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9/28/16

Desirability
Session 1& 2
28 September 2016

EG2301_Desirability_Session 2 / Thierry Do

Note:
All pictures of People/Objects/Environment/Media/Services are from respective brand websites.

EG2301_Desirability_Session 1 / Thierry Do

9/28/16

Hello,
Im Thierry.

EG2301_Desirability_Session 1 / Thierry Do

1/
2/
3/
4/
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18h00-18h30
18h30-19h15
19h15-19h30
19h30-20h30
20h30-21h00

Session 1 Recap
Design for Desirability (Products)
Break
Designing Desirability
Debrief, Assignment & Q&A

Programme

EG2301_Desirability_Session 2 / Thierry Do

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Recap:
Design for
Desirability
in a nutshell
18h00-18h30

EG2301_Desirability_Session 2 / Thierry Do

Desirability

EG2301_Desirability_Session 2 / Thierry Do

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Viability

Desirability
Feasibility

EG2301_Desirability_Session 2 / Thierry Do

Viability

Desirability

Best Innovation

Feasibility

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.nest.com

Viability
+
Feasibility
+
Desirability
=
Breakthrough in the
Thermostat industry

Nest has the ability to learn users behaviour,


anticipate evolving conditions and change heating
or cooling settings to keep them comfortable.
EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.nest.com

Great Design,
Great Functionality,
and it works!

EG2301_Desirability_Session 1 / Thierry Do

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Video about Nest Thermostat


www.nest.com

EG2301_Desirability_Session 2 / Thierry Do

Followers

Challengers

Contenders

Leaders
Honeywell

Nest

Trane
Energate
Computime

Execution

Venstar

RTCA

Carrier
ecobee
Emerson

Tado

Moving from
Start-up to
Contender
to being bought
over by Google
for US$3.2 billion.

Strategy
EG2301_Desirability_Session 1 / Thierry Do

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Photos Sources
Viability_ Andy Ryan/Getty Images
Feasibility_ www.coursesmalaysia.com
Desirability_www.carbodydesign.com

Business Realm

Design Realm

Finding the right balance

Engineering Realm
EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
Viability_ Andy Ryan/Getty Images
Feasibility_ www.coursesmalaysia.com
Desirability_www.carbodydesign.com

Business Realm

Finding the right balance

Desirability

Design Realm

Engineering Realm
EG2301_Desirability_Session 2 / Thierry Do

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What is

Desirability?

EG2301_Desirability_Session 2 / Thierry Do

\di-!z"-r#-$bi-l#-t%\

The quality, fact, or degree of being desirable.

Desirability

(Source: Merriam-Webster)

EG2301_Desirability_Session 2 / Thierry Do

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The creation of relevant, desirable


and meaningful experiences
when interacting with People, Objects,
Environment, Media and Services (POEMS).

Design for

Desirability

EG2301_Desirability_Session 2 / Thierry Do

Examples of

Desirability
for Thierry

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.painrisien.com

My neighbourhood baker

Desirability
in People

\EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.bstlhj6.com

Volkswagen Van

Desirability

in Objects

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.mayplepics.com

New York
Public Library
(by Carrre and Hastings Architects)

Desirability

in Environment

EG2301_Desirability_Session 2 / Thierry Do

Air Traffic in UK
(Data Visualisation by Nats)

Desirability

in Media

EG2301_Desirability_Session 2 / Thierry Do

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Key Facts

On a typical July day there are around 30,000 flights across European airspace.
Approximately a quarter fly within UK controlled airspace.
The total distance flown by these aircrafts is 25 million nautical miles
Thats 998 times around the Earth.
Or 104 trips to the Moon.
On 21 June, 5,675 aircraft departed or arrived from UK airports, of which
2,295 departed from or arrived at Gatwick (894) or Heathrow (1,401).
1,532 were overflights.

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
Jonathan Harris

Video about Air Traffic Data Visualisation by NATS


www.nats.aero

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.booking.com

Hotel Les Alpes


(Brides-les-Bains, France)

Desirability

in Services

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
Viability_ Andy Ryan/Getty Images
Feasibility_ www.coursesmalaysia.com
Desirability_www.carbodydesign.com

Business Realm

Best Innovation

Desirability

Design Realm

is beyond
product!

Engineering Realm
EG2301_Desirability_Session 2 / Thierry Do

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Evolution of Innovation and Consumer Demand

Focus on
Product Innovation

Hardware
Past

<1970s

1980s

1990s

2000s

Today

Future

EG2301_Desirability_Session 1 / Thierry Do

Evolution of Innovation and Consumer Demand

Japanese manufacturers
became the pioneers by
creating a variety of new
innovation.

Electronics
+
Hardware Hardware
Past

<1970s

1980s

1990s

2000s

Today

Future

EG2301_Desirability_Session 1 / Thierry Do

%(

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Evolution of Innovation and Consumer Demand

Personal computers and


software became the new form
of innovation,
originating from the USA.

