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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=SPLIT INFINITY PRESENTS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=My YouTube channel: www.youtube.com/user/SplitInfinity
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My personal site : kolardamir.com
------------------------------------------------------------------------------Name of game: Final Fantasy XII / [NTSC-U/C], [NTSC-J]
Type of guide: Weather Guide
Platform:
Playstation 2
Version:
Author:
Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved
Made in:
Best viewed:
------------------------------------------------------------------------------If you like this guide, be sure to drop me an e-mail and tell me about it.
The only thing this guide cannot do is play the game for you.
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01.)
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02.)
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away with the game and so on. It cannot be used for profitable or promotional
purposes, regardless of the situation. Breaking any of these rules is in
direct violation of copyright law.
If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format.
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03.)
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If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling through entire guide.
For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.
04.) Introduction
05.) Weather
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04.)
INTRODUCTION - G0400
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Damir Kolar here, reporting live from somewhere in Ivalice... Where? Wouldn't
you like to know, hehe. *sips some juice* Anyway, today's weather forecast
sucks big time, and tomorrow doesn't look pretty either. If you're ever in the
need of knowing what to expect, check this guide out.
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05.)
WEATHER - G0500
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Key:
W - weather
C - how to change weather conditions, if applicable
This list also contains locations to all foes that require specific weather in
order to be spawned. These foes are:
#1 ELEMENTALS class
- Gnoma Entite
- Storm Elemental
- Mardu Entite
- Salamand Entite
- Sylphi Entite
- Ice Elemental
- Leshach Entite
- Fire Elemental
- Air Elemental
- Earth Elemental
- Diakon Entite
- Undin Entite (Pharos spawn is % based)
- Leamonde Entite
Note: Water Elemental spawn is based on time spent in Garamsythe Waterway.
Holy Elemental spawn is % based when entering sub-areas of Feywood.
Dark Elemental spawn is % based when entering sub-areas of Necrohol.
#2 MARKS class
- Ring Wyrm
- Gil Snapper
- Lindwyrm
- Fafnir
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Nalbina Fortress
------------------------------------------------------------------------------W | cloudy
C | There's nothing you can do about weather changes in this area.
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Rabanastre
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Rabanastre - Lowtown
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Dalmasca Estersand
------------------------------------------------------------------------------W | sunny, cloudy
C | Whenever you enter Dalmasca Estersand via GCR (good shot at sunny), or
| by coming from Rabanastre, Nalbina Town, Giza Plains, Dalmasca
| Westersand, or Mosphoran Highwaste (good shot at cloudy), the weather
| will be sunny *or* cloudy.
| Sunny - sky is clear blue, sun is visible
| Cloudy - sky appears to be brownish
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Giza Plains - the Dry
------------------------------------------------------------------------------W | sunny
C | After you reach Eruyt Village and are tasked with recovering lost
| viera from Henne Mines, weather rotation in Giza Plains begins. It
| goes like this: sunny weather for two (2) gameplay hours, and rainy
| weather for one (1) gameplay hour.
| Sunny - you can see sun and clouds in the sky
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Giza Plains - the Rains
------------------------------------------------------------------------------W | cloudy, rain, heavy rain
C | After you reach Eruyt Village and are tasked with recovering lost
| viera from Henne Mines, weather rotation in Giza Plains begins. It
| goes like this: sunny weather for two (2) gameplay hours, and rainy
| weather for one (1) gameplay hour.
| Additionally, while Giza Plains is in rainy season, you can change the
| weather while zoning between sub-areas *within* Giza Plains.
| Cloudy - there will be clouds in the sky
| Rain - there will be clouds in the sky, medium rainfall*1
| Heavy rain - there will be clouds in the sky, heavy rainfall, every so
|
Garamsythe Waterway
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Rabanastre Palace
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Nalbina Dungeons
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Barheim Passage
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Skyferry travel
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Nalbina Town
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Bhujerba
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Lhusu Mines
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Leviathan
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Ogir-Yensa Sandsea
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W | sunny, cloudy
C | Whenever you enter Ogir-Yensa Sandsea via GCR or Strahl, or by coming
| Dalmasca Westersand (good shot at either sunny or cloudy), Zertinan
| Caverns, or Nam-Yensa Sandsea, the weather will be sunny *or* cloudy.
