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0 Preproduction Workshop
For Experienced Users
Introduction.......................................................................................3
Pro/ENGINEER Wildfire 4.0 Overview ................................................................. 4
Workshop Objectives .........................................................................5
Tutorial Instructions ........................................................................................ 6
Requirements................................................................................................. 9
Core Design......................................................................................10
Sketcher ......................................................................................................11
Auto Round ................................................................................................15
Hole Tool ......................................................................................................18
Shell Tool .....................................................................................................24
Surface Remove ............................................................................................28
3D PDF Export...............................................................................................32
Feature Recognition .........................................................................35
Extrudes using the Intelligent Extrude Search ....................................................36
Fillets using the Intelligent Fillet Search ............................................................41
Holes using the Intelligent Hole Search .............................................................44
Chamfers using the Intelligent Chamfer Search ..................................................46
3D Drawings ....................................................................................48
Annotation Element from Driving Dims .............................................................49
Modification of Annotation Attributes ................................................................54
Controlling Display and View Manager...............................................................59
Additional Capabilities ....................................................................................63
ISDX (Interactive Surface Design eXtension) ..................................65
Style Tree.....................................................................................................66
Curve Ghost..................................................................................................67
Direct Surface Edit .........................................................................................70
Surface Merge ...............................................................................................72
Pro/ENGINEER Mechanica ...............................................................74
Nonlinear Materials ........................................................................................75
Contact with Friction ......................................................................................80
Results.........................................................................................................86
Electromechanical ............................................................................93
Ribbon Cabling ..............................................................................................93
ECAD-MCAD Collaboration...............................................................................98
Import DataDoctor (IDD)...............................................................101
Manufacturing................................................................................115
Manufacturing Ease-of-Use ........................................................................... 116
Machine Kinematic Simulation ....................................................................... 125
Advanced Rendering ......................................................................131
Floor Placement........................................................................................... 132
Region Rendering ........................................................................................ 133
Lighting Controls ......................................................................................... 135
Dynamic Textures........................................................................................ 138
Environment Lighting ................................................................................... 141
Introduction
Welcome to this Pro/ENGINEER Wildfire 4.0 Preproduction workshop for experienced users!
Now that you have heard about the key themes and enhancements, this will provide you
with a unique test drive opportunity.
Preproduction software is scheduled for download availability following the PTC/USER Conference on
June 13, 2007 to facilitate your testing and upgrade planning.
Pro/ENGINEER Wildfire 4.0 Preproduction builds upon the capabilities introduced in prior
releases such as the modernized Pro/ENGINEER user interface (UI). The UI, which utilizes a
dashboard interface and icons that offer simple and intuitive access to menu options for
creating and editing designs, has been further enhanced and extended to more
Pro/ENGINEER modules. The embedded browser and file directories have also been
improved for faster navigation to valuable design data and resources. A few of the key
enhancements covered in this tutorial are highlighted below:
Optimize Detailed Design - Create both simple and complex designs faster with
improved assembly performance, new Auto Round capabilities, direct surface editing,
automated 3D drawing annotations, and more
Optimize Verification and Validation - Analyze your designs faster and easier with
improved meshing, support for assembly contact points, nonlinear materials, better
results analyses, smarter diagnostics, and other simulation improvements
Optimize Manufacturing Tooling & Factory Equipment Design - Simplify and
automate the transformation of engineering designs into manufacturing processes with
an easy to use, powerful process manager tool for toolpath definition, annotation
features, and other key tasks
For the best experience, please review the remaining pages in this section. At the conclusion, we are
very interested in your feedback - so please complete the brief survey from the start page. Enjoy!
Workshop Objectives
Tutorial Instructions
This tutorial is intended to be used alongside the version of Pro/ENGINEER shown in the Tutorial
Header. In a workshop environment, all necessary software and data files will have already been
installed and setup.
Link to dataset
Use this download link (~50 MB) if you need fresh copies of any exercise files. Also includes
required support files (e.g., config.pro, config.win, ...).
