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BRAINMESH INTER-UNIVERSITY 2016

INTER-COLLEGIATE MECHANICAL ENGINEERING QUIZ SHOW

BrainMEsh Inter-University 2016 (BMU) is an inter-collegiate National Mechanical Engineering Quiz Competition where teams of three will solve and analyze questions that shall measure their knowledge in the field of Mechanical Engineering. Questions designed to test their knowledge in the different topics ranging from basic engineering science to power plant engineering. The event aims to gauge the capability and academic excellence of Mechanical Engineering majors from different institutions and challenge themselves in a competitive environment.

Our organization would like to invite you to be part of this great competition. Attached here are the guidelines, rules, and mechanics, as well as the waiver and registration forms needed.

Please do not hesitate to forward questions to our Communications officers. If you have any problems regarding registration, please reach out to us and we will do our best to accommodate you.

Date: September 23, 2016

Program Details

Time

Venue

Final Registration

7:00-8:00 AM

UP College of Engineering

Preliminary Phase

8:00-11:00 AM

UP College of Engineering

Lunch Break

11:00-12:30 PM

UP Campus

Semi Finals Phase

12:30-2:30 PM

UP College of Engineering

Finals Phase

2:30-4:00 PM

UP College of Engineering

Awarding Ceremony

4:00-5:00 PM

UP College of Engineering

REMINDERS AND GUIDELINES

I.

PARTICIPANTS

  • 1. Each college/university may send a maximum of three (3) teams to participate in the competition.

  • 2. A team shall consist of three members (regardless of year level), currently enrolled in an undergraduate Mechanical Engineering program for the first semester of AY

2016-2017. All team members MUST belong to the same college/university.

  • 3. One (1) alternate is allowed per team and must satisfy all terms stated at #2.

  • 4. Walk-ins are allowed and MUST register as a team. All previously stated terms are applicable and must be followed. However, pre-registered participants are given higher priority during the registration at the event proper. The only exception is stated at #8.

  • 5. One (1) coach per college/university is required to accompany their participants.

  • 6. Participants, walk-ins and alternates included, MUST present proofs of enrolment from their respective colleges/universities.

  • 7. Participants are requested to wear their school uniform or any recognized school

shirts. They MUST bring and wear their ID‟s.

  • 8. In an unfortunate case that a pre-registered participant is unable to come at the day of the event, given that he/she has a valid reason, the alternate will be allowed as replacement. In the case that there is NO pre-registered alternate, one (1) alternate per team will be allowed to register as WALK-IN participant at the day of the event. The alternate is required to present all proofs stated above during registration.

II.

PRE-REGISTRATION

  • 1. Registration will end on August 26, 2016 at 5:00pm. All necessary documents and payments (75%) shall be submitted on or before this date. (Please see Communications and Registration for the format).

  • 2. Maximum number of three (3) teams per school may register during the pre- registration period.

  • 3. FULL PAYMENT shall be settled on or before September 16, 2016, 5:00pm else slots reserved for your school will be purged.

III. WALK-INS

  • 1. Any submission later than September 16, 2016, 5:00pm will be tagged as „walk-in‟; they must submit the roster of participants on or before September 16, 2016.

  • 2. Certificates of the participants will be released on September 23, 2016.

  • 3. Schools who submitted entries on email will be prioritized; therefore, limited slots for walk-ins will be given.

IV. EVENT MECHANICS

  • 1. Only ball pens, pencils and calculators are allowed during the competition. Cellular phones and other similar devices will not be allowed, and should NOT be at the proximity of the participants. Failure to comply with these rules would lead to warnings (refer to section F).

3.

The competition shall be divided into three main phases, namely: Preliminary Phase, Semi-Final Phase, and Final Phase.

  • A. PRELIMINARY PHASE

    • 1. A 50-point written exam will be answered individually for two (2) hours.

    • 2. Only the three (3) team members are required to take the exam.

    • 3. Team score will be the total of the scores of its three individual members.

    • 4. All calculators are required to be reset before starting the exam.

    • 5. All questionnaires MUST be returned at the end of the exam.

    • 6. The TOP TWELVE highest scoring teams will advance to the Semi-Final Phase and will be announced in the afternoon.

      • B. SEMIFINAL PHASE

        • 1. Team scores will start from zero, and all team members shall work as a group.

        • 2. This phase will consist of three rounds: EASY, AVERAGE, and DIFFICULT. Questions will be taken at random from the list of categories. Each question will be read TWICE by the Quiz Master.

 

Number of

 

Allotted

Round

Questions

Points

Time

EASY

 
  • 5 seconds

2

points

20

AVERAGE

 
  • 5 seconds

3

points

40

DIFFICULT

 
  • 5 seconds

5

points

60

  • 3. Teams MUST wait until the Quiz Master says “GO” before attempting to solve and answer the given question. Scratch papers will be provided for the solutions.

  • 4. Teams MUST IMMEDIATELY stop writing once the allotted time expires.

  • 5. Complete answers (neatly written and with proper units) must be written on each team‟s designated answer board. Wrong spelling is considered incorrect. Illegible writing will be considered incorrect upon the discretion of the judges.

  • 6. The TOP SIX highest scoring teams will advance to the Final Phase.

