Beruflich Dokumente
Kultur Dokumente
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THE SABOTEUR
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Walkthrough By Mark Davies
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(c) May 2010
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Version 1
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Contents
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01
02
03
04
05
06
INTRODUCTION
BUGS
PERKS
UPDGRADES
WEAPONS
FREE PLAY OBJECTIVES
06.01 - Scenic Spots
07 - WALKTHROUGH
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01 - INTRODUCTION
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This is a guide to the "The Saboteur" game. I do not intend on rehashing the
manual so you should refer to it if you are unsure of controls etc.
This is meant to be a both a guide and a walkthrough of the missions. This
guide has been written by me after some long painstaking effort so please
do not rip my walkthrough off. Finally it will contain SPOILERS so only read
if you are really stuck.
ASCII art header created using:
http://www.network-science.de/ascii/
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02 - BUGS
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Every game has some kind of bugs, some that can be exploited to make the game
easier others that make it harder. I have found two bugs that can stop you
progressing the main storyline and hence completing the game. I think it's
worth pointing this out earlier so you don't lose a week of your life in having
to start from scratch. My advice is to save often in several slots in case you
have to go back and do some missions again.
The two bugs I have found are:
1) After completing the "A1.005 - Grand Theft Limo" mission the slaughterhouse
the game should remove the barricade between the bit near the door and the
room at the back when it becomes a HQ. However, I found that the partition
was removed but the boxes in front remained. It is therefore impossible to
get to the back of the room where several of the main story missions are
started. If this happens you should re-load the mission and see if it does
it again. I had to restart the game.
2) DO NOT complete any of Dr Kwong's optional missions until you have completed
the "A2.024 - Needs Of The Few... Or The One" mission. The reason being
once you complete Kwong's first mission he then moves to Chinatown and
remains there even when you have completed his missions. Towards the end of
the "A2.024 - Needs Of The Few... Or The One" mission when you escape Notre
Dame Kwong will spawn in Chinatown and will be killed by the Germans. When
he dies you will fail the mission. Its impossible to save him and so you
will have load to save before you did the first Kwong mission.
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03 - PERKS
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Perks give you a big advantage in allowing access to new weapons and attacks.
You need to complete the required conditions in order to unlock them. This
section will list all the perks and what to do to unlock them. There are
several ways of doing some perks and these are just my suggestions. You may
find easier ways of doing these so if you do then do it your way.
========
Brawling
========
1) Fightin' Irish
Requirement: Knockout two Nazi's
Reward:
Unlock the Haymaker Punch
You just need to beat up two Nazis in a fight to unlock this perk. You can
then charge up your punch attack using "F". You'll unlock this in the
Prologue mission "Spark one up".
2) Sucker Punch
Requirement: Stealth Kill 10 Nazi's
Reward:
Unlock Sucker Punch Attack
Sneak up behind any Nazi using control. When you get close enough to them
you can stealth kill them with "E" or "Z". Rack up 10 of these and you'll
unlock the sucker punch attack. This lets you walk up to Nazi's from the
front and kill them with one punch by pressing "E".
3) Grim Reaper
Requirement: Stealth Kill 5 Generals
Reward:
Unlock Touch Of Death Attack
You need to use a stealth kill on 5 Generals. Generals are usually guarded
by two soldiers so you have to kill them first. You can use a silenced or
alternatively kill the guards using any other approach then run away and
hide. Come back after the alarm has ended and hope they haven't respawned.
Sneak up behind the General and press "E" to stealth kill them. Rack up 5
to unlock the Grim Reaper attack. This allows you to use a knife to
stealthy and silently kill enemies from behind.
========
Hardware
========
1) Gunslinger
Requirement: Kill 5 Nazi's Using Bullets
Reward:
Reduced Recoil For Automatic Weapons
Just shoot and kill 5 Nazis with any gun to unlock this perk.
2) War On Terror
Requirement: Kill 5 Terror Squad Nazis
Reward:
Unlock .44 Pistol In The Shop
You need to start an alarm and get it up to level 3 then the terror
squad Nazis turn up. You'll know these guys because they're very hard to
kill and without using cover they'll kill you. Kill 5 of these bad boys
and you'll unlock the .44 pistol in the shop. Towards the end of the game
you'll encounter more and more of these so will eventually unlock the perk
through missions.
3) Paint The Town Red
Requirement: Destroy A Zeppelin And Wulf Tank During The Same Nazi Alarm
Reward:
Unlock The Panzershrek In The Shop
There is a Wulf tank unmanned in the south east of Bourgogne. Head
directly west from Bercy to find it. What you need to do to get this
perk is start at your base and set a waypoint for the wulf tank. Follow
the path to the check point get out and climb up to the AA gun nearby.
Start an alarm and use the AA gun to take down a zeppelin. Keep the alarm
active and climb down the building and into a car. Go through the
checkpoint and to the location of the Wulf tank. Use some explosives to
destroy it. Then run away to cancel the alarm.
=======
Sniping
=======
1) Marksman
Requirement: Kill 5 Nazi's Using A Sniper Scope
Reward:
Reduced Drift When Using A Scoped Rifle
The first thing you need to do is acquire a sniper rifle. If you want to
get one early go to the base north west of the Champagne Ardenne. On the
eastern side around the base of the cliff is a platform with a Nazi who
has a sniper rifle. You then just need to kill 5 Nazis with it.
If you wait until you complete "A1.008 - Doppelganger" mission you'll get a
sniper rifle. Eventually you can buy one from the black market.
