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Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

GIAO TRNH 3DS MAX 9.0

Bien soan :

Kts. Nguyen Duy Thanh

Lien He :

0167 6789 668

Email :

newdark2702@yahoo.com.vn
3ds.group@gmail.com

Web :

http://vn.myblog.yahoo.com/kts-thanh

TP. HCM, ngay 03/10/2008

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 1:
1. THIET LAP N V LAM VIEC:
a. n v he thong:

Menu Customize Units setup System Units Set Up System Unit Scale Chon he
thong (mm).
b. n v hien th:

Menu Customize Units setup


Chon mot trong cac tuy chon sau: Metric, US Standard, Custom, or Generic e chon
hien hanh. Thong thng chon he Met (Metric). Chon cm, hoac mm.

2. THIET LAP KHOANG CACH GRID:


Customize Grid & Snap Settings Home Grid Grid spacing Nhap kch thc o
li ( v du 10 cm ).

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

3. TAO KHOI C BAN:


Create Gometry Box / Cylinder
4. HIEU CHNH OI TNG (MODIFY):
Chon oi tng Modify Hieu chnh cac tham so
thuoc oi tng.
at lai ten va chon mau sac goc cua oi tng

5. COPY OI TNG:
Chon oi tng Chon Select
and Move Gi Shift + Click
chuot trai
Copy oi tng c
tao ra oc lap vi oi
tng ban au.
Instance: oi tng c
tao ra oi vi oi tng
ban au co cung tham
so.

6. DI CHUYEN OI TNG THEO MOT


KHOANG CACH CHO TRC:
Di chuyen chuot trai ve v tr Buton
Select and Move (Q) va click chuot
phai (hoac F12)
S dung he toa o Offset: Word,
nhap toa o mi cua oi tng.
7. SCALE OI TNG :
Bam phm R va chon F12 e a ty le oi tng to hay nho.
8. XOAY OI TNG :
Phm E va F12 e xoay

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

9. GIAO DIEN 3DSMax:


a. Viewport:
La khung nhn cua cac hnh chieu khac nhau ( top, front,) cua oi tng.
Thay oi: Vao Customize Viewport Congratulation Layout Hieu chnh
cac tham so thuoc Viewports.
Cac phm tat cua Viewports:
T: Top ; R: Right ; L: Left ; F: Front ; P: Perspective (Phoi canh)
Hoac click phai chuot vao ten view chon view
b. Cac thao tac thay oi khung nhn Viewports:
Z: zoom extents all ; Ctrl + w : zoom region (zoom vung chon) ; Ctrl + P: pan ; L:
pan viewport.
c. Khoa oi tng:
Thanh space bar hoac dung Buton tren man hnh
Co tac dung khoa s la chon oi tng hoac nhom oi tng, tao s de
dang khi thao tac (Sau khi la chon oi tng nen khoa oi tng lai)
d. Snap
(s): s cho phep truy bat vao nhng iem khac nhau tren oi tng va tren grid.
10.

BAI TAP THC HANH:

Ve mot cai ghe co kch thc nh sau:

40cm d=4cm

40cm cao 7cm


d = 40cm

= 40cm

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 2:
1. VE COT:
Create Geometry Box Modify Hieu chnh tham so e co kch thc mong
muon.

2. VE TNG:
Create Shape Rectangle.
Tao o rong cho tng:
Chon Rectangle va ve Modify Modify list Edit spline
Chon Outline Nhap kch thc cua be rong tng.
Tao o cao cho tng:
Chon tiet dien mi tao ra Extrude Chon Amount: nhap kch thc
cua chieu cao tng.
3. UC KHOET TNG:
Tao oi tng B la oi
tng co kch thc bang
kch thc phan se khoet
i tren tng.
Chon tng mi tao ra (oi
tng A) Create
Geometry Compound
objects Boolean Pick
Operand B Chon oi
tng B.
Lu y: Nen dung objects Snaps
va F12 e di chuyen cac oi
tng mot cach chnh xac va nhanh chong.

