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GENERAL

Fountain health and mana regen increased from 4% per second to 6.67% per second[
?]No longer grants 14 mana regeneration
Fountain regen aura linger duration reduced from 3 seconds to 1 second
Bottle refilling is now based off of proximity to the fountain rather than the a
ura
Illusion Rune changed from 2 illusions with 35% damage to 1 illusion with 100% d
amage
Haste Rune now applies to all owned heroes within 500 radius on activation[?]Mat
ches the Double Damage Rune
Significantly reworked the Radiant jungle
Moved the mid lane hard camp to the right and below the ward spot
Rotated the mid lane medium camp to face more to the right and moved it to the h
igh ground
Moved the center camp slightly south
Moved the camp closest to Roshan much further to the right
Swapped the rightmost medium camp with the center hard camp
Reworked the trees to the left of the bottom lane where the creeps first meet
Reworked the trees around the Radiant small camp and tier 1 bottom tower to be m
ore open
Added a ward spot by the Radiant small camp
Moved the ward spot by the Radiant tier 2 top tower south

Moved the Radiant ancient camp closer to the secret shop


Moved the Radiant side top rune ward spot further inland[?]Now sees the ancient
camp, secret shop and part of the river but not the rune
Added an alternate path to the Dire side shop
Added a ward spot by the Dire small camp
Moved the Dire mid lane hard camp and tier 2 ward spot further south
+Show details
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Night vision on all heroes except Batrider, Slark, Bounty Hunter, Night Stalker,
Sniper, Enchantress and Luna is reduced from 800 to 700
Uphill miss chance increased from 25% to 33%
Attribute Bonus now adds to your base stats[?]Previously added to bonus stats
Health regeneration per strength point increased from 0.03 to 0.05 per second
Mana regeneration per intelligence point decreased from 0.04 to 0.03 per second
Maximum movement speed increased from 522 to 550
Reduced Ranked All Pick drafting time from 30 to 25 seconds
Increased Ranked All Pick gold less from 1 to 2 per second
Captain's Mode bonus time increased from 110 to 120 seconds
Captain's Mode pick time reduced from 40 to 30 seconds
Reworked the level based experience bounty on kills
+Show details
Old:
==============
Level 1 = 100 xp
Level 2 = 120 xp
Level 3 = 140 xp
Level 4 = 160 xp
Level 5 = 180 xp
Level 6 = 280 xp
Level 7 = 380 xp
Level 8 = 480 xp
Level 9 onwards = +100 xp
New:
==============
Level 1 = 125 xp
Level 2 = 150 xp
Level 3 = 175 xp
Level 4 = 200 xp
Level 5 = 250 xp
Level 6 = 300 xp
Level 7 = 400 xp

Level 8 = 500 xp
Level 9 onwards = +100 xp

Reworked gold lost on death


+Show details
Old:
==============
30 x Hero Level
New:
==============
Streak = Your current kill streak (Starting at 3 and ending at 10)
NWFactor = Your current position in your team's networth
Rank 1 net worth = 1.2
Rank 2 = 1.1
Rank 3 = 1.0
Rank 4 = 0.9
Rank 5 = 0.8
(50 + 25 x Hero Level + 15 x Streak) x NWFactor

Added a new creep camp, the Cyclops camp. Found in the medium and hard camp
+Show details
Consists of 1 Cyclops Apostate and 1 Cyclops Acolyte
Cyclops Apostate
Level 4
900 Health
3 Armor
33-40 Damage
100 Range[?]Melee
1.4 BAT
305 Move Speed
41-49 Bounty
80 Experience
Has the ability Spell Dampening
Spell Dampening
Aura
900 Radius
Grants +15% magic resistance
Cyclops Acolyte
Level 4
750 Health
2 Armor
39-47 Damage
400 Range
1.5 BAT
300 Move Speed
43-51 Bounty
80 Experience

Roshan now has True Sight


Roshan's respawn interval increased from 8-11 minutes to 9-15 minutes
Changed the spectator clock for Roshan
+Show details
The first clock indicates the time left until the Aegis of the Immortal is recla
imed.
Shortly after that a new clock appears, showing the time left until Roshan's res
pawn.
[apps/dota2/images/preparingforshanghai/map_img_preview_x/686map14.jpg]
[apps/dota2/images/preparingforshanghai/map_img_preview_x/686map15.jpg]

