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OpenGL version 2.1.0 - Build 8.15.10.2869


GLSL version 1.20 - Intel Build 8.15.10.2869
Framebuffer ID: 1
Renderbuffer ID: 1 size 1024x1024
Failed to link shader program. Errors Fragment shader uses varying gl_Color but vertex shader does not write to it.
Binding of Isaac: Afterbirth v1.06.0109
Initialize ColorOffset Shader
Initialize Pixelation Shader
Initialize Bloom Shader
Initialize Color Correction Shader
Initialize HQ4X Shader
Initialize Shockwave Shader
Initialize OldTV Shader
Initialize Water Surface Shader
load archives: 10881 milliseconds
preload anm2: 165 milliseconds
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.254177
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
playing cutscene 1 (Intro).
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 0.443623
DP per point: 1.000000
Point Scale: 2.254167
HQX4 size: 960x541
Cutscene: correct anm2 timing: f9 -> f12
Cutscene: correct anm2 timing: f21 -> f24
Cutscene: correct anm2 timing: f46 -> f49
Cutscene: correct anm2 timing: f84 -> f87
Cutscene: correct anm2 timing: f105 -> f108
Cutscene: correct anm2 timing: f124 -> f127
Cutscene: correct anm2 timing: f146 -> f149
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960

Window Width: 960


Multiplier: 2.254177
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
RNG Start Seed: BDFW 1122 (119821346)
Initialized player with Variant 0 and Subtype 9
[RoomConfig] load stage 18: Special Rooms (Greed)
allocate 181 rooms.
[RoomConfig] load stage 0: Special Rooms
allocate 784 rooms.
Room 2.11( (copy))
SpawnRNG seed: 3169940609
Queued Path music/afterbirth/regenesis (loop) v3.ogg
music stopped playing
Total entity spawn time: 89 ms
Total ANM2 loading time: 370 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Total entity spawn time: 90 ms
Total ANM2 loading time: 370 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.00 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
RNG Start Seed: TKMT CP2P (2243456714)
Initialized player with Variant 0 and Subtype 9
Level::Init m_Stage 1, m_StageType 3 Seed 2686357294
[RoomConfig] load stage 19: Basement
allocate 271 rooms.
place_room: shape 4
place_room: shape 6
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Adding collectible 421 (Kidney Bean)
Adding collectible 256 (Hot Bombs)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Queued Path music/afterbirth/regenesis (loop) v3.ogg
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg

cl

cl

cl

cl

Room 4.10( (copy))


SpawnRNG seed: 2132311523
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
item taken without exchange
item queue flush
Adding collectible 12 (Magic Mushroom)
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Room 2.20( (copy))
SpawnRNG seed: 4068470749
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(6), Variant(10), Pos(400.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00)
Spawn Entity with Type(5), Variant(60), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(760.00,320.00)
item queue flush
Adding collectible 248 (Hive Mind)
[warn] no animation named HeadDown
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 10.18( (copy))
SpawnRNG seed: 248582111
Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Action PillCard Triggered
Action PillCard Triggered
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 2.20( (copy))
SpawnRNG seed: 2821772608
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Action PillCard Triggered
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Spawning greed mode wave from room variant 61.
Spawn Entity with Type(11), Variant(0), Pos(120.00,320.00)
Spawn Entity with Type(11), Variant(0), Pos(520.00,320.00)
Spawn Entity with Type(11), Variant(0), Pos(120.00,520.00)
Spawn Entity with Type(11), Variant(0), Pos(520.00,520.00)
Spawning greed mode wave from room variant 56.

Spawn Entity with Type(281), Variant(0), Pos(520.00,200.00)


Spawn Entity with Type(281), Variant(0), Pos(120.00,640.00)
Spawning greed mode wave from room variant 22.
Spawn Entity with Type(15), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,600.00)
Room 2.20( (copy))
SpawnRNG seed: 2821772608
Spawn shop pickup (restock), Pos(280.00,320.00)
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Room 4.2( (copy))
SpawnRNG seed: 1148847306
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Queued Path music/afterbirth/burning basement loop.ogg
item queue flush
Adding collectible 107 (The Pinking Shears)
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 2.20( (copy))
SpawnRNG seed: 2948762331
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Room 2.20( (copy))
SpawnRNG seed: 919929996
item queue flush
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
[warn] no animation named HeadDown
Spawning greed mode wave from room variant 118.
Spawn Entity with Type(77), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(77), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(77), Variant(0), Pos(200.00,400.00)
Spawn Entity with Type(77), Variant(0), Pos(440.00,400.00)
Spawn Entity with Type(77), Variant(0), Pos(200.00,440.00)
Spawn Entity with Type(77), Variant(0), Pos(440.00,440.00)
Spawn Entity with Type(77), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(77), Variant(0), Pos(280.00,560.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Spawning greed mode wave from room variant 108.
Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
Spawning greed mode wave from room variant 68.
Spawn Entity with Type(10), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(284), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(208), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(208), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(284), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(10), Variant(1), Pos(120.00,640.00)
Spawning greed mode wave from room variant 159.
Spawn Entity with Type(94), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(85), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(280.00,600.00)

Spawn Entity with Type(85), Variant(0), Pos(320.00,600.00)


Spawn Entity with Type(94), Variant(0), Pos(360.00,600.00)
Spawning greed mode wave from room variant 165.
Spawn Entity with Type(217), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(217), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(217), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(217), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(217), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(217), Variant(0), Pos(320.00,640.00)
[warn] no animation named HeadDown
Room 2.20( (copy))
SpawnRNG seed: 919929996
Spawn shop pickup (restock), Pos(280.00,320.00)
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Queued Path music/store loop.ogg
Spawning greed mode wave from room variant 30.
Spawn Entity with Type(79), Variant(1), Pos(120.00,640.00)
Queued Path music/afterbirth/burning basement loop.ogg
Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 38.
Spawn Entity with Type(15), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(237), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(237), Variant(1), Pos(120.00,640.00)
Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 3 bosses remaining.
[warn] no animation named HeadDown
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 17
Boss 56 added to SaveState
Spawning greed mode wave from room variant 68.
Spawn Entity with Type(62), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(47), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 37 added to SaveState
[warn] no animation named HeadDown
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.3(Devil (Shop) (copy))
SpawnRNG seed: 131203741
Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
item taken without exchange
item queue flush

Adding collectible 216 (Ceremonial Robes)


item taken without exchange
item queue flush
Adding collectible 269 (Headless Baby)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1014(Basement (copy))
SpawnRNG seed: 2519223321
Room 23.15( (copy))
SpawnRNG seed: 371117074
Spawn Entity with Type(14), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(14), Variant(0), Pos(80.00,400.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Level::Init m_Stage 2, m_StageType 3 Seed 3516751523
[RoomConfig] load stage 20: Caves
allocate 271 rooms.
place_room: shape 4
place_room: shape 6
Room 1.2008(Caves (copy))
SpawnRNG seed: 1474244679
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.1( (copy))
SpawnRNG seed: 2764674361
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
music stopped playing
item queue flush
Adding collectible 99 (Little Gish)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.10( (copy))
SpawnRNG seed: 1504245824
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
item taken without exchange
item queue flush
Adding collectible 28 (The Belt)
music stopped playing
Room 1.2008(Caves (copy))
SpawnRNG seed: 1474244679
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Room 2.15( (copy))
SpawnRNG seed: 2035656158
Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(4), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
Queued Path music/store loop.ogg
item queue flush

Adding collectible 356 (Car Battery)


Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2008(Caves (copy))
SpawnRNG seed: 1474244679
Spawning greed mode wave from room variant 48.
Spawn Entity with Type(227), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(227), Variant(0), Pos(360.00,280.00)
Spawning greed mode wave from room variant 60.
Spawn Entity with Type(5), Variant(40), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(40), Pos(320.00,520.00)
Spawning greed mode wave from room variant 24.
Spawn Entity with Type(25), Variant(0), Pos(240.00,360.00)
Spawn Entity with Type(25), Variant(0), Pos(400.00,360.00)
Spawn Entity with Type(25), Variant(0), Pos(240.00,480.00)
Spawn Entity with Type(25), Variant(0), Pos(400.00,480.00)
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Spawning greed mode wave from room variant 104.
Spawn Entity with Type(226), Variant(1), Pos(280.00,520.00)
Spawn Entity with Type(226), Variant(1), Pos(320.00,520.00)
Spawn Entity with Type(226), Variant(1), Pos(360.00,520.00)
Spawning greed mode wave from room variant 63.
Spawn Entity with Type(22), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(22), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(14), Variant(0), Pos(160.00,240.00)
Spawn Entity with Type(80), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(14), Variant(0), Pos(480.00,240.00)
Spawning greed mode wave from room variant 95.
Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
Spawning greed mode wave from room variant 145.
Spawn Entity with Type(220), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,520.00)
Spawning greed mode wave from room variant 124.
Spawn Entity with Type(240), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(240), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(240), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(240), Variant(0), Pos(480.00,200.00)
Spawning greed mode wave from room variant 207.
Spawn Entity with Type(264), Variant(0), Pos(320.00,320.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 47 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 220.
Spawn Entity with Type(100), Variant(1), Pos(320.00,200.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 36 added to SaveState
Spawning greed mode wave from room variant 242.
Spawn Entity with Type(20), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(68), Variant(0), Pos(320.00,520.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 14 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.2(Devil (Shop) (copy))
SpawnRNG seed: 110009718
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)

Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)


Spawn Entity with Type(5), Variant(10), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(10), Pos(360.00,320.00)
Room 1.2008(Caves (copy))
SpawnRNG seed: 1474244679
Room 2.15( (copy))
SpawnRNG seed: 1587424000
item taken without exchange
Spawn shop pickup (restock), Pos(880.00,320.00)
Queued Path music/store loop.ogg
item queue flush
Adding collectible 149 (Ipecac)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 156 (Habit)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2008(Caves (copy))
SpawnRNG seed: 1474244679
Room 23.5( (copy))
SpawnRNG seed: 2610123560
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
item taken without exchange
item queue flush
Adding collectible 71 (Mini Mush)
Level::Init m_Stage 3, m_StageType 3 Seed 1882125647
[RoomConfig] load stage 21: Depths
allocate 271 rooms.
place_room: shape 4
place_room: shape 6
Room 1.3006(Depths (copy))
SpawnRNG seed: 3559298132
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.2( (copy))
SpawnRNG seed: 2216689950
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
music stopped playing
item taken without exchange
item queue flush
Adding collectible 355 (Mom's Pearls)
Total entity spawn time: 8811 ms
Total ANM2 loading time: 3238 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg
Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg
item taken without exchange
item queue flush
Adding collectible 330 (Soy Milk)
Total entity spawn time: 8819 ms
Total ANM2 loading time: 3248 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 223 (Pyromaniac)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.3006(Depths (copy))
SpawnRNG seed: 3559298132

Room 2.7( (copy))


SpawnRNG seed: 1038656691
Spawn Entity with Type(5), Variant(10), Pos(80.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(720.00,200.00)
Spawn Entity with Type(6), Variant(3), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.3006(Depths (copy))
SpawnRNG seed: 3559298132
Spawning greed mode wave from room variant 6.
Spawn Entity with Type(227), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(227), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(227), Variant(0), Pos(520.00,600.00)
Spawning greed mode wave from room variant 17.
Spawn Entity with Type(24), Variant(2), Pos(320.00,280.00)
Spawn Entity with Type(24), Variant(2), Pos(320.00,560.00)
Spawning greed mode wave from room variant 52.
Spawn Entity with Type(41), Variant(0), Pos(200.00,280.00)
Spawn Entity with Type(41), Variant(0), Pos(440.00,280.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,320.00)
Spawning greed mode wave from room variant 77.
Spawn Entity with Type(26), Variant(1), Pos(200.00,320.00)
Spawn Entity with Type(26), Variant(1), Pos(440.00,320.00)
Spawn Entity with Type(26), Variant(1), Pos(200.00,520.00)
Spawn Entity with Type(26), Variant(1), Pos(440.00,520.00)
Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg
Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg
Spawning greed mode wave from room variant 101.
Spawn Entity with Type(229), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(229), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(229), Variant(0), Pos(360.00,600.00)
Spawning greed mode wave from room variant 88.
Spawn Entity with Type(227), Variant(0), Pos(280.00,560.00)
Spawn Entity with Type(227), Variant(0), Pos(320.00,560.00)
Spawn Entity with Type(227), Variant(0), Pos(360.00,560.00)
Spawn Entity with Type(227), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 175.
Spawn Entity with Type(26), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(26), Variant(0), Pos(520.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(160.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(160.00,600.00)
Spawn Entity with Type(212), Variant(0), Pos(480.00,600.00)
Spawn Entity with Type(26), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(26), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 173.
Spawn Entity with Type(38), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(38), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(24), Variant(1), Pos(240.00,640.00)
Spawn Entity with Type(24), Variant(1), Pos(440.00,640.00)
Spawning greed mode wave from room variant 204.

Spawn Entity with Type(48), Variant(1), Pos(320.00,280.00)


TriggerBossDeath: 0 bosses remaining.
MiniBoss 2 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 212.
Spawn Entity with Type(403), Variant(0), Pos(320.00,560.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 59 added to SaveState
Spawning greed mode wave from room variant 243.
Spawn Entity with Type(64), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(65), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 1 bosses remaining.
[warn] No OverlayEffect Null found for Entity Pestilence with sprite gfx/064.000
_Pestilence.anm2
[warn] No OverlayEffect Null found for Entity Pestilence with sprite gfx/064.000
_Pestilence.anm2
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 16
Boss 10 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.4(Devil (Shop) (copy))
SpawnRNG seed: 2806338332
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(360), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(360), Pos(360.00,320.00)
Room 1.3006(Depths (copy))
SpawnRNG seed: 3559298132
Room 4.4( (copy))
SpawnRNG seed: 1471484873
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Room 1.3006(Depths (copy))
SpawnRNG seed: 3559298132
music stopped playing
Room 2.7( (copy))
SpawnRNG seed: 2437138592
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 196 (Squeezy)
Queued Path music/store loop.ogg
SpawnRNG seed: 3610960245
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 116 (9 Volt)
SpawnRNG seed: 1995368775
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)

Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.