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 3:
1. VE CA SO:
Ve khung ca dung Rectangle Outline Extrude
Create Sharp Line Ve ng song song cua ca so.
(Lu y: tat che o start new sharps trong muc sharp)
Chon khung va ve Modify Modify list Chon Edit spline Chon Spline
Dung chuot chon tat ca cac khung ca so chuyen thanh mau o Chon Outline
nhap gia tr phu hp.
(oi vi cac ng spline khong lien tuc, muon Outline phai them bc chon cho
cac oi tng chuyen thanh mau o).

Modify list Chon Extrude Nhap tham so Amount tao khoi.

Ve mat knh ca : Create Geometry Plane.


Xong toan bo ca tao thanh mot oi tng Group group at ten

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

2. HIEU CHNH NG SPLINE:


ng dung ve mai nha va cac loai khoi
khong phai la khoi c ban.
Chon ng Spline Chon Modify
Chon Vertex (nh).
Sau o, can hieu chnh nh nao th
chon va dung cong cu Select and
move e di chuyen nh o en v
tr phu hp.

3. OP VAT LIEU CAN BAN:


Trong bang Meterial Editor (phm tat la: M):
Chon mau cho vat lieu
at ten va chon mau cho vat lieu
Chon oi tng Chon Assign Meterial to Selection

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 4:
1. TRIM (CAT) CAC NG SPLINE GIAO NHAU:
Chon Spline A1 Modify Modify list Attach (ket noi)
Modify spline Trim (cat cac phan tha)

2. KET NOI CAC NG SPLINE TAO TIET DIEN:


Chon Spline A1 Modify Edit spline Attach (ket noi)
Modify vertex Chon tat ca cac nh Chon nut weld.
3. THEM CAC NH CHO NG SPLINE:
Chon spline bat ky Modify Edit Spline Vertex Refine Them cac nh tai v
tr can hieu chnh
4. VAT GOC, BO TRON CAC NH NG SPLINE:
Chon spline bat ky Modify Edit spline Vertex Chon nh can hieu chnh
Fillet (Bo tron) hoac Chamfer (Vat goc).

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

5. QUAY TIET DIEN TAO KHOI:


Trc het tao ra mot tiet dien.
Chuyen truc quay: chon oi tng Hierarchy Affect Pivot Only (hieu
chnh truc quay).
Dung Select and move di chuyen truc quay en v tr phu hp.

Quay oi tng: chon oi tng Modify list Lathe

6. HIEU CHNH KHOI (EDIT MESH):


Chon khoi Modify More Edit mesh Chon vertex (nh) Chon select and
Move e hieu chnh cac nh.
Lu y: can ket hp them che o snap (truy bat iem) e co cac khoang hieu chnh
chnh xac.

7. THEM CANH VA EXTRUDE MAT :


Click phai chuot vao oi tng, chon Convert to Convert to Editable Poly
Modify Edge (Chon 2 canh bat ky) insert (setting) nhap so canh muon them
vao.

Kts. Nguyn Duy Thanh

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Chon face extrude


(setting) nhap chieu cao
cua mat muon extrude.

Kts. Nguyn Duy Thanh

10

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 5:
1. XUAT FILE AUTOCAD 3DSMAX:

File Import chon file dang autocad (*.dwg)


Merge objects with current scene: tron lan object vi canh hien hanh
Completely replace current scene: thay the hoan toan canh hien hanh
Chon phan chia cac object theo layers hoac colors Ok.
(lu y: oi vi Autocad 2004 th phai save as xuong autocad 2000 mi thc hien
c.)
2. AN HIEN CAC OI TNG TRONG 3DSMAX:
Display Hide
Chon objects hide selected hoac
hide unselected.

3. CHON OI TNG THEO TEN:


(H) Chon cac oi tng theo danh sach hien ra tren man hnh
4. RENDER:
Render viewport hien hanh.:
Shift + Q
Render viewport trc o:
F9

Kts. Nguyn Duy Thanh

11

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 6:
ANH SANG TRONG 3DSMAX (ANH SANG NGOAI THAT)
1. EN TARGET DIRECT:
AT EN:
ong vai tro giong anh sang mat tri v cac tia sang chieu song song vi nhau.
Create Lights Target Direct Chon iem at en va chon iem chieu
sang Di chuyen en en v tr phu hp.