Centaur Conqueror's War Stomp damage increased from 25 to 60


Centaur COnqueror's mana increased from 200 to 300
Ogre Frostmage now autocasts Frost Armor
Alpha Wolf's Critical Strike damage reduced from 200% to 150%[?]Giant Wolf's Cri
tical Strike remains the same
Satyr Mindstealer's Mana Burn amount increased from 100 to 150
Mana Burn's cooldown reduced from 18 to 13 seconds
Satyr Tormenter's Shockwave damage increased from 125 to 165

HEROES

Abaddon
Aphotic shield now damages invisible enemies and enemies in the fog of war
Curse of Avernus slow duration increased from 2.5 to 4 seconds
Alchemist
Acid Spray cooldown increased from 22 to 32/30/28/26
Axe
Base strength increased from 25 to 28
Batrider
Firefly damage interval rescaled from 10/30/50/70 per 1 second to 7.5/15/22.5/30
per 0.5 seconds
Beastmaster
Call of the Wild Hawk and Boar duration increased from 60 seconds to 60/70/80/90
seconds
Brewmaster
Base health regen increased from 0.75 to 2
Primal Split duration increased from 15/17/19 to 16/19/22
Bristleback
Viscuous Nasal Goo armor reduction per stack increased from 1/1.4/1.8/2.2 to 1/1
.5/2/2.5
Viscuous Nasal Goo max stacks increased from 4 to 6
Broodmother
Spin Web invisibility fade time increased from 2 to 4 seconds
Centaur Warrunner
Hoof Stomp radius increased from 315 to 340

Double Edge damage increased from 175/250/325/400 to 180/270/360/450


Chaos Knight
Reality Rift mana cost reduced from 50 to 20/30/40/50
Chen
Holy Persuasion now grants 1/2/3/4 health and mana regen to all units under Chen
's control[?]Excluding Chen
Hand of God now fully heals all allied creeps on the map
Clinkz
Strafe mana cost reduced from 90 to 75
Clockwerk
Rocket Flare damage increased from 80/120/160/200 to 100/140/180/220
Crystal Maiden
Arcane Aura mana regen increased from 1/1.5/2/2.5 to 1/1.75/2.5/3.25[?]Self mana
regen increased to 2/3.5/5/6.5
Arcane Aura now increases Crystal Maiden intelligence by 3/5/7/9
Dazzle
Poison Touch now starts dealing damage as soon as it is applied, instead of afte
r 3 seconds[?]Damage lowered from 14/20/26/36 to 10.5/14.5/19/26. Total damage f
rom 112/160/208/288 to 115.5/159.5/209/286
Shallow Grave duration reduced from 5 to 4 seconds
Shallow Grave is now purgeable
Death Prophet
Exorcism spirit move speed increased from 500 to 600
Added Aghanim's Scepter upgrade: Exorcism now gets 3 bonus spirits and the durat
ion is increased from 30 to 45 seconds.
Doom
Scorched Earth move speed bonus reduced from 16% to 0/4/8/12%
Scorched Earth duration rescaled from 10/12/14/16 to 13 seconds at all levels
Dragon Knight
Breathe Fire travel distance increased from 650 to 850
Breathe Fire has its damage increased while in Elder Dragon form by 50/75/100
Drow Ranger
Agility gain increased from 1.9 to 2.25
Gust cast time reduced from 0.4 to 0.3
Earthshaker
Fissure cooldown increased from 15 to 17 seconds
Earth Spirit
Enabled Earth Spirit in Captain's Mode
Magnetize damage increased from 50/75/100 to 60/90/120
Magnetize duration reduced from 6 to 4.5 seconds[?]Total damage lowered from 300
/450/600 to 270/405/540
Elder Titan
Earth Splitter radius increased from 300 to 305/330/355
Earth Splitter cooldown reduced from 100 to 85 seconds
Ember Spirit
Searing Chains mana cost increased from 110 to 130

