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THE SABOTEUR
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Walkthrough By Mark Davies
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(c) May 2010
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Version 1
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Contents
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01
02
03
04
05
06

INTRODUCTION
BUGS
PERKS
UPDGRADES
WEAPONS
FREE PLAY OBJECTIVES
06.01 - Scenic Spots

07 - WALKTHROUGH
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01 - INTRODUCTION
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This is a guide to the "The Saboteur" game. I do not intend on rehashing the
manual so you should refer to it if you are unsure of controls etc.
This is meant to be a both a guide and a walkthrough of the missions. This
guide has been written by me after some long painstaking effort so please
do not rip my walkthrough off. Finally it will contain SPOILERS so only read
if you are really stuck.
ASCII art header created using:

http://www.network-science.de/ascii/

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02 - BUGS
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Every game has some kind of bugs, some that can be exploited to make the game
easier others that make it harder. I have found two bugs that can stop you

progressing the main storyline and hence completing the game. I think it's
worth pointing this out earlier so you don't lose a week of your life in having
to start from scratch. My advice is to save often in several slots in case you
have to go back and do some missions again.
The two bugs I have found are:
1) After completing the "A1.005 - Grand Theft Limo" mission the slaughterhouse
the game should remove the barricade between the bit near the door and the
room at the back when it becomes a HQ. However, I found that the partition
was removed but the boxes in front remained. It is therefore impossible to
get to the back of the room where several of the main story missions are
started. If this happens you should re-load the mission and see if it does
it again. I had to restart the game.
2) DO NOT complete any of Dr Kwong's optional missions until you have completed
the "A2.024 - Needs Of The Few... Or The One" mission. The reason being
once you complete Kwong's first mission he then moves to Chinatown and
remains there even when you have completed his missions. Towards the end of
the "A2.024 - Needs Of The Few... Or The One" mission when you escape Notre
Dame Kwong will spawn in Chinatown and will be killed by the Germans. When
he dies you will fail the mission. Its impossible to save him and so you
will have load to save before you did the first Kwong mission.
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03 - PERKS
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Perks give you a big advantage in allowing access to new weapons and attacks.
You need to complete the required conditions in order to unlock them. This
section will list all the perks and what to do to unlock them. There are
several ways of doing some perks and these are just my suggestions. You may
find easier ways of doing these so if you do then do it your way.
========
Brawling
========
1) Fightin' Irish
Requirement: Knockout two Nazi's
Reward:
Unlock the Haymaker Punch
You just need to beat up two Nazis in a fight to unlock this perk. You can
then charge up your punch attack using "F". You'll unlock this in the
Prologue mission "Spark one up".
2) Sucker Punch
Requirement: Stealth Kill 10 Nazi's
Reward:
Unlock Sucker Punch Attack

Sneak up behind any Nazi using control. When you get close enough to them
you can stealth kill them with "E" or "Z". Rack up 10 of these and you'll
unlock the sucker punch attack. This lets you walk up to Nazi's from the
front and kill them with one punch by pressing "E".
3) Grim Reaper
Requirement: Stealth Kill 5 Generals
Reward:
Unlock Touch Of Death Attack
You need to use a stealth kill on 5 Generals. Generals are usually guarded
by two soldiers so you have to kill them first. You can use a silenced or
alternatively kill the guards using any other approach then run away and
hide. Come back after the alarm has ended and hope they haven't respawned.
Sneak up behind the General and press "E" to stealth kill them. Rack up 5
to unlock the Grim Reaper attack. This allows you to use a knife to
stealthy and silently kill enemies from behind.
========
Hardware
========
1) Gunslinger
Requirement: Kill 5 Nazi's Using Bullets
Reward:
Reduced Recoil For Automatic Weapons
Just shoot and kill 5 Nazis with any gun to unlock this perk.
2) War On Terror
Requirement: Kill 5 Terror Squad Nazis
Reward:
Unlock .44 Pistol In The Shop
You need to start an alarm and get it up to level 3 then the terror
squad Nazis turn up. You'll know these guys because they're very hard to
kill and without using cover they'll kill you. Kill 5 of these bad boys
and you'll unlock the .44 pistol in the shop. Towards the end of the game
you'll encounter more and more of these so will eventually unlock the perk
through missions.
3) Paint The Town Red
Requirement: Destroy A Zeppelin And Wulf Tank During The Same Nazi Alarm
Reward:
Unlock The Panzershrek In The Shop
There is a Wulf tank unmanned in the south east of Bourgogne. Head
directly west from Bercy to find it. What you need to do to get this
perk is start at your base and set a waypoint for the wulf tank. Follow
the path to the check point get out and climb up to the AA gun nearby.
Start an alarm and use the AA gun to take down a zeppelin. Keep the alarm

active and climb down the building and into a car. Go through the
checkpoint and to the location of the Wulf tank. Use some explosives to
destroy it. Then run away to cancel the alarm.
=======
Sniping
=======
1) Marksman
Requirement: Kill 5 Nazi's Using A Sniper Scope
Reward:
Reduced Drift When Using A Scoped Rifle
The first thing you need to do is acquire a sniper rifle. If you want to
get one early go to the base north west of the Champagne Ardenne. On the
eastern side around the base of the cliff is a platform with a Nazi who
has a sniper rifle. You then just need to kill 5 Nazis with it.
If you wait until you complete "A1.008 - Doppelganger" mission you'll get a
sniper rifle. Eventually you can buy one from the black market.
2) Eagle Eye
Requirement: Score 15 Headshots Using A Sniper Scope
Reward:
Reduced Recoil While Using A Scoped Rifle
Just get 15 headshots with the scoped rifle.
3) Longshot
Requirement: Score 10 'Double Kills' Using A Sniper Scope
Reward:
Unlock Terror Scoped Rifle In The Shop
You need to line up 2 Nazi's and kill them with one shot. There are
locations where the guards are stationary, eg the gate of the courtyard
where you got General Lutz's car just west of the Belle. Just keep
repeating until you unlock this perk.
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Explosives
==========
1) Cheap Thrill
Requirement: Kill 10 Nazi's With Grenades
Reward:
Carry Additional Grenades
You need to use grenades by pressing "Q" to kill 10 Nazi's (not all at the
same time). When you rack up enough kills you can carry twice as many
grenades.

2) More Bank For Your Buck


Requirement: Kill 5 Nazis In One Explosion
Reward:
All Explosives Half Price
You need to find somewhere that either has lots of Nazi's knocking around
or trigger an alarm and use either grenades or explosives.
3) A Real Hellion
Requirement: Kill 10 Nazi's In 10 Seconds With RDX Or Dynamite
Reward:
No knockdown From Explosions
To the west of the Belle is an AA gun. Clear all the other freeplay
targets around here. on the road outside where the arched walkway is
between two buildings plant loads of RDX and Dynamite (no fuse).
Climb up the building and start an alarm. Use the AA gun to shoot
Zeppelins, take out some troops and eventually the road will be swarming
with soldiers. Detonate the RDX and with some luck you'll kill enough to
unlock this.
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Demolitions
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1) A Nasty Surprise
Requirement: Blow Up 3 Nazi Vehicles Using Dynamite
Reward:
Unlock Trap Functionality For Dynamite
Another easy perk. When you have some dynamite walk up to any Nazi vehicles
and equip your dynamite (press "3"). Then plant it on the vehicle and
retire to a safe distance. Repeat 3 times to unlock the trap function.
The trap function allow you to trap cars with dynamite. Hold "Q" in a car
and you can plant a bomb. Drive it into a target and it'll explode. Make
sure you bail first though
2) Mad Bomber
Requirement: Destroy 5 Nazi Vehicles In 300 Seconds
Reward:
Unlock RDX In The Shop
You have basically destroy 5 Nazi vehicles in 300 Seconds. Easiest way to
do this is to go to your garage and get the vehicles. You can then blow
them up easily.
3) Block Buster
Requirement: Destroy 3 Wulf Tanks With RDX Or Dynamite
Reward:
Unlock Super RDX Upgrade

You can find and destroy 3 wulf tanks as part of the free play targets.
- There is 1 in a shed north west of the "Gare De L'Est"
- If you set the path from the slaughterhouse to Saarbrucken you'll go
past two more on route.
Just place some dynamite on the side and run away.
========
Sabotage
========
1) Short Fuse
Requirement: Destroy 2 Nazi Installations
Reward:
Improved Planting Speed For Explosives
Find any Nazi installation (towers, propaganda speakers etc) and blow them
up with dynamite. Completing this means you can now plant explosives
quicker.
2) I Fell Towers
Requirement: Destroy 10 Nazi Towers
Reward:
Carry Additional Explosives
Nice and easy just use dynamite to take out 10 Nazi towers.
carry double the amount of dynamite (16 instead of 8).

You can then

3) Urban Renewal
Requirement: Destroy 4 Nazi Train Bridges
Reward:
Planting Explosives Wile Disguised Is Not Suspicious
You can't do this mission until (A2.008 - Rolling Thunder) has been
completed. Then you can buy a bridge killer kit. To use a kit you place
4 RDX charges as normal. Then the fifth charge you have to stand over the
spot and press the left mouse button.
Bridge 1 - Part of rolling thunder mission
Bridge 2 - Second bridge to the north of bridge 1. Small brick bridge, not
heavily guarded. Charges go on the arches. 3 guards guarding
the south side of bridge. 2 guards on top of the bridge.
Bridge 3 - Champagne Arden west bridge. Again put 1 charges on each of the
four arches. There are no guards around the base of the bridge.
Main charge is on west side of bridge. You need to take out the
3 machine gunners. The Gestapo agent and solitary soldier will
investigate and they can then be easily killed.
Bridge 4 - Champagne Arden west bridge.

No guards under the bridge, however

you need to avoid being spotted at the north end by patrolling


guards. The track charge has to be placed on the south end of
the bridge. There is a Gestapo officer in the middle of the
bridge and two patrolling soldiers, one at each end. You should
be able to avoid these and place the last bomb.
Bridge 5 - South east of Lorraine. 1 stationary and 1 patrolling guard
under the bridge that you'll need to take out first. Plant the
4 bombs on the arches as with the other brick bridges. There
is one patrolling guard on top who can dodge to lay the tracks.
======
Mayhem
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1) Throwing A Party
Requirement: Throw 5 Nazis To Their Death
Reward:
Unlock "Crowd Clearer" Throw
When fist fighting any Nazi up high (watchtower or roof) grab them with the
right mouse button the move the mouse and release the button to throw them.
Kill 5 Nazis like this to unlock the "crowd clear" throw. The crowd clear
throw allow you to press "F" while you have an enemy in a grapple and
you'll headbutt them a few times.
2) Road Rage
Requirement: Run Over 20 Nazi's With A Vehicle
Reward:
Unlock Aurora Nitrous Upgrade
You need to get a car and run over 20 Nazi's (not at the same time) to
unlock this perk. You won't be able to do much with it until you get
the Aurora though.
3) The Right Of Way
Requirement: Destroy 20 Nazi Vehicles With One Vehicle
Reward:
Unlock Aurora Machine Gun
You need to get a tank and destroy 20 vehicles. Unfortunately you can
get them from your garage and keep destroying them because the count
keeps reset to 1 every time you call another car. The way I did it was
to head out of town towards Saarbrucken from the Belle. On the road on
the way just outside the town is an AR33. Get into that and get to the
border with Saarbrucken. when you get there kill the guy in the tower
and destroy the two motorcycles and the sturmwagen. By the gate is
another Sturmwagen so kill the three guys guarding the gate and then
the Sturmwagen. Head away from the border up the road a short way then
turn back around to the border. The soldiers and cars will have
respawned. Repeat the same thing again and again until you get 20.
If the alarm sounds no other Nazis seem to arrive so its nice and easy.