Room 1.3006(Depths (copy))
SpawnRNG seed: 3559298132
Room 23.11( (copy))
SpawnRNG seed: 2024647971
Spawn Entity with Type(29), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(29), Variant(1), Pos(560.00,400.00)
Total entity spawn time: 12208 ms
Total ANM2 loading time: 4358 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Level::Init m_Stage 4, m_StageType 3 Seed 2368416672
[RoomConfig] load stage 22: Womb
allocate 271 rooms.
place_room: shape 4
place_room: shape 6
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 4.0()
SpawnRNG seed: 1225553031
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
item taken without exchange
item queue flush
Adding collectible 218 (Placenta)
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
music stopped playing
Room 2.10( (copy))
SpawnRNG seed: 3986967727
Spawn Entity with Type(5), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(51), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(5), Variant(10), Pos(1040.00,360.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 253 (Magic Scab)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Room 4.9(double treasure)
SpawnRNG seed: 3619801890
Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00)
music stopped playing
item taken without exchange
Total entity spawn time: 13132 ms
Total ANM2 loading time: 4594 ms

AnmCache memory usage: 13254040 bytes in 1028 entries.


Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
item queue flush
Adding collectible 308 (Aquarius)
item taken without exchange
item queue flush
Adding collectible 304 (Libra)
[warn] no animation named
Room 4.0()
SpawnRNG seed: 1225553031
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Spawning greed mode wave from room variant 10.
Spawn Entity with Type(24), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(24), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(24), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 4.
Spawn Entity with Type(58), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00)
Spawn Entity with Type(58), Variant(1), Pos(320.00,640.00)
Spawning greed mode wave from room variant 49.
Spawn Entity with Type(60), Variant(1), Pos(240.00,200.00)
Spawn Entity with Type(60), Variant(1), Pos(400.00,200.00)
Spawning greed mode wave from room variant 69.
Spawn Entity with Type(92), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(92), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(92), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(93), Variant(0), Pos(120.00,240.00)
Spawn Entity with Type(93), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(93), Variant(0), Pos(520.00,240.00)
Spawn Entity with Type(93), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(92), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 77.
Spawn Entity with Type(285), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(285), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(285), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 107.
Spawn Entity with Type(237), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(237), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 148.
Spawn Entity with Type(93), Variant(0), Pos(200.00,600.00)
Spawn Entity with Type(93), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(93), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(93), Variant(0), Pos(400.00,600.00)
Spawn Entity with Type(93), Variant(0), Pos(440.00,600.00)
Spawn Entity with Type(92), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(92), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(92), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(92), Variant(0), Pos(360.00,640.00)
Spawn Entity with Type(92), Variant(0), Pos(440.00,640.00)
Spawning greed mode wave from room variant 142.
Spawn Entity with Type(285), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(285), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(285), Variant(0), Pos(160.00,640.00)
Spawn Entity with Type(285), Variant(0), Pos(520.00,640.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 16.7(ItemDungeon (copy))
Failed to load image

SpawnRNG seed: 1914751415


Spawn Entity with Type(256), Variant(0), Pos(440.00,240.00)
Spawn Entity with Type(256), Variant(0), Pos(520.00,240.00)
Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)
item taken without exchange
item queue flush
Adding collectible 316 (Cursed Eye)
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Spawning greed mode wave from room variant 199.
Spawn Entity with Type(24), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(65), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(24), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(24), Variant(0), Pos(320.00,320.00)
Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 11 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 231.
Spawn Entity with Type(36), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(99), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 4 added to SaveState
Spawning greed mode wave from room variant 241.
Spawn Entity with Type(43), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(43), Variant(0), Pos(520.00,640.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.0()
SpawnRNG seed: 1225553031
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Room 2.10( (copy))
SpawnRNG seed: 3366772260
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Queued Path music/store loop.ogg
Spawning greed mode wave from room variant 241.
Spawn Entity with Type(43), Variant(0), Pos(160.00,640.00)
Spawn Entity with Type(43), Variant(0), Pos(520.00,640.00)
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2

[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
[warn] No OverlayEffect Null found for Entity Monstro II with sprite gfx/043.000
_Monstro II.anm2
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 5 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.7(Devil (Shop) (copy))
SpawnRNG seed: 965545283
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
item taken without exchange
item queue flush
Adding collectible 360 (Incubus)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.4000(Womb)
SpawnRNG seed: 2037922779
Room 23.19( (copy))
SpawnRNG seed: 532629539
Spawn Entity with Type(11), Variant(1), Pos(240.00,200.00)
Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
Spawn Entity with Type(11), Variant(1), Pos(280.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(360.00,280.00)
Spawn Entity with Type(11), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(11), Variant(1), Pos(400.00,360.00)
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Level::Init m_Stage 5, m_StageType 3 Seed 4136521391
[RoomConfig] load stage 23: Sheol
allocate 271 rooms.
place_room: shape 4
place_room: shape 6
Room 1.5010(Sheol (copy))

SpawnRNG seed: 3976068225


Spawn Entity with Type(33), Variant(2), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(2), Pos(520.00,640.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 4.5( (copy))
SpawnRNG seed: 1733740489
Spawn Entity with Type(5), Variant(10), Pos(240.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)
item taken without exchange
item queue flush
Adding collectible 331 (Godhead)
music stopped playing
Total entity spawn time: 18698 ms
Total ANM2 loading time: 6326 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 397 (Tractor Beam)
Queued Path music/sheol layer.ogg
Queued Path music/sheol.ogg
Total entity spawn time: 18828 ms
Total ANM2 loading time: 6401 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
Total entity spawn time: 18843 ms
Total ANM2 loading time: 6411 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Adding collectible 114 (Mom's Knife)
item taken without exchange
item queue flush
Adding collectible 217 (Mom's Wig)
Total entity spawn time: 19098 ms
Total ANM2 loading time: 6559 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 169 (Polyphemus)
[warn] no animation named
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.5010(Sheol (copy))
SpawnRNG seed: 3976068225
Room 2.5( (copy))
SpawnRNG seed: 3373973512
Spawn Entity with Type(5), Variant(50), Pos(120.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00)
Spawn Entity with Type(33), Variant(2), Pos(960.00,200.00)
Spawn Entity with Type(33), Variant(2), Pos(1040.00,200.00)
Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)

Queued Path music/store loop.ogg


item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 23 (Dinner)
Total entity spawn time: 19798 ms
Total ANM2 loading time: 6830 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 18 (A Dollar)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 30 (Mom's Heels)
Adding costume for 24 () which was added before and never removed.
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 406 (D8)
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 439 (Mom's Box)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 208 (Champion Belt)
item queue flush
Adding collectible 107 (The Pinking Shears)
Total entity spawn time: 20097 ms
Total ANM2 loading time: 6975 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 18 (A Dollar)
Total entity spawn time: 20135 ms
Total ANM2 loading time: 6999 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 63 (The Battery)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.5010(Sheol (copy))
SpawnRNG seed: 3976068225
Spawning greed mode wave from room variant 31.
Spawn Entity with Type(251), Variant(10), Pos(320.00,200.00)
Spawn Entity with Type(251), Variant(10), Pos(120.00,320.00)
Spawn Entity with Type(251), Variant(10), Pos(520.00,560.00)
Spawn Entity with Type(251), Variant(10), Pos(320.00,640.00)
Spawning greed mode wave from room variant 19.
Spawn Entity with Type(220), Variant(1), Pos(280.00,200.00)
Spawn Entity with Type(220), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(220), Variant(1), Pos(320.00,640.00)
Spawn Entity with Type(220), Variant(1), Pos(360.00,640.00)
Spawning greed mode wave from room variant 22.
Spawn Entity with Type(225), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(225), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 106.
Spawn Entity with Type(212), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(212), Variant(1), Pos(200.00,200.00)

Spawn Entity with Type(212), Variant(1), Pos(440.00,200.00)


Spawn Entity with Type(212), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(53), Variant(1), Pos(320.00,600.00)
Spawning greed mode wave from room variant 100.
Spawn Entity with Type(286), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(282), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(282), Variant(0), Pos(520.00,640.00)
Queued Path music/sheol layer.ogg
Queued Path music/sheol.ogg
Spawning greed mode wave from room variant 96.
Spawn Entity with Type(279), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(279), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(279), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 140.
Spawn Entity with Type(252), Variant(0), Pos(320.00,520.00)
Spawn Entity with Type(252), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(252), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(252), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(285), Variant(0), Pos(240.00,640.00)
Spawn Entity with Type(285), Variant(0), Pos(400.00,640.00)
Spawning greed mode wave from room variant 146.
Spawn Entity with Type(277), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(277), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(277), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(277), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(277), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 201.
Spawn Entity with Type(265), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 48 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 239.
Spawn Entity with Type(49), Variant(1), Pos(240.00,640.00)
Spawn Entity with Type(49), Variant(1), Pos(400.00,640.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 3 added to SaveState
Spawning greed mode wave from room variant 246.
Spawn Entity with Type(81), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(81), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 3 bosses remaining.
[warn] No OverlayEffect Null found for Entity The Fallen with sprite gfx/081.000
_The Fallen.anm2
[warn] No OverlayEffect Null found for Entity The Fallen with sprite gfx/081.000
_The Fallen.anm2
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 23 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.2(Devil (Shop) (copy))
SpawnRNG seed: 115771495
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(10), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(10), Pos(360.00,320.00)

Room 1.5010(Sheol (copy))


SpawnRNG seed: 3976068225
Room 2.5( (copy))
SpawnRNG seed: 3836316199
Room 1.5010(Sheol (copy))
SpawnRNG seed: 3976068225
Room 23.12( (copy))
SpawnRNG seed: 2187330315
Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(160.00,400.00)
Level::Init m_Stage 6, m_StageType 3 Seed 1432323920
[RoomConfig] load stage 24: The Shop
allocate 243 rooms.
place_room: shape 4
place_room: shape 6
Room 1.6005("The Shop" (copy))
SpawnRNG seed: 2606004218
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Queued Path music/store loop.ogg
Room 2.1( (copy))
SpawnRNG seed: 1349434886
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(5), Variant(10), Pos(400.00,160.00)
Spawn Entity with Type(17), Variant(4), Pos(440.00,160.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(760.00,200.00)
Spawn Entity with Type(5), Variant(60), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 132 (A Lump of Coal)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 403 (Spider Mod)
ERROR Could not open gfx/
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 8.3( (copy))
SpawnRNG seed: 399182302
Spawn Entity with Type(5), Variant(40), Pos(400.00,240.00)
Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
Spawn Entity with Type(5), Variant(40), Pos(240.00,320.00)
Room 2.1( (copy))
SpawnRNG seed: 2645576548
Total entity spawn time: 23659 ms
Total ANM2 loading time: 7877 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)

item queue flush


Adding collectible 428 (PJs)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 345 (Synthoil)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 438 (Binky)
Total entity spawn time: 23849 ms
Total ANM2 loading time: 7952 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 18 (A Dollar)
Room 1.6005("The Shop" (copy))
SpawnRNG seed: 2606004218
Room 2.1( (copy))
SpawnRNG seed: 1034328510
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.6005("The Shop" (copy))
SpawnRNG seed: 2606004218
Spawning greed mode wave from room variant 31.
Spawn Entity with Type(260), Variant(10), Pos(160.00,200.00)
Spawn Entity with Type(260), Variant(10), Pos(480.00,200.00)
Spawn Entity with Type(260), Variant(10), Pos(320.00,280.00)
ERROR Could not open gfx/
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 0 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 9.
Spawn Entity with Type(86), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(86), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(86), Variant(0), Pos(160.00,640.00)
Spawn Entity with Type(86), Variant(0), Pos(520.00,640.00)
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 34.
Spawn Entity with Type(254), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(254), Variant(0), Pos(520.00,240.00)
Spawn Entity with Type(254), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(254), Variant(0), Pos(120.00,560.00)
Spawn Entity with Type(254), Variant(0), Pos(520.00,600.00)
Spawn Entity with Type(254), Variant(0), Pos(120.00,600.00)
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 83.
Spawn Entity with Type(209), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(209), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(209), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(212), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(212), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(212), Variant(0), Pos(520.00,640.00)
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 73.
Spawn Entity with Type(288), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(288), Variant(0), Pos(360.00,200.00)

Spawn Entity with Type(27), Variant(0), Pos(320.00,240.00)


Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 84.
Spawn Entity with Type(209), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(209), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(209), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(209), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(320.00,640.00)
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 127.
Spawn Entity with Type(239), Variant(0), Pos(520.00,280.00)
Spawn Entity with Type(239), Variant(0), Pos(520.00,320.00)
Spawn Entity with Type(239), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(239), Variant(0), Pos(520.00,360.00)
Spawn Entity with Type(239), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(239), Variant(0), Pos(520.00,400.00)
Spawn Entity with Type(239), Variant(0), Pos(120.00,440.00)
Spawn Entity with Type(239), Variant(0), Pos(520.00,440.00)
Spawn Entity with Type(239), Variant(0), Pos(120.00,480.00)
Spawn Entity with Type(239), Variant(0), Pos(520.00,480.00)
Spawn Entity with Type(239), Variant(0), Pos(120.00,520.00)
Spawn Entity with Type(239), Variant(0), Pos(120.00,560.00)
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 151.
Spawn Entity with Type(209), Variant(0), Pos(80.00,640.00)
Spawn Entity with Type(209), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(39), Variant(3), Pos(320.00,640.00)
Spawn Entity with Type(209), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(209), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 186.
Spawn Entity with Type(65), Variant(1), Pos(160.00,240.00)
Spawn Entity with Type(65), Variant(1), Pos(480.00,240.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 38 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 224.
Spawn Entity with Type(83), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(83), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(83), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(83), Variant(0), Pos(240.00,320.00)
Spawn Entity with Type(83), Variant(0), Pos(400.00,320.00)
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
[warn] No OverlayEffect Null found for Entity Headless Horsemans Head with sprit
e gfx/083.000_Headless Horsemans Head.anm2
[warn] No OverlayEffect Null found for Entity Headless Horsemans Head with sprit
e gfx/083.000_Headless Horsemans Head.anm2
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 22 added to SaveState
Spawning greed mode wave from room variant 238.
Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00)

Spawn Entity with Type(58), Variant(1), Pos(520.00,240.00)


Spawn Entity with Type(231), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,560.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,560.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,600.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,680.00)
Spawn Entity with Type(231), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(320.00,680.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 57 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 6.2302(Krampus)
SpawnRNG seed: 1258014523
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[warn] no animation named Closed
ERROR Could not open gfx/
TriggerBossDeath: 0 bosses remaining.
item taken without exchange
item queue flush
Adding collectible 132 (A Lump of Coal)
Adding costume for 132 (A Lump of Coal) which was added before and never removed
.
Room 1.6005("The Shop" (copy))
SpawnRNG seed: 2606004218
Room 2.1( (copy))
SpawnRNG seed: 1034328510
Queued Path music/store loop.ogg
SpawnRNG seed: 1034328510
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 32 (Wire Coat Hanger)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 25 (Breakfast)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 24 (Dessert)
SpawnRNG seed: 673178716
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)

Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)


Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 73 (Cube of Meat)
SpawnRNG seed: 3360938593
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(760.00,320.00)
item queue flush
Adding collectible 265 (Dry Baby)
SpawnRNG seed: 3539714844
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
SpawnRNG seed: 3539714844
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Room 1.6005("The Shop" (copy))
SpawnRNG seed: 2606004218
Room 23.10( (copy))
SpawnRNG seed: 4174213443
Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
ERROR Could not open gfx/
music stopped playing
Level::Init m_Stage 7, m_StageType 3 Seed 2197059579
Curse of Blind
[RoomConfig] load stage 25: Ultra Greed
allocate 13 rooms.
place_room: shape 4
Room 1.0(Start)
SpawnRNG seed: 345783364
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 5.10(boss room (copy))
SpawnRNG seed: 562901458
Spawn Entity with Type(17), Variant(1), Pos(200.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(440.00,160.00)
Spawn Entity with Type(50), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(50), Variant(0), Pos(520.00,200.00)
Queued Path music/store loop.ogg
ERROR Could not open gfx/
TriggerBossDeath: 1 bosses remaining.