Enchantress
Nature's Attendants heal per wisp increased from 10 to 12.5
Nature's Attendants duration increased from 10 to 12
Nature's Attendants cast point reduced from 0.3 to 0.1
Nature's Attendants radius increased from 275 to 300
Impetus mana cost reduced from 55/60/65 to 50 at all levels
Enigma
Malefice damage increased from 25/40/55/70 to 30/50/70/90
Faceless Void
Agility gain increased from 2.65 to 2.8
Gyrocopter
Rocket Barrage reworked
+Show details
Old Rocket Barrage:
==============
Activate to shoot rockets over a short period of time.
-Duration: 3
-Rockets Per Second: 10
-Damager Per Rocket: 7/12/17/22
-Mana Cost: 90
-Cooldown: 7/6.5/6/5.5
New Rocket Barrage:
==============
Toggle to continually shoot rockets at the cost of mana and attack speed.
-Duration: Until toggled off
-Rockets Per Second: 10
-Damage Per Rocket: 8/12/16/20
-Activation Mana Cost: 45
-Mana Cost Per Second: 8/12/16/20
-Attack Speed Loss: -30

Jakiro
Ice Path's 0.5 second delay now only applies to the inital cast, not to anyone e
ntering the area after it has formed.
Ice Path duration increased from 1/1.4/1.8/2.2 to 1.3/1.7/2.1/2.5 seconds
Keeper of the Light
Illuminate damage/heal increase per second increased from 100 to 105/110/115/120
Blinding Light now provides vision over the cast area for 4/5/6 seconds
Kunkka
X Marks the Spot Return cast point reduced from 0.4 to 0.15
Ghostship now travels to the cast point, rather than 1000 units in front of Kunk
ka[?]The ship now spawns a varying distance behind Kunkka so that it always trav
els 2000 distance
Legion Commander
Duel duration increased from 4/4.75/5.5 to 4.5/5.25/6 seconds
Duel cooldown reduced from 50 to 50/45/40 seconds
Aghanim's Scepter no longer increases Duel duration

Aghanim's Scepter now increases Duel bonus damage from 10/14/18 to 11/16/21
Aghanim's Scepter now reduces damage to Legion Commander from sources other than
her Duel target by 60%
Lich
Ice Armor's attack speed Slow increased from 20 to 30[?]Matches Frost Blast and
Chain Frost
The slows from Frost Blast and Chain Frost now stack with each other
Lifesealer
Rage attack speed increased from 30/45/60/80 to 40/60/80/100
Open Wounds mana cost decreased from 110 to 75/85/95/105
Lion
Mana Drain's drain per second increased from 20/40/60/120 to 30/60/90/120
Lone Druid
Summon Spirit Bear cooldown reduced from 120 to 100 seconds
Synergy now grants 1/2/3/4 bonus armor to the Spirit Beart
Battle Cry cooldown reduced from 60 to 45 seconds
Luna
Moon Glaive bounces increased from 1/2/3/6 to 1/3/5/7
Lunar Blessing radius is now global at night
Eclipse night time duration increased from 10 to 15/20/30 seconds
Lycan
Summon Wolves no longer replaces the old wolves when summoning new ones
Summon Wolves cooldown increased from 30 to 35 seconds
Medusa
Mystic Snake mana cost reduced from 140/150/160/170 to 125/140/155/170
Stone Gaze duration increased from 6 to 8 seconds
Mirana
Moonlight Shadow duration is doubled when cast at night
Moonlight Shadow now applies to illusions
Added Aghanim's Scepter: Permanently increases Mirana's night vision to 1800 and
increases her allies night vision to 1400 if it is lower than that during Moonl
ight Shadow
Morphling
Adaptive Strike max damage multiplier increased from 0.5/1/1.5/2 to 1/1.4/1.8/2.
2
Adaptive Strike min damage multiplier decreased from 0.25 to 0.1
Adaptive Strike min stun decreased from 0.25 to 0.1
Morph attributes increased from 3/4/5/6 to 4/6/8/10
Morph attributes are now added to base stats instead of bonus stats
Naga Siren
Mirror Image illusion damage received reduced from 600/500/400/300 to 500/425/35
0/275%
Nature's Prophet
Nature's Call cooldown reduced from 37 to 30 seconds
Greater Treant duration increased from 60 to 90 seconds
Greater Treant gold and xp bounty doubled[?]14-20 and 30 to 31-37 and 60
Necrophos
Base damage increased from 44-48 to 49-55

