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By:ZeroZephyr
LastUpdated:Sep17,2016
BuildGuides
Discussion(39)
BUILD1OF27
MoreGuides
Kestrel
MORE GUIDES
Kestrel
Adagio
RangedProtector
BUILD: Kestrel
FINDGUIDES
Item Choices
1 150
1 450
1 750
Unbeatable Adagio!
ByLill
3 700
HeavySteel
HeavySteel
Swift
Shooter
SprintBoots HeavySteel
4 400
Swift
Shooter
SprintBoots Sorrowblade
Swift
Shooter
ByBitBoi
Alpha
7 150
MeleeWarrior
FINDGUIDES
Swift
Shooter
7 850
Swift
Shooter
Tyrant's
Monocle
ByNatsuIsEND
8 550
Byskillem
Swift
Shooter
Tyrant's
Monocle
10 850
Swift
Shooter
Tyrant's
Monocle
VoidBattery
ByPatrol
11 450
Ardan
MeleeProtector
TravelBoots ReflexBlock Sorrowblade
Breaking
Point
Tyrant's
Monocle
VoidBattery
13 000
Halcyon
Chargers
ReflexBlock Sorrowblade
Breaking
Point
FINDGUIDES
Tyrant's
Monocle
15 600
Halcyon
Chargers
Aegis
Sorrowblade
Breaking
Point
Tyrant's
Monocle
Halcyon
Chargers
Aegis
Sorrowblade
Breaking
Point
Tyrant's
Monocle
Tornado
Trigger
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TOP
Baron
Ranged
FINDGUIDES
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VaingloryBuildGuide:[1.21]RecommendedBuilds,KrakenSnipesandmore!::VaingloryFire
Go Be Gutsy Yourself, Pilot!
P0m3granat3's Lane CP Baron Guide
{Lastupdatedon17/09/16forUpdate1.22}
ByP0m3granat3
AddedBuildforBaron,adjustedRona'sEHP,andupdatedsomethingshereandthere.
ThesearetheRecommendedBuildsforeachHerointhegame.
TheitemsarealsointheRecommendedBuildorder,andthetotalcostforeachstageisindicated.
IfanyonehasanysuggestionsastoadditionalinformationIcouldputonhere,orhasnoticedany
mistakes/inconsistencies,pleasedosendmeaPM,orleaveacommentintheDiscussiontab.
~~~
ThisusedtobejusttheDefaultRecommendedBuilds,butnowithasbecomeacompilationofvariousthings.AndsoI
decidedthatIneededanindex.
Contents
1:VaingloryHeroes:ListedbyName
2:VaingloryHeroes:Durability
3:WeaponItemsDamageOutputCalculator
4:CelesteandKestrel:GlobalUltimates,KrakenSnipes!
5:VaingloryHeroesandItems:Miscellaneous
QUICK COMMENT
0:IntroductionandAdditionalNotes
Youneedtologinbeforecommenting.
~~~
Ifthere'sanynews,oranythinginprogress,I'llputithere!
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BacktoContents
Notes/Disclaimer
HereisalistofalltheexistingVaingloryHeroes,listedintheorderinwhichtheyarefoundontheVainglory
Website.
TheDifficulty,PositionandRolelistedaretakenfromtheinappMARKET.
ThedescriptionofeachHeroisquotedfromtheHeroSpotlights,narratedbyCiderhelmandZekent.
(Ifanyonenoticesanymistakes/inconsistencies,orhasanyfeedback/suggestions,pleasedoleaveacommentinthe
Discussiontab,orsendmeaPM.)
~~~
Vox
Difficulty:MEDIUM|Position:LANE|Role:SNIPER
"Voxisachildoftwoworlds,navigatingbetweentechnologyandthearcane,andbetweenthe
carefreeworldofmusicandtheseriousnessofcircumstance.SimultaneouslyaSniperandaMage,
hecanchoosetodevastateasingletargetorweardownmultipletargetsatonce."
Celeste
Difficulty:MEDIUM|Position:LANE|Role:MAGE
"Celestelightsthewayforherteam,callinguponherstarsforbothartilleryandlongranged
reconnaissance.Thoughfragile,sheiswellsuitedtofightingfromthefurthestedgesofbattle."
Catherine
Difficulty:LOW|Position:ROAM|Role:PROTECTOR
"Catherinerelentlesslypursuesherenemies,lockingthemdownforherteam.Withalifetimeof
trainingandexperience,sheisamongthemostreliableandconsistentHeroesintheFold."