HIEU CHNH EN:


Cac tham so c ban:
General Parameters
Multiplier: x la cng o cua luong anh sang chieu en (thong thng x<3)
Color: mau cua anh sang (oi vi ngoai that thng la mau trang)
Cong cu tao bong o t ong.
Chon On
Chon Ray traced Shadows

Kts. Nguyn Duy Thanh

12

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop


Dierectional Parameters:
ng knh vung chieu sang
Hotspot: vung anh sang manh
Fall off: vung anh sang m.
Shadow Parameters:
Cac hieu ng ve bong o.

Color: sac o vung bong o (thng chon mau xam e vung bong o tren
phoi canh khong qua toi).
Density: mat o bong o cung co tac dung tang giam sac o cua bong.
2. EN OMNI:
en Omni phat ra anh sang 3600
Cac tham so tng t Target Direct.
Thng dung lam anh sang phan quang hay anh sang phu va trong noi that.
3. EN TARGET SPOT:
Phat ra anh sang theo hnh non.
Cac tham so tng t Target Direct
Dung nhieu trong noi that (gia en spotlights).

Kts. Nguyn Duy Thanh

13

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 7:
VAT LIEU TRONG 3Dsmax
1. OP BITMAP LEN BE MAT CUA KHOI:

Material Editor (M) Maps Diffuse colour None Bitmaps


Bitmap t th vien D:\thu vien
Chon Show maps in viewport
Muon thay oi mau vat lieu chon Bitmap trong Bitmap Parameters.

Chon

2. HIEU CHNH KCH C BITMAP (cach 1):

Chon oi tng Modify Modify list UVW Maping Chon Gizmo phu hp
vi oi tng Hieu chnh Gizmo e co c kch c Bitmaps nh yeu cau (s
dung u,v tile).

Lu y:
V 3Dsmax coi Gizmo nh mot oi tng khac nen co the dung thao tac
tranform vi Gizmo (v du: move, scale, hoac rotate)
Thong thng, cac khoi co be mat dang phang se c op theo dang
Gizmo Box.

Kts. Nguyn Duy Thanh

14

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 8:
1. HIEU CHNH KCH C BITMAP (cach 2):
-

Chon mau Diffuse


color chon None
Bitmap
trong
bang
Bitmap hieu chnh Tiling
U,V (kch c ) & Angle
(goc quay).
ac iem:
Phep
hieu
chnh
mau vat lieu co tac dung
len tat ca cac oi tng
khac nhau cung c op
mau vat lieu nay.
Phep
hieu
chnh
UVWMaps ch co tac
dung rieng oi vi moi
oi tng c Modify, v no la tham so thuoc oi tng.
Phep hieu chnh UVWMaps c s dung nhieu hn.
2. TAO VAT LIEU DANG BUMP:
-

Material Editor Maps


Bump None Bitmaps (Hieu
chnh tng t Diffuse Color)
Muon tang o loi lom th
tang tham so Bump

ac iem:
o sac o cua Bitmaps roi
ap len be mat oi tng va tao
o loi lom len be mat oi tng
da tren ssac o co c.
Mau cua oi tng c
gan la mau Diffuse color, khong
phai la mau cua Bitmaps c
gan.
ng dung rat nhieu trong
cac trng hp tao chat lieu
sn gai, phu ieu, tao roan am,
tao gach, hoac lam song nc.

Kts. Nguyn Duy Thanh

15

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 9:
1. TAO VAT LIEU DANG CO O BONG (plasstic, nha):
Hieu chnh cac tham so: tang Specular Level & giam
Glossiness.

Hoac trong bang Shader Basic Parameter Chon Metal

2. CAT XEN CAC BITMAPS TRONG


3DSMAX:
Neu Bitmaps co bo cuc cha hp
ly, can phai hieu chnh lai Bitmaps.
Material Editor View Image
Chnh lai cho hp ly Apply.

3. OP CAC CHAT LIEU KHAC NHAU LEN CAC MAT KHAC NHAU CUNG MOT KHOI:
Select object Modify More Edit mesh Chon Polygon Chon mat can

op (hieu chnh) Op chat lieu can thiet Chon UVW maps e hieu chnh nh
mot Object bnh thng.
Ap dung op cac vat lieu khac nhau len cung mot khoi va hieu chnh chat lieu
tai cac mat khac nhau e co s thong nhat ve chat lieu.