Nyx Assassin
Impale cast point reduced from 0.4 to 0.3
Ogre Magi
Multicast interval increased from 0.4 to 0.5
Unrefined Fireblast cooldown reduced from 6 to 5 seconds
Omniknight
Purification heal/damage increased from 90/180/270/360 to 120/200/280/360
Oracle
Enabled in Captain's Mode
False Promise mana cost increased from 200 to 200/250/300
Outworld Devourer
Astral Imprisonment duration rescaled from 1/2/3/4 to 4 seconds at all levels
Astral Imprisonment intelligence steal duration increased from 50 to 70
Phantom Assassin
Phantom Strike bonus attack speed increased from 130 to 180
Phoenix
Icarus Dive damage increased from 10/30/50/70 to 15/35/55/75
Aghanim's Scepter Supernova now increases the health by 2 and damage per second
by 20 if an ally is inside
Puck
Phase Shift duration increased to 1.25/2/2.75/3.5
Puck can now turn while in Phase Shift without ending it
Phase Shift can now be cast while rooted
Pudge
Flesh Heap radius increased 450 to 600
Dismember cooldown reduced from 30 to 30/27/24
Pugna
Decrepify cast range increased from 700 to 900
Life Drain damage intervals reduced from 0.25 to 0.1[?]Same overall damage
Razor
Plasma Field maximum radius increased from 700 to 850[?]Vision radius increased
as well
Riki
Smoke Screen miss chance increased from 40/50/60/70 to 45/60/75/90%
Rubick
Telekinesis stun duration increased from 1/1.25/1.5/1.75 to 1.5/1.75/2/2.25[?]Ma
tches the lift duration
Sand King
Burrowstrike stun duration increased from 2.17 to 2.27/2.37/2.47/2.57
Aghanim's Scepter Epicenter increased pulses from 8/10/12 to 8/11/14
Shadow Demon
Demonic Purge damage type changed from magic to pure
Demonic Purge now slows turn speed by 50%
Shadow Fiend

Shadowraze mana cost increased from 75 to 90


Presense of the Dark Lord reworked
+Show details
Old Presense of the Dark Lord:
==============
Reduces armor of enemies around Shadow Fiend
Radius: 900
Armor Reduction: 3/4/5/6
New Presense of the Dark Lord:
==============
Reduces armor of enemies based on distance to Shadow Fiend. Enemies further away
lose less armor.
Maximum
Minimum
Maximum
Minimum

Armor Reduction: 4.7/5.8/6.9/8


Armor Reduction: 0.6/0.8/1/1.2
Radius: 1000
Radius: 250

Silencer
Changed the icon for intelligence steal and added an icon to enemies to show muc
h intelligence they have lost
Global Silence cooldown reduced from 130 to 120/110/100
Skywrath Mage
Attack range increased from 600 to 630
Arcane Bolt intelligence modifier increased from 1.6 to 1.7
Slardar
Sprint damage amplification increased from 15 to 18%
Slark
Shadow Dance cooldown reduced from 60 to 50 seconds
Sniper
Shrapnel duration increased from 10 to 12 seconds
Headshot slow duration increased from 0.5 to 0.7 seconds
Spectre
Spectral Dagger damage changed from magic to pure
Haunt illusion damage increased from 30 to 40%
Sven
Storm Hammer stun duration rescaled from 2 to 1.8/2/2.2/2.4 seconds
Storm Hammer cooldown rescaled from 13 to 15/14/13/12 seconds
Templar Assassin
Attack range increased from 140 to 200
Psi Blades bonus attack range reduced from 60/120/180/240 to 50/100/150/200[?]Ov
erall change in range from 140/200/260/320/380 to 200/250/300/350/400
Terrorblade
Enabled in Captain's Mode
Tidehunter
Gush range increased from 700 to 800/900/1000/1100