======
Racing
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1) Lead Foot
Requirement: Win The Time Trial
Reward:
Unlock Silver Claw In The Garage
You need to beat the 1:20 time in the On Your Marks... Get Set... mission.
This is the hardest mission in the game because you have to complete the
race perfectly without any crashes. I used the Aurora with the nitro to
complete this.
2) Speed Demon
Requirement: Complete the "A2.020 - Back In The Saddle" mission
Reward:
Unlock Skylar Drake Custom In The Garage
You need to complete the Back In The Saddle mission against other racers.
3) Godspeed
Requirement: complete the "A3.002 - Blazing Saddles" mission
Reward:
Unlock silver Claw Mk. II In The Garage
You need to complete the blazing saddles missions against other racers.
=========
Mechanics
=========
1) Joyrider
Requirement: Collect 5 Different Civilian Vehicles
Reward:
Unlock A Race Car In The Garage
Once you have completed the "grand theft limo" mission you can start this
perk. Simply find and take 5 cars back to the garage. If you speak to the
guy by any garage then they will give you a list of the cars you've
collected and those you haven't.
2) Hijacker
Requirement: Collect Every Nazi Vehicle
Reward:
Free Repairs In The Garage
Nazi vehicles are difficult to get hold of because if you're spotted in
one you can generate suspicion and an alarm. To make collection of
these easier wear a Nazi uniform.

Where can I find them:


1

- Kaiser
On the south side of a large dark grey rectangular building south of
the word "Gare Saint Lazarre". There's a Kaiser Convertible next to it.

- Kaiser Bulletproof
Look for the text "Trocadero" in the south west of the map.
first side street just to the north east of the word.

Its in the

- Kaiser Convertible
On the south side of a large dark grey rectangular building south of
the word "Gare Saint Lazarre". There is a Kaiser next to it.

- ZP750
This can be found at the checkpoint to the west of the slaughterhouse.

- Armed ZP750
Trigger a level 1 alarm and these turn up so just grab one and flee
the alarm.

- Sturmwagen
Trigger a level 1 alarm and these turn up so just grab one and flee
the alarm.

- Armed Sturmwagen
Trigger an alarm level 2 and you should get one of these.

- Bauer
You can usually find one of these at any fuel station freeplay targets.
Alternatively trigger an alarm and they'll start circling the map.
Closest to your garage is the fuel dump west of the garage at the Belle.

- Armed Bauer
Find the word Picardie and go west until you find the grey square
marked on the map. Its inside this Nazi compound.

10 - Bauer Fuel Truck


This can be found in the wrecked compound of the very first firm
mission "Spark One Up".
11 - Gestapo GS
Literally just above the "G" in Gare Saint Lazarre.
12 - Gestapo Cruiser
Get a level 3 alarm and they'll turn up.

Grab one and flee the alarm.

3) Wheelman
Requirement: Collect And Store All Civilian, Race And Nazi Vehicles
Reward:
Garages Can Collect And Store APCs And Tanks

You need to find 38 vehicles to complete this task:


- Civilian (18)
You can find all the civilian vehicles in town with the exception of the
tractor. You can find the tractor in the countryside. Look for the text
"Champagne Ardenne" and its in the eastern building of the two directly
south. There is also the Palomine Sedenca which can only be won at the
Belle. The Dugati and Gutmann can be found around zone 2 of Paris.
Go into the Belle and in the corner of the room you'll spot a bouncer by a
door. Go through the door and down into an underground area. You'll need
to play a wheel of fortune game to win the Palomine Sedenca. You have 5
knives and need to hit 3 stars to win. Each time you throw a dagger the
wheel will get quicker so aim for the smaller stars first. If you hit
three drinks its game over. This is available when you have unlocked the
garage.
- Race (9)
You get the Altair when you complete the Joy Rider perk.
The Silver Dart is in a compound to the north west of the text "Champagne
Ardenne".
The Beta Romero, Beta Romero 12C and Delgado can all be found in the
pits at the Saarbrucken race track (just under the word "Saarbrucken").
To get them kill the Nazi's guarding the entrance press the button to open
the gate. Get the car and return to the gate. Climb the large structure
on the east side of the gate jump onto the roof outside then drop to the
ground. Kill the guards and open the gate then drive the car back to your
garage.
The Silver Claw, Silver Claw MK. II and Skylar's Drake are unlock by
completing the three racing missions.
- Nazi (12)
You already have all the Nazi vehicles.
Early in the game you can get 35 cars but will need to progress to the race
missions before you can get these vehicles.
- Tanks/APC's
1 - Halftrack
From the AR 33 continue along the road north and take the first road
left. You should see it on the right hand side of the road.
2 - AR 33
Go to the belle garage and set your marker to head for the German
border. When you get north of the church it's visible on the left
hand side of the road on this route.
3 - Foucalt
Just under the "i" in Normandie.

4 - Flammwagen
Head directly north from the "Ch" in Champs-Elysees outside the city
until you see the river. Its just to the right of the river near some
ruined buildings.
5 - Panther Mk. III
From the AR 33 go back south along the road towards the church before
you turn right you'll see it behind a wall to your left.
6 - Wulf
Far south east of Bercy near some Nazi installations.
=======
Evasion
=======
1) Fugitive
Requirement: Escape From A Level 2 Alarm 5 Times
Reward:
Unlock Getaway Strike
Basically trigger a level 2 alarm 5 times and escape them.
2) Escape Artist
Requirement: Escape From A Level 3 Alarm
Reward:
Ability To Select Getaway Car At Any Garage
You need to escape a level 3 alarm.
3) Europe's Most Wanted
Requirement: Escape A Level 5 Alarm
Reward:
You Can Use Hiding Places At Alarm Levels 4 And 5
You really can't do this early in the game. I didn't do it until the start
of act 2. It might be possible but without a rocket launcher you just can't
do it, in my opinion.
The best place to get it is the AA gun on the building near the Belle.
Clear the guards and then start an alarm. Keep shooting zeppelins and
soldiers and you'll get to level 4 eventually. User a panzersherk to
destroy some Nazi vehicles and you'll hit level 5. I destroyed just 1 and
started the alarm. When you hit the level 5 alarm planes will strafe you
so try to avoid these. Grab one of the Nazi uniforms from the AA gun OR
drop down and knock out the single Nazi who spawns below the AA gun. You
have only 2 hiding spots; the Eiffel Tower or a well in a small hamlet near
Lorainne. With the disguise in a car you're difficult to spot. Head out
of town avoiding the checkpoint and go to the well

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04 - UPDGRADES
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The black market sells upgrades that allow you to carry more ammo, improve
explosives etc. Buy these whenever they become available and as soon as you
can afford them.
1)

Spray 'N' Pray


Increase machine gun ammunition capacity.

2)

New Sheriff
Increase pistol ammunition capacity.

3)

Longshot
Increase rifle ammunition capacity.

4)

Close 'N' Personal


Increase shotgun ammunition capacity.

5)

Block Buster
Increased rocket capacity.

6)

The Devil's Due


Increased flamethrower capacity.

7)

Splash Damage
Upgrade grenade blast.

8)

Mad Bomber
Upgrade sabotage blast.

9)

Upgrade Resistance Guns (3 levels)


You can upgrade the resistance weapons to level 3.

10) Upgrade Resistance Health (3 levels)


You can upgrade the health of resistance members to level 3.
11) Backup Strike Spawns Allies (4 allies maximum)
A backup strike will summon up to 4 resistance members to help you.
12) Special Delivery
When you call a getaway car you can buy black market goods from the driver.
13) Luck O The Irish
Buy this to upgrade any silver (level 2) perk.
14) Saint Patty Day
Buy this perk to upgrade any gold (level 3) perk.
You can buy one upgrade from the garage:

1) Reinforced Ride (vehicle armour, 2 levels)


This will make vehicles more sturdy and resistant.
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05 - WEAPONS
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You can get a variety of weapons in the game which are available for purchase
from the black market. When you first go to the black market only some of the
weapons are available. Others become available as the game progresses. Below
is a list of the weapons you can use:
Pistols
------Kruger Pistol
Silenced Pistol
Raum Pistol
.44 Pistol
Executioner Pistol
Machine Guns
-----------MP40 SMG
MP44 MG
Tommy MG
Viper SMG
Terror MP60
Shotguns\Rifles
--------------Double Shotgun
Trenchgun
Terror Shotgun
Hunting Rifle
Carbine Rifle
Steiner Rifle
Scoped Carbine Rifle
Scoped Steiner Rifle
Terror Scoped Rifle
Special Weapons
--------------Siegfaust Mk2
Panzershrek
Terror Flammenwerfer
When you have purchased a weapon you can then swap them around for free.
Early in the game I use the Silenced Pistol and the Terror Scoped Rifle. When
the Viper SMG becomes available I use that instead of the silenced pistol.
Towards the end of the game I use the Terror MP60 and Terror Scoped Rifle.

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06 - FREE PLAY OBJECTIVES
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There are hundreds of freeplay objectives around the map to destroy. These
range from searchlights to AA Guns. For each one destroyed you will be paid a
small amount of contraband. Contraband is required to buy weapons and
ammunition. You need to buy maps to show you where all the targets are.
You can complete the free play objectives at anytime even during missions.
====================
06.01 - Scenic Spots
====================
I have listed how to get some of the scenic spots that I found tricky to get
and how to get to them. The way you get up them on each building look for the
yellow lights they usually mark the way.
Scenic Spots (Paris 1)
---------------------1) Top of building in La Halles
You need to climb up to the western side. On the triangle roof face south
and run jump up the wall. Alternatively just climb the ladder around the
corner. You can climb to the top easily from here.
2) Top of circular building in La Halles
When you get the one on the bigger building use the wire to slide across to
the other.
3) top of building in La Bourse
Climb up the drainpipe in the southeast corner of the building. About
halfway up Jump off onto the platforms to the left. Face south and running
jump away from the building and you'll grab some planks. Pull yourself up.
Go along planks and up the ladder. Jump up to the next set of planks.
Grab the ledge at the top of the building pull yourself up twice and you'll
be on the roof.
4) Building In Opera District
Use the wire on the building to the west to slide over. Move right
slightly then climb up. Face away from the building jump away from the
building then quickly back and you'll be on the roof. This bit can be
tricky but once you've done it then it plain sailing.
Saarbrucken
----------1) Climb the pipe near the door up to the roof

Champagne Ardenne
----------------1) Climb on top of house and face tower.
climb up.
Le Harve
-------1) Top Of
2) Top of
castle
up the

Jump at the window on the tower and

Lighthouse - use the windows to head up in an clockwise circle.


castle - climb up inner bell tower in courtyard in the middle of the
in the far north west of the map. Once inside the bell tower climb
inside wall in the north east of the tower to get to the top.