Ringo
Difficulty:LOW|Position:LANE|Role:SNIPER
"PrimarilyaSniper,Ringoisabletoweavethroughthebattlefield,whileslingingoutbulletsor
settinghisenemiesalightfromafar."
Adagio
Difficulty:HIGH|Position:ROAM|Role:PROTECTOR
"Hecouldn'tcarelessabouttheHalcyonFold,butbattlestaysofftheboredomforashorttime.With
potentabilitiesathisdisposal,Adagioisquitepowerfulonhisown,butbecomesfarmoredangerous
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whenpairedupwithafewallies."
Koshka
Difficulty:MEDIUM|Position:JUNGLE|Role:ASSASSIN
"KoshkahaspickedupafewcathabitsfromheradoptiveGrangorparentsthekindsofhabitsthat
arefunnytoacat,butpainfultoeveryoneelseluckilyforyou,thesehabitsmakeheranexcellent
killer."
Glaive
Difficulty:MEDIUM|Position:JUNGLE|Role:WARRIOR
"Glaiveisadevastatingpowerhouse,instantlydashingintothefrayandknockingenemiesinto
danger.Thoughvulnerabletoslipperyopponents,hisdamageanddurabilityareincredible."
Petal
Difficulty:MEDIUM|Position:JUNGLE|Role:MAGE
"PetalattacksheropponentsfromadistancewhileswarmingthemwithherMunions.Thoughsmall
andadorable,opponentsshouldnotunderestimatethestrongdamageandhealingshebringsto
battle."
SAW
Difficulty:HIGH|Position:LANE|Role:SNIPER
"AbletoburnthroughhisenemieswithaflurryofbulletsordonthemaskofanAssassin,SAW's
versatilityonthebattlefieldmakeshimaconstantthreattothosewhoopposehim."
Krul
Difficulty:HIGH|Position:JUNGLE|Role:WARRIOR
"Krulseeksreleasefromhiseternalcursebutnothinghetouchesseemscapableofbringinghis
miserytoanend.Instead,mostofhisopponentshavelearnedthatthebestwaytodealwithhimis
tokeeptheirdistance."
Taka
Difficulty:MEDIUM|Position:JUNGLE|Role:ASSASSIN
"Takaweavesthroughthebattlefield,slaughteringhischosentargetswithhisswitchblades.Helives
ontheknife'sedge,compensatingforfragiledefenseswithagilityandstealth."
Skaarf
Difficulty:MEDIUM|Position:LANE|Role:MAGE
"SkaarfblazeshiswaythroughtheFold,incineratingeverythinginhispath.AsVainglory'sfirst
Mage,hespecializesinpowerfulrangedabilitiesthatcanbringenemiesdownfromadistance."
Ardan
Difficulty:MEDIUM|Position:ROAM|Role:PROTECTOR
"Likemovingpiecesonachessboard,Ardan'spowercomesfromhisabilitytoreshapethebattlefield,
allowinghisalliestoseekbetterpositioningwhilediscouragingenemiesfromdoingthesame."
Joule
Difficulty:MEDIUM|Position:LANE|Role:WARRIOR
"Jouleisameleefighterwhoexcelsinthefrontlinesofcombat.Builttotakedamageanddishit
out,shecanstandhergroundagainsteventhemightiestenemies."
Fortress
Difficulty:MEDIUM|Position:JUNGLE|Role:WARRIOR/INITIATOR
"Fortressleadshisteamintobattle,chasingdownandinitiatingfightsagainsteventhemostnimble
opponents.Healsoinspiresswiftnessinhisallies,understandingthatthepackisonlyasfastasits
slowestmembers."
Rona
Difficulty:LOW|Position:JUNGLE|Role:WARRIOR
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"Ronaisallaboutgettingintobattleandcrushingherenemies.Sheisabletodriveherenemies
fromher,usingherextremecloseupdamagetoforceteamstoscatter."
Skye
Difficulty:HIGH|Position:LANE|Role:SNIPER
"Skyeisamasteroftheaggressivepursuit,sacrificinghermech'sheavyarmourinfavorof
increasedmobility.Hercombinationoflethalityandvulnerabilitymeansshedependsonsplitsecond
tacticstoclaimvictory."
Phinn
Difficulty:LOW|Position:ROAM|Role:PROTECTOR
"Dependingonyourframeofreference,Phinniseitheranunstoppableforceoranimmovable
object.Thoughhismovementisslowanddeliberate,hehasincrediblecontroloverthebattlefield."
Blackfeather
Difficulty:MEDIUM|Position:LANE|Role:ASSASSIN
"BlackfeatherisaflexibleHero,abletobuildintoadeadlyWeaponAssassin,orintoaCrystalWarrior
whooffersstrongteamsupport.Thoughweakearlyon,hecanbecomeexceptionallypowerfulifhe
isabletogetaheadinitems."
Kestrel
Difficulty:MEDIUM|Position:JUNGLE|Role:SNIPER
"Eliteevenamongtheelite,KestrelwasthelethalheartoftheStormguard.ThoughherWeapon
andCrystalitempathscreateentirelydifferenceexperiences,bothallowhertoexcelasadeadly
longrangedpredator."
Reim
Difficulty:MEDIUM|Position:JUNGLE|Role:MAGE
"AlthoughReimlacksrange,hemakesupforitwithplentyofCrowdControls,durabilityand
damage.Combined,heisoneofthemostdangerousHeroesatcloserange,andcanholdhisown
againstnearlyanyonewhocomesnear."
Ozo
Difficulty:MEDIUM|Position:JUNGLE|Role:WARRIOR
"OzoisacapableWarriorwhobringsstronginitiationandsustaineddamagetothebattle.When
builtdefensively,hecanalternatebetweenbeingafrontlinepresenceforhisteam,andchasing
downenemiesastheyflee."
Alpha
Difficulty:MEDIUM|Position:JUNGLE|Role:WARRIOR
"Unabletodie,Alphaengagesfearlessly,pushingherhardwarewellbeyonditslimitstotakedown
hertargets.Althoughfragile,shebringsconsistentlyhighdamageandmaneuverabilitytoher
team."
Lance
Difficulty:MEDIUM|Position:ROAM|Role:PROTECTOR
"Withauniquepolearmandshieldcombatstyle,Lancebreaksenemylinesandcreates
opportunitiesforhisfriends.HecanpurchaseUtilityorCrystalitemstoexcelinhisRoleasa
Protector,orWeaponitemstodealmoredamageduringbattle."
Lyra
Difficulty:MEDIUM|Position:ROAM|Role:PROTECTOR
"Lyrauseshealingandprotectivemagictoturnenemypositionsintopowerfulzonesforherallies.
UtilityandDefenseitemsimproveherroleasahealer,whileCrystalitemsprovideadevastatingbut
fragileMagepath."
Samuel
Difficulty:MEDIUM|Position:LANE|Role:MAGE
"Samuelexcelsataggression,slingingpowerfulspellsashemovestobullyhisopponents.He
performswellinboththeLaneandtheJungle,drainingHealthandrestoringEnergyashefightsto
keepaheadofhisopponents."
Baron
Difficulty:MEDIUM|Position:LANE|Role:SNIPER
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"Baronbringsincrediblerangeandpowerfulburstdamagetohisteam.WhenbuildingCrystalitems,
hebecomesmobileartillery,shellingenemyteamsfromextremedistances.HisWeaponpath
enablesaggressivemaneuveringduringcombat,allowinghimtoquicklybringdownhighvalue
targets."
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BacktoContents
{Lastupdatedon17/09/16numbersareuptodateasofUpdate1.22}
Notes/Disclaimer
HereisalistofalltheexistingVaingloryHeroes,listedbytheirdurability/tankiness.
Inordertodothat,wecompareeachHero'sbaseEHP.Insimpleterms,thiscombinestheHP,ArmourandShield
valuesintoasinglevalue,anditallowsustodirectlycomparethedurabilityofeveryHerointhegame.
(Thisideaisnotoriginalinanyway,althoughtheonlyothermentionofEHPinVainglorythatI'veseen,isareddit
postbyShinKaiganfromawhileback.Althoughtheconceptisthesame,thevaluesyou'llfindtherearealittle
outdated.)
TheHP,ArmourandShieldvaluesthatIhaveusedaretakenfromtheinappMARKET.
ForeachHero,theaverageoftheirArmourandShieldvalueswereusedforthecalculation.
SeefinalChapterforaDisclaimer.
