Beruflich Dokumente
Kultur Dokumente
None
None
Character Name
Player Name
Deity
Region
Alignment
Animal 2
Large / 10 ft.
Low-Light Vision
CLASS
RACE
SIZE / FACE
HEIGHT / WEIGHT
VISION
EYES
HAIR
Points
2 (0)
0 / 5000
STR
BASE
SCORE
EXP/NEXT LEVEL
BASE
MOD
ABILITY
SCORE
ABILITY
MOD
TEMP
SCORE
Male
AGE
GENDER
TEMP
MOD
WOUNDS/CURRENT HP
HP
16 +3
16 +3
hit points
DEX 13 +1
13 +1
armor class
Strength
Dexterity
CON 15 +2
Constitution
INT
Intelligence
WIS
12 +1
Wisdom
CHA
Charisma
FORTITUDE
(constitution)
REFLEX
(dexterity)
14
-4
TOUCH
=
+1
modifier
10
FLAT
INITIATIVE
TOTAL
12 +1
-2
SAVING THROWS
15
Walk 50 ft.
TOTAL
-4
10
+1
DEX
MODIFIER
BASE
MISC
MODIFIER
+5
+4
MISS
CHANCE
ABILITY
+3
+3
MAGIC
+2
+1
MISC
+0
+0
EPIC
+0
+0
+0
+0
WILL
+1
(wisdom)
+0
+1
+0
+0
+0
TOTAL
MELEE
+3
+1
+5
STAT
+1
+1
+1
SIZE
+3
+1
+3
MISC
-1
-1
+1
TEMP
EPIC
+0
+0
attack bonus
RANGED
-1
+0
Arcane
Spell
Failure
ARMOR
CHECK
PENALTY
SPELL
RESIST
Acrobatics
Acrobatics (Jump)
Artistry
Climb
Escape Artist
Fly
Intimidate
Perception
Stealth
Survival
Swim
NATURAL
ARMOR
SIZE
DEFLECTION
ACID
RESIST
DODGE
COLD
RESIST
Morale
ELECT.
RESIST
SKILL
MODIFIER
ABILITY
MODIFIER
KEY ABILITY
DEX
DEX
INT
STR
DEX
DEX
CHA
WIS
DEX
WIS
STR
1
9
-4
3
1
-1
-2
6
-3
1
3
OVERRUN
GRAPPLE
TRIP
DISARM
SUNDER
+5
+5
+5
+5
+5
+5
CMD
16
20
16
16
16
16
DAMAGE
CRITICAL
REACH
-1
1d4+3
20/x2
5 ft.
*Hoof
HAND
Primary
TYPE SIZE
DAMAGE
-2/-2
1d6+2
*Bite
HAND
Primary
TYPE SIZE
BPS
DAMAGE
+3
1d8+3
CRITICAL
REACH
20/x2
5 ft.
CRITICAL
REACH
20/x2
5 ft.
*: weapon is equipped
1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off
hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.
=
=
=
=
=
=
=
=
=
=
1
1
-4
3
1
1
-2
1
1
1
3
RANKS
0
MISC
Other Companions
MISC
MODIFIER
-2
3
-4
+
+
BULL
RUSH
0
Profane
=
=
CMB
(nonlethal only)
FIRE
RESIST
attack bonus
UNARMED
0
Sacred
attack bonus
CMB
Insight
SKILLS
SKILL NAME
TEMP
STAT
TOTAL SKILLPOINTS: 2
BASE
SAVE
SHIELD
BONUS
+0
Light
Encumbrance
ARMOR
BONUS
-2
TOTAL
SPEED
DAMAGE REDUCTION
13
AC
15 +2
SUBDUAL DAMAGE
+
+
EQUIPMENT
ITEM
Hoof
Bite
Bit and Bridle (Large)
Saddle (Pack) (Large)
Animal Harness (Large)
Saddlebags (Large)
LOCATION
Equipped
QTY
1
WT / COST
0/0
Equipped
0/0
Equipped
1/2
Equipped
15 / 5
Equipped
2/2
Equipped
8/4
26 lbs.
13gp
WEIGHT ALLOWANCE
Light 230
Lift over head 690
Medium 460
Lift off ground 1380
Heavy 690
Push / Drag 3450
Feats
Improved Natural Armor
Proficiencies
MONEY
Total= 0 gp
MAGIC
Languages
Animal Tricks
Combat Training
Special Qualities
Combat Training
You can follow tracks by smell, making a Wisdom (or Survival) check to find or follow
a track. The typical DC for a fresh trail is 10 (no matter what kind of surface holds the
scent). This DC increases or decreases depending on how strong the quarry's odor is,
the number of creatures, and the age of the trail. For each hour that the trail is cold, the
DC increases by 2. The ability otherwise follows the rules for the Survival skill. When
tracking by scent you ignore the effects of surface conditions and poor visibility.
Bite, Hoof
Atreyu
Companion Horse
RACE
0
AGE
Male
GENDER
Low-Light Vision
VISION
None
ALIGNMENT
Right
DOMINANT HAND
0' 0"
HEIGHT
0 lbs.
WEIGHT
EYE COLOUR
SKIN COLOUR
,
HAIR / HAIR STYLE
PHOBIAS
,
PERSONALITY TRAITS
INTERESTS
,
SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
None
REGION
DEITY
Companion
Race Type
Race Sub Type
Description:
Biography: