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Background: An object launched into the air is a projectile. You should know that it comes down due to gravity, so its acceleration
in the y-direction (its vertical acceleration) is 9.8 m/s2. You should also know that the acceleration in the x-direction = 0 m/s2.
Ex 1: A projectile is launched at 35 going 50 m/s. It is launched from the ground and lands back on the ground.
Calculate the time in the air and how far away it lands (known as its range).
VY
y =
v
1
(vi + v f )t
2
= vi + a t
1
a (t )2
2
1
y = v ft
a (t )2
2
v f 2 = vi2 + 2 a y
y = v it +
VX
0
=5
s
m/
= 35
VY =
V(sin )=
28.7m/s
VX = V(cos )
= 41 m/s
y-direction:
x-direction:
y-direction:
x-direction:
Vf = Vi + at
28.7 = 28.7 + 9.8 t
57.4 = 9.8t
t = 5.8 sec
y-direction:
2
x-direction:
ax = 0 m/s2 (gravity is vertical only)
So, S = D/T or Vx = x/t (since a = 0)
Vxi = Vcos = 41 m/s (see step 1)
Vxf = Vxi = 41 m/s (since a = 0)
x = D = ST = vxt= ____
tx = ty = 5.8 sec
x = vxt = 41(5.8)
x = 238 m
cstephenmurray.com
V = 5 m/s
3m
?
VY =
V(sin )
VX = V(cos )
The x-velocity can always be calculated with cosine and the y-velocity
with sine. A horizontally launched
projectile has an angle of 0, so:
Vy = 5sin0 = 0 m/s
Vx = 5cos0 = 5 m/s
y-direction:
y-direction:
x-direction:
ax = 0 m/s2 (gravity is vertical only)
So, S = D/T and D = ST
Vi = Vcos = 5 m/s (see step 1)
Vf = Vi = 5 m/s (since a = 0)
x = D = ST
tx = ty = ____
1
y = vit +
a (t ) 2
2
1
3 = 0 ( t )+
( 9 .8 ) t 2
2
1
3 =
( 9 .8 ) t 2
2
3 = 4 .9 t 2
t 2 = 3 / 4 .9 = 0 .6 1 2
t =
x-direction:
V = 5 m/s
0 .6 1 2 = 0 .7 8 s e c
y-direction:
x-direction:
x = vxt = 5(0.78)
x = 3.91 m
cstephenmurray.com
20 m/s
65
1
(vi + v f )t
2
= vi + a t
1
a (t )2
2
1
y = v ft
a (t )2
2
v f 2 = vi2 + 2 a y
y = v it +
m/s
20
VY
V=
VY =
V(sin ) =
20sin65 =
18.1 m/s
= 65o
VX
y-direction:
x-direction:
v f 2 = vi 2 + 2 a y
0 = (18.1) 2 + 2( 9.8) y
0 = 327.61 19.6 y
327.61 = 19.6 y
y = 327.61/ 19.6
y = 16.7 m
y-direction:
2
Vf = Vi + at
0 = 18.1 + 9.8 t
18.1 = 9.8t
t = 1.8 sec
x-direction:
ax = 0 m/s2 (gravity is vertical only)
So, S = D/T and D = ST
Vi = Vcos = 20cos65 = 8.45 m/s (see step 1)
Vf = Vi = 5 m/s (since a = 0)
x = D = ST
tx = ty = 1.8 sec
Now we can solve for x
x = vxt = 8.45(1.8)
x = 15.2 m
So the top point of this projectile 16.7 m up and 15.2 m from the starting point.
cstephenmurray.com