2) Eagle Eye
Requirement: Score 15 Headshots Using A Sniper Scope
Reward:
Reduced Recoil While Using A Scoped Rifle
Just get 15 headshots with the scoped rifle.
3) Longshot
Requirement: Score 10 'Double Kills' Using A Sniper Scope
Reward:
Unlock Terror Scoped Rifle In The Shop
You need to line up 2 Nazi's and kill them with one shot. There are
locations where the guards are stationary, eg the gate of the courtyard
where you got General Lutz's car just west of the Belle. Just keep
repeating until you unlock this perk.
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Explosives
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1) Cheap Thrill
Requirement: Kill 10 Nazi's With Grenades
Reward:
Carry Additional Grenades
You need to use grenades by pressing "Q" to kill 10 Nazi's (not all at the
same time). When you rack up enough kills you can carry twice as many
grenades.
You can find and destroy 3 wulf tanks as part of the free play targets.
- There is 1 in a shed north west of the "Gare De L'Est"
- If you set the path from the slaughterhouse to Saarbrucken you'll go
past two more on route.
Just place some dynamite on the side and run away.
========
Sabotage
========
1) Short Fuse
Requirement: Destroy 2 Nazi Installations
Reward:
Improved Planting Speed For Explosives
Find any Nazi installation (towers, propaganda speakers etc) and blow them
up with dynamite. Completing this means you can now plant explosives
quicker.
2) I Fell Towers
Requirement: Destroy 10 Nazi Towers
Reward:
Carry Additional Explosives
Nice and easy just use dynamite to take out 10 Nazi towers.
carry double the amount of dynamite (16 instead of 8).
3) Urban Renewal
Requirement: Destroy 4 Nazi Train Bridges
Reward:
Planting Explosives Wile Disguised Is Not Suspicious
You can't do this mission until (A2.008 - Rolling Thunder) has been
completed. Then you can buy a bridge killer kit. To use a kit you place
4 RDX charges as normal. Then the fifth charge you have to stand over the
spot and press the left mouse button.
Bridge 1 - Part of rolling thunder mission
Bridge 2 - Second bridge to the north of bridge 1. Small brick bridge, not
heavily guarded. Charges go on the arches. 3 guards guarding
the south side of bridge. 2 guards on top of the bridge.
Bridge 3 - Champagne Arden west bridge. Again put 1 charges on each of the
four arches. There are no guards around the base of the bridge.
Main charge is on west side of bridge. You need to take out the
3 machine gunners. The Gestapo agent and solitary soldier will
investigate and they can then be easily killed.
Bridge 4 - Champagne Arden west bridge.
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Racing
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1) Lead Foot
Requirement: Win The Time Trial
Reward:
Unlock Silver Claw In The Garage
You need to beat the 1:20 time in the On Your Marks... Get Set... mission.
This is the hardest mission in the game because you have to complete the
race perfectly without any crashes. I used the Aurora with the nitro to
complete this.
2) Speed Demon
Requirement: Complete the "A2.020 - Back In The Saddle" mission
Reward:
Unlock Skylar Drake Custom In The Garage
You need to complete the Back In The Saddle mission against other racers.
3) Godspeed
Requirement: complete the "A3.002 - Blazing Saddles" mission
Reward:
Unlock silver Claw Mk. II In The Garage
You need to complete the blazing saddles missions against other racers.
=========
Mechanics
=========
1) Joyrider
Requirement: Collect 5 Different Civilian Vehicles
Reward:
Unlock A Race Car In The Garage
Once you have completed the "grand theft limo" mission you can start this
perk. Simply find and take 5 cars back to the garage. If you speak to the
guy by any garage then they will give you a list of the cars you've
collected and those you haven't.
2) Hijacker
Requirement: Collect Every Nazi Vehicle
Reward:
Free Repairs In The Garage
Nazi vehicles are difficult to get hold of because if you're spotted in
one you can generate suspicion and an alarm. To make collection of
these easier wear a Nazi uniform.
- Kaiser
On the south side of a large dark grey rectangular building south of
the word "Gare Saint Lazarre". There's a Kaiser Convertible next to it.
- Kaiser Bulletproof
Look for the text "Trocadero" in the south west of the map.
first side street just to the north east of the word.
Its in the
- Kaiser Convertible
On the south side of a large dark grey rectangular building south of
the word "Gare Saint Lazarre". There is a Kaiser next to it.
- ZP750
This can be found at the checkpoint to the west of the slaughterhouse.
- Armed ZP750
Trigger a level 1 alarm and these turn up so just grab one and flee
the alarm.
- Sturmwagen
Trigger a level 1 alarm and these turn up so just grab one and flee
the alarm.
- Armed Sturmwagen
Trigger an alarm level 2 and you should get one of these.
- Bauer
You can usually find one of these at any fuel station freeplay targets.
Alternatively trigger an alarm and they'll start circling the map.
Closest to your garage is the fuel dump west of the garage at the Belle.
- Armed Bauer
Find the word Picardie and go west until you find the grey square
marked on the map. Its inside this Nazi compound.
3) Wheelman
Requirement: Collect And Store All Civilian, Race And Nazi Vehicles
Reward:
Garages Can Collect And Store APCs And Tanks
4 - Flammwagen
Head directly north from the "Ch" in Champs-Elysees outside the city
until you see the river. Its just to the right of the river near some
ruined buildings.