Paris 2
------1) South of Champs Elysees, climb up the ladder on the south west corner of
the "D" shaped building. Jump up and shimmy right and you should be able
to climb up to the walkway on your right. Climb up the small ladder again
and its near the guard tower.
2) South of Champs Elysees, use zipline from roof of 2 above. Climb one of
the square structure on the corner of the building and running jump
towards the arch. You should be able to run up to the platform and climb up.
3) Trocadero - use the scaffolding and windows to climb to the roof. Ascend
a big ladder then turn around and climb a massive drainpipe. Jump across
to ledge then climb up.
4) "A" shaped building south of opera district text. Approach from the north
and you should be able to climb the outside easily. Once on roof head to
the spot in the centre of the building.
5) Big
for
the
up.

coliseum style building just south of the Gare Saint Lazarre. Look
the wire from the building to the west. Climb that building and cross
wire. Drop and press right to grab the walkway and then pull yourself
Jump up to the ladder and you're on the roof.

6) Isle De La Cite (east building) - Grab a Nazi uniform and swim in from Paris
zone 3. Climb up the ladder and enter the area. Go to the north side of
the big building. Climb up the small scaffolding then onto the pointed roof.
Ascend the drainpipe and climb up onto a platform before climbing up another
drainpipe. Pull yourself up to the roof and you're there.
7) Gare Saint Lazarre - on the building behind is a connecting walkway you
need to use that to cross to the building with the spot. Use the small
ledges along the station building. The last jump up can be tricky you
have to do a running jump up the building then press right to grab the
ledge near the walkway. Pull yourself up on the roof and its easy from here.
Paris 3
-------

1) Isle De La Cite (west building) - along the inside northern wall is some
scaffolding, use this to climb up. Then climb the wall and its on the roof.
2) Isle De La Cite (west building) - along the outside corner of the wall there
is a row of lights. Climb up the post on the corner and up to the ledge.
Pull yourself up then climb up the window and the wall to the roof. Climb
up the small scaffolding on the roof to the scenic spot.
3) Montparnasse far north near check point. Go around the back of the building
and climb up the door in the bit sticking out. Climb onto to the main
building and shimmer left or right to the corner then pull yourself up.
4) Montparnasse far north near check point. Climb up the build building.
Locate the scaffolding on the west side of the building. Climb up the
first short ladder. Make your way up the scaffolding to the spot on the
top of the building.
5) Top of building near Paris Saint Germain. Use the ladder on the south side
of building to get to the first roof. Head west and climb up the next
ladder. Go to the north side of the building and there is another ladder
up to the next roof. Then there is a final set of scaffolding to climb.
Jump up and pull yourself up inside the dome.
6) Top of the Eiffel Tower. You need to use the lift to get to the first level.
A second lift will take you to the next level. You then need to use the
stairs and ladders to get to the summit.
7) Church north of Saint Germain. Climb up the low roof of the north side.
Go all the way around to the south side and climb up on the outcropping
stone. Pull yourself up to the roof. Follow the roof to the scaffolding
and climb the ladder. Jump to the next platform with a ladder up and climb
it.
8) Big building south west of Latin quarter. Climb up the scaffolding on the
south side of building. Jump to the drainpipe and pull yourself up.
Shimmer right along ledge and pull yourself up. Climb ladder to roof. Now
climb up the ladder by the scaffolding in front of you. Then climb up the
next set of scaffolding you see. Climb up to the ledge and pull yourself
up. Follow the walkway left. Climb the ladder to the very big gun at the
top. Climb up little ladder to get on the gun. Climb up the ladder at the
side of the gun. Climb up the next two ladders to the spot.
9) Building north east of Eiffel Tower. Look on the east side of the building
for some lights and climb up the windows to the roof. Running jump east to
the planks opposite. Follow the ledge around to the scaffolding and climb
the ladder. Climb up to the next level then use the window to get to the
plank in the corner of the building. Do a running jump up the wall then
pull yourself up onto the roof. Look for the window with the wooden ramp
in front. Climb onto the ledge then use the left hand side of the window
to climb up. Grab the top of the window. Shimmer across to the ladder and
climb up. Then jump up and climb up the remaining wall to get to the top
of the building. Spot is on the south side.
10) Directly east of Eiffel Tower.

On the south side of the building you'll

see a light. You should be able to climb up the middle of the door.
Shimmy left and pull yourself up. Climb up the wall to the left and pull
yourself up onto the wooden walkway. Make your way to the one to the west.
Drop down and cling to the ledge. Jump and shimmy around the stone then
pull yourself up to the next wooden walkway. Then climb to the next
wooden walkway and up onto the roof. You should see the spot to the east
along the roof.
11) This in on the big ferris wheel in the fairground. You can use the outer
leg to run up to the centre of the ferris wheel. Jump out and grab one of
the spokes of the wheel. Climb and pull yourself up until you can't go any
higher. Then you can make your way along the edge other wheel so you can
make your way up to the top. When you get there hang on the outside and
jump up and you'll pull yourself level with the final spot inside the car.
================================================================================
{
}
{
07 - WALKTHROUGH
}
{
}
================================================================================
To complete the game you need to complete all the main story missions spread
across the 4 acts. You don't need to complete any of the optional missions any
you don't complete will be available after you complete the final mission.
I would recommend you complete the main story missions up to the
"A1.005 - Grand Theft Limo" mission. Then I would complete all the freeplay
objectives available before continuing on with the main missions. I would also
try and get as many of the perks completed as possible. This will make the
game much easier when taking on the story missions.
-------------------------------------------------------------------------------07.01 - Prologue
-------------------------------------------------------------------------------Watch the opening scene in the Belle and when you get control of your character
you begin your first mission.
===================
P001 - Spark One Up
===================
> Objective: Exit the Belle
Head to the door marked with a yellow pin on the map.
> Objective: Rendezvous With Luc
Once outside head right along the street and then right again to met up with
Luc. Press "E" to talk to him.
> Objective: Get In A Car

After the cutscene go and get in the car and wait for Luc to get in.
> Objective: Go To The Supply Depot
You need to drive to the supply depot marked on the map, pull up outside.
> Objective: Stop The Harassment
Get out the car and got and beat up the two Nazis.
unlock the "fightin' Irish" perk.

At this point you'll

> Objective: Rendezvous With Luc


Head in the alley and speak with Luc again.
> Objective: Climb Up The Building
You need to run up to the wall of the building and jump holding up.
space and up to climb the building.

Then use

> Objective: Throw The Lookout Off The Roof


At the top head to the lookout and take him out. Good opportunity for a
throw kill towards one of your perks. You can kill him anyway you like it
doesn't matter.
> Objective: Climb down To The Courtyard
Climb down the ladder and kill the other two Nazi's fighting Luc.
> Objective: Get Dynamite From Crates
when the fight is over go over and kick the red crates to get some dynamite
> Objective: Get Back In The Vehicle
Go back to the road and get in the car.
> Objective: Go To The Fuel Depot
Drive to the fuel depot marked on the map.
> Objective: Climb Up The Building

When you arrive you'll have to climb the building.


> Objective: Get In Position
When you get to the top get ready by the line and wait for Luc to set up a
diversion.
> Objective: Take The Zip Line Into The Depot
When the bomb goes of jump onto the line and get into the fuel depot.
> Objective: Sabotage The Fuel Conduit
When the guards have moved away select your dynamite and then place it on the
spot shown.
> Objective: Get Back In The Vehicle
Run out the compound and get in the car.

Wait for Luc to get in.

> Objective: Escape The Nazi's


Run to a car and drive through the gates. Pick Luc up and head away from the
alarm. Eventually when you clear the alarm zone you'll need to drive back
to the Belle.
> Objective: Drive Luc Back To The Belle
Drive back to the Belle and drop Luc off.
> Objective: Enter The Belle
Head inside the club.
> Objective: Head To Your Room
Head into the back of the club, go through the secret door.
> Objective: Lay Down For A Rest
Go to your bed at the back of the room.
==================
P002 - Better Days
==================

This completes this mission.

After a cutscene going back 3 months you'll be at Vittore's farm.


> Objective: Enter Truck
Vittore will tell you to get in the truck so get in.
> Objective: Drive To Germany
You then have to drive all the way to Germany, just follow the map and enjoy
the drive.
> Objective: Get Past The Border Checkpoint
When you get to the border go up to the big gate and wait for the German to
check your papers.
> Objective: Drive To The Red Ox Bar
When you are past the border drive trough town and park up the truck.
will complete this mission

This

===============================
P003 - Old Friends, New Enemies
===============================
> Objective: Meet Vittore At The Bar
Head down the street and into the bar marked on the map.
> Objective: Fight
Watch the cutscene then a bar brawl begins.
objective will change.

Once you knock one guy out the

> Objective: Finish Off Doppelsieg Goons


The object will switch to knock out the 6 goons.
> Objective: Leave
When the goons have been dealt with leave through the door.
this mission.
=========================
P004 - La Femme St Claire

This completes

=========================
> Objective: Escape The Nazi's
Watch the cutscene when Skylar appears then you have to escape the Nazis.
This car is quick so head right then left onto the race track and you
should easily lose them.
> Objective: Get To The Hotel
When you have lost the Nazi's head back into town to the hotel in town.
Watch the cutscene.
> Objective: Take Jules To The Race Track
The next day you'll be outside with Jules, you need to get him and
yourself to the track. You can run or take a car. When you get to the
track you'll complete this mission.
====================
P005 - Pole Position
====================
Watch the cutscene then the race begins! Basically you have to get first place
so race until you catch Dierker and watch the cutscene.
=====================
P006 - A Sunday Drive
=====================
> Objective: Get In The Car
Get in the car ready to tail Dierker.
> Objective: Tail Deirker
Follow Dierker at a safe distance so as not to spook him. If you get too
close you'll arouse his suspicion and fail the mission. He's heading up
to the car factory as long as you don't get too far from him you'll be OK.
> Objective: Meet Jules By The Wall
When you get to the car factory follow Jules to the wall.
you then need to follow him.
> Objective: Get In Dierkers Car

He'll jump over

When you have got over the wall head up to the car.
the cliff.

Get in and head towards

> Objective: Launch Dierker's Car Off The Cliff


Before you get to the cliff edge jump out using "E" whilst moving to bail.
Watch it fly over. You'll be captured by the SS and a rather long cutscene
will trigger.
========================
P007 - The Darkest Night
========================
> Objective: Escape Factory
When you regain control you need to escape the factory. Follow the hallway
around to the first Nazi. Kill him and grab his weapon.
Continue down the
hallway and you'll end up outside.
> Objective: Climb Sign
You need to take out the Nazi and then climb up the sign.
the top.

Kill The Nazi at

> Objective: Climb Down The Ladder


At the right end of the walkway is a ladder head down.
> Objective: Escape Factory
Follow the hallway again down another ladder.
> Objective: Exit Factory
Grab the machine gun off the desk and take out the two Nazi's. From this
point onwards You'll need to use your guns to get out (give or take one or
two Nazis). Head down the hallway and take out the two Nazis that appear.
Keep going and take out another two Germans. Just before you get back to
ground level 4 more will move up the hall to intercept. Kill them all and
head into the main room. Grab the grenades and kill the guy behind the
counter and his friend on the left of the room. You'll then have to take
out a tougher SS soldier that enters. Proceed onwards and kill the next 2
SS soldiers. Carry on forward to the steps and take out another 2 SS
soldiers by the stairs. Go up the stairs into the next room and kill
another SS soldier.
> Objective: Steal Car

The object will change and you need to steal a car. Head outside and
kill two more soldiers near the car. Instead of getting into the car
head to the cliff where you drove Diekers car over. You should be able
to escape the alarm. This will make it easier to get back to the border.
> Objective:

Escape Germany

With the alarm off you can make your way over the wall and take a leisurely
stroll back to the border. The Germans won't bother you unless you provoke
them.
============================
P008 - Out of The Frying Pan
============================
> Objective:

Escape Germany

When you get to the gate you'll need a car so grab your car from the pits on
the race course. When you get to the bridge you'll need to use the car to
jump it.
====================
P009 - Into The Fire
====================
> Objective: Escape To The Morini Farm
When you've jumped the bridge follow the road back to the farm. You'll
trigger an alarm unless you avoid the roads but the Nazis don't attack you
that much so just take the road back to the farm.
> Objective: Find Vittore
when you get to the farm you'll need to find Vittore.
show him being held captive, you have to rescue him.

