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Alex Schwert Abilities & Gear

Aldori Dueling Mastery

Feat

Weapon Finesse

Feat

You have mastered the grueling fighting style perfected by the


Aldori Swordlords.

You are trained in using your agility in melee combat, as opposed


to brute strength.

Prerequisites: Exotic Weapon Proficiency (Aldori dueling sword),


Quick Draw, Weapon Finesse, Weapon Focus (Aldori dueling
sword).

Benefit : With a light weapon, rapier, whip, or spiked chain made


for a creature of your size category, you may use your Dexterity
modifier instead of your Strength modifier on attack rolls. If you
carry a shield, its armor check penalty applies to your attack rolls.

Benefit : You gain a +2 bonus on Initiative checks as long as you


start combat with an Aldori dueling sword in your hand. As long as
you wield only a single Aldori dueling sword in one hand, you gain
a +2 shield bonus to your AC - if you wield the sword in two
hands, this bonus drops to a +1 shield bonus to AC. Although the
dueling sword inflicts slashing damage, you treat it as if it were also
a piercing weapon when determining the effects of weapons used
by a duelist.

Feat

Your skill with your favored weapon can frighten enemies.


Prerequisite: Weapon Focus, proficiency with the selected weapon.
Benefit : While wielding the weapon in which you have Weapon
Focus, you can perform a bewildering show of prowess as a fullround action. Make an Intimidate check to demoralize all foes within
30 feet who can see your display.

Exotic Weapon Proficiency (Sword, Aldori dueling)

Weapon Focus (Sword, Aldori dueling)

Feat

Choose one type of weapon. You can also choose unarmed strike
or grapple (or ray, if you are a spellcaster) as your weapon for the
purposes of this feat.
Prerequisites: Proficiency with selected weapon, base attack bonus
+1.

Appears In : Inner Sea World Guide

Dazzling Display (Sword, Aldori dueling)

Special : Natural weapons are considered light weapons.

Feat

Choose one type of exotic weapon, such as the spiked chain or


whip. You understand how to use that type of exotic weapon in
combat, and can utilize any special tricks or qualities that exotic
weapon might allow.

Benefit : You gain a +1 bonus on all attack rolls you make using
the selected weapon.
Special : You can gain this feat multiple times. Its effects do not
stack. Each time you take the feat, it applies to a new type of
weapon.

Weapon Specialization (Sword, Aldori dueling)

Feat

You are skilled at dealing damage with one weapon. Choose one
type of weapon (including unarmed strike or grapple) for which you
have already selected the Weapon Focus feat. You deal extra
damage when using this weapon.
Prerequisites: Proficiency with selected weapon, Weapon Focus
with selected weapon, fighter level 4th.

Prerequisite: Base attack bonus +1.

Benefit : You gain a +2 bonus on all damage rolls you make using
the selected weapon.

Benefit : You make attack rolls with the weapon normally.


Special : You can gain this feat multiple times. Its effects do not
stack. Each time you take the feat, it applies to a new type of
weapon..

Normal: A character who uses a weapon with which he is not


proficient takes a 4 penalty on attack rolls.
Special : You can gain Exotic Weapon Proficiency multiple times.
Each time you take the feat, it applies to a new type of exotic
weapon.

Quick Draw

Feat

Rich Parents

Trait

Rich Parents: You were born into a rich family, perhaps even the
nobility, and even though you turned to a life of adventure anyway,
you enjoyed a one-time benefit to your initial finances.

You can draw weapons faster than most.


Benefit : Your starting cash increases to 900 gp.
Prerequisite: Base attack bonus +1.
Benefit : You can draw a weapon as a free action instead of as a
move action. You can draw a hidden weapon (see the Sleight of
Hand skill) as a move action.
A character who has selected this feat may throw weapons at his
full normal rate of attacks (much like a character with a bow).
Alchemical items, potions, scrolls, and wands cannot be drawn
quickly using this feat.
Normal: Without this feat, you may draw a weapon as a move
action, or (if your base attack bonus is +1 or higher) as a free
action as part of movement. Without this feat, you can draw a
hidden weapon as a standard action.

Note: You should go to Character - Configure Hero to increase


your starting gold to 900.
Appears In : Character Traits Web Enhancement, Advanced
Player's Guide Traits

Veteran of Battle

Trait

You have fought in several battles, and each time felt the presence
of Gorum guiding your sword-arm, making you ready to act at a
moments notice. You gain a +1 trait bonus on Initiative checks,
and if you are able to act during a surprise round, you may a draw
a weapon (but not a potion or magic item) as a free action during
that round.
Appears In : Advanced Player's Guide Traits, Ultimate Campaign

Bravery +1 (Ex)

Class Ability (Fighter)

Starting at 2nd level, a fighter gains a +1 bonus on Will saves


against fear. This bonus increases by +1 for every four levels
beyond 2nd.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.

Alex Schwert Abilities & Gear


Defensive Parry +1 (Ex)

Class Ability (Fighter)

At 3rd level, when an Aldori swordlord makes a full attack with an


Aldori dueling sword, he gains a +1 bonus to AC against melee
attacks until the beginning of his next turn. This bonus increases by
+1 every four levels after 3rd. This ability replaces armor training 1
and 4.

Disarming Strike (Ex)

Class Ability (Fighter)

At 5th level, when an Aldori swordlord successfully disarms an


opponent using an Aldori dueling sword, the swordlord also deals
normal damage to the target, but without the normal Strength bonus
to damage. This ability replaces weapon training 1.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.

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