~~~
HeroesinorderofDurabilityatLevel1
(AhigherEHPvaluemeansmoredurabilitylistisindescendingorder)
[#]
Hero
Lv1EHP
[1]
Phinn
1248
[2]
Lance
1175
[3]
Baron
1058
[4]
Glaive
1018
[5]
Ardan
1001*
[6]
Rona
978
[7]
Catherine
965(*)
[8]
Reim
961*
[9]
Koshka
950
[10]
Blackfeather
938
[11]
Ozo
936
[12]
Joule
924*
[13]
Lyra
904
[14]
Taka
900
[15]
Adagio
863
[16]
Alpha
845
[17]
Vox
834
[18]
Samuel
824
[19]
Fortress
823
[20]
Skye
780
[21]
Ringo
775
[22]
Krul
772
[23]
Skaarf
758
[24]
Celeste
758
[25]
Petal
744
[26]
Kestrel
738
[27]
SAW
726*
~~~
HeroesinorderofDurabilityatLevel12
(AhigherEHPvaluemeansmoredurabilitylistisindescendingorder)
[#]
Hero
Lv12EHP
[1]
Lance
4370
[2]
Phinn
3688
[3]
Alpha
3581
[4]
Rona
3521
[5]
Ozo
3395
[6]
Glaive
3355
[7]
Baron
3110
[8]
Ardan
3085*
[9]
Adagio
3076
[10]
Koshka
2967
[11]
Catherine
2965*
[12]
Skye
2907
[13]
Reim
2879*
[14]
Fortress
2808
[15]
Skaarf
2771
[16]
Samuel
2751
[17]
Joule
2728*
[18]
Vox
2725
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[19]
Blackfeather
2662
[20]
Krul
2627
[21]
Taka
2620
[22]
Kestrel
2617
[23]
Ringo
2613
[24]
SAW
2557*
[25]
Celeste
2505
[26]
Petal
2504
[27]
Lyra
2022
~~~
*TheaboveEHPvaluesonlytakeintoaccountthebasestatsoftheHero,ignoringanyHeroicPerks.Asaresult,
theseparticularHeroesmayactuallybemoredurablethantheirEHPvaluesuggests.ThefollowingHeroicPerks
directlyaffectthedurabilityoftheHero:
Ardan:Midfighthealthgainfrom
Catherine:BonusArmourandShieldfrom
Julia'sGift.
Joule:BonusArmourandShieldfrom
Reim:FortifiedHealthfrom
SAW:BonusArmourandShieldfrom
CaptainoftheGuard.
HeavyPlating.
Frostguard.
SpinUpstacks.
SomeabilitiesalsoincreaseaHero'sdurabilityinsomewayoranotherIhavedecidednottolistthem,firstlybecause
theyaretemporaryeffects(sincetheyareactiveabilities),butalsobecauseIwanttokeepthingsassimpleas
possible.
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BacktoContents
{Lastupdatedon20/08/16for1.21's
SerpentMaskWP}
Description
HereisacalculatorthatcanworkouttheDPS(damagepersecond)ofanyWeaponPowerbuildconsistingofofthe
followingitems:
Sorrowblade
SerpentMask
TornadoTrigger
Tyrant'sMonocle
Thecalculatorallowsyoutoinputthequantityofanyoralloftheseitems,aswellastheArmourofanEnemyHero
whichisalsofactoredintotheoutputDPSvalue.
TherearealsofivepresetoptionsforHeroes(andtheirrespectiveAbilityPaths)whichareasfollows:
Ringo(nobuffs)
Ringo(Lv4
TwirlingSilverACTIVE)
Ringo(Lv5
TwirlingSilverACTIVE)
Glaive(Lv4
TwistedStrokePASSIVE)
Glaive(Lv5
TwistedStrokePASSIVE)
AllHeroesatatLevel12bydefault.Ichose
Ringoand
Glaivebecausetheirmainsourceofdamageisfrom
theirbasicattacks,andassuchtheyareprobablythemostsimpleRangedandMeleeWeaponPowerHeroes,
respectively.
Youmightnoticethatonthecalculator,whenCritChanceischanged,the"AverageTimeperAttack"alsochanges
thisisintentionalIhavefactoredinthedifferenceinlengthbetweentheNormalandCritanimationsinanattempt
tomakethecalculatoralittlemoreaccurate(thoughasIpointoutbelow,thereisanotherfactorthatdecreasesthe
validityoftheresultswhenTornadoTriggersareinvolved).