  • 7. In the case of a tie for sixth (6th) place, teams involved shall participate in a CLINCHER ROUND (refer to section E).

  • 8. Failure to comply with these rules would lead to warnings (refer to section F).

    • C. FINAL PHASE

      • 1. Team Scores will start from zero, and all team members shall work as a group.

      • 2. This phase is a BUZZER-TYPE round (refer to section D). Each team will be provided with a buzzer.

      • 3. There will be fifteen (15) categories displayed on the screen. The highest scoring team in the Semi-Final Phase will get the privilege to choose the first category.

      • 4. Once a category is selected, a corresponding question will be revealed, along with the time allotment, level of difficulty and point designation. Each question will be read only ONCE by the Quiz Master.

      • 5. Complete answers (neatly written and with proper units) must be written on each team‟s designated answer board. Wrong spelling is considered incorrect. Illegible writing will be considered incorrect upon the discretion of the judges.

6.

The team who answers the question correctly will get the privilege of choosing the next category. If none of the teams got the correct answer, the category will be chosen randomly.

  • 7. The total score in the Final Phase shall determine the First, Second and Third Placers.

  • 8. In case of ties for First, Second or Third Place, teams involved shall participate in a CLINCHER ROUND (refer to section E).

    • D. BUZZER-TYPE ROUND

      • 1. Teams may press the buzzer and give the answer ONLY after the Quiz Master says “GO”.

      • 2. Teams will only be allowed to press the buzzer within the allotted time limit.

      • 3. Teams MUST wait to be recognized by the Quiz Master before giving their answer.

      • 4. A team must IMMEDIATELY give their answer after being recognized by the Quiz Master. A tolerance of at most three (3) seconds will be applied.

      • 5. The timer will also start after the Quiz Master says “GO”, and the timer will be paused when a buzzer is pressed. If a team gives an incorrect answer, the timer will resume after the Quiz Master says “GO” again and the other teams will have the opportunity to steal.

      • 6. Each team is only allowed to press the buzzer and answer the current question ONCE. If the first team got the wrong answer, the remaining team will be given ONE chance to steal.

      • 7. Teams who fail to follow these rules will be refrained from answering the current question.

      • 8. Failure to comply with these rules would lead to warnings (refer to section F).

        • E. CLINCHER ROUND

          • 1. In case of ties, a clincher round will be held.

          • 2. The clincher round will be a BUZZER-TYPE round (refer to section D).

          • 3. A set of easy questions with a time limit of 15 seconds each will be asked.

          • 4. First team to get the two (2) correct answer will be awarded the position for which this round was conducted.

          • 5. In the special case of a three-way tie for the First Place, the first team to get two (2) correct answer will be awarded the First Place. The second team to get two (2) correct answer would be awarded the Second Place and the remaining team would be awarded the Third Place.

            • F. WARNING

              • 1. Any form of cheating will NOT be tolerated and will lead to the team‟s disqualification. A participant involved in this act will jeopardize his/her team‟s qualification.

              • 2. Any kind of misconduct will NOT be tolerated. Included acts are foul words, foul hand signs, violent reactions, harsh treatment towards the judges and proctors, mishandling of chairs and table. Teams involved in such acts will be issued warnings, if not automatic disqualification.

              • 3. During the SEMI-FINAL and FINAL Phases, Proctors have the right to issue warnings to teams that does NOT adhere to the terms provided in the mechanics.

  • G. OTHER MATTERS

    • 1. During the Semi-Final Phase and Final Phase, questions may be raised ONLY by a participant but ONLY before the next question starts, otherwise it will be disregarded. Once acknowledged, the participant is given the chance to raise their concern. The

judges‟ decisions are final and un-appealable.

  • 2. In the special case that the judges‟ decisions are changed, the former decision will be disregarded.

  • 3. ONLY Alternates are allowed to replace a participant during the SEMI-FINAL or FINAL phases. Once replaced, a participant will NOT be allowed to participate further during the event.

  • 4. Please review the mechanics carefully. Any change in mechanics will be announced during the contest proper. Changes declared therein overrule any contradictions that may occur.

V. AWARDS

Certificate of Participation for all Contestants and Coaches

Certificate of Recognition for Reaching the Final Phase

Award for Preliminary Top-Notcher

First Place: Cash Prize + BrainMEsh Trophy + Certificates and Medals

Second Place: Cash Prize + BrainMEsh Certificates and Medals

Third Place: Cash Prize + BrainMEsh Certificates and Medals

*Watch out for other privileges to be announced.

VI. QUESTION CATEGORIES

Mathematics (College Algebra and Trigonometry, Calculus)

Engineering Sciences (Engineering Mathematics, Statics of Rigid Bodies, Dynamics of Rigid Bodies, Mechanics of Deformable Bodies, Mechanics of Fluids)

Basic Electronics & Electrical Engineering

Mechanisms

Mechanical Engineering Thermodynamics

Fluid Machinery

Manufacturing Process

Machine Tool Operations

Mechanical Vibrations

Machine Design

Fundamentals of Heat and Mass Transfer

Internal Combustion Engines

Control Systems

HVAC and Refrigeration

Power Plant Engineering

Note: All questions will be reviewed by a registered Mechanical Engineer and/or a faculty of the UP College of Engineering.