| Sunny - sky is clear blue, sun is visible*1
| Cloudy - specks of dust blow thru air, sky is of dirty-greenish color
| *1 Ogir-Yensa Sandsea / Primary Tank Complex (Salamand Entite)
|
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Nam-Yensa Sandsea
------------------------------------------------------------------------------W | sunny, cloudy
C | Whenever you enter Nam-Yensa Sandsea via Strahl, or by coming from
| Ogir-Yensa Sandsea (good shot at either sunny or cloudy), Zertinan
| Caverns, or The Tomb of Raithwall, the weather will be sunny *or*
| cloudy.
| Sunny - sky is clear blue, sun is visible
| Cloudy - specks of dust blow thru air, sky is of dirty-greenish color
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Tomb of Raithwall
------------------------------------------------------------------------------W | cloudy
C | There's nothing you can do about weather changes in this area.
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Zertinan Caverns
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Shiva
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Ozmone Plain
------------------------------------------------------------------------------W | sunny, cloudy, rain
C | Whenever you enter Ozmone Plain via Strahl, or by coming from Jahara
| (good shot at either sunny or cloudy), Zertinan Caverns, Giza Plains
| (good shot at rainy), or Golmore Jungle, the weather will be sunny
| *or* cloudy *or* rain.
| Sunny - clouds cover the sky, sun is visible
| Cloudy - sky is darkish, lots of clouds*1
| Rain - sky appears dark, clouds move in the sky, heavy rainfall
| *1 Ozmone Plain / Haulo Green (Sylphi Entite)
|
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Jahara
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Golmore Jungle
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Eruyt Village
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Henne Mines
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Paramina Rift
------------------------------------------------------------------------------W | cloudy, snow, heavy snow
C | Whenever you enter Paramina Rift via GCR, or by coming from Mt
| Bur-Omisace (good shot at sunny or snow), Golmore Jungle (good shot at
and there*1
| Heavy snow - sky can't be seen, view is obstructed, snow specks are
|
blown thru the air, and chills of cold wind can be seen
Stilshrine of Miriam
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Mosphoran Highwaste
------------------------------------------------------------------------------W | sunny, cloudy, rain
C | Whenever you enter Mosphoran Highwaste via GCR (good shot at sunny),
| or by coming from Salikawood, Nalbina Town or Dalmasca Estersand (good
| shot at cloudy/rain), the weather will be sunny *or* cloudy/rain.
| Additionally, while Mosphoran Highwaste is in cloudy/rain mood, you
| can change the weather while zoning between sub-areas *within*
| Mosphoran Highwaste.
| Sunny - clouds cover the sky, sun can be seen*1
| Cloudy - sky appears dark, there are clouds in the sky
| Rain - sky appears dark, there are clouds in the sky, medium rainfall
| *1 Mosphoran Highwaste / Summit Path (Fire Elemental)
|
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Salikawood
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Phon Coast
------------------------------------------------------------------------------W | sunny, cloudy, rain
C | Whenever you enter Phon Coast via GCR (good shot at sunny) or Strahl,
| or by coming from Salikawood, or Tchita Uplands (good shot at
| cloudy/rain), the weather will be sunny *or* cloudy/rain.
| Additionally, while Phon Coast is in cloudy/rain mood, you can change
| the weather while zoning between sub-areas *within* Phon Coast.
| Sunny - sky is clear, cloud here and there, sun can be seen
| Cloudy - sky is darkish, clouds in distance
| Rain - sky is darkish, clouds in distance, heavy rainfall*1
| *1 Phon Coast / Pora-Pora Sands (Air Elemental)
|
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Tchita Uplands
------------------------------------------------------------------------------W | sunny, cloudy, rain
C | Whenever you enter Tchita Uplands via GCR (good shot at sunny) or
| Strahl, or by coming from Phon Coast (good shot at cloudy/rain),
| Cerobi Steppe or Sochen Cave Palace, the weather will be sunny *or*
| cloudy/rain.
| Additionally, while Tchita Uplands is in cloudy/rain mood, you can
| change the weather while zoning between sub-areas *within* Tchita
| Uplands.
| Sunny - sky is clear, cloud here and there, sun can be seen
| Cloudy - lot of greyish/whitish clouds cover the sky, sun cannot be
|
seen*1, *2
rainfall
Draklor Laboratory
------------------------------------------------------------------------------W | no weather effect
C | There's nothing you can do about weather changes in this area.