Gush projectile speed reduced from 4000 to 1500


Timbersaw
Base armor increased from -2 to -1
Chakram now provides vision while it is moving, not just when it is stationary
Tinker
Heat-Seeking Missiles will now actually heat seak and cannot be disjointed[?]Goi
ng invisible still masks your heat signature and avoids the missiles
Tiny
Craggy Exterior now procs when the attack launches instead of at the start of th
e animation[?]This means he will be hit before the enemy is stunned
Treant Protector
Movement speed increased from 300 to 310
Troll Warlord
Fervor max stacks increased from 4 to 5
Tusk
Ice Shards no longer provide any vision
Snowball speed reduced from 675 to 500/550/600/650
Walrus Kick damage changed from 200 to a 275% critical strike
Ursa
Earthshock radius increased from 385 to 410
Overpower cast point reduced from 0.3 to 0.15
Vengeful Spirit
Magic Missile cast range increased from 500 to 560
Venomancer
Aghanim's Scepter Poison Nova cooldown reduced from 140/120/60 to 100/80/60
Visage
Grave Chill move speed change increased from 32 to 35%
Grave Chill attack speed change increased from 64 to 70
Gravekeeper's Cloak restore time decreased from 4 to 3 seconds
Weaver
Swarm Beetles health rescaled from 8 to 6/8/10/12[?]from 4 to 3/4/5/6 attacks to
destroy
Geminate Attack cooldown reduced from 6/5/4/3 to 5/4/3/2 seconds
Windranger
Shackleshot now ends if one of the units becomes unshackled or dies, or the tree
is destroyed
Shackleshot cooldown increased from 12 to 14 seconds
Winter Wyvern
Splinter Blast initial and secondary projectiles can now be disjointed
Cold Embrace cast range reduced from 1000 to 400/500/600/700
Winter's Curse now ends once the primary target has died
Witch
Death
Death
up to

Doctor
Ward attack range increased from 700 to 750
Ward attack time reduced from 0.22 to 0.2 seconds[?]Total attacks from 36
40

Wraith King
Wraithfire Blast damage over time decreased from 15/30/40/50 to 15/25/35/45
Wraithfire Blast damage over time and slow duration increased from 2 to 3 second
s[?]Total damage increased from 80/160/230/300 to 95/175/255/335

ITEMS

Armlet of Mordiggian
Recipe cost increased from 500 to 650
Strength bonus increased from 25 to 30
Health restore/loss on activation/deactivation increased to 570
Cheese
Sale value increased from 500 to 1000
Crimson Guard
Increased health bonus from 250 to 300
Increased damage block from 40 to 50[?]Ranged hero value from 20 to 25
Guard cooldown from 70 to 50 seconds[?]Stack limit reduced to match
Dagon
Damage increased from 400/500/600/700/800 to 400/525/650/775/900
Dust of Appearance
Now deals 25 magic damage and provides vision in a 100 radius for 2 seconds arou
nd any invisible enemies hit by the dust[?]Damage doesn't hit visible units and
is non lethal
Drum of Endurance
Endurance active buff increased from 25 to 30 attack speed and 10 to 15 move spe
ed
Ethereal Blade
Enemy duration increased from 3 to 4 seconds[?]Matches self/ally duration
Hand of Midas
Transmute gold increased from 190 to 205
Heaven's Halberd
Disarm duration increased to 4 seconds and 6 seconds on ranged targets
Helm of the Dominator
Dominated creep minimum health reduced from 1400 to 1200
Dominate mana cost increased to 150
Maelstrom
Recipe cost reduced from 700 to 600
Magic Stick
Cost reduced from 200 to 175
Mjollnir
Recipe cost reduced from 900 to 750[?]Total cost reduced from 5700 to 5450
Moon Shard
Bonus night vision increased from 250 to 500

Necronomicon
The Necronomicon Archer's Aura increases both move and attack speed by 6/9/12% u
p from 5/7/9%
Pipe of Insight
Barrier magic absorb increased from 400 to 475
Ring of Regen
Cost reduced from 350 to 325
Rod of Atos
Now slows turn speed by 30%
Satanic
No longer lose your dominated creep when upgrading
You can no hold control and activate the Satanic to dominate a creep
Mana Cost: 150
Cooldown: 35 seconds
Minimum Creep Health: 1675
Silver Edge
Move Speed bonus during Shadow Walk increased from 20 to 22%
Smoke of Deceit
Conceal move speed bonus increased from 15 to 25%
Conceal duration increased from 35 to 45 seconds
Soul Ring
Recipe cost increased from 125 to 150[?]Total cost unchanged
Tango
Can now be shared with Meepo clones and Spirit Bear
Shared Tangos only heal for 100 health, down from 115[?]Wards still heal for 230
because they are so delicious
Urn of Shadows
Soul Release damage per second increased from 18.75 to 25[?]Total damage increas
ed from 150 to 200
Vanguard
Increased health bonus from 250 to 290
Veil of Discord
Activating it now provides vision over the target area
Observer Ward
Bounty increased from 50 to 75
Sentry Ward
Now has a 25 bounty

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