Screen Layout
Pro/ENGINEER and the web browser can be resized and arranged as shown to facilitate
effective use of the material
To maximize working area within Pro/ENGINEER, set Display Properties to a high
resolution (e.g., 1600x1200)
Conventions
Tips are provided along the way, with time-saving or alternate techniques
Notes are provided with additional useful details, which may not be required to complete the
exercise
Menu and Toolbar commands ("picks and clicks") are shown in Bold
Icons and their names are shown inline with the text;
names match the Status bar and Tool tip
Text that you enter is shown in Bold
Names of models and directories are shown in CAPS
Keyboard keys are shown in Bold CAPS
Areas of interest in images are green
Mouse buttons are referred to as LMB, MMB, RMB;
instructions will indicate click vs. drag
Navigation
If a page contains more information than will fit in the viewport, a scroll bar will appear.
Make sure to scroll through the entire contents before advancing to the next step.
Home
Previous Next
NAVIGATION Page for
Page Page
TOPIC
Header Icon Links
(top right)
Keyboard* / Footer Icon Links
(bottom right)
Other Backspace
* Requires IE 5.5+
Footer Quicklinks
TOC - Returns to the Table of Contents, listing ALL Topics
Home - Returns to the start page for CURRENT Topic
Top - Returns to the top of the current page
You may also use standard browser history (Ctrl+H)
Microsoft Windows Vista introduced a new paradigm for exploring folders. Pro/ENGINEER
Wildfire 4.0 embraces this concept of "Breadcrumbs" in the new & improved File > Open
dialogs.
Selecting an element in the path will expand to show contents at that level
Selecting down-arrow at the end of the address bar will show full path as editable text
Arrows to the left use folder history
Note Search... panel
You can still use Set Working Dir... from the File menu. To use the RMB shortcut in the folder
browser, you must expand the Folder Tree Panel!
Recommendations
Proceed through the Main Topics in any order that interests you
Proceed through the material within each topic in sequence, since many concepts/tasks
build upon one another
Follow the steps as outlined, and move quickly through each exercise to experience
"What's New" in the time allotted
Unless otherwise indicated, erase models from session before continuing with next topic
If you get stuck, or something doesn't make sense, ask for help!
PTC
InterComm
o Expert 5.2
o EDAcompare 2.2
o Validation Manager
Third Party
Core Design
Enhancements covered in this Tutorial:
Sketcher
Auto Round
Surface Remove
Shell Tool
Hole Tool
3D PDF Export (Adobe U3D)
Overlapping Geometry
Feature Requirements
1. Choose File > New (Type Part), enter sketch for the Name.
2. Select
3. Select the Extrude Tool , RMB > Define Internal Sketch..., select datum plane
TOP as the sketch reference, and MMB or choose Sketch to enter sketcher.
6. Choose the Select Tool and with the Highlight Opened Ends option selected your
sketch will appear as shown below.
The status column of this report will show all green dots when the requirements for the feature
type being created are met.
8. Select the Shade Closed Loop from the main toolbar at the top right of the
screen.
9. Using the Line Tool sketch another line to close off the shape that was sketched
earlier.
10. Choose the Select Tool or Click MMB.
14. Select the Overlapping Geometry Tool from the main toolbar at the top
right of the screen and the entities in the sketch that are overlapping will be
highlighted.
From the Options panel in the dashboard, you can choose to have a group of regular rounds
created.
If the design intent is not to round all of the edges currently in the model, the autorounds can be
applied to selected edges only, by using the Scope panel in the dashboard. As apparent in the
message window shown above, it is also possible to select edges and intent chains to exclude.
While Pro/ENGINEER is Auto Rounding the part, you can preview the rounds that are being created
by selecting the "Show each member" check box in the Auto-Round player.
o Countersink
o Counterbore
o Point Angle
o NPT
o NPTF
o ISO 7-1
9. Using the dashboard try some of the other enhanced capabilities for this profile,
including:
10. Select the Shape tab in the dashboard and review the new information provided in
this tool.
13. Select NPT as the thread type, and choose the Shape Tab to preview the options.
14. Select Shaded Display from the main toolbar at the top of the screen.
15. Select Complete Feature to Finish the feature.
9. Spin the model and take a look at the geometry that was removed during the
shell. Investigate the section in the model.
10. With the shell feature selected, RMB > Edit Definition.
11. Hold RMB and select the Non-Default Thickness option, then select the surfaces
on the opposite end of the model as shown below, and change their thickness to .1
13. Spin the model and take a look at the change just made to the wall thickness in the
model. Investigate the section in the model.
The geometry for this part was imported from a step file and is a single feature solid model that
you will make modifications to.
7. Select Complete Feature to Finish the feature and view the changes to the
geometry.
Pro/ENGINEER creates the exported file based on PDF v1.6. Adobe Acrobat v7 and later
support U3D graphics.
Universal 3D (U3D) is a 3D graphics format developed by Intel and the 3D Industry Forum (3DIF)
for sharing 3D models and drawings on the Web and in common office applications. In order to
reduce the file size for quick downloading and fast screen rendering, most of the engineering data
associated with the original drawing is eliminated, also protecting IP.
Optional Settings
If you do not select Restrict Viewer Operations, anyone can print or copy from the document. To
restrict high-resolution printing, change the option from the default, High Resolution, to Low
Resolution. Certain options must be checked as pre-requisites to make sub-options available.
3. Select the Description tab to specify descriptive information for the PDF document.
Feature Recognition
New Feature Recognition Toolkit (FRT) enables the selective conversion of imported model
geometries to certain classes of native Pro/ENGINEER features such as holes, rounds, chamfers,
and extrudes. This greatly extends the value of imported data by enabling easy modification using
familiar parametric techniques.
At this point the model is just a 'dumb' solid and cannot be parametrically modified.
Notice the new toolbar with the tools we will use to recognize features. These commands are also
accessible from the Edit menu.
Extrudes
Fillets
Holes
Chamfers
1. Select the Intelligent Extrude Search and select the bottom edge of the grey
Extrude as shown.
Notice that it was replaced with a 'default color' extrusion of the same dimensions.
Also notice the Model Tree as added a Remove Feature and an Extrude Feature. The
Remove feature is new in this release, and can remove geometry. The feature then
recreates the extrude using standard extrude feature.
This native feature has a fully parameterized internal sketch, and you can use Edit Definition to
fully control the dimensioning references, scheme, and constraints.
1. Select the Intelligent Extrude Search and select and edge of the pocket as shown.
2. Select the Intelligent Extrude Search and select the bottom surface as shown.
This Intelligent Search Tool is smart enough to find all enclosed loops and recognizing them as
extrudes.
1. Select the Intelligent Fillet Search Tool and select the top 'green' surface.
2. Select the Intelligent Fillet Search Tool and select the bottom 'brown' surface of
the pocket as shown.
3. Select the Intelligent Fillet Search Tool and select the bottom green surface of
the large pocket as shown.
Note that (2) round sets were created. The tool is smart enough to find all associated rounds to the
plane selected, regardless of whether concave or convex rounds existed.
1. Select the Intelligent Hole Search Tool and select the top 'green' surface as
shown.
Notice it found all holes regardless of Diameter and Depth and created 3 separate Hole Features.
2. Select the Intelligent Pattern Search Tool and select the surface of the Lip as
shown. Close the info window that appears.
In this case the tool will find all the holes on this surface and remove and replace them with a hole
pattern.
Convex Chamfers
1. Select the Intelligent Chamfer Search Tool and select the bottom Surface as
shown below.
2. Select the Intelligent Chamfer Search Tool and select the surface of the Lip as
shown.
You can see the features that were created. Feel free to edit any feature.
3D Drawings
In order to better support Global Product Development, and further speed time to market, there is
a shift in industry away from conventional, full 2D production drawings. The alternative is a model-
centric approach. To support this concept and the ASME Y14.41 standard, Annotation Features
were introduced in Pro/ENGINEER Wildfire 2.0 and have been significantly enhanced with each
release. Downstream products like Pro/NC and ProductView are also being enhanced to understand
and leverage this rich information.
Return to this topic home page and use these links to quickly jump to specific enhancements.
PTC recognizes that 2D Drawings are still a very important deliverable, ingrained in
the design process and supply chain.
3. Once assembly finishes loading, select indicated part in graphics area, or Model Tree
(33901025-001-RH)
- note the marking with part name/number
4. RMB > Activate
- Transparent shading is now applied to all inactive members
- Annotations on visible layers for activated part will appear
View > Display Style > Transparency is a new view state for easily seeing inside your design,
without having to modify Color & Appearances! Simplified Representation settings are also now
available on the RMB pop-up for objects selected, to streamline working in context.
Note the enhanced and more powerful options available for placement, and easy
control of text orientation.
8. Select OK
9. Zoom In on cutout, or use Saved View CUTOUT-3D
10. CTRL+Click to select the features CUTOUT and RND-CUTOUT
Note that individual dimensions can be displayed using Edit, then selected for conversion. These
annotations can still be double-clicked to make modifications.
Annotation Elements are added as nodes under the feature they drive, not as separate
Annotation Features.
Annotation Elements can also be selected in the Model Tree for RMB commands.
2. From the main toolbar, use View Manager > All to select Combined State Ex-
Cutout-3D.
If the View Manager icon is greyed out, and the dialog is not visible, use Windows ALT+ESC to pop
forward. You can also use CTRL+A to re-activate Pro/ENGINEER window, but this will cancel the
current operation.
3. Select the dimension for slot width (100) from the screen.
4. Depress RMB, and note the various commands available.
1. Toggle visibility with new icon on standard datum toolbar. Set display to visible
before continuing.
By Item Visibility
New ability to save layer status with a Combined State provides powerful display control.
This replaces the approach of using part Simplified Reps or Family Tables to suppress/resume
Annotation Features.
4. Select Cancel .
Layer status can be changed while this dialog box is open, and status will be captured upon Accept
. Use the config.pro option "floating_layer_tree yes" to detach the layer tree from the Model
Tree.
5. Open the layer tree with Show > Layer Tree button in the Model Tree panel, or
on the main toolbar.
7. Select OK.
8. Select the Annotation Elements as shown in the Model Tree.
a. RMB > Edit Parameters.
Annotations Orientation can be specified as flat to screen, but the position can now be fixed relative
to the screen of model geometry.
Hyperlinks
To navigate to the URL, use CTRL+Click - watch for the cursor to change indicating a hyperlink.
Ordinate Dimensions
A layer may be set to Active. Annotations created will automatically be added to that layer until
deactivated.
Select any ordinate dimension to move, and the entire set will be repositioned.
Significant enhancements to ISDX make it even easier and faster to achieve more
advanced/complex shapes demanded by today's products.
1. Style Tree
2. Curve Ghost
3. Direct Surface Edit
4. Surface Merge
Style features now display a tree for easy visibility, naming and selection.
5. Observe the tree for this Style feature at the bottom of the model tree.
The next step assumes you are still editing the "HANDLE" Style feature. If not, then please select it
and Edit Definition, as described on the previous page.
4. Drag this curve point and observe the curve ghost. This makes it very easy to see where
you started!
Note: The Curve Edit dashboard has a check-box for this ghost curve display called "Show
Original." Try it out.
As mentioned at the top, the curve-on-surface Extend function, now allows for easy, robust
editing in ISDX. The example below demonstrates this enhancement...
The Pro/ENGINEER window will automatically resize to accomodate the toolbar. It may be resized
for the tutorial using the utility provided in the workshop.
At the bottom of your screen, you will see the dashboard display for Direct Surface
With this new Direct Surface Edit, you can make quick work of style changes. It's Simple. AND
Powerful!
4. The initial mesh density is too coarse. This is easily adjusted. Set the number of Rows
and Columns to 9 in the dashboard.
5. Select the row shown below, holding down the mouse button, and pull it up.
6. Then select this lower row and pull it down. Nodes may be moved, also.
The Direct Surface Edit dashboard presents many other powerful options for manipulating surface
geometry. Notice the options for Move (Direction) and Filter (Changes with distance). The
dashboard also presents display toggle buttons for original surface or mesh, transparency, and
mesh control.
8. In the Style toolbar on the right, check to complete the Style feature
Surface Merge / Join is much faster and easier now because you have multi-quilt selection!
Depending on the magnitude of change you made during the Curve Ghost exercise, the trim may
fail.
If you pick more than two surfaces before selecting Merge Tool, it will automatically set Join
option. You can also use Region (pick-box) select once inside the tool.
Pro/ENGINEER Mechanica
Enhancements covered in this Tutorial:
Nonlinear Materials*
Contact with Friction
Improved Results
Pro/ENGINEER Mechanica is now fully unified as a module of Pro/ENGINEER during install using
PTC.Setup. This streamlines the process, and eliminates the risk of a version mismatch.
Nonlinear Materials
Hyperelastic materials, such as rubber, are nonlinear materials that exhibit instantaneous
elastic response to large strains. Mechanica uses an industry leading material definition UI
to bring this complex nonlinear solution capability to non-specialist users.
This section of this tutorial is included within Pro/Engineer Mechanica Advanced licenses.
The working directory for all the Simulation tutorials is called SIMULATION. Change
your working directory to this.
1. Open HANGAR.ASM
This model is made up of two steel plates that sandwich some elastic material. We are going to
review the material properties and review the results of this analysis.
3. Click the Materials icon on the right to go into the material definition dialog box.
4. Select Urethane from the list on the right and right click and select Properties
5. Explore this dialog box and select to enter the Hyperelastic Material Definition
dialog box. Explore the options as you wish within this dialog box.
Currently the material is being defined by a text file called Test1 and you can see the two columns
of data on the left side. The UI is set to select the best fit automatically and has selected the Yeoh
material law.
6. Cancel out of dialog box and OK to confirm. OK and OK for remainder boxes open.
8. With HANGAR_LDA highlighted, select Edit Study to enter the Static Analysis
Definition dialog box.
Note that the check box for Calculate large deformations is checked. This is necessary for the
nonlinear material definitions to be in effect.
11. Fill out the Result Window Definition dialog box with the following information. Select
OK and Show. (use the 'Click to view larger picture button' below)
Erasing the barrier separating design and analysis .......... Unparalleled CAD/CAE Integration
1. Open FRICTION_ASM.ASM
This model is made up of two parts that are both made of aluminum. You are going to run this
simulation with friction and without friction. Contact definition is part of Pro/Engineer Mechanica
licenses.
The material assignments, loads, constraints, measures and contact regions have already been
defined for you.
This dialog box is used to create all free, bonded and contact
interfaces.
OPTIONAL: In Pro/ENGINEER Wildfire 4.0, you can set a default state of coincident surfaces or
components in an assembly model. You can choose to merge them, leave them free, or create
contacts between them. If you'd like to explore this, go to Edit > Mechanica Model Type and
select the Default Interface selection. Leave it at Bonded for this exercise.
6. Fill out the Result Window Definition dialog box as follows. Click OK and Show when
finished. (use the 'Click to view larger picture button' below)
8. Notice the green area. No slippage occurred here because of the pressure load in that
area.
9. File > Exit Results > NO and close out of dialog boxes
1. Open 4913003.asm.
This assembly is made up of two halves of a brake caliper. Both of these parts are made up of
aluminum alloy.
All of the materials, constraints and loading conditions have been applied and the analysis has
already been run.
Notice that the stress value changes with the mouse location. You can relocate the Query box by
selecting it with your mouse and moving it.
Select some surfaces that you would like to isolate (the following image is a guideline,
but you can select any surfaces that you wish to. Use CTRL key to select multiple
surfaces.
Select
Now you are left with the surfaces you selected
This was possible in previous versions, but now you are able to select surfaces directly from the
Pro/Engineer model instead of the Mechanica mesh model.
Select
Select View > Explode
Change it back to unexploded by repeating the last step
Then select
You can view your movie if you'd like to by navigating to the location you saved it.
File > Exit Results > NO and close out of dialog boxes
Electromechanical
Products today incorporate more advanced electronics, in a more complex and smaller mechanical
package than ever before. To design these products successfully requires tight integration and
collaboration among ECAD and MCAD development teams. Significant enhancements were made to
Pro/ENGINEER Wildfire 4.0 in the areas of routed systems, Pro/ECAD, and integration with
InterComm.
Ribbon Cabling
ECAD-MCAD Collaboration
Cabling Design
o Improved sub-harness control
o Automated checking for network continuity
o Support for External Simplified Reps (ESR)
o Improved stability for locations with missing references
o Autorouting shields
Pro/ECAD
o Improved hole performance
o Incremental updates
Ribbon Cabling
This new functionality accurately captures the mechanical and electrical aspects required for virtual
design of ribbon cabling. Ribbon cables can be defined and routed with tools to split, fold and bend
the cable. Logical schematic information is supported from Routed Systems Designer. This is a
significant improvement over workarounds using sheetmetal or sweeps.
Datum points have been named to indicate the type of route TO that location. You do not need to
snap to them, just pick in their vicinity.
*use the Through option for routing to points labeled "free-#". There will be a single
green-dot to denote each location, but each wire will have a centerline arranged in parallel
to form ribbon.
15. Follow these steps to complete routing, using named Datum Points as guides:
17. Select Entry Port option from the side menu to define termination
a. Use the Search Tool as above in Step 12 (or display CSYS)
A typical design process involves many iterations between the mechanical and electrical
designers. Each company may handle the specifics differently, but all face challenges of
keeping both disciplines in sync and avoiding re-work.
