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HANDLE

Description

NAME
ROLE
STATS
INT
[ 5 ] TECH [ 5 ] COOL [ 5 ] REF
LUCK [ 5 ] MOVE [ 5 ] BODY [ 5 ] EMP
LOCATION (d10)

Head
1

[5
[5

/
/

5]
5]

ATTR

Secondary stats
[ 5 ] Run [15m] Carry [50kg]
Leap [4m]

Torso
2-4

Right Arm
5

Light

Serious

[ 50 ]
Stat Pts 45

Humanit

Lift [200kg]

Left Arm
6

Right Leg
7-8

Left Leg
9 - 10

Critical

Mortal 0

Mortal 1

Armour SP

STUN SAVE

BTM
BODY TYPE MODIFIER

Roll 5 or less

DR: 2

Stun

-0

Mortal 2
Stun

-5

Stun

-1

Mortal 3
Stun

-6

Stun

-2

Stun

Mortal 4
Stun

-7

Stun

ATTACKS

Skill

Type

Swimming

Damage

RoF Range Conc.

Ammo

* skills with an asterisk have been chipped

-8

Stun

+5

Melee

+5

Gamble
Geology
Hide/Evade

+5
+5

Motorcycle

+5
+5

History
Language:

+5
+5

Pilot: Dirigible (x2)

+5
+5
+5

Language:
Language:

+5
+5

Operate Hvy. Machinery

Pilot: Fixed Wing (x2)


Pilot: Gyro (x3)
Pilot: Vect.Thrust Veh

Rifle

+5
+5
+5
+5

Interrogation
Intimidate

+5
+5

Library Search
Mathematics

+5
+5
+5

Oratory
Resist Torture/Drugs

+5
+5

Physics
Programming

+5
+5

Aero Tech (x2)

+5

Streetwise

+5

Shadow/Track
Stock Market

+5
+5

AV Tech (x3)
Basic Tech (x2)

+5
+5

+5
+5

System Knowledge
Teaching
Wilderness Survival

+5
+5

Cryotank Operation
Cyberdeck Design (x2)
CyberTech (x2)

+5
+5

Emp skills

Perform
Persuasion & Fast Tal

Seduction
Social

+5
+5
+5
+5
+5

Int skills
Accounting
Anthropology
Awareness/Notice

+5
+5
+5

Biology
Botany

Zoology

+5
+5

Ref skills
Archery
Athletics
Brawling
Dance

Stealth (x2)
Submachinegun

Demolitions (x2)
Disguise
Electronic Security (x2)

+5
+5

Electronics

+5
+5
+5

+5
+5

Fencing
Handgun

Chemistry
Composition

+5
+5

Diagnose Illness

+5
+5

+5
+5
+5

Tech skills

+5

Dodge & Escape


Driving

Education & Gen.Kno

+5

0 skill points spent

Expert

Cool skills

Human Perception
Interview
Leadership

-9

Rel. Notes

+5
+5

Body skills
Endurance
Strength Feat

Attack

-4

Mortal 6

Total Points Misc Skill


Total Points Misc Skill
Total Points Misc
Ref skills (continued)
Int skills (continued)
+0

Attr skills
Personal Grooming
Wardrobe & Style

Stun

INITIATIVE

Weapon

SKILLS

-3

Mortal 5

First Aid
Forgery

+5
+5
+5
+5
+5
+5

Gyro Tech (x3)


Paint or Draw

+5
+5
+5

+5
+5

Pharmacuticals (x2)
Photo & Film

+5
+5

Heavy Weapons
Martial Art:

+5
+5

Pick Lock
Pick Pocket

+5
+5

Martial Art:
Martial Art:

+5
+5

Play Instrument
Weapon smith (x2)

+5
+5

LIFEPATH

EQUIPMENT

Style

Carried/worn

Home

Family background

Notable life events


17
18
19
20
21
22
23
24
25
26
27
28
29

Stuff at apartment

CYBERWARE
Item

Effect

HC

Item

Effect

HC

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