A cutscene will

> Objective: Rescue Vittore


The Germans are torching the barn so you have to be quick and save him.
Head around the barn to the opposite side and kill the German holding
Vitorre. Ignore the other Germans and head inside.
> Objective: Talk To Vitorre
When you rescue Vittore he'll tell you they have Veronique inside.
Head into the barn.

> Objective: Find Veronique


You need to rescue Veronique next. Kill the two Germans inside the barn
and follow the path around inside. Kill two more Germans and head through
the doorway. Kill the German behind the desk and head to the door. When
it blows up go through and you'll find her.
> Objective: Rescue Veronique
Kill the 2 Germans guarding Veronique.
> Objective: Get To Veronique
Go and speak with her to trigger a long cutscene which ends the prologue.
-------------------------------------------------------------------------------07.02 - Act 1
-------------------------------------------------------------------------------===========================
A1.001 - The Slaughterhouse
===========================
> Objective: Meet Luc Upstairs
You'll be in the Belle. Head up to the second floor and speak with Luc.
Veronique will interrupt to tell you Vittore has been taken to the
slaughterhouse and will be shot along with other prisoners.
> Objective: Exit The Belle
leave the Belle
> Objective: Take Luc To The Canal
Luc will give you a pistol outside. Put it away before the German calls the
alarm then grab a car and drive over to the slaughterhouse.
> Objective: Meet Up With Luc
Get out the car and follow Luc.
sneak into the base.

he'll tell you to get a Nazi uniform and

> Objective: Obtain A Disguise


Head over the canal and knock out the guard patrolling.
then walk slowly towards the base.

Take his uniform

> Objective: enter the sewer


Go into the sewer as marked on the map.
> Objective: Infiltrate La Villette
Stealth kill the German and walk into the base.
> Objective: Infiltrate The Slaughterhouse
You need to get into the big building in the centre. The best approach
is walk straight along the eastern side. Use the ladder to climb up to the
ledge with the second spotlight then you can run inside.
> Objective: Pick Up the Cell Key
Kill the Nazi inside and pick up the key from the body (press "E").
> Objective: Open Prison Cell Doors
Use it on the door on the west wall where the prisoners are.
> Objective: Rescue Vittore
A cutscene will trigger when you rescue Vittore and Luc will turn up.
> Objective: Go Underground
The bombers will soon be here so run across the far side and into the door
at the end.
=====================
A1.002 - Bottle Shock
=====================
> Objective: Check On Luc
Go and speak with Luc and then speak with Santos to start this mission.
> Objective: Find The Bottle
Head outside and follow the map to the location marked.
> Objective: Steal The Champagne

When you get to the spot marked you'll spot a Gestapo officer outside.
Head the south west corner of the building and climb to the roof.
There is a hiding spot here that comes in useful. Use a pistol to kill
the Germans using the hiding spot if needed. When they're dead, climb
down the wall and grab the champagne.
> Objective: Escape The Nazi's
You'll need to use the hiding spot to cancel the alarm before heading back
to Santos.
> Objective: Return Champagne To Santos
Once the alarm has been cancelled return the champagne to Santos at the
slaughterhouse.
> Objective: Take The Medicine To Luc
Head inside to speak with Luc, he's on the bed in the back.
> Objective: Talk To Veronique
Speak with Veronique instead to complete the mission. You can now choose
your next mission or complete some of the free play targets.
==============================
A1.003 - Thirty Pieces Of Lead
==============================
Speak with Vittore at the Belle to start this mission.
snitch to deal with.
> Objective: Find General Kleib

Seems we have a

Head to the point marked on the map to find the general.


with a prostitute so wait for him to finish.

He's talking

> Objective: Trail General Kleib


You have to follow him without raising suspicion until he meets the contact.
> Objective: Kill The Traitor
When the general has finished talking with the traitor kill the him to
complete the mission. You should also take the opportunity to stealth kill
the general towards your grim reaper perk.

=========================
A1.004 - the Black Market
=========================
Speak with Santos to start this mission.
> Objective: Get Explosives At Shop
After Speaking With Santos go and grab some free grenades and dynamite.
> Objective: Sabotage The Tower
You need to use the dynamite to blow up the tower
> Objective: Kill The General
Lure the generals two soldiers away then you can stealth kill him towards
the Grim Reaper perk.
> Objective: Destroy The Armoured Car
Use the dynamite to blow up the armoured car.
> Objective: Return To Santos
Return to Santos to complete the mission.
=========================
A1.005 - Grand Theft Limo
=========================
Speak to Santos to start this mission.
deliver it to the slaughterhouse.

You have to steal a generals car and

> Objective: Find Lutz's Car


If you head to the position on the map you'll find it in a small compound
that's off limit. Climb up the building, avoiding being seen. Go across the
rooftop and you'll spot several soldiers inside the courtyard. The objective
will then update.
> Objective: Steel Lutz's Car
If you have the silenced pistol use that to shoot the officer then take out
the other soldiers. If you don't shoot the officer he'll make off in the car
and you'll fail the mission (eventually). When the yard is clear you can get
in the car and drive it outside. You'll probably sound the alarm but you can

outrun it or get out the car and clear the alarm.


> Objective: Take The Car To The Garage
Once you are in the car just take it to the slaughterhouse and the checkpoint
outside the garage.
> Objective: Talk To Santos
Talk to Santos to complete the mission.
where you can store cars.

This opens up the garage to you

=========================
A1.006 - Liberty Or Death
=========================
Talk to Luc at the Slaughterhouse to start this mission.
> Objective: Get To the Holding Cells
Follow the map to area shown on the map.
> Objective: Unlock Crochet's Cage
When you get there you need to unlock the leader Crochets cage. If you
haven't done already you should take out all the sniper nests around the area.
Inside the "prison" there are a 4 guards and 2 Gestapo agents. You should be
able to pick off the single patrolling guard and Gestapo agent near Crochet's
cell. You can then take out the other Gestapo agent and the final 3 guards.
If you set the alarm off you can use the alarm point in the west or just run
and come back. Now go to Crochet's cage and open the door.
> Objective: Unlock The Other Cages
Unlock the three other cages to complete the mission. When you go back and
talk to Luc you can unlock the backup strike (F3 then left mouse button on
the road)
==============================================
A1.007 - Belly Of The Beast (optional Mission)
==============================================
Talk to Le Crochet in the slaughterhouse to start this side mission.
you to kill the general that took his hand and killed his men.

He wants

> Objective: Go To The Red Light District


Head on over to the red light district as marked on the map.
> Objective: Deliver The Message To Gower
You need to get near enough to Gower to deliver Crochet's message. You
should take out his 3 guards which will most likely trigger the alarm. Use

one of the brothels to cancel it. When he's all alone use the rooftops to
sneak up on him, when you get close enough you'll deliver the message.
> Objective: Kill Colonel Gower
You now have to kill Gower quickly before he sounds the alarm.
========================================
A1.008 - Doppelganger (optional Mission)
========================================
Talk to Crochet again at Les Halles. He wants you to kill a Libyan diplomat.
> Objective: Meet Legion Contact
Head to the place marked on the map to meet your contact.
watch the cutscene.

Speak to Katz and

> Objective: Get The Sniper Rifle


After speaking to Katz you need to grab the sniper rifle behind Katz.
> Objective: Go To The Place Des Vosges
Once you have the sniper rifle head to target on the map.
> Objective: Reach The Vantage Point
You need to climb to the roof on the north side of the well guarded area. If
you raise the alarm before the target arrives you'll fail mission. You will
see several targets. the one you want has a red armband, thats your target.
kill him. However you still need to take out the 3 others to be sure. I
would suggest taking out the 4 corner tower guards before shooting any of the
targets.
> Objective: Escape The Nazi's
When you kill him you will raise the alarm so escape the alarm to complete
the mission. You should use the telephone wires to help your escape.
===========================================
A1.009 - Unforgiving Sins (optional mission)
===========================================
Go to the Belle and speak with father Dennis inside.
Gestapo informant at his church.

He'll ask you to kill a

> Objective: Go To St. Eustache Church


Head to the church marked on the map.
> Objective: Sneak To The Vantage Point
You need to climb up the south side of the church.

To do this climb the

buildings north of the church and use the wire to cross to the upper part
then make your way around to the south side of the church.
> Objective: Watch For Denis's Signal
When you get to the place a cutscene will happen. You can pick up the
sniper rifle on you left if you need it. Zoom in near to father Dennis and
wait for his sign.
> Objective: Kill The Informant
After 3 waves of men come up one will have a red marker over his head. Shoot
him. Alternatively you can make your way down to the front of the church
and follow the informant then kill him quietly.
> Objective: Escape Nazi Retribution
If you're caught you'll have to escape the alarm.
NOTE: If you're like me and looking to kill no civilians don't do this
mission because the informant is classed as an civilian.
========================================
A1.010 - Wrath Of God (optional mission)
========================================
Meet Father Dennis inside the church north of Montmarte to start this mission.
he wants you to kill a Gestapo officer.
> Objective: Get in a car
Dennis asks you to get a car, a fast car if possible.
and get the Altair (you'll need a two seater car).

Head to your garage

> Objective: Bring Dennis To The Embassy


Drive Dennis to the embassy marked on the map in Belleville.
> Objective: Drop Off Dennis Outside The Embassy
You need to drive him inside the courtyard and he'll get out and go inside
the building.
> Objective: Prepare To Escape
While Dennis is inside turn the car around ready to escape.
> Objective: Escape the Nazis
When Dennis comes out the building will explode so you need to get out of
there as quickly as possible then evade the alarm.
> Objective: Drop Off Dennis

When you have lost the Nazi's drop off Dennis at the point shown on the map.
=======================================
A1.011 - Red Wedding (optional mission)
=======================================
Meet Father Dennis inside the church north of Montmarte to start this mission.
He wants you to kill the Gestapo officer who escape the bomb blast,
> Objective: Go To The Wedding Location
Drive to the wedding as marked on the map.
Chaumont.

It's in the Parc Des Buttes

> Objective: Cross The Bridge


When you arrive at the park your next objective is to cross the bridge, just
run across.
> Objective: Choose A Hiding Spot
When you get to the other side of the bridge you need to choose a hiding spot.
Best spot is behind the small gazebo. Before hiding make some preparations:
- on the left side of the gazebo near the pillar is where the Nazi
congregation will sit. Plant 1 RDX here.
- on the bridge you came in on plant a couple of RDX charges, this is for
the Nazis that will rush along the bridge.
> Objective: Kill The Nazi's
You need to kill the Gestapo agent and the 6 other Nazis on the left side
of the congregation. Use the RDX to kill the Nazis in the congregation. If
Father Dennis doesn't kill the Gestapo guy help him out. You'll get some
colour back to the are for completing this.
> Objective: Escape The Nazi Retribution
Several Nazi's will arrive over the bridge, you need to escape the alarm. I
like to help out father Dennis so run towards the bridge and use the RDX to
kill the Nazis coming over. Kill the other Nazis that came over the
smaller footbridge then escape the alarm.
=========================
A1.012 - Special Delivery
=========================
Speak with Veronique in the slaughterhouse to start this mission.
you to drive her whilst she delivers a package.
> Objective: Get In A Car
Get the Altair from your garage.