Software
+
Electronics Electronics
+
+
Hardware Hardware Hardware
Past

<1970s

1980s

1990s

2000s

Today

Future

EG2301_Desirability_Session 1 / Thierry Do

Evolution of Innovation and Consumer Demand

Innovation focused on
softwares that can be
operated over internet.

Network
+
Software
Software
+
+
Electronics Electronics Electronics
+
+
+
Hardware Hardware Hardware Hardware

Past

<1970s

1980s

1990s

2000s

Today

Future

EG2301_Desirability_Session 1 / Thierry Do

%)

!"#$"%&

Evolution of Innovation and Consumer Demand

Experience
+
Network
Network
+
+
Software
Software
Software
+
+
+
Electronics Electronics Electronics Electronics
+
+
+
+
Hardware Hardware Hardware Hardware Hardware

Innovation focuses on
connecting internet
to hardware, and providing
new experiences.

Past

<1970s

1980s

1990s

2000s

Today

Future

EG2301_Desirability_Session 1 / Thierry Do

Evolution of Innovation and Consumer Demand

Experience
+
Network
Network
+
+
Software
Software
Software
+
+
+
Electronics Electronics Electronics Electronics
+
+
+
+
Hardware Hardware Hardware Hardware Hardware

Innovation focuses on
connecting internet
to hardware, and providing
new experiences.

Past

<1970s

1980s

1990s

2000s

Today

Look for
(from the
consumer
standpoint)
Expect

Future

EG2301_Desirability_Session 1 / Thierry Do

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Desirability Framework

People
Objects
Environment
POEMS

Desirability

Media
Services

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
Nats.aero

What NATS was trying to achieve with this video?

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
Nats.aero

What NATS was trying to achieve with this video?

To remind us about the


incredible work air traffic
controllers do every single day.

EG2301_Desirability_Session 2 / Thierry Do

Informative
Clarity of the information
Visually pleasing

Desirability

Mesmerising
Inspiring

in Media
Beautiful

Addictive

EG2301_Desirability_Session 2 / Thierry Do

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HUMAN
FACTORS
DIMENSIONS

Informative

Clarity of the information


Visually pleasing

Desirability

Mesmerising

in Media
Beautiful

Inspiring

Addictive
AESTHETICS
DIMENSIONS
EG2301_Desirability_Session 2 / Thierry Do

Key Characteristics of the Relevant,


Desirable and Meaningful Experiences

HUMAN
FACTORS
DIMENSIONS

Informative

Clarity of the information


Visually pleasing

Desirability

Mesmerising
Inspiring

in Media
Beautiful

Addictive
AESTHETICS
DIMENSIONS
EG2301_Desirability_Session 2 / Thierry Do

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Desirability Framework

Visual
People

Smell

Taste
HUMAN
FACTORS
DIMENSIONS

Objects
Environment

AESTHETICS
DIMENSIONS

POEMS

Desirability

Media

Touch

Services
Sound

EG2301_Desirability_Session 2 / Thierry Do

Desirability Framework

Visual
People

Smell

Taste
HUMAN
FACTORS
DIMENSIONS

Objects
Environment

AESTHETICS
DIMENSIONS

Touch

POEMS

Desirability

for WHO?

Media
Services

Sound

EG2301_Desirability_Session 2 / Thierry Do

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Key Characteristics of the Relevant,


Desirable and Meaningful Experiences

HUMAN
FACTORS
DIMENSIONS

Informative

Clarity of the information


Visually pleasing

Desirability

Mesmerising
Inspiring

Beautiful

in Persona
Driven

Addictive
AESTHETICS
DIMENSIONS
EG2301_Desirability_Session 2 / Thierry Do

One Size
Does Not Fit All

EG2301_Desirability_Session 2 / Thierry Do

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Desirability is

persona-driven

EG2301_Desirability_Session 2 / Thierry Do

it is related to
personal identity, cultural and social values,
and self-representation.

Desirability

EG2301_Desirability_Session 2 / Thierry Do

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The definition of a persona is a representation of an


actual user group whose members share similar
needs and goals.

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.apple.com
www.razor.com

2 computer mouses
for

2 different Needs
targeting to

2 different Persona

Apple mouse

Razor mouse

EG2301_Desirability_Session 2 / Thierry Do

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Why do we need a Persona?


A persona is used to keep the design phase focused
on the users we are designing the solution for.

EG2301_Desirability_Session 2 / Thierry Do

The travelling needs of


a family of 3
are different from
a business traveller.

EG2301_Desirability_Session 2 / Thierry Do

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Personas have their foundation in real people and are


derived from qualitative research with actual users.