~~~
(HereisalinkbecauseIhaven'tworkedouthowtoembednonvideothingsonVGFireyet)
https://jscalc.io/calc/OsCiyvy6RmvdURcT
~~~
ImportantNote
Thecalculated"DamageperSecond"valuewhenmultiple
TornadoTriggersareusedishigherthanitshouldbe.
Thisisnotduetoanymistakesinequations,butbecauseinthecalculator,whencomparing200%AttackSpeed
against100%AttackSpeed:
AttackSpeedisdoubledlengthofAttackanimationishalvednumberofAttackspersecondisdoubled
Damagepersecondisdoubled
Infact,thisisn'tthecase,becauseBasicAttacksactuallyconsistofaBasicAttackAnimationandaCooldown.These
twothingsbothshortenwithAttackSpeed,butatdifferentratesandwithdifferentlimits.
Also,thenumberofAttacksperSecondiscappedatacertainvalue,afterwhichAttacksSpeednolongerincreases
thenumberofAttacksperSecond.
Acombinationoftheabovetworeasonsmeansthat,forexample,increasingAttackSpeedby400%wouldn't
increaseDamageperSecondby4times(theincreaseinDPSwouldbelessthan4times,thoughIdon'tknowhow
muchitwouldbe).
I'lltryandlookfurtherintothistopic,butasitisrightnow,youshouldbeawareofthiswhenusingthecalculator.
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{Lastupdatedon24/04/16}
Disclaimer
Inmycalculations,IhaveusedOwens'MapoftheHalcyonFoldwithDistances(image)asasourceforvarious
measurements.Ineitherownnorclaimtoownanypartofit.
Noneofthebelowvaluesareprecisefigures,althoughtheyhavebeentestedandarereasonablyaccurate.Ifyou
quotethefigureswithoutcreditingme(anditturnsoutthatthey'rewrong),Iamnotresponsibleinanywayfor
whatmighthappenasaresultofthat:/
~~~
Here'ssomethingalittledifferent...Ratherthanaccuratecalculationsordefinitetext,Idecidedtotakeabreathof
freshair,sotospeak,andcreatesomeinformationrequiringestimationsandapproximations.
First,Itookalookat
Kestrel's
OneShotOneKill...Otherthandiscoveringthatithadanactivationrangeof
roughly160,andalsocouldn'thitenemiesiftheywereoutsideofthatrange,therewasn'treallyalottoplayaround
with:
OneShotOneKill
ChannelTime:1.5seconds
ActivationRange:160(metres)
ProjectileRange:160(metres)
ProjectileSpeed:Instant
~~~
Afterthat,Itookalookat
Celeste's
SolarStorm.Ifoundthatitalsohadanactivationrange(of180).
However,"Theprojectilesareglobaleventhoughthetargetingringisn'tquiteglobal."(Kraken_SEMConareddit
post).
ThenIwantedtoworkout
SolarStorm'sprojectilespeed.Accordingtothe1.3PatchNotes,the"Projectilespeed
[was]slowedfrom22meters/secto16.",andhasn'tbeenchangedagainsince.
However,Iwantedtodomyowntesting,andsoIusedOwens'MapoftheHalcyonFoldwithDistances(image)as
mymainsourceofreferenceformeasurements.
Duringthefirstfewtests,inwhichIlaunched
SolarStormdirectlyfromtheBlueSanctuary(spawningplatform)
totheRedSanctuary,Iestimateditsspeedat"slightlymorethan16metrespersecond"(quote:me).
ThenIaimedfortheHealingMonsterinRed'sBackJungle,fromtheBlueSanctuary,andgotthevalues
121.7m/7.5s,whichgavearesultof16.2m/s.
Now,Iwasn'treallysurewhichvalueIshoulduse.Iftheprojectilespeedwasindeed16m/s,thenOwens'map
wouldbescaledslightlytoosmall,whichwasapossibility.However,sinceIhadusedOwens'mapforeveryother
measurement,andalsowiththe1.3PatchNotesbeingoverayearold(andsopotentiallywrong),Idecidedtouse
thefigure16.2m/s.
SolarStorm
ChannelTime:1.0seconds
ActivationRange:180metres
ProjectileRange:Global
ProjectileSpeed:16.2m/s
So,whatcanwedowiththisinformation?Well,Icouldmakeaprogramthatasksfortwolocationsandthen
outputsthetime...Butthat'stoocomplicated,andfrankly,notparticularlyusefulintheheatofbattle.