Kts. Nguyn Duy Thanh

16

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 10:
1. VAT LIEU PHAN QUANG:
a. Vat lieu phan quang mot chieu (Flat Mirror):
Ap dung cho nhng vat the 2D phan quang (dung cho nhng mang chat lieu
knh phan quang).
Material Editor Maps Reflection None Flat Mirror (Chon Apply to
face with ID)

Lam m bong phan quang


- Chon Apply Blur Nhap tham so Blur
- Giam cng o reflection trong bang Maps (100% la phan quang hoan toan).
b. Vat lieu phan quang a chieu (Raytrace):
Ap dung cho nhng vat the 3D phan quang (dung cho khoi chat lieu kim loai,)
Material Editor
Maps
Reflection
None

Raytrace.
Lam m bong
phan
quang:
- Giam cng o
Reflection trong
bang
Maps
(100% la phan
quang
hoan
toan).

Kts. Nguyn Duy Thanh

17

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

2. VAT LIEU MULTI / SUB-OBJECT:


Tao hieu qua op cac vat lieu khac nhau
tren cac mat (mesh) khac nhau.
Chon Material Editor (M) Srandard

Chon kieu Multi / Sub- Object Chon Set


numbers Chon so lng vat lieu can op
(set number) Kch hoat lan lt cac loai
vat lieu th cap khac nhau va chon cac
bitmaps thch hp e gan (giong op mot
loai mau vat lieu bnh thng).
Hieu chnh chat lieu tai cac be mat khac
nhau cua khoi:
Chon khoi a op chat lieu Multi / sub-Object
Modify Edit mesh Chon Sub-Object va
chon Polygon Chon mat can hieu chnh
Surface Properties Chon Material ID
Nhap tham so phu hp (la so th t trong
bang Material cua loai vat lieu can op vao
mat o).

Hieu chnh hnh anh cac bitmaps bang UVW Maps bnh thng.

Kts. Nguyn Duy Thanh

18

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 11:
1. VAT LIEU PHAN QUANG AC TNH RAYTRACE:
-

Standard Raytrace Diffuse (mau hoac mau vat lieu)

Reflect (o phan chieu)

Mat nc: chon Raytrace Diffuse la map cua nc Bump chon a nham
ch so Bump <15

Transparency (o trong suot)

Tng sn gai bong: chon mau cho Diffuse Bump

2. VAT LIEU THUY TINH TRONG SUOT:


-

Shader Basic
Paramenters
Metal 2
sides

Diffuse:
en

Specular
Level: >90

Glossiness: >90

mau

Map

Reflection
Raytrace (100
la o trong
suot cua vat
lieu)

Kts. Nguyn Duy Thanh

19

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 12:
1. VAT LIEU DANG KHUNG DAY:
-

Thiet lap: Material Editor Kch hoat Wire

Hieu chnh: Material Editor Extended Parameters Hieu chnh tham so Size

2.

TAO CAC OI TNG CO DANG


KHUNG DAY:
Modify Latice

Select Objects Modify


Modify List Latice.

Struts: Hieu chnh canh cua vat


the Latice.
Joints: hieu chnh nh cua vat
the Latice.
3. NG DUNG:
Dung nhieu trong cac trng hp
tao khung ca hoac tao cac o
knh cua ca so hoac mang knh
ln trong nha cao tang.

Bai 13:
Kts. Nguyn Duy Thanh

20

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop


1. LOFT:
Chon ng dan (Path)
Compound Object loft
GetSharp (chon tiet dien)
Tham so (Path Parameter):

Tham so Path: khoang tac dung


cua tiet dien len ng dan
Co 2 cach tnh:
Percentage

Theo % path
(thong thng e dang nay)

Distance

theo o dai path

lu y: Loft se cho tiet dien chay


theo ng dan tai v tr trong
tam cua tiet dien, v the can
hieu chnh lai v tr trong tam
cua tiet dien trc khi cho Loft
e co c khoi co kch thc
ung theo y muon.
Neu ng dan khi Loft i
ngc vi y th chon ng
dan Edit Spline Spline
chon toan bo Modify
Revert

