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FAKULTI KOMPUTERAN DN INFORMATIK

SEMESTER 5
SESSION 2015/2016
SOFTWARE PROJECT MANAGEMENT
KK34103
TUTORIAL 1

LECTURES NAME: DR. ZAKARIA ARIS

NAME

NO MATRICES

FEINZ NEY TONNY


MOHAMMED FAREEZ
BIN JOHRAN
ROYHAN ASYRAF
ABDUL RAHMAN
NURULHIDAYU
YASMIN BINTI OMAR
AMANDA AIZA BINTI
AMRAN

BK13160528
BK13160579

CODE
COURSE
HC00
HC00

BK13160535

HC05

BK13160582

HC00

BK13110025

HC00

SIGNATURE

1. Describe the project life cycle.


a) Project life cycle is a collection of logical stages or phases that maps
the life of a project from its beginning to its end in order to define,
build and deliver the product of the project i.e., the information
system.
b) A deliverable is a tangible and verifiable product of work (i.e.,
project plan, designs specification, delivered system)
2. Describe the System Development Life Cycle (SDLC) and reasons
for applying it in Project Management.
a) System Development Life Cycle is an information systems
development product life cycle which represents the sequential
phases or stages an information system follows throughout its life.
b) Reasons:
SDLC establishes a logical order or sequence in which the
system development activity to the next.
It will provide a general background for understanding how IT
project management and information system development
activities support one another.
3. List the processes for developing a Business Case.
a) Select the core team
Group of people to develop business case (user, stakeholders.
IT pro).
b) Define Measurable Organizational Value (MOV) the projects overall
goal
The goal of a project becomes the projects measure of
success.
c) Identify alternatives
The base case alternative is what the organization will do if
no project is undertaken. That is maintain the status quo
(remain the current state) and do not pursue any options
described in the business case.
d) Define feasibility and assess risk
Feasibility The project viable and worth doing
Economic feasibility
Technical feasibility
Organizational feasibility
Other feasibility
Risk focus on identification, assessment and response
e) Define Total Cost of Ownership (TCO)
Refers to the total cost of acquiring, developing, maintaining
and supporting the application system over its useful life.
f) Define Total Benefits of Ownership
Include all of the direct, on-going and indirect benefits
associated with each proposed alternative.
g) Analyse alternatives using financial models and scoring models
Payback analysing the value of the project by determining
how long it takes to recover the initial investment.
h) Propose and support recommendation
4. Define what is MOV.
a) MOV is referred as the project overall goal and measure of success
in the IT Project Management.
5. Describe how an IT project can bring value to an organization.

a) An IT project can give an organization more experience and create a


body of knowledge, reduce costs, create a new product or service,
improve communication, improve decision making, create or
strengthen relationships with suppliers, customer or partner.
6. What is the difference between payback, breakeven and ROI
method.

Alternative
s/
Aspects
Usefulness
in using
financial
models and
scoring
models

Definitions/
Format

Differences
Breakeven

Payback

Analysing the
value of a project
by determining
how long it takes
to recover the
initial investment.

Payback Period =

Determines when
the project
recoups its
original
investment and
thus begin to
return positive net
benefit. It is
particular useful
when returns can
be calculated on a
per unit basis.

ROI (Return on
Investment)
Method of determining
the percentage rate of
return on a project.

Initial investment
Initial investment
Total expected benefits
Breakeven Point=
Net cash flow
Net profit margin (total expected costs)
Project ROI=
Total expected costs

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