrate
Master-crafted: Re-roll one failed To Hit each turn. (BRB 2014 p167)
Move Through Cover
None Can Stay My Wrath: Ignores the effect of Crew Shaken or Crew Stunned.
Preferred Enemy (Daemons): (BRB 2014 p169)
Psi-shock: Random Psyker in hit unit suffers Perils of the Warp. (Codex: Grey Knights p57)
Purge Soul: Daemonology (Sanctic) Psychic Power
Purity of Spirit
Pyromancy
Rage
Relentless
Repair
Sanctuary: Daemonology (Sanctic) Psychic Power
Scouts
Telekinesis
Telepathy
Terminator Armour: May not make Sweeping Advances
The Aegis: Model's unit re-rolls 1's to Deny the Witch (Codex: Grey Knights)
Transport (10)
Warlord