5 - Panther Mk. III
From the AR 33 go back south along the road towards the church before
you turn right you'll see it behind a wall to your left.
6 - Wulf
Far south east of Bercy near some Nazi installations.
=======
Evasion
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1) Fugitive
Requirement: Escape From A Level 2 Alarm 5 Times
Reward:
Unlock Getaway Strike
Basically trigger a level 2 alarm 5 times and escape them.
2) Escape Artist
Requirement: Escape From A Level 3 Alarm
Reward:
Ability To Select Getaway Car At Any Garage
You need to escape a level 3 alarm.
3) Europe's Most Wanted
Requirement: Escape A Level 5 Alarm
Reward:
You Can Use Hiding Places At Alarm Levels 4 And 5
You really can't do this early in the game. I didn't do it until the start
of act 2. It might be possible but without a rocket launcher you just can't
do it, in my opinion.
The best place to get it is the AA gun on the building near the Belle.
Clear the guards and then start an alarm. Keep shooting zeppelins and
soldiers and you'll get to level 4 eventually. User a panzersherk to
destroy some Nazi vehicles and you'll hit level 5. I destroyed just 1 and
started the alarm. When you hit the level 5 alarm planes will strafe you
so try to avoid these. Grab one of the Nazi uniforms from the AA gun OR
drop down and knock out the single Nazi who spawns below the AA gun. You
have only 2 hiding spots; the Eiffel Tower or a well in a small hamlet near
Lorainne. With the disguise in a car you're difficult to spot. Head out
of town avoiding the checkpoint and go to the well
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04 - UPDGRADES
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The black market sells upgrades that allow you to carry more ammo, improve
explosives etc. Buy these whenever they become available and as soon as you
can afford them.
1)
2)
New Sheriff
Increase pistol ammunition capacity.
3)
Longshot
Increase rifle ammunition capacity.
4)
5)
Block Buster
Increased rocket capacity.
6)
7)
Splash Damage
Upgrade grenade blast.
8)
Mad Bomber
Upgrade sabotage blast.
9)
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06 - FREE PLAY OBJECTIVES
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There are hundreds of freeplay objectives around the map to destroy. These
range from searchlights to AA Guns. For each one destroyed you will be paid a
small amount of contraband. Contraband is required to buy weapons and
ammunition. You need to buy maps to show you where all the targets are.
You can complete the free play objectives at anytime even during missions.
====================
06.01 - Scenic Spots
====================
I have listed how to get some of the scenic spots that I found tricky to get
and how to get to them. The way you get up them on each building look for the
yellow lights they usually mark the way.
Scenic Spots (Paris 1)
---------------------1) Top of building in La Halles
You need to climb up to the western side. On the triangle roof face south
and run jump up the wall. Alternatively just climb the ladder around the
corner. You can climb to the top easily from here.
2) Top of circular building in La Halles
When you get the one on the bigger building use the wire to slide across to
the other.
3) top of building in La Bourse
Climb up the drainpipe in the southeast corner of the building. About
halfway up Jump off onto the platforms to the left. Face south and running
jump away from the building and you'll grab some planks. Pull yourself up.
Go along planks and up the ladder. Jump up to the next set of planks.
Grab the ledge at the top of the building pull yourself up twice and you'll
be on the roof.
4) Building In Opera District
Use the wire on the building to the west to slide over. Move right
slightly then climb up. Face away from the building jump away from the
building then quickly back and you'll be on the roof. This bit can be
tricky but once you've done it then it plain sailing.
Saarbrucken
----------1) Climb the pipe near the door up to the roof
Champagne Ardenne
----------------1) Climb on top of house and face tower.
climb up.
Le Harve
-------1) Top Of
2) Top of
castle
up the
Paris 2
------1) South of Champs Elysees, climb up the ladder on the south west corner of
the "D" shaped building. Jump up and shimmy right and you should be able
to climb up to the walkway on your right. Climb up the small ladder again
and its near the guard tower.
2) South of Champs Elysees, use zipline from roof of 2 above. Climb one of
the square structure on the corner of the building and running jump
towards the arch. You should be able to run up to the platform and climb up.
3) Trocadero - use the scaffolding and windows to climb to the roof. Ascend
a big ladder then turn around and climb a massive drainpipe. Jump across
to ledge then climb up.
4) "A" shaped building south of opera district text. Approach from the north
and you should be able to climb the outside easily. Once on roof head to
the spot in the centre of the building.
5) Big
for
the
up.
coliseum style building just south of the Gare Saint Lazarre. Look
the wire from the building to the west. Climb that building and cross
wire. Drop and press right to grab the walkway and then pull yourself
Jump up to the ladder and you're on the roof.
6) Isle De La Cite (east building) - Grab a Nazi uniform and swim in from Paris
zone 3. Climb up the ladder and enter the area. Go to the north side of
the big building. Climb up the small scaffolding then onto the pointed roof.
Ascend the drainpipe and climb up onto a platform before climbing up another
drainpipe. Pull yourself up to the roof and you're there.
7) Gare Saint Lazarre - on the building behind is a connecting walkway you
need to use that to cross to the building with the spot. Use the small
ledges along the station building. The last jump up can be tricky you
have to do a running jump up the building then press right to grab the
ledge near the walkway. Pull yourself up on the roof and its easy from here.
Paris 3
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1) Isle De La Cite (west building) - along the inside northern wall is some
scaffolding, use this to climb up. Then climb the wall and its on the roof.