In this exercise, we will touch on a few basic steps within a typical scenario...
Phase MCAD creates a board outline, including critical components and areas constrained by the physical
1 design. An IDF export captures this baseline, and is shared with the ECAD design team.
Phase The ECAD team continues work on the detailed electrical design. InterComm EDAconduit can be
2 used to export a neutral version of the design instead of IDF. EDAcompare will help determine
the incremental differences between iterations, and can generate an XML file for use with the
Validation Manager. Changes are prepared to share with MCAD team via XML.
Phase Incremental XML data file with changes is shared with MCAD team. This is where our hands-on
3 exercise begins...
7. Select the first two components in the Changes List: BRK1, BRK2.
a. Click After to see proposed changes
b. Click Highlight to identify objects with selection color
c. Click Zoom to fly to the selected objects in order
8. Select All Changes
a. Select first entry...
b. Scroll to the bottom, and SHIFT select last entry.
An MCAD library of detailed parts that correspond to various electrical symbols and packages is
typically established for a more accurate representation.
Phase The MCAD team continues working in parallel, and makes sure there are no interferences between
4 the populated PCB and surrounding enclosure. The MCAD user wouldn't have access to ECAD
authoring tools, but can leverage InterComm Expert to help facilitate and communicate a change.
This is being simulated on the same system, but in reality could be a synchronous design session
between dispersed team members.
if Send on Select is not checked, you can also use RMB to send on-
demand.
Phase The ECAD team investigates and evaluates the proposed changes. If implemented, generates a
5 new XML file using EDAcompare.
This new and improved module enables you to import and utilize data from other systems more
effectively. The toolset has been expanded to provide more ways to find and heal problems that
prevent a model from solidifying.
This tutorial will use the tools in the New Import DataDoctor to repair a STEP file that has
gaps, holes, and extra surfaces.
2. Open and set the Type to All Files (*) and double-click the idd_tutorial.stp file.
3. Select from the Import New Model. Close the information window that appears.
Notice that there are multiple edges that are yellow vs. purple. This denotes one-sided edges and
they need to be repaired to make this part a solid.
5. RMB CLICK on the Import Feature from the Model Tree and select Edit Definition.
The tools on the IDD Display Toolbar are the commonly used tools in IDD.
Repair Mode
Modify Mode
Featurize Mode
Display Tangency
Display Frozen
Display Vertices
Display Wireframe
8. Click from the Model tree > Expand All or > Collapse All to expand or collapse
all branches respectively.
On the GTS Tree, you can see the imported model and the logical grouping of surfaces
under Component 251. However, Surface 242, lies outside the group and is not required in
the model as it is a coincident surface, that is, this surface lies on top of another surface.
Surface 242 can, therefore, be removed.
9. On the GTS Tree, RMB on Component 251 and click Hide. Component 251 and its
surfaces are temporarily hidden in the graphics window.
10. Select Component 251 on the GTS Tree. The model appears in the graphics window as
a red mesh. Surfaces that appear as a red mesh as shown in the following figure indicate
that they are hidden.
11. Select Surface 242 on the GTS Tree. Notice that it is and extra surface that does not
belong to Component 251.
13. On the GTS Tree, RMB on Component 251 and click UnHide.
In the previous section, you learned some basic operations such as Hide, UnHide, and
Delete that you can perform using the GTS Tree. You will now select the gaps present in the
model using the Search Tool. You can define the gaps only in the Repair mode. Searching
allows you to find and select gaps in your model without selecting them in the graphics
window. You can specify rules for the search operation using attributes such as size value.
4. Click Find Now with Value set to the default of 0.099129. A list of found items and an
area to transfer selected items are displayed. No items are found because the model does
not contain gaps with the specified value.
5. Set Value to 1 and click Find Now. GAP0001 and GAP0002 appear in the list of found
items. The gaps that appear in the list of found items have a value of 1.
6. Select these two items and click to transfer them to the selected items area. Close
the Search Tool.
Closing Gaps
You will now close the gaps that you have found using the Search Tool. Before closing the
gaps you must add the edges (gaps that you have found using the Search Tool) to
wireframe. When you add edges to the wireframe, Pro/ENGINEER automatically creates a
wireframe piece that forms two closed loops and closes the gap.
