Beruflich Dokumente
Kultur Dokumente
In the photo above we see a car colliding with a fixed barrier in a crash test facility.
Sensors on the crash dummies and car provide data about the forces occupants of this model of
car might expect to experience during a real collision. The data obtained from this and many
similar experiments can be used to make future cars safer.
We will simulate these experiments in the lab using a force sensor attached to a rigid barrier.
2.0
Introduction
In this lab exercise we will study collisions, using conservation of momentum and energy to
predict outcomes and then testing our predictions. Toward the end of the lab you will get to
design and build a crumple zone made of Blu-Tack.
References
Serway and Jewett, Chapters 5 and 9
Equipment Note: The tracks we use are somewhat delicate and can be damaged easily if you put excess
weight on them or lean on them. Your track should have three sets of legs, one at each end and one in
the middle, making it a bit more robust, but please be careful just the same.
114 Lab 2
Page 1
2.1
GoSoapBox
Follow along with the GoSoapBox session and write your answers in your log book.
i)
Splat!
Truck vs Fly.
ii)
Ice Rugby
The New Zealand and Australian teams are competing in a new sport called Ice Rugby!
The game is played on a completely frictionless surface.
A ball is tossed from the sidelines to an Australian player as shown below. Unfortunately the Australian
player is completely dazzled by the skill of the New Zealanders and is unable to catch the ball. It
bounces off of the Aussie in a perfectly elastic collision. Later an identical ball is tossed at identical
speed to a New Zealand player who catches the ball. The two players have identical mass and are
both initially at rest.
Q1 e) Which player has the largest recoil velocity after the collision with the ball? Explain.
Q1 f) Hard Going. Is it possible to play Rugby on a frictionless surface? Could you run? How could
you move?
114 Lab 2
Page 2
Note about uncertainties: in many of the lab exercises we complete this term a careful analysis
of uncertainties will be expected. But in this exercise uncertainty analysis is not expected.
114 Lab 2
Page 3
Collision
spike
Force Sensor
Rigid Barrier
114 Lab 2
Page 4
2.4
Consider a car which collides with a wall. During the very short collision time t, the average force on
the car is related to the initial and final momentum p and t by
p final
pinitial
F t
(Equation 1)
Q5 Consider a car that collides with a wall and bounces off (a perfectly elastic collision) and another
that sticks (a perfectly inelastic collision). Which experiences the greater change in momentum? How
much greater?
Q6 If we could arrange elastic and inelastic collisions that involve the same contact time
t, how
Faverage t Compare for the two collisions even if the collision times differ? Explain.
We will now use the force meters. Disconnect both sonars and attach the force meter. Make sure the
switch on the force sensor is set to 50 N. Make sure the force meter is rigidly attached to the bracket
and that the bracket is firmly clamped to the table. It is best to quit LoggerPro and relaunch. Next you
will have to change some settings in the software. Under the experiment menu, find settings, and
configure it to take readings at the maximum rate possible with this equipment. Collisions can take
place in very little time! And then zero the force meter. You will need to zero the meter after each
collision.
Angle the track (a few degrees from horizontal) and release the car perhaps 60 cm from the force
sensor. Be very careful not to put much weight on the track or lean on it as the raised track is
not supported in the middle and can be damaged easily. We will use the Velcro dots (the
inelasticizer apparatus) to make inelastic collisions. For elastic collisions use the repelling magnet
bumper that can be attached to the force meter with blu-tack, or no bumpers at all, or if time permits,
do both.
Q8 Using the LoggerPro interface, find the total impulse for the elastic and inelastic collisions. Hint:
Calculus. Ask a demonstrator for help with finding the average force and the t. Were your predictions
correct? If not, where did your reasoning, assumptions, or technique go wrong? You can print or just
sketch your force versus time graphs.
114 Lab 2
Page 5
2.4
Crumple Zones
Q9 Now consider two cars, one rigid and the other with a deformable crumple zone. Each car runs
into a wall and sticks. How does the change in momentum compare for the rigid car and the
deformable car?
Q10 Which car slows down over a longer time and longer distance, the rigid car or the deformable
car?
Q11 Which should experience the smaller average force during the collision? If the force over the
collision is constant or varies little, which should experience the smaller maximum force?
114 Lab 2
Page 6
HINTS: Have a look at the photos below and also watch the high-speed video of another crumple
zone collision that is on your lab computer. Neither of these crumple zones are ideal. See if you can
do better.
Crumple zone
114 Lab 2
Page 7
2.7
2.8 Summary
Q18 Write a brief summary of your results and what you learned in this lab exercise. One or two
paragraphs will be adequate. Include a description of what properties a crumple zone will need in
order to be effective.
.
114 Lab 2
Page 8