Umm...KrakenSnipesfromtheBlueSanctuary?...Whynot?(Yes,fairlysituational,butit'sthemostobviouswayto
applythedataabove.Justanumber"16.2"ismeaninglessbyitself,withoutanycontext.)
So,onceagain,usingmeasurementsfromOwens'map,andalsothefigurethatwehavefortheprojectilespeed,it
ispossibletocalculatehowmuchtimeyouwouldneedtoallowfora
SolarStormlaunchedfromtheBlue
Sanctuary,inordertostealorsecureaKraken.
Belowisanimagelabelledwiththeresults.
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Forthosewhocannotviewtheimageforanyreason,hereiswhatIfound:
IpickedfourlocationswhereaKrakencaptureisusuallyattempted,andcalculatedthefollowing:
[1]TheKrakenPit,whereKrakenusuallystands
Distance:83.2(metres)
Time:5.1seconds
[2]InsidetheEnemyTribush
Distance:89.6(metres)
Time:5.5seconds
[3]ThecentreoftheJungleClearing
Distance:85.8(metres)
Time:5.3seconds
[4]InsidetheFriendlyTribush
Distance:75.6(metres)
Time:4.7seconds
~~~
ImportantNotes!
Firstly,the1secondrequiredtochannel
SolarStormisnotincludedintheabovefigures.
Also,learningthoseexactnumbersisquitearduousandnotnecessary!Inreality,thereareplentyofvariablesthat
createmarginsoferror(eg.whichofthe3positionsyouspawnin),soit'simpossibletotimeitperfectly.
Instead,fromtheabovedata,youcanseethataKrakenSnipeonaveragerequiresaround1+5seconds,sojust
rememberthatit's6secondstoKraken!Simple...
(Yes,Ihavetestedoutthosefigures,andIcansaythattheyarehonestlyasaccurateastheyneedtobe...)
However,IhavenottestedoutsnipingfromtheRedSanctuary,althoughfromthemap,itseemstobethesame
distancefromtheKrakenPit(orevenpossiblyslightlycloser).
SomeOtherUsefulTimings
FromtheBlueSanctuarytothe...
CentreoftheLane:4.9seconds
KrakenPit:5.1seconds
EnemyJungleShopBush:5.6seconds
SecondEnemyTurret:7.0seconds
EnemyVainCrystal:9.6seconds
(Don'tforgettoadd1extrasecondforchanneling!)
Again,learningthesenumbersisn'ttoouseful,buthopefullybylookingatthem,youcangetabetterfeelfortiming
longranged
SolarStorms.
~~~
Soyeah,goodluck,havefun...Nothinginthischapterhasbeenextremelyprecise,butnoneofthatmatters...etc
Hopeithelped!BecauseIdefinitelywon'tbemakinganotherchapterlikethisanytimesoon:P
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{Lastupdatedon07/06/16}
Notes
Notmuchtosaythisisthemiscellaneoussection,whichI'llkeepaddingto.You'llfindinformationthatisn't
specifiedingame,butisinteresting/useful,thoughatthesametimenotcomplexenoughtodedicateanentire
chapterto.
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Ohyeah,andcoolVaingloryart!
Larnce'sHeroicPerk
Partisan'sTechnique
"[Lance's]attacksareslowtolandandattackspeedislesseffectiveonhim."Lancedoesnotgain
baseAttackSpeedfromlevelingup,andhisbasicattackstake1.7secondseach(whichis
approximately25%40%slowerthantheaverageHero'sbasicattackatLevels112,
respectively).Also,Lanceonlygains60%ofanitem's"AttackSpeed"stat,soforexample,he
wouldonlygain"45%AttackSpeed"froma
TornadoTriggerinsteadofthestated"75%Attack
Speed".
[EDIT:Thismaybenotbeentirelyaccurate,forreasonsmentionedintheWeaponItemsChapterabove]
NoxiiOfficialVaingloryArt
Michelle"Noxii"HardyisanArtistatSuperEvilMegacorp.HerearelinkstoherDeviantArtGallery
andblogpage,whereyou'llfindlotsofsplashartforHeroes/Skins/Items,andsomeartof(in
game)environments.
justInsaneOfficialVaingloryArt
Justin"justInsane"MurrayisaSr.ConceptArtistatSuperEvilMegacorp.Hereisalinktohis
DeviantArtGallery,whereyou'llfindsplashartforHeroes/Skins,andsomeartof(ingame)
objects/symbols(Ican'tthinkofabetterwaytodescribeit).