EG2301_Desirability_Session 1 / Thierry Do

Personas are never based on any one individual,


but instead are created to represent a set of
characteristics found across many individuals.

EG2301_Desirability_Session 2 / Thierry Do

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For any given market segment,


there are multiple personas.

EG2301_Desirability_Session 2 / Thierry Do

Understanding the users NEEDS, WANTS


and DESIRES is key to design relevant,
desirable and meaningful experiences.

Design for

Desirability

EG2301_Desirability_Session 2 / Thierry Do

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Desirability Framework

Visual
People

Smell

Taste
HUMAN
FACTORS
DIMENSIONS

Objects
Environment

AESTHETICS
DIMENSIONS

POEMS

Desirability

for WHO?

Desirability

for WHO?

Media

Touch

Services
Sound

EG2301_Desirability_Session 2 / Thierry Do

Desirability Framework

Visual
People

Smell

Taste
HUMAN
FACTORS
DIMENSIONS

Objects
Environment

AESTHETICS
DIMENSIONS

Touch

POEMS

Media
Services

Sound
(3) HOW TO DESIGN

(2) WHAT TO DESIGN

(1) FOR WHO

EG2301_Desirability_Session 2 / Thierry Do

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Design for
Singapore Airlines

Desirability

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.travelweekly-asia.com

Premium Offering
Personalisation
Connectivity

Design for

Desirability
for the Asian
Millennial Business
traveller

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.singaporeair.com

People
The Singapore Girl

Objects
Environment

Design for

Desirability

Media
Services

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.singaporeair.com

Connectivity

Human
Factors

People
Objects
Environment

Texture

Design for

Desirability

Media
Visual

Services
Materials

Colours
EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.singaporeair.com

Visual

People
Objects
Design for

Environment
Human
Factors
Sound

Desirability

Media
Services

Materials
Texture

Colours

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.singaporeair.com

People
Objects
Environment

Design for

Desirability

Media
Services

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.singaporeair.com

People
Objects
Design for

Environment

Desirability

Media
Services

EG2301_Desirability_Session 2 / Thierry Do

Desirability Framework

Visual
People

Smell

Taste
HUMAN
FACTORS
DIMENSIONS

Objects
Environment

AESTHETICS
DIMENSIONS

Touch

Desirability

POEMS

for WHO?

Media
Services

Sound
(3) HOW TO DESIGN

(2) WHAT TO DESIGN

(1) FOR WHO

EG2301_Desirability_Session 2 / Thierry Do

'%

!"#$"%&

The creation of relevant, desirable


and meaningful experiences
when interacting with People, Objects,
Environment, Media and Services (POEMS).

Design for

Desirability

EG2301_Desirability_Session 2 / Thierry Do

Design for
Desirability
(Products)
18h30-19h15

EG2301_Desirability_Session 2 / Thierry Do

'#

9/28/16

Photos Sources
Kenji Ekuan, The Aesthetics of the Japanese Lunchbox

The Japanese
Lunchbox
The Experience
of Eating

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
Kenji Ekuan, The Aesthetics of the Japanese Lunchbox

The Japanese
Lunchbox
One of the pleasures of the
lunchbox is to gaze at the
contents for a while after
taking off the lid.
It is full of delicacies from
both mountain and sea, but
the user never receives a
sense of confusion.

EG2301_Desirability_Session 2 / Thierry Do

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9/28/16

Photos Sources
Kenji Ekuan, The Aesthetics of the Japanese Lunchbox

Compact
Easy to carry
Structured
Clean
Simple
Neutral Colour

=
Experience
Objective:
Sense of expectation,
tension and
contemplation.
Increase appetite.

The Japanese
Lunchbox
One of the pleasures of the
lunchbox is to gaze at the
contents for a while after
taking off the lid.
It is full of delicacies from
both mountain and sea, but
the user never receives a
sense of confusion.

EG2301_Desirability_Session 2 / Thierry Do

Great design always


creates Desirability!

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
Naoto Fukusawa

Fruit Juice Packaging


by Naoto Fukusawa

What is your reaction?


Who is the targeted Persona?

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
Bang and Olufsen

Band and Olufsen Speaker


Beolab 90

What is your reaction?


Who is the targeted Persona?

EG2301_Desirability_Session 2 / Thierry Do

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Photos Sources
www.swiss-knife.com

Swiss Knife

What is your reaction?


Who is the targeted Persona?

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.dyson.com

Dyson Fan

What is your reaction?


Who is the targeted Persona?

EG2301_Desirability_Session 2 / Thierry Do

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9/28/16

Photos Sources
www.porsche.com

Porsche

What is your reaction?


Who is the targeted Persona?

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.vw.vom

VW Beetle

What is your reaction?


Who is the targeted Persona?