She want

> Objective: Pick Up The Package


Drive to the place marked on the map
> Objective: Wait For Veronique
Wait outside for Veronique
> Objective: Deliver Veroniques Package
When Veronique gets back into the car you need to drive to the next spot
marked on the map.
> Objective: Wait For Veronique
Wait outside for Veronique
> Objective: Escape The Nazis
The bomb will cause an alarm and unless you're lucky you'll need to escape it.
> Objective: Bring Veronique To La Villette
When you've lost the Nazi's you need to drop off Veronique back at the
slaughterhouse.
> Objective: Have Words With Luc
Go inside the slaughterhouse and talk with Luc.
============================
A1.013 - Slipped Me A Mickey
============================
Head over to Le Harve to meet Skylar, you'll watch a long cutscene where you
will meet a British agent called Bishop. You'll agree to help him. Nothing
else needs to be done to complete this mission,
===============================================
A1.014 - Legio Pasria Nostra (optional mission)
===============================================
Meet Crochet again. He wants you to destroy a zeppelin and some supplies
bound for the Germans in north Africa.
> Objective: Go To Palias Royal
Head to the Palias Royal marked on the map.
> Objective: Destroy The Palias Royal
You'll have several objectives marked on the map that you need to destroy

Nazi Fuelling Satiation (x3)


Small Zeppelin
(x4)
Nazi Rocket
(x1)
Large Zeppelin
(x1)

The small zeppelins can be shot with the sniper rifle. The large zeppelin
needs to be blown up using RDX or dynamite. The fuelling stations can be
grenaded and the Nazi rocket will need to be blown up. You'll have to kill
all the guards inside to get to the targets. When everything is destroyed
you'll complete the mission.
========================
A1.015 - Buried Secrets
========================
Meet Skylar outside the cemetery.
> Objective: Investigate The Mausoleum
Go through the hole in the wall to sneak inside. Wait for the Nazi's to stop
talking then stealth kill them. Grab a uniform off one of the bodies then
head east north along the north wall. You need to take out single patrolling
guard then the two guards in the far corner. You should also take out the
guard in the tower here too.
Now head to the mausoleum along its northern side. Stealth kill the two
guards near the fire and then the guard in the tower if there is one.
Some more guards may turn up to investigate the bodies so avoid these.
Wait for the them to return to their positions at the front of the mausoleum.
Go around the south side near the second tower and stealth kill a single Nazi
by the fire.
Go back to the fire along the northern side and use a silenced pistol to kill
the two soldiers in the sturmwagen. You can now sneak in disguised and find
the open crypt.
> Objective: Go To The Underground
When you get inside the building your objective will change to go underground.
> Objective: Go Deeper Into The Crypt
Climb down the ladder in the open crypt and follow the tunnels down.
> Objective: Kill The Nazi's In The Crypt
After overhearing the conversation you'll need to kill all 8 Nazis marked
on the map.
> Objective: Approach The Box
Go into the crypt and to the box marked on the map.
cutscene.

This will trigger a

> Objective: Get In The Truck


You'll appear outside the mausoleum with Skylar and need to escape in the
truck.
> Objective: Exit The Cemetery
You need to drive the truck out the cemetery
> Objective: Go To The Ambush Spot
You need to drive the truck to the ambush spot. Get out and kill as many
Nazis as you can. when enough have been killed (around 10 or so) the
fightback mission will succeed.
> Objective: Get In The Truck
Skylar will tell you that more soldiers will arrive soon so get back in the
truck.
> Objective: Deliver The Box
You then need to drive the truck (carefully) to the Belle garage marked on
the map. This will complete the mission.
============================
A1.016 - A Trip Up The Coast
============================
Go into your room at the Belle and talk to Skylar to start this mission.
> Objective: Exit the Belle
Leave the Belle by the back entrance.
> Objective: Get In The Car
Get in to Skylars the car, the Drake, just outside the garage.
> Objective: Drive To le Harve With Skylar
You need to drive the car to Le Harve avoiding the Nazi checkpoints.
at the marker to complete this easy mission.

Stop

=========================
A1.017 - Vive La Vengeance
=========================
When you head into the church a cutscene will trigger the start of this mission.
> Objective: Exit Le Harve HQ
Exit the church.

> Objective: Get Stolen Truck


Outside the church Skylar will speak with you again and tell you about a
truck at the docks. Go and get the truck.
> Objective: Enter The Citadel
Drive the truck to the citadel carefully drive up to the gate, instead of
blowing it up just enter through the hole in the south wall.
> Objective: Get Past Gate
Once inside the first gate you need to get through the next gate. Head up
the stairs and walk past the sniper at the top. Head up the stairs on the
south passing the guard. Take out the sniper here and the guard.
> Objective: Climb Tower
Next you need to climb the inner bell tower. I recommend climbing the east
face. At the top use the silenced pistol to take out the German looking
over the courtyard. There is another German near who you'll probably want
to take out too.
> Objective: Descend Stairs
Make your way down the stairs to the ground floor taking out two more
soldiers blocking your way.
> Objective: Board Zeppelin
You need to make your way west along the hallway, killing the two flamethrower
Germans on the way. In the courtyard kill the two Germans on the ground floor
level. Take the stairs up to the right. There are three guards here, sneak
past the first and second into the fenced off room. Using the wall as cover
use the silenced pistol to take out the third soldier. You'll probably set
the alarm off at some point so kill the other two soldiers.
Next to the stairs up is a soldier on a machine gun so take him out quickly
along with the sniper on the top floor. Take out 3 more Germans on the south
side of the first floor. You should be able to see the top of another
machine gunner on the next floor. Kill him before going to the second floor.
Take out two guys on the second floor then proceed up the metal stairs but
get ready to come back down to cover. Kill the four German infantry man and
the 2 snipers.
Finally head up the stairs, kill the officer and the flamethrower German.
Then proceed up into the zeppelin.
> Objective: Search The Cockpit
Enter the cockpit and watch the cutscene.

> Objective: Enter The Zeppelin Hull


Go into the front of the cockpit then to the ladder, another small cutscene.
> Objective: Get Dierker
Go forward along the walkway, watch explosion and jump over the hole. Climb
the ladder and keep going forward. Another explosion leaves the way blocked.
Jump up and you'll grab a cable, shimmy forward until you come to another
ladder and climb that. Follow path and jump over hole again. Keep going
until you find a big ladder and climb it. Then jump up and use the line to
continue forward. Watch the cutscene and the mission ends.
===================================================
A1.018 - Behind The Convent Gate (optional mission)
===================================================
Talk with Wilcox in the church to start this mission.
an old abbey.

He wants you to blow up

> Objective: Go To L'Ossusaire


Drive to L'Ossuaire, its on the other side of the map east of Lorainne.
> Objective: Destroy L'Ossusaire
You need to destroy several targets marked around the abbey. You'll want to
take out the guy in the tower by the gate to grab his uniform, makes sneaking
around inside the abbey easier.
- Nazi Radar Emplacement (x3)
- Nazi Radio Tower
(x6)
- Nazi radio Controls
(x5)
When all the targets are destroyed you'll complete the mission.
==========================================================
A1.019 - Better Dying Through Chemistry (optional mission)
==========================================================
Talk with Wilcox in the church to start this mission. He wants you to
investigate a chemical factory in Bercy (yes another long journey)
> Objective: Go To The Chemical Factory
Exit the church and head to the chemical factory in Bercy, marked on the map.
> Objective: Destroy The Chemical Factory
You need to destroy several targets marked on your map. Grenades and
Dynamite will work in taking out the targets, the bigger targets needing
dynamite. There are enough crates of ammo dotted around if you need any more.

- Nazi Chemical Tank (x24)


You should blow up any guard houses because these will spawn Germans should
you trigger alarms. They won't if they've been blow up.
I would stealth kill the machine gunner guarding the street entrance and
steel his uniform. There is another machine gunner in the middle of the
south section so take him out too. There is one more machine gunner outside
the big building looking towards the river that you will need to take out too.
Inside the building is a machine gunner looking towards the river and another
looking the opposite way on the opposite side of the building. There are
also 10 patrolling guards. You should be careful with explosions because
the targets are packed in groups and you can be caught in the blast if
you're unlucky.
Once you have destroyed all the tanks the mission is complete.
======================
A1.020 - Rare Pleasure
======================
Head back to the slaughterhouse to speak with Veronique, a small cutscene will
play and you'll complete this interlude.
====================
A1.021 - Family Feud
====================
Head to the back of the Belle and speak to Vittore.
after the conversation.

The interlude will complete

-------------------------------------------------------------------------------07.03 - ACT 2
-------------------------------------------------------------------------------============================
A2.001 - A Whisper Or A Roar
============================
Talk to Luc at the slaughterhouse and he'll tell you that you should speak to
Santos to get some forged papers so you can access to the west side of the city.
Speak to Santos and he'll offer to give you forged papers if you blow up some
Nazi supply trucks.
> Objective: Get To The Convoy
Go to the point marked on the map to find the convoy, it not far in the Canal
St. Martin. When you arrive you'll trigger a small cutscene.
> Objective: Destroy The Supply Truck (0/3)
Your objective is to destroy the 3 supply trucks.
options:

You have a couple of

- Use the AA guns


- Grab a German disguise and plant some bombs
- Use a Bauer fuel truck, pack it with RDX explosives and explode it from a
distance
I choose the stealthy way. Grab a uniform and walk around the back of the
hut. You can plant an RDX on the truck furthest south without being seen.
Grab a vehicle and set an RDX charge on the side then drive it the one at
the northern end and park it. Your suspicion will go up but you can walk
away with triggering the alarm. Get in position, lose the uniform and
trigger the remote.
======================
A2.002 - Papiere Bitte
======================
Go back and speak with Santos. He'll tell you he wants more money for the
papers. If you don't have any contraband you'll need to go and do some
freeplay targets. He wants 250 give it to him for the papers. You now have
access to Paris zone 2
==================
A2.003 - Jailbreak
==================
After talking to Luc he'll ask you to meet with the another resistance leader,
Margot. Head over and talk to her. She won't trust you unless you break one
of her men out of prison.
> Objective: Approach The Holding Area
Head to the area marked on the map
> Objective: Free Bryman From Cell
Bryman is being held in a cell in the middle of the D shaped building in the
Champs Elyesse. Go around to the south west side of the building to the
small scaffolding is. Climb up the ladder and jump across to the wall on the
right. Climb up onto the walkway, you may have to go left at the top of the
roof to avoid being seen. Stealth kill the sniper on the walkway and grab
his uniform. There are 3 more snipers around the outer edge, one on each
side.
There are six guards patrolling the upper walls, you'll need to take these
guys out. Take the ones out on the top walkways then the next level down.
You'll also want to take out the two sniper towers. When you've cleared the
roof you can go to the east side and snipe the Gestapo guy, two machine
gunners and 2 soldiers. There are two flamethrower soldiers in the inner
courtyard that need to be killed. This should clear a path out.
Make your way down via the ladders into the courtyard via one of the ladders.
Open the door to Brymans cell.