TriggerBossDeath: 0 bosses remaining.


MiniBoss 4 added to SaveState
item taken without exchange
item queue flush
Adding collectible 64 (Steam Sale)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 5.1000(Ultra Greed)
SpawnRNG seed: 3537405485
Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00)
Spawn Entity with Type(17), Variant(4), Pos(240.00,160.00)
Spawn Entity with Type(17), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(400.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
Spawn Entity with Type(406), Variant(0), Pos(320.00,440.00)
Spawn Entity with Type(17), Variant(3), Pos(120.00,640.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,640.00)
ERROR Could not open gfx/
[warn] No OverlayEffect Null found for Entity Ultra Greed with sprite gfx/406.00
0_UltraGreed.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed with sprite gfx/406.00
0_UltraGreed.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri

te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
Queued Path music/afterbirth/chorus mortis (punk credit) loop.ogg
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb) with sprit
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb) with sprit
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb) with sprit
e gfx/293.000_UltraGreedCoins.anm2

[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] last boss died without triggering the deathspawn.
Queued Path music/the calm.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.69 seconds.
playing cutscene 21 (Greed Mode).
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 1.000000
DP per point: 1.000000
Point Scale: 1.000000
HQX4 size: 960x541
15 precached, 0 dropped, buffered audio: 3.00 s
12 precached, 2 dropped, buffered audio: 3.00 s
11 precached, 2 dropped, buffered audio: 3.00 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.90 s
15 precached, 2 dropped, buffered audio: 2.80 s
15 precached, 2 dropped, buffered audio: 2.80 s
15 precached, 2 dropped, buffered audio: 2.80 s
16 precached, 2 dropped, buffered audio: 2.80 s
16 precached, 2 dropped, buffered audio: 2.80 s
15 precached, 2 dropped, buffered audio: 2.70 s
15 precached, 3 dropped, buffered audio: 2.70 s
14 precached, 3 dropped, buffered audio: 2.70 s
13 precached, 3 dropped, buffered audio: 2.60 s
15 precached, 3 dropped, buffered audio: 2.60 s
14 precached, 3 dropped, buffered audio: 2.50 s
14 precached, 3 dropped, buffered audio: 2.50 s
14 precached, 3 dropped, buffered audio: 2.50 s
15 precached, 3 dropped, buffered audio: 2.50 s
14 precached, 3 dropped, buffered audio: 2.40 s
13 precached, 3 dropped, buffered audio: 2.40 s
15 precached, 3 dropped, buffered audio: 2.40 s
14 precached, 3 dropped, buffered audio: 2.30 s
13 precached, 3 dropped, buffered audio: 2.30 s

with sprit
with sprit
with sprit
with sprit
with sprit
with sprit
with sprit
with sprit
with sprit

15
12
15
15
15
15
15
15
15
15
14
13
15
14
13
15
14
13
15
14
14
15
15
14
15
14
13
15
14
13
15
14
13
13
13
13
16
15
13
15
14
14
14
14
15
14
13
15
14
14
15
14
15
15
15
14
15
14
13
15

precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,

3
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
5
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6
6

dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,

buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered

audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:

3.20
3.20
3.10
3.10
3.10
3.10
3.10
3.10
3.10
3.00
3.00
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.40
2.40
2.40
2.30
2.30
2.20
3.20
3.20
3.10
3.10
3.10
3.10
3.10
3.00
3.00
3.00
2.90
2.90
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.50
2.50
2.50
2.40
2.40
2.40
2.30
2.30

s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s

14 precached, 6 dropped, buffered audio: 2.20 s


13 precached, 6 dropped, buffered audio: 2.20 s
15 precached, 6 dropped, buffered audio: 3.20 s
14 precached, 6 dropped, buffered audio: 3.10 s
13 precached, 6 dropped, buffered audio: 3.10 s
13 precached, 6 dropped, buffered audio: 3.10 s
15 precached, 6 dropped, buffered audio: 3.00 s
14 precached, 6 dropped, buffered audio: 3.00 s
14 precached, 6 dropped, buffered audio: 3.00 s
15 precached, 6 dropped, buffered audio: 2.90 s
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.254177
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.69 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Queued Path music/afterbirth/regenesis (loop) v3.ogg
RNG Start Seed: THEB NEGQ (2250729965)
Initialized player with Variant 0 and Subtype 3
Level::Init m_Stage 1, m_StageType 3 Seed 4232049732
place_room: shape 4
place_room: shape 6
Room 1.1014(Basement (copy))
SpawnRNG seed: 4023553420
Adding collectible 34 (The Book of Belial)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 4.1( (copy))
SpawnRNG seed: 896579386
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
item queue flush
Adding collectible 31 (Mom's Lipstick)
music stopped playing
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1014(Basement (copy))
SpawnRNG seed: 4023553420
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 2.19( (copy))
SpawnRNG seed: 581397085

Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)


Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Room 10.5( (copy))
SpawnRNG seed: 316652149
Spawn Entity with Type(5), Variant(10), Pos(560.00,160.00)
Spawn Entity with Type(5), Variant(10), Pos(80.00,400.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 1.1014(Basement (copy))
SpawnRNG seed: 4023553420
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
Spawning greed mode wave from room variant 7.
Spawn Entity with Type(11), Variant(1), Pos(120.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(200.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(320.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(440.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(520.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(120.00,360.00)
Spawn Entity with Type(11), Variant(1), Pos(520.00,360.00)
Spawning greed mode wave from room variant 57.
Spawn Entity with Type(244), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(244), Variant(0), Pos(120.00,640.00)
Spawning greed mode wave from room variant 13.
Spawn Entity with Type(29), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(29), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(29), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(29), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 81.
Spawn Entity with Type(15), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(15), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(15), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(15), Variant(0), Pos(520.00,640.00)
Game Over. Killed by (9.0) spawned by (15.0) damage flags (0)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.70 seconds.
RNG Start Seed: 2E18 NZ02 (3468728747)
Initialized player with Variant 0 and Subtype 3
Level::Init m_Stage 1, m_StageType 3 Seed 1327209391
place_room: shape 4
place_room: shape 6
Room 1.1017(Basement (copy))
SpawnRNG seed: 3816812599
Adding collectible 34 (The Book of Belial)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.2( (copy))
SpawnRNG seed: 30171674
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush

Adding collectible 100 (Little Steven)


Total entity spawn time: 30790 ms
Total ANM2 loading time: 10058 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Total entity spawn time: 30790 ms
Total ANM2 loading time: 10058 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 360 (Incubus)
Room 1.1017(Basement (copy))
SpawnRNG seed: 3816812599
Room 2.8( (copy))
SpawnRNG seed: 2130959664
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(360.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(2), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(10), Pos(1000.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
Queued Path music/store loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1017(Basement (copy))
SpawnRNG seed: 3816812599
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Spawning greed mode wave from room variant 37.
Spawn Entity with Type(80), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(80), Variant(0), Pos(160.00,600.00)
Spawning greed mode wave from room variant 28.
Spawn Entity with Type(13), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(13), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(13), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(13), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(13), Variant(0), Pos(160.00,600.00)
Spawn Entity with Type(13), Variant(0), Pos(480.00,600.00)
Spawn Entity with Type(13), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(13), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 27.
Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,560.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,560.00)
Spawn Entity with Type(18), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 71.
Spawn Entity with Type(10), Variant(2), Pos(520.00,200.00)

Spawn Entity with Type(10), Variant(0), Pos(160.00,240.00)


Spawn Entity with Type(10), Variant(0), Pos(480.00,600.00)
Spawn Entity with Type(10), Variant(2), Pos(120.00,640.00)
Spawning greed mode wave from room variant 67.
Spawn Entity with Type(208), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(208), Variant(0), Pos(520.00,280.00)
Spawn Entity with Type(208), Variant(0), Pos(120.00,560.00)
Spawn Entity with Type(208), Variant(0), Pos(520.00,560.00)
Spawning greed mode wave from room variant 120.
Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,480.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,480.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,560.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,560.00)
Spawning greed mode wave from room variant 141.
Spawn Entity with Type(240), Variant(0), Pos(80.00,240.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(240), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 128.
Spawn Entity with Type(256), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(256), Variant(0), Pos(200.00,400.00)
Spawn Entity with Type(256), Variant(0), Pos(440.00,400.00)
Spawn Entity with Type(256), Variant(0), Pos(200.00,440.00)
Spawn Entity with Type(256), Variant(0), Pos(440.00,440.00)
Spawn Entity with Type(256), Variant(0), Pos(320.00,520.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 2.8( (copy))
SpawnRNG seed: 2130959664
Spawn shop pickup (restock), Pos(760.00,320.00)
Spawn shop pickup (restock), Pos(880.00,320.00)
Room 1.1017(Basement (copy))
SpawnRNG seed: 3816812599
Queued Path music/store loop.ogg
Room 4.10( (copy))
SpawnRNG seed: 3854259936
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(1), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
Queued Path music/afterbirth/burning basement loop.ogg
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
item queue flush
Adding collectible 279 (Big Fan)
Room 1.1017(Basement (copy))
SpawnRNG seed: 3816812599
Spawning greed mode wave from room variant 17.
Spawn Entity with Type(237), Variant(1), Pos(280.00,600.00)
Spawn Entity with Type(237), Variant(1), Pos(360.00,600.00)
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.

deathspawn_boss, color idx -1


Boss 56 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 42.
Spawn Entity with Type(79), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(11), Variant(1), Pos(240.00,240.00)
Spawn Entity with Type(11), Variant(1), Pos(400.00,240.00)
Spawn Entity with Type(11), Variant(1), Pos(280.00,280.00)
Spawn Entity with Type(11), Variant(1), Pos(360.00,280.00)
Game Over. Killed by (79.0) spawned by (0.0) damage flags (0)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.73 seconds.
RNG Start Seed: AZV6 FWLX (177782068)
Initialized player with Variant 0 and Subtype 3
Level::Init m_Stage 1, m_StageType 3 Seed 3088244665
place_room: shape 4
place_room: shape 6
Room 1.1012(Basement (copy))
SpawnRNG seed: 1922354219
Adding collectible 34 (The Book of Belial)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 4.2( (copy))
SpawnRNG seed: 3889080104
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Total entity spawn time: 32845 ms
Total ANM2 loading time: 10618 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
item taken without exchange
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
item queue flush
Adding collectible 360 (Incubus)
Total entity spawn time: 32915 ms
Total ANM2 loading time: 10618 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 360 (Incubus)
Total entity spawn time: 32917 ms
Total ANM2 loading time: 10619 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 3 (Spoon Bender)
Room 1.1012(Basement (copy))
SpawnRNG seed: 1922354219
Room 2.19( (copy))
SpawnRNG seed: 3164522353
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)

Room 10.12( (copy))


SpawnRNG seed: 2472620821
Spawn Entity with Type(5), Variant(10), Pos(320.00,240.00)
Spawn Entity with Type(5), Variant(10), Pos(280.00,280.00)
Spawn Entity with Type(5), Variant(10), Pos(360.00,280.00)
Spawn Entity with Type(5), Variant(10), Pos(320.00,320.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 1.1012(Basement (copy))
SpawnRNG seed: 1922354219
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
Spawning greed mode wave from room variant 49.
Spawn Entity with Type(30), Variant(2), Pos(160.00,240.00)
Spawn Entity with Type(30), Variant(2), Pos(480.00,240.00)
Spawn Entity with Type(30), Variant(2), Pos(160.00,600.00)
Spawn Entity with Type(30), Variant(2), Pos(480.00,600.00)
Spawning greed mode wave from room variant 29.
Spawn Entity with Type(14), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(14), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(14), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(14), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 32.
Spawn Entity with Type(14), Variant(0), Pos(200.00,600.00)
Spawn Entity with Type(14), Variant(0), Pos(440.00,600.00)
Spawn Entity with Type(14), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(14), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 77.
Spawn Entity with Type(29), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(29), Variant(0), Pos(320.00,520.00)
Spawn Entity with Type(29), Variant(0), Pos(400.00,520.00)
Spawn Entity with Type(29), Variant(0), Pos(280.00,560.00)
Spawn Entity with Type(29), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(29), Variant(0), Pos(400.00,600.00)
Spawning greed mode wave from room variant 108.
Spawn Entity with Type(220), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
Spawning greed mode wave from room variant 97.
Spawn Entity with Type(222), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(222), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(222), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(222), Variant(0), Pos(360.00,640.00)
Spawn Entity with Type(222), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(222), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 138.
Spawn Entity with Type(226), Variant(0), Pos(240.00,560.00)
Spawn Entity with Type(208), Variant(0), Pos(320.00,560.00)
Spawn Entity with Type(226), Variant(0), Pos(400.00,560.00)
Spawn Entity with Type(29), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(29), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(16), Variant(2), Pos(200.00,640.00)
Spawn Entity with Type(16), Variant(2), Pos(320.00,640.00)
Spawn Entity with Type(16), Variant(2), Pos(440.00,640.00)
Spawning greed mode wave from room variant 137.
Spawn Entity with Type(215), Variant(0), Pos(200.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(215), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(215), Variant(0), Pos(440.00,240.00)
Spawn Entity with Type(215), Variant(0), Pos(200.00,600.00)

Spawn Entity with Type(85), Variant(0), Pos(280.00,600.00)


Spawn Entity with Type(215), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(215), Variant(0), Pos(440.00,600.00)
Spawning greed mode wave from room variant 23.
Spawn Entity with Type(264), Variant(0), Pos(320.00,560.00)
Game Over. Killed by (264.0) spawned by (0.0) damage flags (0)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.74 seconds.
RNG Start Seed: STSC 3VVC (2341425938)
Initialized player with Variant 0 and Subtype 3
Level::Init m_Stage 1, m_StageType 3 Seed 2190925
place_room: shape 4
place_room: shape 6
Room 1.1018(Basement (copy))
SpawnRNG seed: 2743005824
Adding collectible 34 (The Book of Belial)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.2( (copy))
SpawnRNG seed: 2447244829
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
Total entity spawn time: 34285 ms
Total ANM2 loading time: 11034 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
item queue flush
Adding collectible 197 (Jesus Juice)
item taken without exchange
Total entity spawn time: 34285 ms
Total ANM2 loading time: 11038 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Adding collectible 360 (Incubus)
item taken without exchange
item queue flush
Adding collectible 360 (Incubus)
Total entity spawn time: 34324 ms
Total ANM2 loading time: 11039 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 3 (Spoon Bender)
Room 1.1018(Basement (copy))
SpawnRNG seed: 2743005824
Room 2.11( (copy))
SpawnRNG seed: 2268557089
Spawn Entity with Type(5), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)

Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)


Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(120.00,360.00)
Queued Path music/store loop.ogg
Room 1.1018(Basement (copy))
SpawnRNG seed: 2743005824
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
Spawning greed mode wave from room variant 55.
Spawn Entity with Type(281), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(281), Variant(0), Pos(520.00,200.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Spawning greed mode wave from room variant 14.
Spawn Entity with Type(29), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(29), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(29), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(29), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(29), Variant(1), Pos(520.00,640.00)
Spawning greed mode wave from room variant 46.
Spawn Entity with Type(249), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(249), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 66.
Spawn Entity with Type(226), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(10), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(10), Variant(0), Pos(160.00,240.00)
Spawn Entity with Type(10), Variant(0), Pos(480.00,600.00)
Spawn Entity with Type(10), Variant(1), Pos(120.00,640.00)
Spawn Entity with Type(226), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 120.
Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,480.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,480.00)
Spawn Entity with Type(18), Variant(0), Pos(240.00,560.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,560.00)
Spawning greed mode wave from room variant 106.
Spawn Entity with Type(206), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(207), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(207), Variant(1), Pos(120.00,640.00)
Spawn Entity with Type(206), Variant(1), Pos(520.00,640.00)
Spawning greed mode wave from room variant 148.
Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(15), Variant(0), Pos(480.00,400.00)
Spawn Entity with Type(15), Variant(0), Pos(160.00,440.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,520.00)
Spawning greed mode wave from room variant 133.
Spawn Entity with Type(244), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(16), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(244), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(29), Variant(1), Pos(320.00,240.00)
Spawn Entity with Type(29), Variant(1), Pos(320.00,600.00)
Spawn Entity with Type(244), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(16), Variant(1), Pos(320.00,640.00)
Spawn Entity with Type(244), Variant(0), Pos(360.00,640.00)
Total entity spawn time: 35641 ms
Total ANM2 loading time: 11440 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.

Spawning greed mode wave from room variant 22.


Spawn Entity with Type(264), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 47 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 45.
Spawn Entity with Type(256), Variant(0), Pos(200.00,600.00)
Spawn Entity with Type(67), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(256), Variant(0), Pos(440.00,600.00)
Spawn Entity with Type(256), Variant(0), Pos(240.00,640.00)
Spawn Entity with Type(256), Variant(0), Pos(400.00,640.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 13 added to SaveState
Spawning greed mode wave from room variant 71.
Spawn Entity with Type(244), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(244), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(62), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(244), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(244), Variant(0), Pos(320.00,360.00)
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 37 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.9(Devil (Shop) (copy))
SpawnRNG seed: 3442425343
Spawn Entity with Type(33), Variant(1), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(300), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(300), Pos(360.00,320.00)
Room 1.1018(Basement (copy))
SpawnRNG seed: 2743005824
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 2.11( (copy))
SpawnRNG seed: 2268557089
Spawn shop pickup (restock), Pos(280.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 26 (Rotten Meat)
Room 1.1018(Basement (copy))
SpawnRNG seed: 2743005824
Queued Path music/store loop.ogg
Room 4.0()
SpawnRNG seed: 3788243462
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
item queue flush
Adding collectible 374 (Holy Light)
Room 1.1018(Basement (copy))
SpawnRNG seed: 2743005824

music stopped playing


Room 23.9( (copy))
SpawnRNG seed: 3417781989
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Level::Init m_Stage 2, m_StageType 3 Seed 3257222117
place_room: shape 4
place_room: shape 6
Room 1.2003(Caves (copy))
SpawnRNG seed: 195261235
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 2.4( (copy))
SpawnRNG seed: 171043692
Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(17), Variant(4), Pos(1000.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,240.00)
Spawn Entity with Type(5), Variant(10), Pos(1000.00,240.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
Room 1.2003(Caves (copy))
SpawnRNG seed: 195261235
Room 4.4( (copy))
SpawnRNG seed: 2358742357
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Room 4.2( (copy))
SpawnRNG seed: 1383365212
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Music::Crossfade: music already playing, only adjusting target volume.
item taken without exchange
music stopped playing
item queue flush
Adding collectible 344 (Match Book)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.4( (copy))
SpawnRNG seed: 2358742357
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Total entity spawn time: 37429 ms
Total ANM2 loading time: 11886 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Room 1.2003(Caves (copy))
SpawnRNG seed: 195261235
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
Spawning greed mode wave from room variant 3.
Spawn Entity with Type(23), Variant(0), Pos(240.00,320.00)
Spawn Entity with Type(23), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(23), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(23), Variant(0), Pos(400.00,520.00)

Spawning greed mode wave from room variant 14.


Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(205), Variant(0), Pos(320.00,560.00)
Spawning greed mode wave from room variant 13.
Spawn Entity with Type(15), Variant(0), Pos(200.00,280.00)
Spawn Entity with Type(15), Variant(0), Pos(440.00,560.00)
Spawning greed mode wave from room variant 82.
Spawn Entity with Type(30), Variant(0), Pos(120.00,320.00)
Spawn Entity with Type(30), Variant(0), Pos(520.00,320.00)
Spawn Entity with Type(61), Variant(0), Pos(160.00,360.00)
Spawn Entity with Type(61), Variant(0), Pos(480.00,480.00)
Spawn Entity with Type(30), Variant(0), Pos(120.00,520.00)
Spawn Entity with Type(30), Variant(0), Pos(520.00,520.00)
Spawning greed mode wave from room variant 104.
Spawn Entity with Type(226), Variant(1), Pos(280.00,520.00)
Spawn Entity with Type(226), Variant(1), Pos(320.00,520.00)
Spawn Entity with Type(226), Variant(1), Pos(360.00,520.00)
Spawning greed mode wave from room variant 105.
Spawn Entity with Type(226), Variant(1), Pos(320.00,520.00)
Spawn Entity with Type(208), Variant(1), Pos(280.00,560.00)
Spawn Entity with Type(208), Variant(1), Pos(360.00,560.00)
Spawn Entity with Type(208), Variant(1), Pos(320.00,600.00)
Spawning greed mode wave from room variant 142.
Spawn Entity with Type(208), Variant(1), Pos(160.00,320.00)
Spawn Entity with Type(208), Variant(1), Pos(160.00,400.00)
Spawn Entity with Type(208), Variant(1), Pos(160.00,440.00)
Spawn Entity with Type(208), Variant(1), Pos(160.00,560.00)
Spawning greed mode wave from room variant 144.
Spawn Entity with Type(211), Variant(0), Pos(200.00,440.00)
Spawn Entity with Type(211), Variant(0), Pos(440.00,440.00)
Spawn Entity with Type(210), Variant(0), Pos(280.00,520.00)
Spawn Entity with Type(210), Variant(0), Pos(360.00,520.00)
Spawn Entity with Type(208), Variant(1), Pos(320.00,600.00)
Spawning greed mode wave from room variant 188.
Spawn Entity with Type(19), Variant(0), Pos(440.00,320.00)
Spawn Entity with Type(19), Variant(0), Pos(200.00,360.00)
Spawn Entity with Type(19), Variant(0), Pos(440.00,360.00)
Spawn Entity with Type(19), Variant(0), Pos(200.00,400.00)
Spawn Entity with Type(19), Variant(0), Pos(440.00,400.00)
Spawn Entity with Type(19), Variant(0), Pos(200.00,440.00)
Spawn Entity with Type(19), Variant(0), Pos(440.00,440.00)
Spawn Entity with Type(19), Variant(0), Pos(200.00,480.00)
Spawn Entity with Type(19), Variant(0), Pos(440.00,480.00)
Spawn Entity with Type(19), Variant(0), Pos(200.00,520.00)
TriggerBossDeath: 9 bosses remaining.
TriggerBossDeath: 8 bosses remaining.
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 2 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 223.
Spawn Entity with Type(404), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.

deathspawn_boss, color idx -1


Boss 60 added to SaveState
Spawning greed mode wave from room variant 248.
Spawn Entity with Type(62), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(62), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 13 bosses remaining.
TriggerBossDeath: 12 bosses remaining.
TriggerBossDeath: 11 bosses remaining.
TriggerBossDeath: 10 bosses remaining.
TriggerBossDeath: 9 bosses remaining.
TriggerBossDeath: 8 bosses remaining.
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 37 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 15.4(Angel (copy))
SpawnRNG seed: 3299095023
Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00)
Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
Spawn Entity with Type(5), Variant(10), Pos(560.00,160.00)
Spawn Entity with Type(33), Variant(2), Pos(80.00,200.00)
Spawn Entity with Type(33), Variant(2), Pos(560.00,200.00)
Spawn Entity with Type(5), Variant(53), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(53), Pos(360.00,320.00)
Queued Path music/angel room.ogg
Room 1.2003(Caves (copy))
SpawnRNG seed: 195261235
Room 2.4( (copy))
SpawnRNG seed: 4116879889
Spawn shop pickup (restock), Pos(760.00,320.00)
Room 1.2003(Caves (copy))
SpawnRNG seed: 195261235
Room 2.4( (copy))
SpawnRNG seed: 924580066
Room 1.2003(Caves (copy))
SpawnRNG seed: 195261235
Room 23.1( (copy))
SpawnRNG seed: 3303815984
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Level::Init m_Stage 3, m_StageType 3 Seed 383904658
Curse of the Unknown
place_room: shape 4
place_room: shape 6
Room 1.3004(Depths (copy))
SpawnRNG seed: 3550469651
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing

Room 4.0()
SpawnRNG seed: 1141356081
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 369 (Continuum)
music stopped playing
Room 4.1( (copy))
SpawnRNG seed: 1481222386
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
music stopped playing
item taken without exchange
item queue flush
Adding collectible 23 (Dinner)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.3004(Depths (copy))
SpawnRNG seed: 3550469651
Room 2.1( (copy))
SpawnRNG seed: 3444934294
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(5), Variant(10), Pos(400.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(440.00,160.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(760.00,200.00)
Spawn Entity with Type(5), Variant(60), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(760.00,320.00)
item queue flush
Adding collectible 208 (Champion Belt)
Queued Path music/store loop.ogg
Room 1.3004(Depths (copy))
SpawnRNG seed: 3550469651
Adding costume for 34 (The Book of Belial) which was added before and never remo
ved.
Spawning greed mode wave from room variant 30.
Spawn Entity with Type(24), Variant(1), Pos(160.00,240.00)
Spawn Entity with Type(24), Variant(1), Pos(480.00,240.00)
Spawning greed mode wave from room variant 30.
Spawn Entity with Type(24), Variant(1), Pos(160.00,240.00)
Spawn Entity with Type(24), Variant(1), Pos(480.00,240.00)
Spawning greed mode wave from room variant 50.
Spawn Entity with Type(88), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(88), Variant(0), Pos(520.00,240.00)
Spawn Entity with Type(88), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(88), Variant(1), Pos(520.00,600.00)
Spawning greed mode wave from room variant 87.
Spawn Entity with Type(234), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(234), Variant(0), Pos(400.00,520.00)
Spawn Entity with Type(220), Variant(1), Pos(320.00,560.00)
Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg
Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg
Spawning greed mode wave from room variant 84.
Spawn Entity with Type(209), Variant(0), Pos(280.00,560.00)

Spawn Entity with Type(209), Variant(0), Pos(360.00,560.00)