1. Click on the IDD Repair Tools toolbar to add the edges to the wireframe.
Alternatively, click Edit > Add to Wireframe.
2. Click on the IDD Repair Tools toolbar. The repair dashboard appears. The new
surfaces that will be created are highlighted in the graphics window.
3. Click on the repair dashboard to close the gaps
In this section you will define the gaps in the model by selecting them in the graphics
window.
1. Click Define Gap (IDD > Define Gap) on the IDD Repair Tools toolbar. GAP0001 is
displayed on the left hand side of the dialog box.
2. Click the Side 1 collector box in the Define Gaps dialog box and select Edge A (1-sided
edge id 44) in the graphics window as shown in the following figure.
3. Click the Side 2 collector box in the Define Gaps dialog box and select Edge B (1-sided
edge id 89) in the graphics window as shown in the following figure.
Now that you have defined the gaps to be closed, you must add the edges to the wireframe
to enable Pro/ENGINEER to close the gaps.
5. Click Add to WireFrame on the IDD Repair Tools toolbar to add the edges to the
wireframe.
6. Click Repair on the IDD Repair Tools toolbar. The repair dashboard appears. The
new surfaces that will be created are highlighted in the graphics window.
7. Click on the repair dashboard to close the gaps. This is what the model should look like
now.
After closing the small gaps you will close the missing surface as shown in the following
figure, using the boundary blend tool. With the boundary blend tool, you can create a
boundary blended feature between reference entities that defines the surface in one or two
directions. The first and last entities selected in each direction define the surface boundary.
1. Click Featurize on the IDD Display toolbar to change the IDD mode.
You can add boundary blend surfaces only in the Featurize mode.
2. Click Boundary Blend on the IDD Featurize Tools toolbar (IDD > Boundary Blend
Surface). The boundary blend dashboard appears and the first direction chain collector
is active.
3. Select curves A and B for the first direction of the surface, as shown in the following
figure. Once you select curve A, hold down CTRL and select curve B.
4. Click second direction chain collector on the boundary blend dashboard and select
curves C and D in the graphics window as shown in the previous figure.
5. Click on the boundary blend dashboard to create the boundary blend surface.
Now that you have created a boundary blend surface, you must combine the newly created
boundary blend surface with other surfaces in the imported model. When you combine the
boundary blend surface with other surfaces, Pro/ENGINEER creates a combine node.
At this point you will finish repairing the model by moving a vertex using the Modify Mode.
1. Click Modify Mode on the IDD Display toolbar to change the IDD mode.
3. Select the vertex with the LMB and hold to drag the vertex to the correct corner. Zoom
in as close as possible to get a good fit.
4. Notice that it automatically zips the gaps. If there are still open edges (i.e., magenta)
then zoom in and repeat the above steps.
The model is fully repaired at this point. The next steps will convert the quilt to a solid
feature..
1. Click Edit > Feature Properties. The Properties dialog box opens.
3. Click in the Properties dialog box. Pro/ENGINEER makes the imported model as a
solid feature.
Manufacturing
Enhancements covered in this Tutorial:
Manufacturing Ease-of-Use
Machine Kinematic Simulation
NC Graphics delivers best-of-breed software for optimizing tool making and high-speed precision
machining processes to more than 1,500 customers in multiple discrete manufacturing vertical
markets such as aerospace, automotive, medical equipment and motorsports. With this acquisition,
PTC strengthens the link between product design and manufacturing, offering our customers faster
production of molds and dies.
3. Select Manufacturing from the Type list. Ensure that Use Default Template is
Unchecked and click OK.
The Manufacturing Template is useful as it will have the Machine, Fixture and Operation pre-
defined. In this case it is a 3-axis mill that we will use to machine a core from a mold. This ability is
also available in Wildfire 3.0.
At this stage we need to define what part we want milled and assemble it in as well as
define the workpiece.
1. Click on the flyout for the Assemble a Reference Model icon. Click on the Create
Component Interfaces are used to make the assembly process easier for this step.
3. Click on the Datum Plane icon from the Main toolbar. We will use planes as
assembly references for the next step.
7. Select OK from the Warning Message Window. This is to confirm the change of accuracy
to match the Assembly Accuracy.