2) Isle De La Cite (west building) - along the outside corner of the wall there
is a row of lights. Climb up the post on the corner and up to the ledge.
Pull yourself up then climb up the window and the wall to the roof. Climb
up the small scaffolding on the roof to the scenic spot.
3) Montparnasse far north near check point. Go around the back of the building
and climb up the door in the bit sticking out. Climb onto to the main
building and shimmer left or right to the corner then pull yourself up.
4) Montparnasse far north near check point. Climb up the build building.
Locate the scaffolding on the west side of the building. Climb up the
first short ladder. Make your way up the scaffolding to the spot on the
top of the building.
5) Top of building near Paris Saint Germain. Use the ladder on the south side
of building to get to the first roof. Head west and climb up the next
ladder. Go to the north side of the building and there is another ladder
up to the next roof. Then there is a final set of scaffolding to climb.
Jump up and pull yourself up inside the dome.
6) Top of the Eiffel Tower. You need to use the lift to get to the first level.
A second lift will take you to the next level. You then need to use the
stairs and ladders to get to the summit.
7) Church north of Saint Germain. Climb up the low roof of the north side.
Go all the way around to the south side and climb up on the outcropping
stone. Pull yourself up to the roof. Follow the roof to the scaffolding
and climb the ladder. Jump to the next platform with a ladder up and climb
it.
8) Big building south west of Latin quarter. Climb up the scaffolding on the
south side of building. Jump to the drainpipe and pull yourself up.
Shimmer right along ledge and pull yourself up. Climb ladder to roof. Now
climb up the ladder by the scaffolding in front of you. Then climb up the
next set of scaffolding you see. Climb up to the ledge and pull yourself
up. Follow the walkway left. Climb the ladder to the very big gun at the
top. Climb up little ladder to get on the gun. Climb up the ladder at the
side of the gun. Climb up the next two ladders to the spot.
9) Building north east of Eiffel Tower. Look on the east side of the building
for some lights and climb up the windows to the roof. Running jump east to
the planks opposite. Follow the ledge around to the scaffolding and climb
the ladder. Climb up to the next level then use the window to get to the
plank in the corner of the building. Do a running jump up the wall then
pull yourself up onto the roof. Look for the window with the wooden ramp
in front. Climb onto the ledge then use the left hand side of the window
to climb up. Grab the top of the window. Shimmer across to the ladder and
climb up. Then jump up and climb up the remaining wall to get to the top
of the building. Spot is on the south side.
10) Directly east of Eiffel Tower.
see a light. You should be able to climb up the middle of the door.
Shimmy left and pull yourself up. Climb up the wall to the left and pull
yourself up onto the wooden walkway. Make your way to the one to the west.
Drop down and cling to the ledge. Jump and shimmy around the stone then
pull yourself up to the next wooden walkway. Then climb to the next
wooden walkway and up onto the roof. You should see the spot to the east
along the roof.
11) This in on the big ferris wheel in the fairground. You can use the outer
leg to run up to the centre of the ferris wheel. Jump out and grab one of
the spokes of the wheel. Climb and pull yourself up until you can't go any
higher. Then you can make your way along the edge other wheel so you can
make your way up to the top. When you get there hang on the outside and
jump up and you'll pull yourself level with the final spot inside the car.
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07 - WALKTHROUGH
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To complete the game you need to complete all the main story missions spread
across the 4 acts. You don't need to complete any of the optional missions any
you don't complete will be available after you complete the final mission.
I would recommend you complete the main story missions up to the
"A1.005 - Grand Theft Limo" mission. Then I would complete all the freeplay
objectives available before continuing on with the main missions. I would also
try and get as many of the perks completed as possible. This will make the
game much easier when taking on the story missions.
-------------------------------------------------------------------------------07.01 - Prologue
-------------------------------------------------------------------------------Watch the opening scene in the Belle and when you get control of your character
you begin your first mission.
===================
P001 - Spark One Up
===================
> Objective: Exit the Belle
Head to the door marked with a yellow pin on the map.
> Objective: Rendezvous With Luc
Once outside head right along the street and then right again to met up with
Luc. Press "E" to talk to him.
> Objective: Get In A Car
After the cutscene go and get in the car and wait for Luc to get in.
> Objective: Go To The Supply Depot
You need to drive to the supply depot marked on the map, pull up outside.
> Objective: Stop The Harassment
Get out the car and got and beat up the two Nazis.
unlock the "fightin' Irish" perk.
Then use
This
===============================
P003 - Old Friends, New Enemies
===============================
> Objective: Meet Vittore At The Bar
Head down the street and into the bar marked on the map.
> Objective: Fight
Watch the cutscene then a bar brawl begins.
objective will change.
This completes
=========================
> Objective: Escape The Nazi's
Watch the cutscene when Skylar appears then you have to escape the Nazis.
This car is quick so head right then left onto the race track and you
should easily lose them.
> Objective: Get To The Hotel
When you have lost the Nazi's head back into town to the hotel in town.
Watch the cutscene.
> Objective: Take Jules To The Race Track
The next day you'll be outside with Jules, you need to get him and
yourself to the track. You can run or take a car. When you get to the
track you'll complete this mission.
====================
P005 - Pole Position
====================
Watch the cutscene then the race begins! Basically you have to get first place
so race until you catch Dierker and watch the cutscene.
=====================
P006 - A Sunday Drive
=====================
> Objective: Get In The Car
Get in the car ready to tail Dierker.