EG2301_Desirability_Session 2 / Thierry Do

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Smell
Colour
Shape
Texture
Taste
Touch

Aesthetics
Dimensions

Form

Design for

Desirability

Meaning/Experience

Persona

(Products)

Function

Human
Factors
Dimension

Function
Dimensions Interaction
EG2301_Desirability_Session 2 / Thierry Do

Exercise

EG2301_Desirability_Session 2 / Thierry Do

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Designing Desirability for

EG2301_Desirability_Session 2 / Thierry Do

Photos Sources
www.travelweekly-asia.com

Premium Offering
Personalisation
Connectivity

Design for

Desirability
for the Asian
Millennial Business
traveller

EG2301_Desirability_Session 2 / Thierry Do

'!

!"#$"%&

For Who
Persona Type:

Personas Key Pain Points:

Asian Millennial Business Traveller

Travel fatigue and Jet lag.

Persona Description:

Personas Needs, Wants and Desires:

30-40, Travelling 3-4 times a month,


Always short trips

Dream of being able to travel without having the travel


fatigue and jetlag.

What to Design
People:

Objects:

Environment:

Media:

Services:

How to Design

Aesthetic Dimension

Human Factors Dimension

EG2301_Desirability_Session 2 / Thierry Do

For Who
Persona Type:

Personas Key Pain Points:

Asian Millennial Business Traveller

Travel fatigue and Jet lag.

Persona Description:

Personas Needs, Wants and Desires:

30-40, Travelling 3-4 times a month,


Always short trips

Dream of being able to travel without having the travel


fatigue and jetlag.

What to Design
People:

Objects:

Jetlag Therapist JetLag Pod

Environment:

Media:

Services:

JetLag Lounge

JetLag App

JetLag Removal

How to Design

Aesthetic Dimension

Human Factors Dimension

EG2301_Desirability_Session 2 / Thierry Do

(+

9/28/16

Break
19h30-19h45

EG2301_Desirability_Session 2 / Thierry Do

Q&A

EG2301_Desirability_Session 2 / Thierry Do

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9/28/16

Designing
Desirability
19h45-20h30

EG2301_Desirability_Session 2 / Thierry Do

Lets work on your project!

EG2301_Desirability_Session 2 / Thierry Do

42

!"#$"%&

For Who
Persona Type:

Personas Key Pain Points:

Asian Millennial Business Traveller

Travel fatigue and Jet lag.

Persona Description:

Personas Needs, Wants and Desires:

30-40, Travelling 3-4 times a month,


Always short trips

Dream of being able to travel without having the travel


fatigue and jetlag.

What to Design
People:

Objects:

Environment:

Media:

Services:

How to Design

Aesthetic Dimension

Human Factors Dimension

EG2301_Desirability_Session 2 / Thierry Do

Debrief,
Assignment,
Q&A
20h30-21h00

EG2301_Desirability_Session 2 / Thierry Do

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!"#$"%&

Photos Sources
Viability_ Andy Ryan/Getty Images
Feasibility_ www.coursesmalaysia.com
Desirability_www.carbodydesign.com

Business Realm

Viability

Desirability

Best Innovation

Engineering Realm

Design Realm

Feasibility

EG2301_Desirability_Session 2 / Thierry Do

The creation of relevant, desirable


and meaningful experiences
when interacting with People, Objects,
Environment, Media and Services (POEMS).

Design for

Desirability

EG2301_Desirability_Session 2 / Thierry Do

((

!"#$"%&

Evolution of Innovation and Consumer Demand

Experience
+
Network
Network
+
+
Software
Software
Software
+
+
+
Electronics Electronics Electronics Electronics
+
+
+
+
Hardware Hardware Hardware Hardware Hardware

Innovation focuses on
connecting internet
to hardware, and providing
new experiences.

Past

<1970s

1980s

1990s

2000s

Look for
(from the
consumer
standpoint)
Expect

Today

Future

EG2301_Desirability_Session 1 / Thierry Do

Desirability is

persona-driven

EG2301_Desirability_Session 2 / Thierry Do

()

!"#$"%&

Desirability Framework

Visual
People

Form

Smell

Taste
HUMAN
FACTORS
DIMENSIONS

Objects
Environment

AESTHETICS
DIMENSIONS

Desirability

POEMS

for WHO?

Media

Touch

Services

Function
Sound

(3) HOW TO DESIGN

(2) WHAT TO DESIGN

(1) FOR WHO

EG2301_Desirability_Session 2 / Thierry Do

For Who
Persona Type:

Personas Key Pain Points:

Persona Description:

Personas Needs, Wants and Desires:

What to Design
People:

Objects:

Environment:

Media:

Services:

How to Design

Aesthetic Dimension

Human Factors Dimension

EG2301_Desirability_Session 2 / Thierry Do

(&

9/28/16

Thank you.

EG2301_Desirability_Session 2 / Thierry Do

47

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