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Assignment 2
ICT
Assignment 2
ICT
The role technology plays in the Math classroom is important in the engaging
and learning process of the students. Historically Math has been seen as just
pen and paper with the teacher out the front writing on the board. With the
development of the smart board teachers are able to display graphical
information in a clearer, more engaging and more time efficient manner. One
of the more difficult topics for students in mathematics is the topic of algebra.
With the assistance of computers, struggling students have the option of using
an online interactive application called mateletics (Mathletics USA, 2016).
This allows the students to work at their own pace, especially outside the
classroom and at home. Each question comes with an explanation therefore,
if a student if incorrect at home, instead of waiting to see the teacher in the
coming days or asking a parent they can read the working example and
attempt the question as many times as necessary until they understand it.
Within the mathematics classroom more so than most other disciplines the
gap between the least and most academic students is extensive. Therefore it
is important for a teacher to be constantly conducting diagnostic assessments
to develop an understanding of how the class is traveling in regards to the
topic content. The use of a an online interactive game called KAHOOT is a
great way to engage the students while diagnostically and formatively
assessing their understanding of the topic content.
The role of technology in Algebra
The learning objectives for this unit of work we are focusing on for this paper
is as follows; Simplify algebraic expressions involving the four operations
(ACMNA192), Students will understand that algebraic expressions involving
the four operations that help us to solve problems can be simplified.
(ACMNA192) Adapted from (Australian Curriculum, 2016).
Students were being assessed on their ability to add and subtract
pronumerals as a part of the greater topic area of Algebra at a year eight
level. The Screen shots of the online quiz overview is attached in appendix A,
the quiz itself can be found at the following URL. https://play.kahoot.it/#/intro?
quizId=fa9fa9cf-9387-4c00-9316-9dfe8785814a (McKay, 2016).
Assignment 2
ICT
The algebra lesson is focusing on the learning outcome where students will
write algebraic expressions and rearrange equations to solve problems. The
structure of this lesson can be modelled using the (TPACK) model. The model
is comprised of three domains in the form of a circle, namely; Technological
Knowledge, Pedagogical knowledge and content knowledge as can be seen
in figure 1. All three domains are to be considered in the classroom when
technology is being used. The teacher must aim to incorporate all three
domains to the point they overlap. The model is in no way a complete view of
how to use technology in the classroom should be used but does offer a
supporting framework for working towards such a goal. During this
mathematics lesson the teacher has an uphill battle to engage the students
after lunch on a Friday. By creating a learning task that compliments the
students technological knowledge the student is more likely to engage with
the lesson making it a great pedagogical tool. The lesson is structured in a
way that links the three domains. Prior to introducing the KAHOOT game into
the classroom the teacher made a set of rules that were to be followed
through previous trial runs when using the technology. By having a deeper
knowledge of the technology being used and the ability to use the software
and computers the teacher knew that that the schools IT was not up to
standard and dropped out frequently during lessons, thus technology could
never be relied upon. For this reason the online quiz was broken up into
shorter ten question quizzes reducing the stress and disengagement of
students that were unlucky enough to lose internet connection during the
game. This technical issue was incorporated into the game as a luck
component that made it more interesting for the students. During the quiz, if
the students were struggling to comprehend a question the teacher had the
ability to do working examples on the board and open discussions while the
students took notes. Referring to the TPACK model in figure 1, the point at
which the domains of pedagogical knowledge and content knowledge overlap
is the point where you are able to teach that content to the class. Additionally
if ones technological knowledge aligns well with the content knowledge they
would be able to understand how the technology can be applied to the topic
content but may not have the pedagogical knowledge to be able to teach the
topic efficiently with or without the use of technology. Ones technological
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Assignment 2
ICT
knowledge could overlap with their pedagogical knowledge, but with out
understanding the content of the topic the positive learning experience for the
students will be impacted. Therefore, it is paramount that when using
technology in the classroom that the teacher not just rely on the technology to
teach the class. For example in relation to this papers class activity, the
teacher could have just used mathletics in class instead of using class
discussions, working examples on a white board and paper activities. It could
still be argued that the teacher would have some content knowledge to be
able to understand which piece of technology, in this case software could be
used. However, this would not allow students access to multiple modes of
education. The papers learning activity is founded on an in-depth
understanding of the content knowledge and a developing pedagogical
knowledge. The use of mathletics and KAHOOT in this activity enhanced the
students learning abilities by creating a fun and engaging classroom
environment. Students were invited to create their own KAHOOT math quiz at
home and the best ones were selected to be played by the class the following
Friday. The final factor to discuss concerning the TPACK model is the dotted
circle that encapsulates the three circular domains. This ensures that the
three domains only interact with each other within certain contexts. For
example; the model could be used within an educational setting of certain
year levels or outside of educational settings. Therefore, depending on the
contexts the three domains will take on different meanings.
Assignment 2
ICT
Assignment 2
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Conclusion
When used correctly the use of ICT in schools enhances the learning
experiences and outcomes of the students. No lesson should be created
around a technology rather the technology should compliment the teachers
pedagogy and content knowledge. By using models such as the TPACK and
SAMR models the teacher is in the best position to create an engaging
learning experience for students with the use of ICT.
References
Australian Curriculum,. (2016). Login - Scootle. Scootle.edu.au. Retrieved 1
October 2016, from https://www.scootle.edu.au
Assignment 2
ICT
Assignment 2
Appendix A
ICT