> Objective: Tail Deirker
Follow Dierker at a safe distance so as not to spook him. If you get too
close you'll arouse his suspicion and fail the mission. He's heading up
to the car factory as long as you don't get too far from him you'll be OK.
> Objective: Meet Jules By The Wall
When you get to the car factory follow Jules to the wall.
you then need to follow him.
> Objective: Get In Dierkers Car
When you have got over the wall head up to the car.
the cliff.
The object will change and you need to steal a car. Head outside and
kill two more soldiers near the car. Instead of getting into the car
head to the cliff where you drove Diekers car over. You should be able
to escape the alarm. This will make it easier to get back to the border.
> Objective:
Escape Germany
With the alarm off you can make your way over the wall and take a leisurely
stroll back to the border. The Germans won't bother you unless you provoke
them.
============================
P008 - Out of The Frying Pan
============================
> Objective:
Escape Germany
When you get to the gate you'll need a car so grab your car from the pits on
the race course. When you get to the bridge you'll need to use the car to
jump it.
====================
P009 - Into The Fire
====================
> Objective: Escape To The Morini Farm
When you've jumped the bridge follow the road back to the farm. You'll
trigger an alarm unless you avoid the roads but the Nazis don't attack you
that much so just take the road back to the farm.
> Objective: Find Vittore
when you get to the farm you'll need to find Vittore.
show him being held captive, you have to rescue him.
A cutscene will
When you get to the spot marked you'll spot a Gestapo officer outside.
Head the south west corner of the building and climb to the roof.
There is a hiding spot here that comes in useful. Use a pistol to kill
the Germans using the hiding spot if needed. When they're dead, climb
down the wall and grab the champagne.
> Objective: Escape The Nazi's
You'll need to use the hiding spot to cancel the alarm before heading back
to Santos.
> Objective: Return Champagne To Santos
Once the alarm has been cancelled return the champagne to Santos at the
slaughterhouse.
> Objective: Take The Medicine To Luc
Head inside to speak with Luc, he's on the bed in the back.
> Objective: Talk To Veronique
Speak with Veronique instead to complete the mission. You can now choose
your next mission or complete some of the free play targets.
==============================
A1.003 - Thirty Pieces Of Lead
==============================
Speak with Vittore at the Belle to start this mission.
snitch to deal with.
> Objective: Find General Kleib
Seems we have a
He's talking
=========================
A1.004 - the Black Market
=========================
Speak with Santos to start this mission.
> Objective: Get Explosives At Shop
After Speaking With Santos go and grab some free grenades and dynamite.
> Objective: Sabotage The Tower
You need to use the dynamite to blow up the tower
> Objective: Kill The General
Lure the generals two soldiers away then you can stealth kill him towards
the Grim Reaper perk.
> Objective: Destroy The Armoured Car
Use the dynamite to blow up the armoured car.
> Objective: Return To Santos
Return to Santos to complete the mission.
=========================
A1.005 - Grand Theft Limo
=========================
Speak to Santos to start this mission.
deliver it to the slaughterhouse.
=========================
A1.006 - Liberty Or Death
=========================
Talk to Luc at the Slaughterhouse to start this mission.
> Objective: Get To the Holding Cells
Follow the map to area shown on the map.
> Objective: Unlock Crochet's Cage
When you get there you need to unlock the leader Crochets cage. If you
haven't done already you should take out all the sniper nests around the area.
Inside the "prison" there are a 4 guards and 2 Gestapo agents. You should be
able to pick off the single patrolling guard and Gestapo agent near Crochet's
cell. You can then take out the other Gestapo agent and the final 3 guards.
If you set the alarm off you can use the alarm point in the west or just run
and come back. Now go to Crochet's cage and open the door.
> Objective: Unlock The Other Cages
Unlock the three other cages to complete the mission. When you go back and
talk to Luc you can unlock the backup strike (F3 then left mouse button on
the road)
==============================================
A1.007 - Belly Of The Beast (optional Mission)
==============================================
Talk to Le Crochet in the slaughterhouse to start this side mission.
you to kill the general that took his hand and killed his men.
He wants
one of the brothels to cancel it. When he's all alone use the rooftops to
sneak up on him, when you get close enough you'll deliver the message.
> Objective: Kill Colonel Gower
You now have to kill Gower quickly before he sounds the alarm.
========================================
A1.008 - Doppelganger (optional Mission)
========================================
Talk to Crochet again at Les Halles. He wants you to kill a Libyan diplomat.
> Objective: Meet Legion Contact
Head to the place marked on the map to meet your contact.
watch the cutscene.
buildings north of the church and use the wire to cross to the upper part
then make your way around to the south side of the church.
> Objective: Watch For Denis's Signal
When you get to the place a cutscene will happen. You can pick up the
sniper rifle on you left if you need it. Zoom in near to father Dennis and
wait for his sign.
> Objective: Kill The Informant
After 3 waves of men come up one will have a red marker over his head. Shoot
him. Alternatively you can make your way down to the front of the church
and follow the informant then kill him quietly.
> Objective: Escape Nazi Retribution
If you're caught you'll have to escape the alarm.
NOTE: If you're like me and looking to kill no civilians don't do this
mission because the informant is classed as an civilian.
========================================
A1.010 - Wrath Of God (optional mission)
========================================
Meet Father Dennis inside the church north of Montmarte to start this mission.
he wants you to kill a Gestapo officer.
