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Lesson 15: Understanding Hypermedia
Lesson 16: The Internet and Education
Understanding Hypermedia
From the Educational Technology 1 course, the
student has already become aware of multimedia or an
audio-visual package.
Hypermedia is nothing but multimedia, but this time
package as an educational computer software where
information is presented and student activities are
integrated in a virtual learning environment.
EducationalIT Applications:
Tutorial software packages
Knowledge webpages
Simulation instructional games
Learning project management, and others.
The presentation of information-learning activities in
hypermedia is said to be sequenced in a non-linear
manner, meaning that the learner may follow his path of
activities thus providing an environment of learner
autonomy and thinking skills.
Characteristics of Hypermedia Applications:
Learner control this means the learner makes his
own decision on the path, flow or event of
instruction.
Learner wide range of navigation routes the learner
controls the sequence and pace of his path
depending on his ability and motivation.
The learner also has a wide range of navigation
routes such as by working on concepts he is already
familiar with.