Spawning greed mode wave from room variant 106.
Spawn Entity with Type(87), Variant(0), Pos(320.00,560.00)
Spawn Entity with Type(87), Variant(0), Pos(200.00,600.00)
Spawn Entity with Type(87), Variant(0), Pos(440.00,600.00)
Spawning greed mode wave from room variant 150.
Spawn Entity with Type(212), Variant(0), Pos(120.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(480.00,160.00)
Spawn Entity with Type(229), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(160.00,680.00)
Spawn Entity with Type(212), Variant(0), Pos(480.00,600.00)
Spawning greed mode wave from room variant 144.
Spawn Entity with Type(240), Variant(0), Pos(120.00,240.00)
Spawn Entity with Type(240), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(240), Variant(0), Pos(480.00,160.00)
Spawn Entity with Type(240), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(240), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(240), Variant(0), Pos(480.00,640.00)
Spawning greed mode wave from room variant 207.
Spawn Entity with Type(52), Variant(1), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
MiniBoss 6 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 235.
Spawn Entity with Type(402), Variant(0), Pos(320.00,560.00)
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
[warn] No OverlayEffect Null found for Entity Corn Mine with sprite gfx/295.000_
CornMine.anm2
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 64 added to SaveState
Spawning greed mode wave from room variant 264.
Spawn Entity with Type(402), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(261), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 64 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.1(Devil (Shop) (copy))
SpawnRNG seed: 1795171716
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)

Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)


Room 1.3004(Depths (copy))
SpawnRNG seed: 3550469651
Action PillCard Triggered
Room 2.1( (copy))
SpawnRNG seed: 4156552828
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 380 (Pay To Play)
SpawnRNG seed: 1630802699
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
SpawnRNG seed: 1630802699
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 354 (Crack Jacks)
SpawnRNG seed: 1178815654
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 402 (Chaos)
SpawnRNG seed: 3441244401
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 81 (Dead Cat)
Room 1.3004(Depths (copy))
SpawnRNG seed: 3550469651
Room 4.0()
SpawnRNG seed: 1141356081
Room 4.1( (copy))
SpawnRNG seed: 1481222386
Room 1.3004(Depths (copy))
SpawnRNG seed: 3550469651
Room 23.17( (copy))

SpawnRNG seed: 1084507166


Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
Level::Init m_Stage 4, m_StageType 3 Seed 1681774290
place_room: shape 4
place_room: shape 6
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 4.10( (copy))
SpawnRNG seed: 4061029996
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
item queue flush
Adding collectible 38 (Tammy's Head)
Room 4.8( (copy))
SpawnRNG seed: 205755090
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
music stopped playing
Total entity spawn time: 42907 ms
Total ANM2 loading time: 13556 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
item taken without exchange
item queue flush
Adding collectible 356 (Car Battery)
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Room 2.15( (copy))
SpawnRNG seed: 3417569968
Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(4), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Spawning greed mode wave from room variant 56.
Spawn Entity with Type(92), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(93), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(92), Variant(0), Pos(480.00,280.00)
Spawn Entity with Type(92), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(93), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(92), Variant(0), Pos(520.00,640.00)

Spawning greed mode wave from room variant 36.


Spawn Entity with Type(56), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(520.00,640.00)
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Spawning greed mode wave from room variant 31.
Spawn Entity with Type(39), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(39), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(39), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(39), Variant(0), Pos(360.00,640.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 2.15( (copy))
SpawnRNG seed: 3417569968
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Spawning greed mode wave from room variant 36.
Spawn Entity with Type(56), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(520.00,640.00)
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Room 2.15( (copy))
SpawnRNG seed: 3417569968
Queued Path music/store loop.ogg
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Spawning greed mode wave from room variant 36.
Spawn Entity with Type(56), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(520.00,640.00)
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Spawning greed mode wave from room variant 31.
Spawn Entity with Type(39), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(39), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(39), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(39), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 104.
Spawn Entity with Type(216), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(216), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(93), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(93), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(92), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(92), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 119.
Spawn Entity with Type(61), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(61), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(61), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(61), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(61), Variant(0), Pos(520.00,360.00)
Spawn Entity with Type(61), Variant(0), Pos(120.00,480.00)
Spawn Entity with Type(61), Variant(0), Pos(520.00,480.00)
Spawn Entity with Type(61), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(61), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(61), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 72.
Spawn Entity with Type(216), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(237), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(237), Variant(0), Pos(360.00,640.00)

Spawning greed mode wave from room variant 170.


Spawn Entity with Type(60), Variant(1), Pos(320.00,560.00)
Spawn Entity with Type(60), Variant(1), Pos(280.00,600.00)
Spawn Entity with Type(60), Variant(1), Pos(360.00,600.00)
Spawning greed mode wave from room variant 142.
Spawn Entity with Type(285), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(285), Variant(0), Pos(480.00,280.00)
Spawn Entity with Type(285), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(285), Variant(0), Pos(520.00,640.00)
Room 2.15( (copy))
SpawnRNG seed: 3417569968
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 185 (Dead Dove)
Queued Path music/store loop.ogg
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Spawning greed mode wave from room variant 191.
Spawn Entity with Type(244), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(244), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(265), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(244), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(244), Variant(0), Pos(320.00,320.00)
Room 2.15( (copy))
SpawnRNG seed: 3033127992
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Spawning greed mode wave from room variant 191.
Spawn Entity with Type(244), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(244), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(265), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(244), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(244), Variant(0), Pos(320.00,320.00)
Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 19
Boss 48 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 224.
Spawn Entity with Type(28), Variant(2), Pos(280.00,240.00)
Spawn Entity with Type(28), Variant(2), Pos(320.00,240.00)
Spawn Entity with Type(28), Variant(2), Pos(360.00,240.00)
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 21
Boss 27 added to SaveState
Spawning greed mode wave from room variant 241.
Spawn Entity with Type(43), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(43), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 13
Boss 5 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 15.3(Angel (copy))
SpawnRNG seed: 1863289028
Spawn Entity with Type(33), Variant(2), Pos(200.00,240.00)

Spawn Entity with Type(33), Variant(2), Pos(440.00,240.00)


Spawn Entity with Type(5), Variant(10), Pos(320.00,320.00)
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Room 2.15( (copy))
SpawnRNG seed: 3033127992
item taken without exchange
[warn] item pool ran out of repicks
[warn] item pool ran out of repicks
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 72 (Rosary)
Room 1.4001(Womb (copy))
SpawnRNG seed: 2883038600
Room 23.2( (copy))
SpawnRNG seed: 3445852501
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Level::Init m_Stage 5, m_StageType 3 Seed 1824156734
place_room: shape 4
place_room: shape 6
Room 1.5010(Sheol (copy))
SpawnRNG seed: 2949919676
Spawn Entity with Type(33), Variant(2), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(2), Pos(520.00,640.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.0()
SpawnRNG seed: 33957433
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Room 4.1( (copy))
SpawnRNG seed: 3500622065
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.5010(Sheol (copy))
SpawnRNG seed: 2949919676
music stopped playing
Room 2.9( (copy))
SpawnRNG seed: 2271475304
Spawn Entity with Type(5), Variant(0), Pos(160.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(720.00,160.00)
Spawn Entity with Type(6), Variant(10), Pos(440.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(7), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Queued Path music/store loop.ogg
Room 10.7( (copy))
SpawnRNG seed: 917753261
Spawn Entity with Type(5), Variant(300), Pos(320.00,280.00)
Room 1.5010(Sheol (copy))
SpawnRNG seed: 2949919676
Spawning greed mode wave from room variant 12.
Spawn Entity with Type(94), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(120.00,640.00)

Spawn Entity with Type(94), Variant(0), Pos(520.00,640.00)


Spawning greed mode wave from room variant 19.
Spawn Entity with Type(220), Variant(1), Pos(280.00,200.00)
Spawn Entity with Type(220), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(220), Variant(1), Pos(320.00,640.00)
Spawn Entity with Type(220), Variant(1), Pos(360.00,640.00)
Queued Path music/sheol layer.ogg
Queued Path music/sheol.ogg
Spawning greed mode wave from room variant 0.
Spawn Entity with Type(24), Variant(2), Pos(120.00,640.00)
Spawn Entity with Type(24), Variant(2), Pos(520.00,640.00)
Spawning greed mode wave from room variant 93.
Spawn Entity with Type(220), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(220), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(220), Variant(1), Pos(120.00,640.00)
Spawn Entity with Type(220), Variant(1), Pos(520.00,640.00)
Spawning greed mode wave from room variant 100.
Spawn Entity with Type(286), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(282), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(282), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 115.
Spawn Entity with Type(234), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(230), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(234), Variant(0), Pos(400.00,240.00)
Spawning greed mode wave from room variant 148.
Spawn Entity with Type(212), Variant(1), Pos(320.00,560.00)
Spawn Entity with Type(212), Variant(1), Pos(200.00,640.00)
Spawn Entity with Type(24), Variant(2), Pos(280.00,640.00)
Spawn Entity with Type(24), Variant(2), Pos(360.00,640.00)
Spawn Entity with Type(212), Variant(1), Pos(440.00,640.00)
Spawning greed mode wave from room variant 148.
Spawn Entity with Type(212), Variant(1), Pos(320.00,560.00)
Spawn Entity with Type(212), Variant(1), Pos(200.00,640.00)
Spawn Entity with Type(24), Variant(2), Pos(280.00,640.00)
Spawn Entity with Type(24), Variant(2), Pos(360.00,640.00)
Spawn Entity with Type(212), Variant(1), Pos(440.00,640.00)
Action PillCard Triggered
Spawning greed mode wave from room variant 184.
Spawn Entity with Type(259), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(259), Variant(0), Pos(240.00,600.00)
Spawn Entity with Type(259), Variant(0), Pos(400.00,600.00)
Spawn Entity with Type(404), Variant(0), Pos(320.00,640.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 60 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 234.
Spawn Entity with Type(64), Variant(0), Pos(320.00,560.00)
Spawn Entity with Type(46), Variant(1), Pos(320.00,640.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 0 added to SaveState
music stopped playing
Spawning greed mode wave from room variant 263.
Spawn Entity with Type(46), Variant(1), Pos(200.00,600.00)
Spawn Entity with Type(46), Variant(1), Pos(440.00,600.00)
Spawn Entity with Type(64), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(64), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.

TriggerBossDeath: 1 bosses remaining.


TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 16
Boss 10 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 15.5(Angel (copy))
SpawnRNG seed: 3747235143
Spawn Entity with Type(5), Variant(10), Pos(240.00,320.00)
Spawn Entity with Type(5), Variant(10), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(10), Pos(400.00,320.00)
Room 1.5010(Sheol (copy))
SpawnRNG seed: 2949919676
Room 2.9( (copy))
SpawnRNG seed: 2271475304
item taken without exchange
Spawn shop pickup (restock), Pos(880.00,320.00)
item queue flush
Adding collectible 50 (Steven)
[warn] no animation named
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 415 (Crown Of Light)
Room 1.5010(Sheol (copy))
SpawnRNG seed: 2949919676
Queued Path music/store loop.ogg
Room 23.10( (copy))
SpawnRNG seed: 1931158422
Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
music stopped playing
Level::Init m_Stage 6, m_StageType 3 Seed 3182240231
place_room: shape 4
place_room: shape 6
Room 1.6003("The Shop" (copy))
SpawnRNG seed: 3238029101
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Queued Path music/store loop.ogg
Room 2.18( (copy))
SpawnRNG seed: 3964784525
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(5), Variant(10), Pos(1000.00,160.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(720.00,200.00)
Spawn Entity with Type(6), Variant(2), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
item taken without exchange
item queue flush
Adding collectible 355 (Mom's Pearls)
Room 1.6003("The Shop" (copy))
SpawnRNG seed: 3238029101

Spawning greed mode wave from room variant 36.


Spawn Entity with Type(254), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(254), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(254), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(254), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(254), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(254), Variant(0), Pos(520.00,640.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 55.
Spawn Entity with Type(51), Variant(1), Pos(320.00,600.00)
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 12 bosses remaining.
TriggerBossDeath: 11 bosses remaining.
TriggerBossDeath: 10 bosses remaining.
TriggerBossDeath: 9 bosses remaining.
TriggerBossDeath: 10 bosses remaining.
TriggerBossDeath: 11 bosses remaining.
TriggerBossDeath: 16 bosses remaining.
TriggerBossDeath: 15 bosses remaining.
TriggerBossDeath: 14 bosses remaining.
TriggerBossDeath: 13 bosses remaining.
TriggerBossDeath: 12 bosses remaining.
TriggerBossDeath: 11 bosses remaining.
TriggerBossDeath: 10 bosses remaining.
TriggerBossDeath: 9 bosses remaining.
TriggerBossDeath: 8 bosses remaining.
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 4.
Spawn Entity with Type(50), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(50), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 89.
Spawn Entity with Type(50), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(50), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(260), Variant(10), Pos(200.00,640.00)
Spawn Entity with Type(17), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(260), Variant(10), Pos(440.00,640.00)
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 120.
Spawn Entity with Type(14), Variant(0), Pos(200.00,560.00)
Spawn Entity with Type(14), Variant(0), Pos(440.00,560.00)
Spawn Entity with Type(14), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(14), Variant(0), Pos(520.00,600.00)

volume.

volume.

volume.

volume.

Spawn Entity with Type(17), Variant(0), Pos(160.00,640.00)


Spawn Entity with Type(14), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(14), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(17), Variant(0), Pos(480.00,640.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 85.
Spawn Entity with Type(212), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(240.00,320.00)
Spawn Entity with Type(212), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(212), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(209), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(209), Variant(0), Pos(520.00,640.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 163.
Spawn Entity with Type(204), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(204), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(204), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(204), Variant(0), Pos(520.00,640.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 125.
Spawn Entity with Type(54), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(39), Variant(3), Pos(320.00,240.00)
Spawn Entity with Type(54), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(54), Variant(0), Pos(240.00,640.00)
Spawn Entity with Type(39), Variant(3), Pos(320.00,640.00)
Spawn Entity with Type(54), Variant(0), Pos(400.00,640.00)
Spawning greed mode wave from room variant 193.
Spawn Entity with Type(28), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(28), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(28), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(28), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(28), Variant(0), Pos(160.00,640.00)
Spawn Entity with Type(28), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(28), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(28), Variant(0), Pos(480.00,640.00)
Spawn Entity with Type(28), Variant(0), Pos(520.00,640.00)
TriggerBossDeath: 8 bosses remaining.
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 3 added to SaveState
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 220.
Spawn Entity with Type(227), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(227), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(227), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(227), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(227), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(403), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(227), Variant(0), Pos(400.00,280.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 59 added to SaveState
Spawning greed mode wave from room variant 238.

volume.

volume.

volume.

volume.

Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)


Spawn Entity with Type(231), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,240.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,560.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,560.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,600.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(320.00,680.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 2.18( (copy))
SpawnRNG seed: 3964784525
Total entity spawn time: 51874 ms
Total ANM2 loading time: 16261 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 18 (A Dollar)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 237 (Death's Touch)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 242 (Infamy)
SpawnRNG seed: 2960850478
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item queue flush
Spawn shop pickup (restock), Pos(880.00,320.00)
Action PillCard Triggered
SpawnRNG seed: 3926392249
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 255 (Screw)
Total entity spawn time: 52169 ms
Total ANM2 loading time: 16291 ms

AnmCache memory usage: 13254040 bytes in 1028 entries.


item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 428 (PJs)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 216 (Ceremonial Robes)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.6003("The Shop" (copy))
SpawnRNG seed: 3238029101
Spawning greed mode wave from room variant 238.
Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,240.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,560.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,560.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,600.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(320.00,680.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 57 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 15.1(Angel (copy))
SpawnRNG seed: 3433543054
Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)
Spawn Entity with Type(33), Variant(2), Pos(80.00,400.00)
Spawn Entity with Type(33), Variant(2), Pos(560.00,400.00)
item taken without exchange
item queue flush
Adding collectible 247 (BFFS!)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.6003("The Shop" (copy))
SpawnRNG seed: 3238029101
Room 23.14( (copy))
SpawnRNG seed: 3114962416
Spawn Entity with Type(256), Variant(0), Pos(160.00,160.00)
Spawn Entity with Type(256), Variant(0), Pos(480.00,400.00)
Queued Path music/store loop.ogg
Level::Init m_Stage 7, m_StageType 3 Seed 1201178104
place_room: shape 4
Room 1.0(Start)
SpawnRNG seed: 2896441541
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing

Room 5.9(boss room (copy))


SpawnRNG seed: 3678017539
Spawn Entity with Type(48), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(50), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(48), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(120.00,360.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,360.00)
Queued Path music/store loop.ogg
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 2 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 5.1000(Ultra Greed)
SpawnRNG seed: 4105577717
Spawn Entity with Type(17), Variant(4), Pos(120.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(240.00,160.00)
Spawn Entity with Type(17), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(400.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
Spawn Entity with Type(406), Variant(0), Pos(320.00,440.00)
Spawn Entity with Type(17), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(17), Variant(3), Pos(520.00,640.00)
Queued Path music/afterbirth/chorus mortis (punk credit) loop.ogg
[warn] last boss died without triggering the deathspawn.
unlock steam achievement '195'
music stopped playing
Queued Path music/the calm.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 1.03 seconds.
playing cutscene 21 (Greed Mode).
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 1.000000
DP per point: 1.000000
Point Scale: 1.000000
HQX4 size: 960x541
15 precached, 0 dropped, buffered audio: 3.00 s
13 precached, 1 dropped, buffered audio: 3.00 s
12 precached, 1 dropped, buffered audio: 3.00 s
14 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
15 precached, 1 dropped, buffered audio: 2.80 s
15 precached, 1 dropped, buffered audio: 2.80 s
15 precached, 1 dropped, buffered audio: 2.80 s
15 precached, 1 dropped, buffered audio: 2.80 s
14 precached, 1 dropped, buffered audio: 2.70 s
15 precached, 1 dropped, buffered audio: 2.70 s
14 precached, 1 dropped, buffered audio: 2.60 s
13 precached, 1 dropped, buffered audio: 2.60 s
15 precached, 1 dropped, buffered audio: 2.60 s
14 precached, 1 dropped, buffered audio: 2.50 s
13 precached, 1 dropped, buffered audio: 2.50 s
15 precached, 1 dropped, buffered audio: 2.40 s
14 precached, 1 dropped, buffered audio: 2.40 s
13 precached, 1 dropped, buffered audio: 2.40 s
15 precached, 1 dropped, buffered audio: 2.30 s

14
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precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,

1
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2

dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,

buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
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buffered
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buffered
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buffered
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buffered
buffered
buffered
buffered
buffered
buffered

audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:

2.30
3.20
3.20
3.20
3.10
3.00
3.00
3.00
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.50
2.40
2.40
2.40
2.30
3.30
3.20
3.20
3.20
3.10
3.10
3.00
3.00
3.00
3.00
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.50
2.40
2.40
2.40
2.30
2.30
3.20
3.20
3.20
3.10
3.10

s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
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s
s
s

14
14
16
15
14
15
14
13
15
14
13
15
14
13
15
15
15
14
15
14
13
15
14
13
15
14
13
15
14
15
14
13
14
15
15
14
15
14
13
15
14
14
15
14
13
15
14
13
15
14
13
14
15
14
14
15
14
15
15
14

precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,

2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2
2

dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
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dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
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dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
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dropped,
dropped,
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buffered
buffered
buffered
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buffered
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buffered

audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:

3.10
3.00
3.00
3.00
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.50
2.40
2.40
2.40
2.30
2.30
2.20
3.20
3.20
3.10
3.10
3.00
3.00
2.90
2.90
2.90
2.80
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.40
2.40
2.40
2.30
2.30
2.30
2.20
3.20
3.10
3.10
3.10
3.00
3.00
3.00
2.90
2.90

s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
s
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s
s
s
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s
s
s
s
s
s

15 precached, 2 dropped, buffered audio: 2.80 s


14 precached, 2 dropped, buffered audio: 2.80 s
13 precached, 2 dropped, buffered audio: 2.80 s
15 precached, 2 dropped, buffered audio: 2.70 s
15 precached, 2 dropped, buffered audio: 2.70 s
14 precached, 2 dropped, buffered audio: 2.70 s
14 precached, 2 dropped, buffered audio: 2.60 s
15 precached, 2 dropped, buffered audio: 2.60 s
15 precached, 2 dropped, buffered audio: 2.60 s
14 precached, 2 dropped, buffered audio: 2.60 s
13 precached, 2 dropped, buffered audio: 2.50 s
15 precached, 2 dropped, buffered audio: 2.50 s
14 precached, 2 dropped, buffered audio: 2.40 s
14 precached, 2 dropped, buffered audio: 2.40 s
15 precached, 2 dropped, buffered audio: 2.40 s
14 precached, 2 dropped, buffered audio: 2.30 s
15 precached, 2 dropped, buffered audio: 2.30 s
14 precached, 2 dropped, buffered audio: 2.20 s
13 precached, 2 dropped, buffered audio: 2.20 s
15 precached, 2 dropped, buffered audio: 3.10 s
15 precached, 2 dropped, buffered audio: 3.00 s
14 precached, 2 dropped, buffered audio: 3.00 s
14 precached, 2 dropped, buffered audio: 3.00 s
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.254177
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 1.03 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Queued Path music/afterbirth/regenesis (loop) v3.ogg
RNG Start Seed: HTNB JHKY (867658720)
Initialized player with Variant 0 and Subtype 5
Level::Init m_Stage 1, m_StageType 3 Seed 1312405074
place_room: shape 4
place_room: shape 6
Room 1.1016(Basement (copy))
SpawnRNG seed: 2737563670
Adding collectible 122 (Whore of Babylon)
Adding collectible 117 (Dead Bird)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 4.2( (copy))

SpawnRNG seed: 3539971042


Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 197 (Jesus Juice)
Total entity spawn time: 55379 ms
Total ANM2 loading time: 17304 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
Total entity spawn time: 55382 ms
Total ANM2 loading time: 17307 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Adding collectible 237 (Death's Touch)
item taken without exchange
item queue flush
Adding collectible 1 (The Sad Onion)
Total entity spawn time: 55383 ms
Total ANM2 loading time: 17313 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 3 (Spoon Bender)
Total entity spawn time: 55429 ms
Total ANM2 loading time: 17320 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 331 (Godhead)
Total entity spawn time: 55433 ms
Total ANM2 loading time: 17325 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item taken without exchange
item queue flush
Adding collectible 169 (Polyphemus)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1016(Basement (copy))
SpawnRNG seed: 2737563670
Room 2.6( (copy))
SpawnRNG seed: 1890262202
Spawn Entity with Type(5), Variant(10), Pos(80.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(760.00,200.00)
Spawn Entity with Type(6), Variant(1), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Room 1.1016(Basement (copy))
SpawnRNG seed: 2737563670
Spawning greed mode wave from room variant 47.
Spawn Entity with Type(215), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(215), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(215), Variant(0), Pos(160.00,640.00)

Spawn Entity with Type(215), Variant(0), Pos(480.00,640.00)


Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Spawning greed mode wave from room variant 31.
Spawn Entity with Type(14), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(14), Variant(0), Pos(200.00,320.00)
Spawn Entity with Type(14), Variant(0), Pos(440.00,520.00)
Spawn Entity with Type(14), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 51.
Spawn Entity with Type(240), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(240), Variant(0), Pos(520.00,680.00)
Spawning greed mode wave from room variant 105.
Spawn Entity with Type(222), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(222), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(222), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(222), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(222), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(281), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 73.
Spawn Entity with Type(12), Variant(0), Pos(240.00,320.00)
Spawn Entity with Type(12), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(12), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(12), Variant(0), Pos(400.00,520.00)
Spawning greed mode wave from room variant 109.
Spawn Entity with Type(217), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(217), Variant(0), Pos(200.00,560.00)
Spawn Entity with Type(220), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(217), Variant(0), Pos(160.00,640.00)
Spawning greed mode wave from room variant 170.
Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,320.00)
Spawn Entity with Type(206), Variant(1), Pos(520.00,400.00)
Spawn Entity with Type(206), Variant(1), Pos(120.00,440.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,520.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,520.00)
Spawn Entity with Type(85), Variant(0), Pos(320.00,560.00)
Spawning greed mode wave from room variant 177.
Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(94), Variant(0), Pos(320.00,520.00)
Spawn Entity with Type(85), Variant(0), Pos(160.00,680.00)
Spawning greed mode wave from room variant 7.
Spawn Entity with Type(18), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(20), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(18), Variant(0), Pos(360.00,600.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 0
Boss 1 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 51.
Spawn Entity with Type(208), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(264), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(208), Variant(0), Pos(360.00,280.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx 0
Boss 47 added to SaveState
music stopped playing
Spawning greed mode wave from room variant 76.

Spawn Entity with Type(67), Variant(0), Pos(320.00,240.00)


Spawn Entity with Type(51), Variant(0), Pos(320.00,560.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 11 bosses remaining.
TriggerBossDeath: 10 bosses remaining.
TriggerBossDeath: 9 bosses remaining.
TriggerBossDeath: 8 bosses remaining.
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 5 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.1(Devil (Shop) (copy))
SpawnRNG seed: 3843458620
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
Room 1.1016(Basement (copy))
SpawnRNG seed: 2737563670
Room 2.6( (copy))
SpawnRNG seed: 1890262202
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 132 (A Lump of Coal)
Queued Path music/store loop.ogg
Spawn shop pickup (restock), Pos(760.00,320.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Room 1.1016(Basement (copy))
SpawnRNG seed: 2737563670
Room 4.10( (copy))
SpawnRNG seed: 4002292813
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
item queue flush
Adding collectible 64 (Steam Sale)
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 1.1016(Basement (copy))
SpawnRNG seed: 2737563670
Room 23.6( (copy))
SpawnRNG seed: 939475663
Spawn Entity with Type(33), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(33), Variant(1), Pos(120.00,360.00)

Spawn Entity with Type(33), Variant(1), Pos(520.00,360.00)


Level::Init m_Stage 2, m_StageType 3 Seed 201228445
Curse of Darkness!
place_room: shape 4
place_room: shape 6
Room 1.2003(Caves (copy))
SpawnRNG seed: 185158521
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Room 2.19( (copy))
SpawnRNG seed: 3755311956
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
Room 1.2003(Caves (copy))
SpawnRNG seed: 185158521
Room 4.7( (copy))
SpawnRNG seed: 3964281107
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
music stopped playing
item queue flush
Adding collectible 261 (Proptosis)
Room 4.0()
SpawnRNG seed: 3030782193
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 346 (A Snack)
Room 1.2003(Caves (copy))
SpawnRNG seed: 185158521
music stopped playing
Total entity spawn time: 57864 ms
Total ANM2 loading time: 17748 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Spawning greed mode wave from room variant 28.
Spawn Entity with Type(30), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(30), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(30), Variant(0), Pos(200.00,280.00)
Spawn Entity with Type(30), Variant(0), Pos(440.00,280.00)
Spawning greed mode wave from room variant 27.
Spawn Entity with Type(30), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(30), Variant(0), Pos(400.00,520.00)
Spawn Entity with Type(30), Variant(0), Pos(320.00,560.00)
Spawning greed mode wave from room variant 23.
Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(25), Variant(0), Pos(560.00,240.00)
Spawn Entity with Type(25), Variant(0), Pos(320.00,640.00)

Spawning greed mode wave from room variant 114.