> Objective: Get in a car
Dennis asks you to get a car, a fast car if possible.
and get the Altair (you'll need a two seater car).
When you have lost the Nazi's drop off Dennis at the point shown on the map.
=======================================
A1.011 - Red Wedding (optional mission)
=======================================
Meet Father Dennis inside the church north of Montmarte to start this mission.
He wants you to kill the Gestapo officer who escape the bomb blast,
> Objective: Go To The Wedding Location
Drive to the wedding as marked on the map.
Chaumont.
She want
The small zeppelins can be shot with the sniper rifle. The large zeppelin
needs to be blown up using RDX or dynamite. The fuelling stations can be
grenaded and the Nazi rocket will need to be blown up. You'll have to kill
all the guards inside to get to the targets. When everything is destroyed
you'll complete the mission.
========================
A1.015 - Buried Secrets
========================
Meet Skylar outside the cemetery.
> Objective: Investigate The Mausoleum
Go through the hole in the wall to sneak inside. Wait for the Nazi's to stop
talking then stealth kill them. Grab a uniform off one of the bodies then
head east north along the north wall. You need to take out single patrolling
guard then the two guards in the far corner. You should also take out the
guard in the tower here too.
Now head to the mausoleum along its northern side. Stealth kill the two
guards near the fire and then the guard in the tower if there is one.
Some more guards may turn up to investigate the bodies so avoid these.
Wait for the them to return to their positions at the front of the mausoleum.
Go around the south side near the second tower and stealth kill a single Nazi
by the fire.
Go back to the fire along the northern side and use a silenced pistol to kill
the two soldiers in the sturmwagen. You can now sneak in disguised and find
the open crypt.
> Objective: Go To The Underground
When you get inside the building your objective will change to go underground.
> Objective: Go Deeper Into The Crypt
Climb down the ladder in the open crypt and follow the tunnels down.
> Objective: Kill The Nazi's In The Crypt
After overhearing the conversation you'll need to kill all 8 Nazis marked
on the map.
> Objective: Approach The Box
Go into the crypt and to the box marked on the map.
cutscene.
Stop
=========================
A1.017 - Vive La Vengeance
=========================
When you head into the church a cutscene will trigger the start of this mission.
> Objective: Exit Le Harve HQ
Exit the church.
-------------------------------------------------------------------------------07.03 - ACT 2
-------------------------------------------------------------------------------============================
A2.001 - A Whisper Or A Roar
============================
Talk to Luc at the slaughterhouse and he'll tell you that you should speak to
Santos to get some forged papers so you can access to the west side of the city.
Speak to Santos and he'll offer to give you forged papers if you blow up some
Nazi supply trucks.
> Objective: Get To The Convoy
Go to the point marked on the map to find the convoy, it not far in the Canal
St. Martin. When you arrive you'll trigger a small cutscene.
> Objective: Destroy The Supply Truck (0/3)
Your objective is to destroy the 3 supply trucks.
options:
He's been
One
You have a
- Go through the enemies and take them out as you encounter them
- Grab a uniform and sneak past most of them
- My sneaky method
> Objective: Sabotage The Cannon
A countdown will begin and you must destroy the cannon before it runs out.
You have plenty of time and can kill the cannon operator to stop the
countdown. My method is to climb the building and follow it around to the
right. Stay on the edge of the building out of the trespassing area as
possible. When you can see the operator in the white coat near the cannon
use a sniper rifle to kill him. This will trigger an alarm. Climb down
the building and run away until the alarm ends. Now go to the corner of
the building where the cannon is. Climb the side not facing the
checkpoint. When you get to the top you can climb over the rail and
plant 1 RDX charge. Climb down the building and detonate the charge.
Destroying the gun triggers a level 4 alarm. If you stay out the city you
can out run it fairly easily. The mission will complete the alarm will
remain until you die or get rid of it.
========================
A2.008 - Rolling Thunder
========================
Go speak with Bishop and then with Skylar. She'll tell you that you're
going to rescue someone from a train then put the train over a cliff.
> Objective: Drive Skylar To Bridge
After you have spoken with Skylar get in her car and drive to the bridge
marked on the map.
> Objective: Go To The Bridge
When you arrive Skylar will tell you to plant the explosive in the weak
spots on the bridge and then the last on the track. Before heading to
the bridge secure a Nazi uniform. There is a truck and a single guard
you can take one from. This will be useful because you'll be trespassing.
Head to the bridge.
> Objective: Plant Explosives On Struts (0/4)
You'll need to place an RDX bomb on each strut marked on the map. There
are several Germans guarding the bridge. Take out the first guy with a
stealth kill. Climb up the ladder and place the first RDX charge.
Climb over the beam to the other side, drop down behind the next patrolling
guard and stealth kill him. Select the RDX, jump up and shimmy along the
structure to place the next bomb.
Drop down and proceed all the way to the end. Stealth kill the furthest
guard. That should leave one more guard under the bridge in this area
so stealth kill him too. You can now lay the third charges without
anyone bothering you.
Jump across and up the walkway. You'll see more 5 guards in this upper
level. Wait a bit and they'll all become stationary apart from one guard.
Climb up the beam so you can cross to the other side of the bridge. Wait
for the guard to pass then follow him to the outer corner and stealth kill
him. Annoyingly you may get a couple more guards form above. make your
way to the top of the bridge and kill them with the pistol from above.
You should be able to stealth kill the others. Finally when bridge is
clear plant the last charge.