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Balfonheim
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Cerobi Steppe
------------------------------------------------------------------------------W | sunny, cloudy, rain
C | Whenever you enter Cerobi Steppe via Strahl, or by coming from
| Balfonheim (good shot at any of three weathers), or Tchita Uplands,
| the weather will be sunny sunny/cloudy/rain.
| Additionally, while Cerobi Steppe is in sunny/cloudy/rain mood, you
| can change the weather while zoning between sub-areas *within* Cerobi
| Steppe.
| Sunny - sky is clear, lots of white clouds, sun can be seen
| Cloudy - sky and clouds are greyish, sun cannot be seen
| Rain - sky and clouds are dark-bluish, medium to heavy rainfall*1
| *1 Cerobi Steppe / North Liavell Hills (Undin Entite)
|
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Feywood
------------------------------------------------------------------------------W | fog, heavy fog
C | [Walk of Flitting Rifts] is under fog weather, all of the rest are
| under heavy fog weather.
| Fog - sky cannot be seen, view partially obstructed, mildly snowing
| Heavy fog - sky cannot be seen, view (heavily) obstructed, Mist can be
|
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Giruvegan
------------------------------------------------------------------------------W | fog, heavy fog
C | Whenever you enter Giruvegan via GCR (good shot at fog or heavy fog),
| or by coming from Feywood, the weather will be fog *or* heavy fog.
| It was difficult for me to tell what kind of weather you have until I
| found out a place where I can easily tell. For that, you need to enter
| [Giruvegan / The Trimahla Water-Steps]. As soon as you pop out of 'Way
| Stone', turn around and face the big bright circle on the 'ceiling'.
| Observe the Mist circulating thru the surroundings - if there's a lot
| of apparitions that reflect exactly what's on your screen at the time
| (it's difficult to describe, but you'll know what I'm talking about
| once you experience it), you have heavy fog weather; the apparitions
| show up fairly frequently, sometimes even two at once. If there's not
| a lot of apparitions to be seen, you have fog weather. Now it's
apparitions*1
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Great Crystal
------------------------------------------------------------------------------W | fog
C | There's nothing you can do about weather changes in this area.
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Ridorana Cataract
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Pharos
------------------------------------------------------------------------------W | sunny
C | There's nothing you can do about weather changes in this area.
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Nabreus Deadlands
------------------------------------------------------------------------------W | sunny, fog, heavy fog
C | Whenever you enter Nabreus Deadlands via GCR (good shot at fog or
| heavy fog), or by coming from Salikawood, or Necrohol of Nabudis, the
| weather will be fog *or* heavy fog. Sunny weather can be only on two
| places: [Hope's Reach] and a part of [Overlooking Eternity]. The rest
| of sub-areas have fog or heavy fog weather.
| Additionally, while Nabreus Deadlands is in fog/heavy fog mood, you
| can change the weather while zoning between sub-areas *within* Nabreus
| Deadlands.
| Sunny - sky is bluish, sun can be seen, clouds here and there
| Fog - fog is seen drifting thru the air, you can see fairly far
| Heavy fog - fog is seen drifting thru the air, your view is severely
|
obstructed*1
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06.)
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07.)
CREDITS - G0700
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1. Companies
- SquareEnix: they made this game possible
- Sony: for making PS2
2. People
McKenna: some info on sandstorms in Westersand
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08.)
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http://www.gamefaqs.com/features/recognition/6434.html
http://kolardamir.com
http://splitinfinity.50megs.com
End of Document