Spawn Entity with Type(27), Variant(0), Pos(160.00,320.00)
Spawn Entity with Type(61), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(61), Variant(0), Pos(120.00,440.00)
Spawn Entity with Type(27), Variant(0), Pos(160.00,520.00)
Adding costume for 117 (Dead Bird) which was added before and never removed.
Spawning greed mode wave from room variant 83.
Spawn Entity with Type(30), Variant(2), Pos(120.00,200.00)
Spawn Entity with Type(30), Variant(1), Pos(480.00,240.00)
Spawn Entity with Type(30), Variant(2), Pos(120.00,600.00)
Spawn Entity with Type(30), Variant(2), Pos(520.00,640.00)
Spawning greed mode wave from room variant 89.
Spawn Entity with Type(208), Variant(1), Pos(160.00,320.00)
Spawn Entity with Type(208), Variant(1), Pos(160.00,440.00)
Spawn Entity with Type(208), Variant(1), Pos(160.00,520.00)
Spawning greed mode wave from room variant 144.
Spawn Entity with Type(211), Variant(0), Pos(200.00,440.00)
Spawn Entity with Type(211), Variant(0), Pos(440.00,440.00)
Spawn Entity with Type(210), Variant(0), Pos(280.00,520.00)
Spawn Entity with Type(210), Variant(0), Pos(360.00,520.00)
Spawn Entity with Type(208), Variant(1), Pos(320.00,600.00)
Spawning greed mode wave from room variant 172.
Spawn Entity with Type(30), Variant(0), Pos(480.00,360.00)
Spawn Entity with Type(30), Variant(0), Pos(160.00,400.00)
Spawn Entity with Type(30), Variant(0), Pos(200.00,400.00)
Spawn Entity with Type(61), Variant(0), Pos(480.00,400.00)
Spawn Entity with Type(30), Variant(0), Pos(160.00,440.00)
Spawn Entity with Type(30), Variant(0), Pos(200.00,440.00)
Spawn Entity with Type(61), Variant(0), Pos(480.00,440.00)
Spawn Entity with Type(30), Variant(0), Pos(480.00,480.00)
Spawning greed mode wave from room variant 181.
Spawn Entity with Type(405), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 61 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 212.
Spawn Entity with Type(19), Variant(1), Pos(480.00,320.00)
Spawn Entity with Type(19), Variant(1), Pos(160.00,360.00)
Spawn Entity with Type(19), Variant(1), Pos(480.00,360.00)
Spawn Entity with Type(19), Variant(1), Pos(160.00,400.00)
Spawn Entity with Type(19), Variant(1), Pos(480.00,400.00)
Spawn Entity with Type(19), Variant(1), Pos(160.00,440.00)
Spawn Entity with Type(19), Variant(1), Pos(480.00,440.00)
Spawn Entity with Type(19), Variant(1), Pos(160.00,480.00)
Spawn Entity with Type(19), Variant(1), Pos(480.00,480.00)
Spawn Entity with Type(19), Variant(1), Pos(160.00,520.00)
TriggerBossDeath: 9 bosses remaining.
TriggerBossDeath: 8 bosses remaining.
TriggerBossDeath: 7 bosses remaining.
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 26 added to SaveState
Spawning greed mode wave from room variant 262.

Spawn Entity with Type(46), Variant(0), Pos(320.00,240.00)


Spawn Entity with Type(46), Variant(0), Pos(200.00,280.00)
Spawn Entity with Type(46), Variant(0), Pos(440.00,280.00)
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 0 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.8(Devil (Shop) (copy))
SpawnRNG seed: 3283609891
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
Spawn Entity with Type(6), Variant(5), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
item taken without exchange
item queue flush
Adding collectible 433 (My Shadow)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2003(Caves (copy))
SpawnRNG seed: 185158521
Room 2.19( (copy))
SpawnRNG seed: 595531970
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 356 (Car Battery)
item taken without exchange
Spawn shop pickup (restock), Pos(880.00,320.00)
item queue flush
Adding collectible 403 (Spider Mod)
Queued Path music/store loop.ogg
Spawn shop pickup (restock), Pos(760.00,320.00)
ERROR Could not open gfx/
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2003(Caves (copy))
SpawnRNG seed: 185158521
Room 23.12( (copy))
SpawnRNG seed: 686637757
Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(160.00,400.00)
ERROR Could not open gfx/
music stopped playing
Level::Init m_Stage 3, m_StageType 3 Seed 1300320424
place_room: shape 4
place_room: shape 6
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.2( (copy))
SpawnRNG seed: 3562519847
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 255 (Screw)
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981
music stopped playing

Room 2.3( (copy))


SpawnRNG seed: 2014556532
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(720.00,200.00)
Spawn Entity with Type(5), Variant(10), Pos(1000.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 24 (Dessert)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 345 (Synthoil)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981
Spawning greed mode wave from room variant 12.
Spawn Entity with Type(277), Variant(0), Pos(160.00,280.00)
Spawn Entity with Type(277), Variant(0), Pos(480.00,280.00)
ERROR Could not open gfx/
Spawning greed mode wave from room variant 38.
Spawn Entity with Type(204), Variant(0), Pos(320.00,280.00)
Spawning greed mode wave from room variant 57.
Spawn Entity with Type(39), Variant(2), Pos(160.00,240.00)
Spawn Entity with Type(39), Variant(2), Pos(480.00,240.00)
Spawn Entity with Type(39), Variant(2), Pos(320.00,600.00)
Spawning greed mode wave from room variant 88.
Spawn Entity with Type(227), Variant(0), Pos(280.00,560.00)
Spawn Entity with Type(227), Variant(0), Pos(320.00,560.00)
Spawn Entity with Type(227), Variant(0), Pos(360.00,560.00)
Spawn Entity with Type(227), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 73.
Spawn Entity with Type(38), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(38), Variant(0), Pos(320.00,560.00)
Spawning greed mode wave from room variant 62.
Spawn Entity with Type(41), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,520.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,560.00)
Spawning greed mode wave from room variant 162.
Spawn Entity with Type(41), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(41), Variant(0), Pos(560.00,200.00)
Spawn Entity with Type(41), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(41), Variant(0), Pos(520.00,280.00)
Spawning greed mode wave from room variant 153.
Spawn Entity with Type(85), Variant(0), Pos(80.00,160.00)

Spawn Entity with Type(85), Variant(0), Pos(280.00,160.00)


Spawn Entity with Type(85), Variant(0), Pos(360.00,160.00)
Spawn Entity with Type(85), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(212), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(212), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(212), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(212), Variant(0), Pos(240.00,640.00)
Spawn Entity with Type(212), Variant(0), Pos(320.00,640.00)
Spawn Entity with Type(212), Variant(0), Pos(400.00,640.00)
Spawn Entity with Type(85), Variant(0), Pos(80.00,680.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,680.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,680.00)
Spawn Entity with Type(85), Variant(0), Pos(560.00,680.00)
Queued Path music/afterbirth/pulso profundum (dank depths ) layer.ogg
Queued Path music/afterbirth/pulso profundum (dank depths ) loop.ogg
Spawning greed mode wave from room variant 186.
Spawn Entity with Type(244), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(244), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(244), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(244), Variant(0), Pos(360.00,280.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 57 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 220.
Spawn Entity with Type(43), Variant(1), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 19 added to SaveState
Spawning greed mode wave from room variant 262.
Spawn Entity with Type(49), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(49), Variant(1), Pos(320.00,240.00)
Spawn Entity with Type(49), Variant(0), Pos(400.00,240.00)
[warn] No OverlayEffect Null found for Entity Gluttony with sprite gfx/049.000_G
luttony.anm2
[warn] No OverlayEffect Null found for Entity Gluttony with sprite gfx/049.000_G
luttony.anm2
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 3 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 6.2302(Krampus)
SpawnRNG seed: 2114976963
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[warn] no animation named Closed
ERROR Could not open gfx/
TriggerBossDeath: 0 bosses remaining.
item taken without exchange
item queue flush
Adding collectible 132 (A Lump of Coal)
Adding costume for 132 (A Lump of Coal) which was added before and never removed
.
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981

Room 2.3( (copy))


SpawnRNG seed: 3307962675
Spawn shop pickup (restock), Pos(280.00,320.00)
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981
Room 4.1( (copy))
SpawnRNG seed: 1411114060
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981
Room 2.3( (copy))
SpawnRNG seed: 4074313156
music stopped playing
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
SpawnRNG seed: 3680430026
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
SpawnRNG seed: 3680430026
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
SpawnRNG seed: 3680430026
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
item queue flush
Adding collectible 208 (Champion Belt)
Spawn shop pickup (restock), Pos(760.00,320.00)
Room 1.3008(Depths (copy))
SpawnRNG seed: 295391981
Room 23.12( (copy))
SpawnRNG seed: 1081862439
Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(160.00,400.00)
ERROR Could not open gfx/
Level::Init m_Stage 4, m_StageType 3 Seed 447838896
place_room: shape 4
place_room: shape 6
Room 1.4010(Womb (copy))
SpawnRNG seed: 2662986707
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Room 4.9(double treasure)
SpawnRNG seed: 1717479453

Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)


Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00)
item taken without exchange
item queue flush
Adding collectible 4 (Cricket's Head)
music stopped playing
Room 4.1( (copy))
SpawnRNG seed: 2218317406
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 438 (Binky)
music stopped playing
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.4010(Womb (copy))
SpawnRNG seed: 2662986707
Spawning greed mode wave from room variant 9.
Spawn Entity with Type(15), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,640.00)
ERROR Could not open gfx/
Spawning greed mode wave from room variant 52.
Spawn Entity with Type(88), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(88), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(88), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(88), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(88), Variant(0), Pos(240.00,640.00)
Spawn Entity with Type(88), Variant(0), Pos(400.00,640.00)
Spawning greed mode wave from room variant 52.
Spawn Entity with Type(88), Variant(0), Pos(200.00,240.00)
Spawn Entity with Type(88), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(88), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(88), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(88), Variant(1), Pos(240.00,640.00)
Spawn Entity with Type(88), Variant(2), Pos(400.00,640.00)
Spawning greed mode wave from room variant 64.
Spawn Entity with Type(228), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(39), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(39), Variant(0), Pos(240.00,640.00)
Spawn Entity with Type(228), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 111.
Spawn Entity with Type(56), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(56), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(56), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(56), Variant(0), Pos(520.00,640.00)
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Spawning greed mode wave from room variant 67.
Spawn Entity with Type(216), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(216), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(216), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(60), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 159.
Spawn Entity with Type(223), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(223), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 138.
Spawn Entity with Type(282), Variant(0), Pos(320.00,520.00)
Spawn Entity with Type(15), Variant(0), Pos(280.00,560.00)
Spawn Entity with Type(15), Variant(0), Pos(360.00,560.00)

Spawn Entity with Type(15), Variant(0), Pos(320.00,600.00)


Spawning greed mode wave from room variant 208.
Spawn Entity with Type(28), Variant(1), Pos(280.00,240.00)
Spawn Entity with Type(28), Variant(1), Pos(320.00,240.00)
Spawn Entity with Type(28), Variant(1), Pos(360.00,240.00)
Spawn Entity with Type(99), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 21 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 212.
Spawn Entity with Type(270), Variant(0), Pos(320.00,600.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 53 added to SaveState
Spawning greed mode wave from room variant 254.
Spawn Entity with Type(78), Variant(0), Pos(320.00,240.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 8 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.8(Devil (Shop) (copy))
SpawnRNG seed: 3790302491
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
Spawn Entity with Type(6), Variant(5), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
item taken without exchange
item queue flush
Adding collectible 360 (Incubus)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.4010(Womb (copy))
SpawnRNG seed: 2662986707
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Room 2.19( (copy))
SpawnRNG seed: 4053904227
Spawn Entity with Type(17), Variant(3), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 253 (Magic Scab)
item taken without exchange
Spawn shop pickup (restock), Pos(520.00,320.00)
item queue flush
Adding collectible 156 (Habit)
item taken without exchange
Queued Path music/store loop.ogg

Spawn shop pickup (restock), Pos(520.00,320.00)


item queue flush
Adding collectible 247 (BFFS!)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 22 (Lunch)
Room 1.4010(Womb (copy))
SpawnRNG seed: 2662986707
Room 23.6( (copy))
SpawnRNG seed: 2604256883
Spawn Entity with Type(33), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(33), Variant(1), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(1), Pos(520.00,360.00)
Queued Path music/afterbirth/cicatrix (scarred womb) layer.ogg
Queued Path music/afterbirth/cicatrix (scarred womb) loop.ogg
Level::Init m_Stage 5, m_StageType 3 Seed 3941029267
place_room: shape 4
place_room: shape 6
Room 1.5006(Sheol (copy))
SpawnRNG seed: 4063770960
Spawn Entity with Type(33), Variant(2), Pos(240.00,680.00)
Spawn Entity with Type(33), Variant(2), Pos(400.00,680.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 2.8( (copy))
SpawnRNG seed: 2612276291
Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(360.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(2), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(10), Pos(1000.00,280.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
Spawn shop pickup (restock), Pos(280.00,320.00)
Queued Path music/store loop.ogg
Adding costume for 117 (Dead Bird) which was added before and never removed.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.5006(Sheol (copy))
SpawnRNG seed: 4063770960
Spawning greed mode wave from room variant 47.
Spawn Entity with Type(277), Variant(0), Pos(320.00,560.00)
Spawn Entity with Type(277), Variant(0), Pos(120.00,600.00)
Spawn Entity with Type(277), Variant(0), Pos(520.00,600.00)
ERROR Could not open gfx/
Spawning greed mode wave from room variant 12.
Spawn Entity with Type(94), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(94), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 58.
Spawn Entity with Type(286), Variant(0), Pos(320.00,200.00)

Spawn Entity with Type(286), Variant(0), Pos(320.00,280.00)


Spawn Entity with Type(286), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(251), Variant(10), Pos(320.00,640.00)
Spawn Entity with Type(286), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 73.
Spawn Entity with Type(277), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(277), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(277), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(277), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 91.
Spawn Entity with Type(277), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(283), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(283), Variant(0), Pos(360.00,640.00)
Spawning greed mode wave from room variant 107.
Spawn Entity with Type(41), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(41), Variant(1), Pos(200.00,200.00)
Spawn Entity with Type(41), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(41), Variant(1), Pos(440.00,200.00)
Spawn Entity with Type(41), Variant(1), Pos(520.00,200.00)
Spawning greed mode wave from room variant 162.
Spawn Entity with Type(15), Variant(1), Pos(120.00,640.00)
Spawn Entity with Type(15), Variant(1), Pos(160.00,640.00)
Spawn Entity with Type(15), Variant(1), Pos(200.00,640.00)
Spawn Entity with Type(15), Variant(1), Pos(440.00,640.00)
Spawn Entity with Type(15), Variant(1), Pos(480.00,640.00)
Spawn Entity with Type(15), Variant(1), Pos(520.00,640.00)
Spawning greed mode wave from room variant 124.
Spawn Entity with Type(25), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(25), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(25), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(25), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(25), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(25), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(25), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(25), Variant(0), Pos(520.00,640.00)
Spawning greed mode wave from room variant 184.
Spawn Entity with Type(259), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(259), Variant(0), Pos(240.00,600.00)
Spawn Entity with Type(259), Variant(0), Pos(400.00,600.00)
Spawn Entity with Type(404), Variant(0), Pos(320.00,640.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 60 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 218.
Spawn Entity with Type(81), Variant(0), Pos(120.00,640.00)
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 23 added to SaveState
Spawning greed mode wave from room variant 261.
Spawn Entity with Type(46), Variant(1), Pos(200.00,600.00)
Spawn Entity with Type(46), Variant(1), Pos(440.00,600.00)
Spawn Entity with Type(46), Variant(2), Pos(320.00,640.00)
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 6 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.