> Objective: Plant Trigger On Tracks
Go up to the tracks and stealth kill any guards, might be 1 or two max.
Place the charge on the tracks where marked.
> Objective: Rendezvous With Skylar
Go back and meet up with Skylar.
> Objective: Rendezvous With Wilcox
Get in car and drive to the station to met up with Wilcox.
> Objective: Talk To Wilcox
Go up to Wilcox and he'll explain the plan further.
communications on the train then rescue Kessler.
If you
is unarmed).
> Objective: Jam The Throttle
Before doing this you have unlimited time in which to complete the mission
so get off the train, climb up behind the two guys in the car behind and
stealth kill them. Then use the sniper rifle to take out the 3-4 guards
another two cars back.
Use the throttle lever to star the train again.
drop down to the door.
he wants you to
Now to the two upper walkways to the south. The one in the south east corner
has 3 guards. The south west has a single guard. There is a guard hose near
the south west generator.
The inner courtyard west has three guards.
guards and a guard house.
The four on top of the house all have no guards, with the exception of one
guard on the north roof.
When you have taken all the guards out lay remote bombs on each then detonate
from in the middle of the front courtyard. You'll have to move near the
front of the house to trigger those bombs.
Finally to the rocket. There are only two guards patrolling on the rocket
and a guard house close to the western wall . You can sneak in and plant
a bomb or just take these last two out with the silenced pistol.
====================
A2.010 - Pft Pft Pft
====================
Talk to Veronique for this interlude.
====================
A2.011 - Hard Bargain
====================
Speak to Luc and he'll ask you to speak with Santos to get some papers to get
you into zone 3. Pay him 500 contraband and you now have access to all
checkpoints on the map.
===========================
A2.012 - South Of The Seine
===========================
Go back and speak with Shaun, He'll accompany you to see a guy called Duval
Mingo.
> Objective: Get In A Car
Go outside and grab a two seater, wait for Luc to get in.
> Objective: Take Luc To The Meeting
Drive Luc to the meeting marked on the map.
> Objective: Meet With Mingo And Bonnaire
Get out the car and go to the meeting with Luc
> Objective: Talk To Mingo And Bonnaire
Kill them.
Walk back to the ladder and upto the roof then return to Mingo.
him and this completes the mission
Talk to
=================================
A2.014 - The Hunter Or The Hunted
=================================
Speak to Mingo again and he now wants you to kill Francine's German lover
known as the "wolf". He has dispatched a team to kill him and he wants you
to join them.
> Objective: Talk To The Resistance Commander
Head to the commander marked on the map.
be triggered.
Then 3 more agents will run across the square to kill him.
well to complete the mission.
===================================================
A2.017 - Deutschland uber Phallus (optional mission)
===================================================
Go to Chinatown and speak to Kwong. He wants you to destroy the massive AA
gun in the Pantheon dome.
> Objective: Go To Pantheon
Follow the marker on the map to get to the Pantheon.
> Objective: Enter The Pantheon
You need to grab a Nazi uniform in case you're spotted trespassing.
over the point marked on the map and enter the building.
Head
==============================================
A2.020 - Back In The Saddle (optional mission)
==============================================
Speak to Adler in the far south east of the map.
> Objective: Find A Suitable car To Race In
You need to turn up in the car you wish to race or call it in.
Beta Romero you could use.
There is a
She's
guards that appear. The next room has a shed loads of Nazis inside.
are 1 Gestapo agent and 9 German soldiers.
There
Now they are attacking the west side, kill the Germans from cover.
> Objective: Destroy Tank
A tank will start to roll in from the east so you need to either run out and
plant a RDX charge near the entrance or use a panzershrek if you have one
left. Watch a cutscene when it's been destroyed.
> Objective: Get The Kesslers
Go and grab the four door car and Kesslers and Skylar will get inside.
> Objective: Get The Resistance Members
Wait for the Kesslers and Skylar to get in.
> Objective: Go To The Catacombs HQ
Take a leisurely drive to the catacombs.
mission.
===================
A2.023 - Dark Reign
===================
Talk to Bryan at the catacombs and he'll ask you to place several wire taps
around the city before the storm ends.
> Objective: Locate The First Radio Box
Climb up onto the roof where the first radio is located.
the tap.
Head down the sewer and you'll be directly north of the station. Swim over
and climb up the ladder on the north side without being spotted by the
patrolling terror squad guard.
> Objective: Find Radio
Take out the guard with your fists. Its surprising easy with your fists.
Around the corner there are two more terror squad and a flamethrower guard.
You'll need to shoot these guys.
Head through the lower level and up the ladder to the next floor. There is a
sniper on the very top of the station. Just below him are 2 terror guards
and a single flamethrower guard. Take out the sniper silently and then you
should be able to get lucky with a grenade at the guards. This will
hopefully blow up a tank and kill them both. The flamethrower guard should
be easy to take out.
Climb up the ladder to the small hut where the sniper was standing on top off.
> Objective: Radio Bryman
Use the radio in the hut to speak to Bryman.
> Objective: Board Zeppelin
The zeppelin will be guarded by 3 terror guards. You'll need to kill these
before you can board. When they are dead go up to the platform outside and
go inside the zeppelin. If you take too long you'll have to call another
zeppelin.
> Objective: Go To Notre Dame
The zeppelin will take you to Notre Dame so enjoy the ride until you arrive.
Sneak up behind the officer just outside the zeppelin and stealth kill him
then steal his uniform. Use the ladder down to the platform below.