ChainsawOfficialVaingloryArt
Carlo"Chainsaw"ArellanoistheArtDirectoratSuperEvilMegacorp.HereisalinktohisDeviantArt
Gallery,whereyou'llfindsplashandconceptartforHeroes/Skins,someofwhichyouprobably
won'thaveseenbefore.
TOP
BacktoContents
(Thisamessychapter!(Ibasicallyjustdumpstuffhereinsteadofdeletingitfromabove)...Ihaven't
reallyformatteditoranything!...readitifyoumust...)
[06/06/16]Apologiesforupdatingwithalackofcontentandanexcessofwords.I'vesummariseditatthebottom,
alsoinpink.Inadvance,I'lljustsaythatIwon'tbeabletodoanyworkonanyofthisuntilatleast13/06/16,
becauseofexamsandvariousothercommitments.Butafterthat,expectchaptersinbundles(ifIcanthinkoforfind
somethingtoworkon,thatis).
So,I'vehadafewideasfornewchapters,buttheyhaveinsomeformalreadybeenmentionedandanalysedin
otherplaces:
Forexample,Ihavemanypagesoffairlysimplealgebraabout
asamorecomplexcomparisonbetween
Sorrowbladeand
Tyrant'sMonocleand
TornadoTrigger,aswell
BreakingPoint.Thelatterisinaformatsimilartoa
[veryoutdated]articleontheVainglorysiteBrokenMythcalledTyrantsMonoclev1.10:AComparativeAnalysis,
exceptminedoesn'thavesleekgraphs.I'llprobablyputabitmoreworkintoitwhenIgetsometime,andmaybe
uploadit(withsomeaddedgraphs!)
Iwasalsothinking(onlythismorning)aboutGoldBountiesandSpawnTimesintheJungle,althoughthat'scovered
inBlueBadger'sCompleteGuidetoVainglory'sHiddenStatsandCalculations(byanEngineer)..(Yes,theinformation
isoutdatedno,Idon'tseethatasvalidjustificationforusingsomeoneelse'sidea)
AndalthoughmyintentionsaresomewhatsimilartoBlueBadger'sinthatIwanttoextractinformationthat's
alreadyinthegamebutnoteasilyfound,andputitintoaneasytoaccessformatIdon'twanttoupdatesomeone
else'sworkandtreatitasminewithadisclaimerslappedontoit.
Theobvioussolutionistogettheinformation,thencontactBlueBadgerhimself,toseeifIcouldhaveitbeputonto
hisGuideIthinkthat'sprobablywhatI'lltrytodo.Andplease,myneutralintentionsareverymuchgenuineIjust
likediscoveringandsharing,there'snocatchinthereatall.
"Ihopethat[thisguide]peaksyourcuriosityabouttheinnerworkingsofVaingloryandinspiresyoutotestthings
foryourself!"(BlueBadger,09/04/2016)
(Asasidenote,itwouldbeinterestingtoworkoutthepostbuffJungleMonsterstats.Justsaying...)
Ohyeah,andnowthatIthinkaboutit,theformulaethatI'veusedinallofmyanalysesforWeaponPowerItems
(whichInowtakeforgrantedasknowledge)...Ioriginallylearnedallofthatfromsaidguideaswell.
tldr?Here:There'sstuffIwanttodoIhaven'tdoneanyofthatstuff.There'sworkownedbyotherpeoplethat
interestsmeandthatIwanttoworkonIwillcontactthemassoonasIcantoseeiftheytrusttheworkIproduce,
andwouldletmeworkontheirwork...(There,done...)
ThesearetheRecommendedBuildsforeachHerointhegame.[Theyareuptodate,asofUpdate1.16]
http://www.vaingloryfire.com/vainglory/guide/121recommendedbuildskrakensnipesandmore12750
9/11
9/19/2016
VaingloryBuildGuide:[1.21]RecommendedBuilds,KrakenSnipesandmore!::VaingloryFire
TheitemsarealsointheRecommendedBuildorder,andthetotalcostforeachstageisindicated.
IfanyonehasanysuggestionsastoadditionalinformationIcouldputonhere,orhasnoticedany
mistakes/inconsistencies,pleasedosendmeaPM,orleaveacommentintheDiscussiontab.