> Objective: Escape the Nazi's


If you have an alarm then you have to escape the Nazis, if you have a
uniform just grab a car and drive clear of the alarm.
> Objective: Get Bryman Back To Boulogne
Go through the east exit and use the switch on the door to open the gate.
Grab a car and lose the disguise then drive Bryman back to the target shown
on the map to complete the mission.
==================================================
A2.004 - Fahrenheit Four Fifty (optional mission)
==================================================
Talk to Margot to start this mission. She wants you to kill General Loder who
is burning books.
> Objective: Get To The Arc De Triomphe
Make your way to the spot marked on the map.
> Objective: Kill General Loder
The general is in a fire tank and there are loads of Nazis around. The
easiest way to kill him is to grab a vehicle and put some RDX on it. Launch
it at the tank and jump out of the vehicle. Et voilla, one dead general.
If you 're having trouble any of the rocket launching weapons will do the
trick.
=======================================
A2.005 - Bulletproof (optional mission)
=======================================
Margot wants you to kill Herr Boeckman of the Reichs ministry.
smuggling art out of France.

He's been

> Objective: Go To The Grand Palais


Head to the spot marked on the map
> Objective: Take The Elevator To The Roof
Go to the building and get on the lift and use it to get to the roof. If
you mess this up like I did you can use the ladders and scaffolding next to
it to get to the roof.
> Objective: use The Radio
Make your way to the radio but watch out because there is a soldier
patrolling near to the radio. Stealth kill him If you haven't got one
already pick up the panzershrek before using the radio.

> Objective: Kill general Boeckman


When his car passes in front of you use the panzershrek to blow it up.
shot should do it.

One

> Objective: Escape The Nazi's


This will trigger a base alarm, no problems because there is an alarm disable
box close on the way back to the lift. Use it and the mission will complete.
===================================================
A2.006 - Symphony Of Destruction (optional mission)
===================================================
Margot will ask you to destroy a tower that has been polluting the airways with
fascist drivel.
> Objective: Get To The Louvre
Make your way to the point marked on the map.
> Objective: Destroy Transmission Tower
The transmission tower is in the back of courtyard at ground level. You'll
need to grab a uniform because you'll be trespassing. There is a tank
patrolling the area to and that'll make short work of you if you're spotted.
There are also several guards armed with panzershreks. You should walk into
the courtyard and trap the fuel truck. Drive this to the tower and park up.
Get a safe distance away and blow it up to complete the mission.
====================
A2.007 - The Big Gun
====================
Go meet Luc in the Opera District. He'll tell you about some resistance men
that Dierker captured and killed. He'll then tell you to speak with Bryman.
He'll give you some RDX if you don't have any and tell you must destroy
the gun.
> Objective: Get To The Cannon Courtyard
Enter the little alley just behind you to start the mission.
couple of choices:

You have a

- Go through the enemies and take them out as you encounter them
- Grab a uniform and sneak past most of them
- My sneaky method
> Objective: Sabotage The Cannon
A countdown will begin and you must destroy the cannon before it runs out.
You have plenty of time and can kill the cannon operator to stop the
countdown. My method is to climb the building and follow it around to the
right. Stay on the edge of the building out of the trespassing area as

possible. When you can see the operator in the white coat near the cannon
use a sniper rifle to kill him. This will trigger an alarm. Climb down
the building and run away until the alarm ends. Now go to the corner of
the building where the cannon is. Climb the side not facing the
checkpoint. When you get to the top you can climb over the rail and
plant 1 RDX charge. Climb down the building and detonate the charge.
Destroying the gun triggers a level 4 alarm. If you stay out the city you
can out run it fairly easily. The mission will complete the alarm will
remain until you die or get rid of it.
========================
A2.008 - Rolling Thunder
========================
Go speak with Bishop and then with Skylar. She'll tell you that you're
going to rescue someone from a train then put the train over a cliff.
> Objective: Drive Skylar To Bridge
After you have spoken with Skylar get in her car and drive to the bridge
marked on the map.
> Objective: Go To The Bridge
When you arrive Skylar will tell you to plant the explosive in the weak
spots on the bridge and then the last on the track. Before heading to
the bridge secure a Nazi uniform. There is a truck and a single guard
you can take one from. This will be useful because you'll be trespassing.
Head to the bridge.
> Objective: Plant Explosives On Struts (0/4)
You'll need to place an RDX bomb on each strut marked on the map. There
are several Germans guarding the bridge. Take out the first guy with a
stealth kill. Climb up the ladder and place the first RDX charge.
Climb over the beam to the other side, drop down behind the next patrolling
guard and stealth kill him. Select the RDX, jump up and shimmy along the
structure to place the next bomb.
Drop down and proceed all the way to the end. Stealth kill the furthest
guard. That should leave one more guard under the bridge in this area
so stealth kill him too. You can now lay the third charges without
anyone bothering you.
Jump across and up the walkway. You'll see more 5 guards in this upper
level. Wait a bit and they'll all become stationary apart from one guard.
Climb up the beam so you can cross to the other side of the bridge. Wait
for the guard to pass then follow him to the outer corner and stealth kill
him. Annoyingly you may get a couple more guards form above. make your
way to the top of the bridge and kill them with the pistol from above.
You should be able to stealth kill the others. Finally when bridge is
clear plant the last charge.
> Objective: Plant Trigger On Tracks

Go up to the tracks and stealth kill any guards, might be 1 or two max.
Place the charge on the tracks where marked.
> Objective: Rendezvous With Skylar
Go back and meet up with Skylar.
> Objective: Rendezvous With Wilcox
Get in car and drive to the station to met up with Wilcox.
> Objective: Talk To Wilcox
Go up to Wilcox and he'll explain the plan further.
communications on the train then rescue Kessler.

You need to cut

> Objective: Enter The Train Yard


Before you head to the marker get a uniform of the lone patrolling guard on
the edge of the train yard. Go into the train yard to the trains thats just
pulled in.
> Objective: Get On Train
You need to get onto the train marked on the map. This will be trespassing
so be careful. Climb on the train three cars out the station. The train
will start moving.
> Objective: Sabotage The Radio Car
Place an RDX charge on the radio car.
Now you can do the next bit in one of two ways:
- Work your way along the train killing people as you go
- Jump off the train and outside the trespass zone. Eventually you'll catch
it up.
> Objective: Get To The Next Carriage
Jump to the car in front and start to work your way down the train.
choose this option

If you

> Objective: Go To The Engine Car


You now need to make your way to the front of the train and get on the engine
car. I am assuming you're running alongside the train. You should be able
to make it to the first bridge before the train does. Get ready using the
yellow pin as a guide and drop onto the engine car.
> Objective: Kill Conductor
Get your silenced pistol and kill the guard then the conductor (the conductor

is unarmed).
> Objective: Jam The Throttle
Before doing this you have unlimited time in which to complete the mission
so get off the train, climb up behind the two guys in the car behind and
stealth kill them. Then use the sniper rifle to take out the 3-4 guards
another two cars back.
Use the throttle lever to star the train again.
drop down to the door.

Then run back two cars and

> Objective: Enter The Prison Car


Enter the door and watch the cutscene.
> Objective: Meet Up With Skylar
Go over and talk to Skylar.
> Objective: Go To Slaughterhouse HQ
After talking with Skylar you suggest a place to stay and will drive all
three back to slaughterhouse HQ.
> Objective: Enter Slaughterhouse HQ
Go into the slaughterhouse and watch the cutscene to complete the mission.
==============================================
A2.009 - Set Up Us The Bomb (optional mission)
==============================================
Get this mission from Wilcox in the church HQ in La Harve.
head to Chateau Chambord and take out a rocket site.

he wants you to

> Objective: Go to Chateau De Chambord


Head over to the chateau marked on the map.
> Objective: Destroy Chateau De Chambord
When you arrive your targets will be shown with the yellow pegs:
- Nazi Power Converter (x12)
I would take out the soldier on the west side first and grab his uniform.
I would suggest you take out the guards first before destroying the power
structures because more guards will spawn from guard huts on the upper south
east and west walkways.
The 3 generators around the west and north side only have a single guard.
There are 3 near the east generator but you can easily stealth kill these
guys.

Now to the two upper walkways to the south. The one in the south east corner
has 3 guards. The south west has a single guard. There is a guard hose near
the south west generator.
The inner courtyard west has three guards.
guards and a guard house.

The inner courtyard east has 2

The four on top of the house all have no guards, with the exception of one
guard on the north roof.
When you have taken all the guards out lay remote bombs on each then detonate
from in the middle of the front courtyard. You'll have to move near the
front of the house to trigger those bombs.
Finally to the rocket. There are only two guards patrolling on the rocket
and a guard house close to the western wall . You can sneak in and plant
a bomb or just take these last two out with the silenced pistol.
====================
A2.010 - Pft Pft Pft
====================
Talk to Veronique for this interlude.
====================
A2.011 - Hard Bargain
====================
Speak to Luc and he'll ask you to speak with Santos to get some papers to get
you into zone 3. Pay him 500 contraband and you now have access to all
checkpoints on the map.
===========================
A2.012 - South Of The Seine
===========================
Go back and speak with Shaun, He'll accompany you to see a guy called Duval
Mingo.
> Objective: Get In A Car
Go outside and grab a two seater, wait for Luc to get in.
> Objective: Take Luc To The Meeting
Drive Luc to the meeting marked on the map.
> Objective: Meet With Mingo And Bonnaire
Get out the car and go to the meeting with Luc
> Objective: Talk To Mingo And Bonnaire

Speak with Mingo and Bonnaire


> Objective: Fend Off The Ambush
During the conversation you'll be ambushed by Germans.

Kill them.

> Objective: Get Back In Car


When you have kill the Germans get in a four seater car.
> Objective: Pick Up The Resistance Leaders
Get in the four seater conveniently parked by the park.
> Objective: Escape The Nazi's
You now need to evade the alarm.
> Objective: Take The Leaders To The Catacombs
When you have evaded the alarm drive them to the catacombs marked on the map.
This completes the mission and opens up a new HQ.
======================================
A2.013 - Loose Lips (optional mission)
======================================
To Mingo and he'll tell you about his ex girlfriend Francine and how she is
an informant for the Nazis. She's a singer and will be performing at an
outdoor concert. He wants her dead and his locket back.
> Objective: Find Francine
You need to head to the place on the map not far away. When you get anywhere
near the courtyard a cutscene will play and Francine will appear.
> Objective: Kill Francine
Approach over the southwest and stealth kill the single patrolling guard.
Grab his uniform. Beware if you trip the alarm Francine will escape.
Take out the second patrolling guard up here. Kill her with a silenced
weapon, the new viper in the shop is good for this.
> Objective: Recover Francine's Locket
You need to go and retrieve the locket from the body. First thing is to
turn off the alarm. Even if you're not scene and you have your uniform it
will be going off so use one of the alarm boxes. Drop into the courtyard,
be careful to avoid triggering too much suspicion. Walk to the stage and
pick up the locket.
> Objective: Return The Locket To Mingo

Walk back to the ladder and upto the roof then return to Mingo.
him and this completes the mission

Talk to

=================================
A2.014 - The Hunter Or The Hunted
=================================
Speak to Mingo again and he now wants you to kill Francine's German lover
known as the "wolf". He has dispatched a team to kill him and he wants you
to join them.
> Objective: Talk To The Resistance Commander
Head to the commander marked on the map.
be triggered.