2. BO TRON KHOI:
Chon oi tng Modify Modify list Meshmooth Interation (luon luon < 3)

Kts. Nguyn Duy Thanh

21

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 14:
1. VAT LIEU DA:

MATERIAL Editor Maps Bump Cellular


Tham so
Cell Color: sac o khoi

2 phan nay cang chenh lech o go ghe cua da

cang nhieu
Division Color: sac o ranh
Chu y:
Chnh o sang bong cua vat lieu e tao o phan quang cua da.
2. TAO CAMERA CHO PHOI CANH
Chon Create Camera Chon target Chon v tr at camera dung
chuot trai di chuyen en v tr cong trnh.
Ban au, nen at camera tren mat bang di chuyen camera len o cao
phu hp tren mat ng.
Chon loai tieu c phu hp vi phoi canh hoac dung cong cu zoom e hieu
chnh phoi canh.
Lu y:
Khi truc camera khong song song vi mat at th co hien tng 3 iem tu. V
the, neu muon phoi canh hai iem tu th truc camera phai song song vi mat
at.

Kts. Nguyn Duy Thanh

22

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop


Thong thng, khong nen chon camera co goc nhn qua rong (ong knh wide)
v se tao ra s bien dang hnh anh. e co goc nhn thc, nen chon ong knh
co goc m gan bang vi trng nhn cua mat thng (30-50).
Chon view phu hp Ctrl + C e at camera theo view
3. TAO PHONG

CHO PHOI

CANH KHI RENDER:


-

Hien th bitmaps khi render,


ng dung tao phong tri
cho phoi canh.
Rendering Environment
Chon Environment maps
(use map) Chon Bitmaps
thch hp
Muon ieu chnh kch c
phong cho phoi canh, s
dung bang Material
Cropping/Placement

Chon Crop hoac Place.

4. TAO

PHONG

NHN

CHO

Bitmaps

tren

VIEWPORTS:
-

Hien
th
viewport.

Views

Viewport
Background Chon File
Chon Bitmap thch hp.
Co the hien phong giong
nh Bitmap a chon trong
Envirronment bang kch
hoat
Use
Environment
Background.

Huy phong chon Diveces


OK

Kts. Nguyn Duy Thanh

23

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 15:
ANH SANG VA VAT LIEU TRONG NOI THAT
1. VAT LIEU T PHAT SANG:
Material Editor Chon oi tng Ap vat lieu cho oi tng

Blinn Basic Parametera Kch hoat Color Chon mau phat sang cua vat the
Op cho vat the can phat sang.
ng dung:
Lam en tran phong (en mat ech)

2. PHEP CHIEU SANG LOAI TR:


Chon en can hieu chnh Modify

General
Parameters

Exclude
Kch hoat Exclude: nhng vat
the thuoc bang nay se c
chieu sang va nhng vat the
thuoc bang Include se khong
c chieu sang.

Kch hoat Include: ngc lai.

3. PHEP GII HAN ANH SANG:


Chon en (thong thng la en Omni)
Modify Chon Intensity/Color/Attenuation Kch hoat
Far Attenuation Chon ban knh vung chieu sang.
(Near Attenuation the hien ban knh vung khong chieu
sang cua en Omni. V vay, neu muon en Omni chieu
sang t tam en th khong chon Near Attenuation).

Kts. Nguyn Duy Thanh

24

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

4. CAC TRNH T TAO EN TRONG NOI THAT:


at mot day
en Omni vi
cng o chieu
sang thap
Dung bong o
Shadow map
hieu chnh
Shadow
map
paramenter
Bias,
Chon
en
Target Spot
Chieu sang en
ni can Hieu
chnh
vung
bong m ln.
(Modify
Spotlight
Parameter

Hieu
chnh
Hotspot: nho ;
Falloff: ln).
Ap dung phep
chieu sang loai
tr
(include
hoac exclude )
e co anh sang
t trong cac
hoc tng chieu ra ngoai.
5. TAO EN DANG KHOI:
Chon en Modify Asmosphere &
Effect Add Volume light
Lu y: chon cng o anh sang nho e
luong anh sang khong b qua choi.
ng dung: trong nhng trng hp
tao en trong cac phoi canh san
khau, bar, coffee, va cac oan phim

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25

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 16:
1. PHEP HIEU CHNH BEVEL:
Tao ra hieu qua vat goc cho
cac khoi khi lay cao o t
mot ng spline khep kn.
ng dung trong cac trng
hp vat goc cac khoi hoac
vat goc ch, tao ra cac mat
xien theo yeu cau.
Chon mot ng Spline
khep kn Modify Modify

list Bevel Nhap cac


tham so thuoc level 1, level
2, level 3.