Disclaimer
Thesebuildsarepurelyforreference,andIdonotclaimownershipofthem.IonlymadethiscompilationbecauseI
couldn'tfindtheRecommendedBuildsanywhereontheVaingloryForumsorWebsite.
Inadvance,Iapologisefortheamountoftext.Yes,IagreethatIprobablyoverdidit...abit...
Soanyways...Imadethis'Guide'pageonVaingloryFirequiteawhileago,anditstartedoffwithjustthe
RecommendedBuildsforeachHero.ThenIaddedalistofalltheHeroes,withabriefdescriptionforeachofthem(I
didthatmainlybecauseIwasboredoneday).
Sincethen,I'vebeenwonderingwhatotherinformationIcouldputonherewhichisnotonlyinteresting,butalso
usefulandunderstandable.
Iwouldjustliketopointout(again!)thatnoneoftheinformationonthispagehasbeendiscoveredorcreatedby
meIhavemerelyfoundinformationintheVaingloryapp,andtransferreditontothispage,inanaccessibleand
(hopefully)simpleformat.Ifindthisinformationveryinterestinganduseful,andIhopethatothersdoaswell.
Tobehonest,Ijustseethispageacompilationofvariousbitsofinformation,puthereinawaythatmakesiteasy
torefertopleasedon'tpostunnecessarycommentsaboutthelackoforiginalmaterialhere.Imean,
seriously,I'vegotahugeDisclaimerandeverything!
~~~
KeepaneyeoutformyTakaGuide!
IdecidedthatI'llbethoroughlyexperimentingwithaTakaBuildthatIfound,andthenwritingaGuideonthat.
AlthoughIdon'towntheBuild,Ihopetobeabletoprovidesomeuniqueinsightintoitfroma(hopefully)interesting
pointofview.
TheBuildI'mreferringtoistheTickTockaTakaBuild,byGadianton.
IthinkI'llbeplayingthisBuildwithmyTeam,onlyintheTrioQueue(IgaveupontheSoloQueuelastSeason,after
someratherunpleasantpostgameinteractions)...I'vesentamessagetomyTeamaskingfortheirhelp,so...We'll
see...
Ozo'sBAbility
Acrobounce
EachtimeOzobouncesoffatarget(tohopontoanother),heearns1Goldthisappliestoboth
alliedandenemyHeroes/creatures.Inotherwords,ifOzobouncesontwotargets,heearns1
Goldifhebouncesonthreetargets,heearns2Gold.Goldearnedinthiswayneithercontributes
towardsCreepScore,northeamountofGoldEarnedonthepostmatchscreen.
~~~
Workthat'sintheWorks
WeaponItemsAnalysis:HowtoMaximiseDPS(WPvsAttackSpeedvsCrit)
(IhaveaDPScalculatoronExcelasdoafewVainglorywebsitesandappsIthinkbutit'sabitredundantwithout
knowingHeroes'baseAttackSpeed.Thenumber1.3wasmentionedinarecentPatchNotesIbelieve,butIalso
seemtorememberthattherearemanyexceptionstothat.)
WeaponItemsAnalysis:HowGoodisBreakingPoint?
(I'vedonesomecalculationsforafriend,butrightnowit'smerelyafewpagesofscribblesaswellastheabove
calculator)
WorkonHiatus
(Iwillworkonthis/theseatsomepoint,sinceIknowthere'sareachableconclusiontobefoundforit/eachofthem.)
VaingloryHeroes:BaseAttackSpeed
(...watchingvariousHeroeshittingtheenemyVainCrystaldidn'tseemlikethemostproductivethingtobedoing
whileprocrastinatingrevisionforschoolexams)
Glory/EssenceAnalysis:Crafting/Destroying,WeavingSkins,OpeningGloryBoxes
(I'msoveryclosetocompletingthisoneAllthecalculationsandanalysisneededaredoneIjusthaven'tbeenable
tofindasatisfyingconclusion.Update:ThisisnowonhiatusbecauseitwasdiscussedinanarticleonBrokenMyth
literallythesameweekIwasgoingtoaddittomyGuide!)
QUICK COMMENT
Youneedtologinbeforecommenting.
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VaingloryBuildGuide:[1.21]RecommendedBuilds,KrakenSnipesandmore!::VaingloryFire
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