Speak to him and an alarm will

> Objective: Kill The Snipers


You need to kill the 3 Nazi snipers. Climb up the building on the corner
and make your way to the trapdoor to get rid of the alarm. The resistance
will kill some of the snipers so take out the ones they don't kill.
> Objective: Kill The Nazi General
The general will come out of a door and be guarded by a machine gunner.
You can slot him with the sniper rifle from a distance.
> Objective: Escape The Nazi's
You now need to escape the alarm, head to any of the hiding places
marked on the rooftops to complete the mission.
==================================================
A2.015 - The Bavarian Candidate (optional mission)
==================================================
Speak with Kwong in the catacombs HQ and he'll tell you about a Nazi he
has conditioned into assassinating a Gestapo officer called "Bauer". You
have to drive him and make sure he completes the job.
> Objective: Meet Up With The Nazi
Exit the catacombs.
> Objective: Get In A Car
Grab a two seater car.
> Objective: Pick Up The Brainwashed Nazi
Drive to the Nazis location, literally just around the corner and pick him
up.
> Objective: Drop Off The Brainwashed Nazi

Driver Colonel Spitz to the HQ marked on the map.


> Objective: Wait For The Brainwashed Nazi
Wait in the car for the Nazi.
> Objective: Kill Bauer
As usual its gone "tits up" as Sean would say and you need to kill Bauer
yourself. Get out the car and run to the brothel just north to cancel the
alarm. Now grab a uniform and climb up onto the roof via the drainpipe.
Make your way to the building at the back and kill the general from the roof.
> Objective: Escape The Nazi's
If your trigger the alarm you'll need to evade it to complete the mission.
==========================================
A2.016 - Guardian Angel (optional mission)
==========================================
Go and speak with Kwong again in Chinatown. he's attending a meeting but
expects two Gestapo assassins will try and kill him. He wants you to watch
for them and kill them before they kill him.
> Objective: Go To St. Sulpice
Head to the spot marked on the map.
> Objective: Climb To The Terrace
You need to climb up to the roof of the building. Take the drainpipe on the
south side to lower roof. Head west and climb ladder to next level. Head
north and then east and take the ladder up to the next part of the roof.
Take out the two Nazi snipers here.
> Objective: Give The Radio Signals
Use the radio in the corner of the roof to signal Kwong
> Objective: Keep An Eye On Kwong
Kwong will cross the square to meet his contact, wait for the spotter to
report anything suspicious.
> Objective: Kill The First Assassin
Take out the first sniper who appears on the building to the left.
> Objective: Kill The Second Assassin
Another sniper will appear on the building to the right so take him out too.
> Objective: Protect Kwong's Escape

Then 3 more agents will run across the square to kill him.
well to complete the mission.

take these out as

===================================================
A2.017 - Deutschland uber Phallus (optional mission)
===================================================
Go to Chinatown and speak to Kwong. He wants you to destroy the massive AA
gun in the Pantheon dome.
> Objective: Go To Pantheon
Follow the marker on the map to get to the Pantheon.
> Objective: Enter The Pantheon
You need to grab a Nazi uniform in case you're spotted trespassing.
over the point marked on the map and enter the building.

Head

> Objective: Reach The Top Of The Pantheon


Avoid the patrolling guard and head into the map room. Make your way to
the right and behind the single Nazi you need to circle back around and use
the lift on the left side to ascend to the upper level.
Make your way to the opposite side of the walkway and stand on the big
square lift and use it to ascend. If you mess this up like I did you can
walk up the ladder near the guard. You won't cause and alarm provided you
don't run.
Head right and onto the next lift and use it to head upto the next level.
> Objective: Destroy The Uber Gun
Climb up the ladder under the giant clockwork gear. Head around to climb up
another ladder then a third ladder to get to the gun. Stealth kill the 3
guards and then climb up the ladder. Plant a couple of RDX charges on the
gun by the marker and detonate them to complete the mission.
You can use the zip line to escape to the lower roof if you want.
=================
A2.018 - Repo Man
=================
Speak to Vittore to start this mission. He tells you that Eckhart has the
Aurora so you are going to steel it back.
> Objective: Approach The Chateau
Drive to the Chateau marked on the map.

> Objective: Find A Way In


The easiest way in is along the western side.
wall.

you can simply hop over the

> Objective: Blow Up The Entrance


There are loads of Nazis wandering around the courtyard so take them all
out. Then plant some dynamite on the secret entrance.
> Objective: Find The Aurora
Throw a grenade in the new stairs downwards to kill the two guards. Kill
two more that come up the stairs and continue downwards. Kill The remaining
guards in the wine cellar. A cutscene will play when you get close enough
to the car.
> Objective: Lower The Car Lift
There are several more Nazis in the garage.
to lower the car.

Kill them then use the switch

> Objective: Escape With The Aurora


Get in the car and escape the chateau.
> Objective: Escape The Nazi's
The final thing to do is to get rid of any alarm you may have.
> Objective: Bring The Aurora To Vittore
Drop the Aurora off with Vittore.
======================================================
A2.019 - On Your Marks...Get Set... (optional mission)
======================================================
You'll get a message from Skylar that Horst is running some races. Go to the
flag on the map and talk to Horst to start the first time trial race.
> Objective: Find A Suitable car To Race In
If you have collected all the race cars grab your choice from the garage.
chose the Aurora with the nitrous because it quite possibly impossible to
beat this without the nitrous boost.
> Objective: Enter The City To Start
You have to beat the time of 1:20 and travel through the city including
running a road block.

==============================================
A2.020 - Back In The Saddle (optional mission)
==============================================
Speak to Adler in the far south east of the map.
> Objective: Find A Suitable car To Race In
You need to turn up in the car you wish to race or call it in.
Beta Romero you could use.

There is a

> Objective: Head To The Starting Line


The start line is west of Adler, you'll have to start at the back.
You have
to do 2 laps of a figure of 8 course that mostly runs through the country
with a small section running through Chinatown. Just beat the other cars.
======================
A2.021 - Boiling Point
======================
Speak to Bryman. He has information on Maria Kessler's whereabouts.
been held in a Hotel De Ville just south west of Bryman.

She's

> Objective: get To Gestapo HQ


Follow the map to the hotel, when you get close enough the objective will
update.
You can go in all guns blazing or be more stealthy by using the telephone
wires from the building just north of the hotel. I am going for the stealthy
method. Grab a German uniform before entering the trespass area.
> Objective: Enter Gestapo HQ
Climb the building and use the telephone wires to get to the front of the
hotel. Then climb upto the window and use it to get inside.
> Objective: Search The Library
Go forward out the room upto the Gestapo agent by the radio. Stealth kill
him. Follow the hallway around and kill another Gestapo agent at the top of
the stairs. Go down the stairs two floors, beware because your suspicion
level will rise quickly if spotted. You shot take out the guy in the
library and the other German in there. Kill the Gestapo agent and other two
German soldiers on the floor below. Enter the lower part of library and
kill the Gestapo agent. Use the book marked yellow to open a secret passage.
Kill the two Gestapo agents then head along the corridors and down the stairs.
Kill the Gestapo agent and German guard at the bottom of the stairs.
> Objective: Search The Basement
Follow the corridor around and kill the Gestapo agent and four Germans
appear. Continue along the corridor and kill the Gestapo agent in the
armoury. Head into the next room and kill the Gestapo agent and 3 Germans

guards that appear. The next room has a shed loads of Nazis inside.
are 1 Gestapo agent and 9 German soldiers.

There

> Objective: Kill Guards


When you enter the prison area the door will lock and you'll have to kill 2
terror squad guard. These guys are tough so use cover and then
> Objective: Finish Off The Guards
You then need to kill 1 more terror squad guard that appears.
> Objective: Escape Basement
Head along the corridor and a resistance member will ask you to help him
escape by operating a level in the office.
> Objective: Open cell Doors
Go into the office and use the level.
> Objective: Enter Boiler Room
When you enter the room you need to find a way through the door. Germans
will continuously come through the door at the far end of the cells.
> Objective: Find Way Through Door
Use dynamite on one of the boilers either side the door and it should blow it
open.
> Objective: Escape Basement
Go through the door and follow the hallway around.
and Gestapo agent en route. Head up the stairs.

Kill the German soldier

> Objective: Rescue Maria


The building is burning down, you need to make your way through the next big
room. Kill the 6 soldiers that come into the room and make your way slowly
towards the stairs. Head up the stairs and kill 4 more soldiers that appear.
Head around the corner and watch the small cutscene. Kill the 4 soldiers and
terror squad soldier. Make your way to the gap in the floor and kill the
Gestapo agent and soldier that appear. Jump over the gap in the floor.
Kill the terror squad soldier that appears then continue along the hallway.
> Objective: Call Elevator
Use the elevator at the end to go upto the roof.
> Objective: Defeat The Terror Squad Soldiers
Kill the 3 terror squad soldiers.

> Objective: Rescue Maria


Go and speak with Maria.
> Objective: Get To The Escape Elevator
Go to the elevator marked with the yellow marker.
> Objective: Escape The Gestapo HQ
Just head outside and when you're clear of the base the objective will update.
> Objective: Take Maria To Slaughterhouse HQ
Drive Maria back to the slaughterhouse HQ. Before parking grab yourself a
panzershrek and make sure you have the terror sniper rifle.
===============================
A2.022 - Lambs To The Slaughter
===============================
When you get Maria back from the last mission all hell will break lose at the
slaughterhouse.
> Objective: Exit Slaughterhouse HQ
Exit through the door.
> Objective: Get To The Fight
Starting heading outside and the mission will update.
> Objective: Clear The Slaughterhouse Interior
Kill the 3 German soldiers inside the interior.
> Objective: Defend Rear
Kill the three German soldiers at the back of the building.
> Objective: Stop the Sappers
Get onto the machine gun and kill the sappers and other soldiers who arrive
in Nazi vehicles.
> Objective: Defend Front
Head up to the front and up to the machine gun post on the left.
> Objective: Stop the Sappers
This is more difficult you should try and use cover and pick off the sappers.
> Objective: Defend The Sides

Now they are attacking the west side, kill the Germans from cover.
> Objective: Destroy Tank
A tank will start to roll in from the east so you need to either run out and
plant a RDX charge near the entrance or use a panzershrek if you have one
left. Watch a cutscene when it's been destroyed.
> Objective: Get The Kesslers
Go and grab the four door car and Kesslers and Skylar will get inside.
> Objective: Get The Resistance Members
Wait for the Kesslers and Skylar to get in.
> Objective: Go To The Catacombs HQ
Take a leisurely drive to the catacombs.
mission.

Watch the cutscene to complete the

===================
A2.023 - Dark Reign
===================
Talk to Bryan at the catacombs and he'll ask you to place several wire taps
around the city before the storm ends.
> Objective: Locate The First Radio Box
Climb up onto the roof where the first radio is located.
the tap.

Press "E" to place

> Objective: Bugs Planted (1/7)


Now you have a timer and you need to use the telephone lines to get to the
next bug. try and be stealthily killing the German's on the roof on the way.
The final bug has a guy with a missile guarding it so be careful. Once the
final bug has been placed the mission is complete.
=======================================
A2.024 - Needs Of The Few... Or The One
=======================================
Go and speak with Bryan in the sewers marked on the map. He's found Veronique
and asks you to make your way into a zeppelin fuelling station. You can catch
a ride into where she is being held.
> Objective: Infiltrate Fuelling Platform
The fuelling station is in the middle of the river just south of where you
are. You will be trespassing but that won't be a problem because you can
grab a uniform when you get to the station.