> Objective: Get To The Palace Of justice
Follow the stairs down and stealth kill the sniper. Climb down to the level
below and make your way to the edge of the building.
> Objective: Stop Execution
You will see a cutscene where the Nazis are reading out the names of those
they are going to hang. Your target is marked in red, use a sniper rifle to
take him out before he kills Veronique. he's a terror squad soldier so will
take a couple of shots to kill.
> Objective: Protect Veronique
You then need to kill the Germans that fill the courtyard to protect
Veronique. Make your way down to the ground and after a while a resistance
member will break through the gates in a truck. Get in the back of the truck.
-------------------------------------------------------------------------------07.04 - ACT 3
--------------------------------------------------------------------------------
Stealth kill the first lone guard and continue along the tunnel. The
stealth kill the next two guards. Continue along the tunnel and grab the
ammo if you need any. When you get to the next resistance off tunnel two
more German soldiers will come up the tunnel so duck inside. One of these
is a terror squad soldier and you can't stealth kill these guys. Follow
them up the tunnel and they'll go all the way back to the entrance. You
should be able to stealth kill the normal soldier then take out the terror
squad soldier with your fists.
Head back down the tunnel until you come to an intersection. On your left
is a terror squad soldier and a normal German soldier. To the right are 3
German guards. Sean will make a comment about planting an explosive to
bring down the roof. Instead make sure you can see the explosive tanks on
the left but so the Germans can't see you. Shoot the tanks to destroy the
tunnel on the left. This will kill the guards there and two of the three
guards on the right. Kill the remaining guard with your silenced machine
gun.
In the room that the 3 guards were in are 3 terror squad guards and two
officers. Use your gun to blow up the tanks by the terror squad soldier
nearest the entrance to the room. Use the silenced machine gun to take
out the two officers. Try and use the other tanks in the room to take out
the remaining two terror soldiers. Finally take out the lone guard in the
tunnel just outside the exit to the room.
Continue along the tunnel and open the gate. There is a single soldier
blocking your way along the tunnel and a terror squad further along the
tunnel and another German soldier. You should get close to the first German
and use the silenced machine gun to kill him. Quickly place an RDX charge
near his body and retreat back up the tunnel. Use the RDX charge to kill
the terror squad solider who will come and investigate the body. Then kill
the remaining soldier.
Continue along the tunnel and it will break into two paths again; up and
down. The upper part is the level above the lower part so I recommend you go
up. You should be able to walk along the right hand side of the upper path
and the terror squad soldier won't become suspicious. You can make your way
to the tunnel that heads down beyond. Drop down. You'll see a terror squad
soldier and a soldier in a little alcove ahead. Sean will make the comment
again about using explosives to bring down the roof. Ignore and continue
along the tunnel to the right to hit a checkpoint.
Place an RDX charge behind the terror solider, retire to a safe distance and
blow him up. Continue down the tunnel and you'll overhear some Germans
talking. There is a terror squad soldier and a normal soldier in the room
with the fire. You should kill the normal soldier with the silenced machine
gun first. You should be able to kill the terror squad guard by throwing
in a grenade which will trigger the tanks to explode and then another
grenade to finish him off. Kill the soldier who will appear from the tunnel
beyond. Continue down the next tunnel to trigger the next checkpoint.
You'll hear gunfire continue into a big cave.
> Objective: Rendezvous With The Resistance
You'll see the resistance shooting a terror squad soldier, just sit back and
watch as they kill him. Follow the path down to the left and kill the two
soldiers who appear ahead. Jump across to the path opposite and then follow
it around to the resistance guys. You'll need to jump across to the path
upwards. Climb up the wall and watch the cutscene.
> Objective: Fend Of The Nazi's
Several Germans, including terror squad soldiers, will appear opposite. Use
your terror rifle to take them out one by one. When the last one is dead a
cutscene will play.
> Objective: Repel Terror Squad Attack
You now have to take out several terror squad soldiers. Take out the one on
the bridge first then head to the tunnel to take out the other three. When
they're dead watch the cutscene to complete the mission.
===========================================
A3.002 - Blazing Saddles (optional mission)
===========================================
Head out into the country and meet Franz to start the race.
> Objective: Get In A Suitable Car
Get yourself a car.
Get in a car and head for the Eiffel Tower, avid the checkpoint on the way.
The Germans won't attack you apart from the odd plane strafing. When you
get to the yellow checkpoint watch the cutscene. Its just you and Dierker
now. Head to the lift in the leg of the tower.
> Objective: Take The Lift To The Second Level
When you enter the lift take it up to the next level.
> Objective: Go To The Next Elevator
When you get to the second level exit the lift and make your way to the next
lift up. Call the lift.
> Objective: Take Lift To The Third Level
Take the lift to the next level.
> Objective: Go Upstairs To The Bar
Use the walkway to get to the next level. There are a couple of mad Gestapo
agent here, should be easy enough to kill. Go inside the bar and up the
stairs to the next level.
> Objective: Go To The Next Elevator
Head out the bar and up to the next elevator.
> Objective: Take The Lift to The Observation Deck
Take the next lift upto the observation deck.
> Objective: Kill Dierker
No choice here, just use the pistol to shoot Dierker in the head.
completes mission and the game. Watch the credits roll.
This
You can now go back and complete any optional missions outstanding.
================================================================================
{
}
{
END OF WALKTHROUGH
}
{
}
================================================================================