2. CAC PHEP HIEU CHNH LIEN QUAN EN MAT (MESH):


Tao hieu qua can thiep en cac tham so thuoc mat phang cua khoi:
Extrude: tao khoi t mat.
Bevel: vat xien khoi.
Divide: tao them nh cho mat.
3. TAO EN DANG NEON SIGN:
Rendering Effects Add
Chon Lens effects Trong
Lens effects
Parameter
chon Glow Trong Glow
Element chon Options
Gan tham so cho Object ID.
Chon oi tng can gan
Click chuot phai Chon
Properties Gan tham so
Objects Channel (ung bang
tham so Object ID).
Muon hieu chnh tham so
cua vung sang: hieu chnh
tham so: Size (kch c) va
tham so Intensity (cng o
anh sang).

Kts. Nguyn Duy Thanh

26

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Hieu qua cua Neon sign se xuat hien khi render.

Bai 17:
1. CHEN OI TNG T FILE 3DSMAX KHAC:
Co hai cach chen:
Cach 1: Merge File

File Merge Merge File Sau o chon cac File can chen vao canh
hien hanh Merge File*.max Chon cac oi tng co trong File chen
(neu chon het la All) OK.
ac iem: File mi tao thanh t File A (file hien hanh) va File B (file mi
chen) se co dung lng bang (File A + File B) va co ay u cac oi tng
thuoc ca hai file A va B.
Cach 2:
File Exref Objects Add Sau o chon cac file can chen vao canh
hien hanh Chon file*.max Chon cac oi tng co trong file chen (neu
chon het la All) OK.
ac iem: File tao thanh t file A (file hien hanh) va file B (file mi chen) se
co dung lng gan nh bang file A, v file mi ch chep theo ng dan t
file A en file B ma khong chep tron ven file B (giong cach quan ly vat
lieu). Do o, neu thay oi ng dan th se khong nhan c nhng oi
tng thuoc file B.
2. CHEN MOT BITMAP VAO FILE 3DSMAX:
Chen mot
hnh
anh
(cay,
ngi,)
vao
phoi
canh,
ong thi
loc
i
nhng
phan
Bitmap
mau trang
tha
e
co
mot
hnh
anh
hoan
chnh.
Chon mau vat lieu Op cho Diffuse Color bitmap bnh thng Op cho
Opacity bitmap am ban (c chuan b trc bang Photoshop).
Lu y: ty le hai bitmap op cho Diffuse Color va Opacity phai giong nhau.

Kts. Nguyn Duy Thanh

27

Training and expressing 3Ds max SketchUp AutoCad Revit Photoshop

Bai 18:
RENDER
Render Scene (F10)
Cac tham so:
1. Output Size:
Kho giay A4 1200
1600
Kho giay A3 1600
2133
Tng t cho cac
kho giay ln hn.
2. Files:
Chon loai file anh
lu lai sau khi
Render.
Thong thng chon
Save File dang *.tif
(co
background),
hoac *.tga (khong
co background).

x
x

Chu y:
1. Tham so Force 2 Sided:
Ap dung cho cac trng hp Export file cad 3dsmax va cac ttrng hp s
dung vat the dang Plane ch co mot mat nen se co nhng mat khong nhn thay
khi Render. Tuy nhien, khi render Force 2 Sided th qua trnh render se keo dai
hn v phai x lyhai mat cung luc.
2. Khai niem ve o phan giai:
DPI: la viet tat cua ch Dot Per Inch. File anh 3dsmax render co o phan giai la
72 dpi. V the, co the tnh c chnh xac kch thc File anh khi render theo n
v he Metric thong qua tham so la o phan giai.

Kts. Nguyn Duy Thanh

28

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