Head down the sewer and you'll be directly north of the station. Swim over
and climb up the ladder on the north side without being spotted by the
patrolling terror squad guard.
> Objective: Find Radio
Take out the guard with your fists. Its surprising easy with your fists.
Around the corner there are two more terror squad and a flamethrower guard.
You'll need to shoot these guys.
Head through the lower level and up the ladder to the next floor. There is a
sniper on the very top of the station. Just below him are 2 terror guards
and a single flamethrower guard. Take out the sniper silently and then you
should be able to get lucky with a grenade at the guards. This will
hopefully blow up a tank and kill them both. The flamethrower guard should
be easy to take out.
Climb up the ladder to the small hut where the sniper was standing on top off.
> Objective: Radio Bryman
Use the radio in the hut to speak to Bryman.
> Objective: Board Zeppelin
The zeppelin will be guarded by 3 terror guards. You'll need to kill these
before you can board. When they are dead go up to the platform outside and
go inside the zeppelin. If you take too long you'll have to call another
zeppelin.
> Objective: Go To Notre Dame
The zeppelin will take you to Notre Dame so enjoy the ride until you arrive.
Sneak up behind the officer just outside the zeppelin and stealth kill him
then steal his uniform. Use the ladder down to the platform below.
> Objective: Get To The Palace Of justice
Follow the stairs down and stealth kill the sniper. Climb down to the level
below and make your way to the edge of the building.
> Objective: Stop Execution
You will see a cutscene where the Nazis are reading out the names of those
they are going to hang. Your target is marked in red, use a sniper rifle to
take him out before he kills Veronique. he's a terror squad soldier so will
take a couple of shots to kill.
> Objective: Protect Veronique
You then need to kill the Germans that fill the courtyard to protect
Veronique. Make your way down to the ground and after a while a resistance
member will break through the gates in a truck. Get in the back of the truck.

> Objective: Man The Gun


Take over the machine gun.
> Objective: Protect The Truck
Use the gun to kill any Germans that chase you in vehicles.
> Objective: Destroy The Roadblock
After a while you'll come to a road block.
them so you can continue.

Shoot the vehicles to destroy

> Objective: Protect The Truck


Continue onwards and keep killing motorcycles, sturmwagens and planes.
Eventually you'll pull up and get out the truck.
> Objective: Get In A Car
Get in a car.
> Objective: Escort Veronique
Drive the short distance back to the HQ
> Objective: Go To Catacombs HQ
Enter Catacombs HQ.
=======================
A2.025 - From the Ashes
=======================
Basically this is a 2 lap race around Paris. You need to win the race which
is easy enough to do unless you drive backwards. Watch the cutscene at the
end.
> Objective: Escape The Nazis
Use the Eiffel tower as your escape. Basically go up the first lift, then
the second. Climb the stair and enter the bar.
> Objective: Get To The Belle
Grab the Altair by the fire and drive to the Belle.
end act 2.

Watch the cutscene to

-------------------------------------------------------------------------------07.04 - ACT 3
--------------------------------------------------------------------------------

Act two will merge into the first mission in act 3.


======================================
A3.001 - C'est ici l'empire de la mort
======================================
> Objective: Go Catacombs HQ
At the start of act 3 you need to head to the catacombs HQ. When you arrive
watch the cutscene with the resistance members outside the entrance.
> Objective: Enter Catacombs
You need to follow the map and sneak into the catacombs. I would recommend
getting hold of a German uniform because the catacombs is crawling with
Germans. There are two Germans patrolling the entrance just grab a uniform
from them.
> Objective: Find the Resistance
Head down the stairs at the bottom you'll
Alongside the main tunnels there are side
that you can use to bypass the patrolling
stealthily or otherwise this will put the

come across a lone guard.


tunnels with resistance markings
guards. If you kill any guards
other guards on alert.

Stealth kill the first lone guard and continue along the tunnel. The
stealth kill the next two guards. Continue along the tunnel and grab the
ammo if you need any. When you get to the next resistance off tunnel two
more German soldiers will come up the tunnel so duck inside. One of these
is a terror squad soldier and you can't stealth kill these guys. Follow
them up the tunnel and they'll go all the way back to the entrance. You
should be able to stealth kill the normal soldier then take out the terror
squad soldier with your fists.
Head back down the tunnel until you come to an intersection. On your left
is a terror squad soldier and a normal German soldier. To the right are 3
German guards. Sean will make a comment about planting an explosive to
bring down the roof. Instead make sure you can see the explosive tanks on
the left but so the Germans can't see you. Shoot the tanks to destroy the
tunnel on the left. This will kill the guards there and two of the three
guards on the right. Kill the remaining guard with your silenced machine
gun.
In the room that the 3 guards were in are 3 terror squad guards and two
officers. Use your gun to blow up the tanks by the terror squad soldier
nearest the entrance to the room. Use the silenced machine gun to take
out the two officers. Try and use the other tanks in the room to take out
the remaining two terror soldiers. Finally take out the lone guard in the
tunnel just outside the exit to the room.
Continue along the tunnel and open the gate. There is a single soldier
blocking your way along the tunnel and a terror squad further along the
tunnel and another German soldier. You should get close to the first German
and use the silenced machine gun to kill him. Quickly place an RDX charge

near his body and retreat back up the tunnel. Use the RDX charge to kill
the terror squad solider who will come and investigate the body. Then kill
the remaining soldier.
Continue along the tunnel and it will break into two paths again; up and
down. The upper part is the level above the lower part so I recommend you go
up. You should be able to walk along the right hand side of the upper path
and the terror squad soldier won't become suspicious. You can make your way
to the tunnel that heads down beyond. Drop down. You'll see a terror squad
soldier and a soldier in a little alcove ahead. Sean will make the comment
again about using explosives to bring down the roof. Ignore and continue
along the tunnel to the right to hit a checkpoint.
Place an RDX charge behind the terror solider, retire to a safe distance and
blow him up. Continue down the tunnel and you'll overhear some Germans
talking. There is a terror squad soldier and a normal soldier in the room
with the fire. You should kill the normal soldier with the silenced machine
gun first. You should be able to kill the terror squad guard by throwing
in a grenade which will trigger the tanks to explode and then another
grenade to finish him off. Kill the soldier who will appear from the tunnel
beyond. Continue down the next tunnel to trigger the next checkpoint.
You'll hear gunfire continue into a big cave.
> Objective: Rendezvous With The Resistance
You'll see the resistance shooting a terror squad soldier, just sit back and
watch as they kill him. Follow the path down to the left and kill the two
soldiers who appear ahead. Jump across to the path opposite and then follow
it around to the resistance guys. You'll need to jump across to the path
upwards. Climb up the wall and watch the cutscene.
> Objective: Fend Of The Nazi's
Several Germans, including terror squad soldiers, will appear opposite. Use
your terror rifle to take them out one by one. When the last one is dead a
cutscene will play.
> Objective: Repel Terror Squad Attack
You now have to take out several terror squad soldiers. Take out the one on
the bridge first then head to the tunnel to take out the other three. When
they're dead watch the cutscene to complete the mission.
===========================================
A3.002 - Blazing Saddles (optional mission)
===========================================
Head out into the country and meet Franz to start the race.
> Objective: Get In A Suitable Car
Get yourself a car.

> Objective: Drive To The Start Line


head up to the start line.
> Objective: Win The Race
This is a five lap short track race. You should watch out for exploding
barrels hit one of these and race over.
==================
A3.003 - Deja Boom
==================
You will get a message from Skylar to meet you at an airstrip in the far south
of the map. Head over there when you arrive a cutscene will start the mission.
> Objective: Enter Doppelsieg
When you arrive an level 4 alarm will be in effect. Move forwards and take
out the 3 Germans that arrive in the Sturmwagen's. Grab one of the
Sturmwagens and follow the yellow path. Watch the cutscene when you get so
far then just keep driving to Doppelsieg. Skylar will help you en route.
When you arrive inside the factory gate your objective updates.
> Objective: Enter The Factory
You need to head through the doorway and kill the terror squad solider.
Your objective will update again.
> Objective: Rescue Maria Kessler
Head to the doorway and take out the terror squad soldier from a safe
distance. Your biggest problem from now on is Veronique running on ahead
and getting killed. Head into the room and take out the terror squad guard.
Kill the other 3 at the far end of the room. Kill the 2 flamethrower terror
squad soldiers that enter the far side of the room. Head through the next
room and to the hallway upwards. Kill the two terror guards that appear
and the flamethrower terror squad soldier. Continue upwards along the
hallways until you hit a checkpoint.
On the left the hallway continues and there are two terror squad soldiers to
take out. Kill them and continue along the hall. Two more terror squad
soldiers will come through the door at the end so take them out. There is
another flamethrower terror squad soldier and a normal terror squad soldier
in the hallway beyond so take them out. Follow the hallway around and take
out one more flamethrower terror squad soldier. Continue to follow the
hallway and a cutscene will show when you reach the door with Veronique.
> Objective: Find Dr. Kessler
You back on your own now.
right.

Enter the big room and follow the walkway to the

> Objective: Take Out The Nazi's

You need to take out the 3 terror squad soldiers below.


grenade will do the trick.

One well placed

> Objective: Find Dr. Kessler


You need to get to the office next to where the Nazis were and when you get
close enough a cutscene will play.
> Objective: Locate The Cyclotron
Follow Kessler and he'll try and open the door. Use the boxes near him as
cover and take out the Germans from cover. There will be 2 terror squad
soldiers and several normal soldiers. There is also one sniper up high you
may want to take out to. When Kessler has unlocked the door follow him to
the next room and watch the cutscene.
> Objective: Trigger Off Sequence
Kessler will tell you to go to the other control panel.
him on 3.

Flip the switch with

> Objective: Destroy The Coils


Head to the coil and plant some explosives. After the explosion Kessler
will open the second coil and tell you to destroy that too. Terror squad
soldiers will come out of the 2 doors in the lower room and the door on the
upper walkway too. Kill them before trying to blow up the second coil.
> Objective: Destroy The Core
Your objective is to destroy the core now. You'll need to plant 3 dynamite
near the spinning core in the middle of the room.
> Objective: Find Exit.
Follow Kessler back into the room you were in before.
> Objective: Clear The Path For Kessler
Kill the Germans then continue following Kessler. He'll open a gate and a
cutscene will show which will complete the mission.
=======================
A3.004 - Angel of Death
=======================
> Objective: Talk To Veronique
Speak to Veronique near the car.
> Objective: Get To The Eiffel Tower

Get in a car and head for the Eiffel Tower, avid the checkpoint on the way.
The Germans won't attack you apart from the odd plane strafing. When you
get to the yellow checkpoint watch the cutscene. Its just you and Dierker
now. Head to the lift in the leg of the tower.
> Objective: Take The Lift To The Second Level
When you enter the lift take it up to the next level.
> Objective: Go To The Next Elevator
When you get to the second level exit the lift and make your way to the next
lift up. Call the lift.
> Objective: Take Lift To The Third Level
Take the lift to the next level.
> Objective: Go Upstairs To The Bar
Use the walkway to get to the next level. There are a couple of mad Gestapo
agent here, should be easy enough to kill. Go inside the bar and up the
stairs to the next level.
> Objective: Go To The Next Elevator
Head out the bar and up to the next elevator.
> Objective: Take The Lift to The Observation Deck
Take the next lift upto the observation deck.
> Objective: Kill Dierker
No choice here, just use the pistol to shoot Dierker in the head.
completes mission and the game. Watch the credits roll.

This

You can now go back and complete any optional missions outstanding.
================================================================================
{
}
{
END OF WALKTHROUGH
}
{
}
================================================================================

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