8. Click on the Datum Plane icon from the Main toolbar to blank the Datum Planes.
Creating Workpiece
9. Select the Create Auto-Workpiece icon from the toolbar on the right hand
side. This uses the default CSYS from the Fixture.
10. Select the ZERO from the Model Tree. This aligns the Workpiece to the CSYS.
11. Adjust the workpiece by dragging the handles in white directly from the model. Drag the
middle (Z+ direction) about 5 mm upwards.
Alternatively, select Options from the Dashboard and enter 5 in the +Z box.
Toolpath Creation
1. Click on the Mill Window Tool icon from the right-hand toolbar.
2. Select the "Retract" plane from the Model Tree. This creates a mill window on the
retract plane by taking the outline of the workpiece.
3. Select Properties from the dashboard and rename the Mill Window to MYWIND.
This is the default setting but other techniques exist to create Mill Windows such as Sketching or
selecting edges.
2. Select the OP010 by selecting the icon to the left of the operation as shown above.
The template is looking for specific references such as the RETRACT Plane and the MYWIND
Mill Window. This is the reason behind renaming the Mill Window to the proper name. If not you
will be prompted to select a Mill Window manually.
5 Click on the Apply from the bottom toolbar of the Manufacturing Process Table.
The toolpath is completed.
8. Click on Play from the Play Path Window. Select Close when done.
Dynamic Collision detection with the solid tool, holder, and fixture
Stop at collision
Available for both Milling and Turning
In this exercise you will setup a 5-axis laser cutter NC machine and simulate a tool path.
2. Open LASER_TEST.MFG
3. RMB on Trajectory Milling from the Model Tree and choose PlayPath.
Now we will build the 5-Axis LaserDyne Machine that will simulate the Cutter Location
(NCL) toolpath from the previous page.
In this case, the X,Y,Z and C Axes are already defined as parts with mechanism constraints.
We need to define the D Axis that will hold the tool.
2. Move the machine as a regular mechanism by using the Drag Packaged Components
tool .
3. Pick anywhere on the yellow (yaxis.prt) part, then drag around with mouse. Close the
Drag dialog box when done.
7. Select the 2 planer surfaces for a Mate. Ensure the Mate is Coincident by selecting the
Position Coincident icon from the Position drop down list in the dashboard. Click
on the dashboard to finish the operation.
The machine is complete! Feel free to move it using the Drag Packaged Components
tool from the main toolbar. Close the Drag Dialog box.
Simulation Setup
3. RMB on MACH01 from the Model Tree and select Edit Definition.
5. For the Machine Assembly select Open and select the laserdyne_5ax.asm
assembly and OK.
6. For the Coordinate System select and pick the ACSO Coordinate System for the
Model Tree and OK.
8. Select Play from the Animate Dialog. Adjust Speed as required. If window is not visible,
select the LASERDYNE_5AX.ASM window from the main menubar.
Advanced Rendering
Enhancements in this tutorial include:
1. Floor Placement
2. Region Rendering
3. Lighting Controls
4. Dynamic Textures
5. Environment Lighting
4. Enable the Render toolbar. Right-Click on any toolbar icon, and select "Render"
There are new icons displayed next to the Ceiling and Floor size.
7. Select Floor Alignment and you will see the floor snap to the bottom of the
assembly! That was EASY.
New enhancements include the new "Sky" type of light, properties for color temperature, light
intensity settings with units, and Environment lighting.
In the Lights Editor, there is a new type of light called "Sky." This generates a dome of lights
equally spaced around the object to simulate an even distribution of light and shadows.
6. At the bottom, in the light Properties, browse the choices for Color Temperature.
4. Load the appearance file. In the Appearance Editor, select File > Open.
5. Select watch-appearance.dmt.
These handles can scale and stretch or rotate the image dynamically.
Scenes were introduced in Pro/ENGINEER Wildfire 3.0 as a way of quickly reusing saved room size,
shape, appearance, effects and lighting. All in one!
This new type of light uses HDRI or EXR images. HDRI is "High Dynamic Range Image." EXR is
also supported, which is another high dynamic-range (HDR) image file format developed by
Industrial Light & Magic for use in computer imaging applications.
7. Select the image at the bottom for Environment Lighting and choose Studio-1.hdr.
HDRI images contain information to calculate lighting, reflections and backgrounds. All in one
file! AND, the result can be more like a real photo.
10. Turn off the Render Toolbar. (RMB on any toolbar area > uncheck Render)