Room 14.10(Devil (Shop) (copy))


SpawnRNG seed: 2733305076
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(259), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
ERROR Could not open gfx/
item taken without exchange
item queue flush
Adding collectible 79 (The Mark)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.5006(Sheol (copy))
SpawnRNG seed: 4063770960
Room 4.2( (copy))
SpawnRNG seed: 2842649514
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Queued Path music/sheol.ogg
item taken without exchange
item queue flush
Adding collectible 305 (Scorpio)
[warn] no animation named
Room 1.5006(Sheol (copy))
SpawnRNG seed: 4063770960
music stopped playing
Room 4.10( (copy))
SpawnRNG seed: 1890298512
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
item taken without exchange
item queue flush
Adding collectible 344 (Match Book)
music stopped playing
ERROR Could not open gfx/
Room 1.5006(Sheol (copy))
SpawnRNG seed: 4063770960
Room 2.8( (copy))
SpawnRNG seed: 3716528186
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 176 (Stem Cells)
Spawn shop pickup (restock), Pos(400.00,320.00)
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 11 (1up!)
Queued Path music/store loop.ogg
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 254 (Blood Clot)
Room 1.5006(Sheol (copy))
SpawnRNG seed: 4063770960
Room 23.3( (copy))
SpawnRNG seed: 4175386498
Level::Init m_Stage 6, m_StageType 3 Seed 1731968786

place_room: shape 4
place_room: shape 6
Room 1.6001("The Shop" (copy))
SpawnRNG seed: 2100477301
Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(400.00,640.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Queued Path music/store loop.ogg
Room 2.9( (copy))
SpawnRNG seed: 383625069
Spawn Entity with Type(5), Variant(0), Pos(160.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(720.00,160.00)
Spawn Entity with Type(6), Variant(10), Pos(440.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(6), Variant(7), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
ERROR Could not open gfx/
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.6001("The Shop" (copy))
SpawnRNG seed: 2100477301
Spawning greed mode wave from room variant 30.
Spawn Entity with Type(260), Variant(10), Pos(320.00,200.00)
Spawn Entity with Type(260), Variant(10), Pos(120.00,640.00)
Spawn Entity with Type(260), Variant(10), Pos(560.00,640.00)
ERROR Could not open gfx/
[warn] No OverlayEffect Null found for Entity Lil' Haunt with sprite gfx/260.010
_Lil Haunt.anm2
[warn] No OverlayEffect Null found for Entity Lil' Haunt with sprite gfx/260.010
_Lil Haunt.anm2
[warn] No OverlayEffect Null found for Entity Lil' Haunt with sprite gfx/260.010
_Lil Haunt.anm2
[warn] No OverlayEffect Null found for Entity Lil' Haunt with sprite gfx/260.010
_Lil Haunt.anm2
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 0 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 2.
Spawn Entity with Type(50), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(50), Variant(0), Pos(320.00,240.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 29.
Spawn Entity with Type(55), Variant(2), Pos(320.00,200.00)
Spawn Entity with Type(55), Variant(2), Pos(120.00,640.00)
Spawn Entity with Type(55), Variant(2), Pos(320.00,640.00)
Spawn Entity with Type(55), Variant(2), Pos(520.00,680.00)
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 94.

Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00)


Spawn Entity with Type(17), Variant(1), Pos(240.00,160.00)
Spawn Entity with Type(90), Variant(0), Pos(400.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
Spawn Entity with Type(90), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(90), Variant(0), Pos(400.00,640.00)
Spawn Entity with Type(90), Variant(0), Pos(520.00,600.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 76.
Spawn Entity with Type(288), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(288), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(38), Variant(1), Pos(280.00,240.00)
Spawn Entity with Type(38), Variant(1), Pos(360.00,240.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 85.
Spawn Entity with Type(212), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(212), Variant(0), Pos(240.00,320.00)
Spawn Entity with Type(212), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(212), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(209), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(209), Variant(0), Pos(560.00,600.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 166.
Spawn Entity with Type(283), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(283), Variant(0), Pos(200.00,600.00)
Spawn Entity with Type(283), Variant(0), Pos(440.00,600.00)
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 158.
Spawn Entity with Type(26), Variant(2), Pos(280.00,200.00)
Spawn Entity with Type(26), Variant(2), Pos(360.00,200.00)
Spawn Entity with Type(50), Variant(0), Pos(160.00,240.00)
Spawn Entity with Type(50), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(26), Variant(2), Pos(320.00,280.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
Spawning greed mode wave from room variant 205.
Spawn Entity with Type(271), Variant(0), Pos(120.00,160.00)
Spawn Entity with Type(271), Variant(0), Pos(520.00,200.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 0 added to SaveState
Music::Crossfade: music already playing, only adjusting target
Spawning greed mode wave from room variant 228.
Spawn Entity with Type(41), Variant(0), Pos(160.00,240.00)
Spawn Entity with Type(41), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(41), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(41), Variant(1), Pos(240.00,240.00)
Spawn Entity with Type(41), Variant(1), Pos(400.00,240.00)
Spawn Entity with Type(50), Variant(1), Pos(320.00,280.00)
Spawn Entity with Type(41), Variant(0), Pos(240.00,320.00)
Spawn Entity with Type(41), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(41), Variant(0), Pos(280.00,640.00)
Spawn Entity with Type(41), Variant(0), Pos(360.00,640.00)
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
Spawning greed mode wave from room variant 238.
Spawn Entity with Type(231), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,240.00)

volume.

volume.

volume.

volume.

volume.

Spawn Entity with Type(231), Variant(0), Pos(520.00,200.00)


Spawn Entity with Type(58), Variant(1), Pos(120.00,240.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,240.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(231), Variant(0), Pos(80.00,560.00)
Spawn Entity with Type(231), Variant(0), Pos(560.00,560.00)
Spawn Entity with Type(58), Variant(1), Pos(120.00,600.00)
Spawn Entity with Type(401), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(58), Variant(1), Pos(520.00,600.00)
Spawn Entity with Type(231), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(200.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(440.00,640.00)
Spawn Entity with Type(231), Variant(0), Pos(520.00,600.00)
Spawn Entity with Type(231), Variant(0), Pos(320.00,680.00)
Adding costume for 117 (Dead Bird) which was added before and never
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite
TheStain.anm2
[warn] No OverlayEffect Null found for Entity The Stain with sprite

removed.
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_
gfx/401.000_

TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect

Null found for Entity The Stain with sprite gfx/401.000_


Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_

TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect
TheStain.anm2
[warn] No OverlayEffect

Null found for Entity The Stain with sprite gfx/401.000_


Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_
Null found for Entity The Stain with sprite gfx/401.000_

TheStain.anm2
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 57 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.8(Devil (Shop) (copy))
SpawnRNG seed: 3252847253
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
Spawn Entity with Type(6), Variant(5), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
Room 1.6001("The Shop" (copy))
SpawnRNG seed: 2100477301
Queued Path music/store loop.ogg
Room 23.18( (copy))
SpawnRNG seed: 2030245344
Spawn Entity with Type(13), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(13), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(13), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(13), Variant(0), Pos(320.00,320.00)
ERROR Could not open gfx/
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
[warn] No OverlayEffect Null found for Entity Fly with sprite gfx/013.000_Fly.an
m2
Level::Init m_Stage 7, m_StageType 3 Seed 333236473
place_room: shape 4
Room 1.0(Start)
SpawnRNG seed: 3675354615
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Queued Path music/store loop.ogg
Room 5.6(boss room (copy))
SpawnRNG seed: 2736765425
Spawn Entity with Type(17), Variant(1), Pos(200.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(440.00,160.00)
Spawn Entity with Type(17), Variant(4), Pos(120.00,200.00)
Spawn Entity with Type(17), Variant(4), Pos(520.00,200.00)

Spawn Entity with Type(50), Variant(1), Pos(320.00,240.00)


ERROR Could not open gfx/
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
Adding costume for 117 (Dead Bird) which was added before and never removed.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 5.1000(Ultra Greed)
SpawnRNG seed: 115334889
Spawn Entity with Type(17), Variant(1), Pos(120.00,160.00)
Spawn Entity with Type(17), Variant(4), Pos(240.00,160.00)
Spawn Entity with Type(17), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(400.00,160.00)
Spawn Entity with Type(17), Variant(1), Pos(520.00,160.00)
Spawn Entity with Type(406), Variant(0), Pos(320.00,440.00)
Spawn Entity with Type(17), Variant(3), Pos(120.00,640.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,640.00)
ERROR Could not open gfx/
[warn] No OverlayEffect Null found for Entity Ultra Greed with sprite gfx/406.00
0_UltraGreed.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed with sprite gfx/406.00
0_UltraGreed.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
Queued Path music/afterbirth/chorus mortis (punk credit) loop.ogg
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Heart) with spri
te gfx/293.000_UltraGreedCoins.anm2

[warn] No OverlayEffect Null found for Entity Ultra Greed


te gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed
rite gfx/293.000_UltraGreedCoins.anm2
Adding costume for 117 (Dead Bird) which was added before
[warn] No OverlayEffect Null found for Entity Ultra Greed

Coin (Heart) with spri


Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
Coin (Spinner) with sp
and never removed.
Coin (Bomb) with sprit

e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found

for Entity Ultra Greed Coin (Bomb) with sprit


for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit
for Entity Ultra Greed Coin (Bomb) with sprit

e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] No OverlayEffect Null found for Entity Ultra Greed Coin (Bomb)
e gfx/293.000_UltraGreedCoins.anm2
[warn] last boss died without triggering the deathspawn.
unlock steam achievement '197'
Queued Path music/the calm.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 1.45 seconds.
playing cutscene 21 (Greed Mode).
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 1.000000
DP per point: 1.000000
Point Scale: 1.000000
HQX4 size: 960x541
14 precached, 0 dropped, buffered audio: 3.00 s
15 precached, 1 dropped, buffered audio: 3.00 s
14 precached, 1 dropped, buffered audio: 3.00 s
13 precached, 1 dropped, buffered audio: 2.90 s
14 precached, 1 dropped, buffered audio: 2.90 s
14 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
16 precached, 1 dropped, buffered audio: 2.90 s
15 precached, 1 dropped, buffered audio: 2.80 s
11 precached, 4 dropped, buffered audio: 2.70 s
11 precached, 4 dropped, buffered audio: 2.70 s
11 precached, 4 dropped, buffered audio: 2.70 s
11 precached, 4 dropped, buffered audio: 2.70 s
14 precached, 4 dropped, buffered audio: 2.70 s
16 precached, 4 dropped, buffered audio: 2.70 s
16 precached, 4 dropped, buffered audio: 2.70 s
16 precached, 4 dropped, buffered audio: 2.70 s
16 precached, 4 dropped, buffered audio: 2.70 s
15 precached, 4 dropped, buffered audio: 2.60 s
15 precached, 5 dropped, buffered audio: 2.50 s
15 precached, 5 dropped, buffered audio: 2.50 s
15 precached, 5 dropped, buffered audio: 2.50 s
14 precached, 5 dropped, buffered audio: 2.50 s
15 precached, 5 dropped, buffered audio: 2.50 s
14 precached, 5 dropped, buffered audio: 2.40 s
14 precached, 5 dropped, buffered audio: 2.40 s
14 precached, 5 dropped, buffered audio: 2.40 s
14 precached, 5 dropped, buffered audio: 2.40 s
15 precached, 5 dropped, buffered audio: 2.30 s
13 precached, 6 dropped, buffered audio: 2.30 s
12 precached, 6 dropped, buffered audio: 2.30 s
15 precached, 6 dropped, buffered audio: 3.20 s
15 precached, 6 dropped, buffered audio: 3.20 s

with sprit
with sprit
with sprit
with sprit
with sprit

15
15
14
15
15
14
13
13
13
15
16
16
15
15
14
14
14
14
14
15
14
13
15
14
13
15
14
14
15
14
15
14
13
15
15
14
15
15
14
13
15
14
14
14
14
15
14
13
15
14
13
15
14
14
15
14
13
15
14
13

precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,

6
6
6
7
7
7
7
7
7
7
7
7
7
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8
8

dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,

buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered
buffered

audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:

3.20
3.20
3.10
3.10
3.10
3.10
3.00
3.00
3.00
3.00
3.00
3.00
2.90
2.90
2.80
2.80
2.80
2.80
2.80
2.80
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.40
2.40
2.40
2.30
2.30
2.20
3.20
3.20
3.10
3.10
3.10
3.00
3.00
3.00
2.90
2.90
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.40
2.40
2.40
2.30

s
s
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13
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15
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14

precached,
precached,
precached,
precached,
precached,
precached,
precached,
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precached,
precached,
precached,
precached,
precached,
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precached,
precached,
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precached,
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precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
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precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,

8 dropped, buffered audio: 2.30 s


8 dropped, buffered audio: 2.30 s
8 dropped, buffered audio: 2.30 s
8 dropped, buffered audio: 2.30 s
8 dropped, buffered audio: 2.20 s
9 dropped, buffered audio: 2.20 s
9 dropped, buffered audio: 3.20 s
9 dropped, buffered audio: 3.10 s
9 dropped, buffered audio: 3.10 s
9 dropped, buffered audio: 3.10 s
9 dropped, buffered audio: 3.10 s
9 dropped, buffered audio: 3.00 s
9 dropped, buffered audio: 3.00 s
9 dropped, buffered audio: 3.00 s
9 dropped, buffered audio: 2.90 s
9 dropped, buffered audio: 2.90 s
9 dropped, buffered audio: 2.90 s
9 dropped, buffered audio: 2.90 s
9 dropped, buffered audio: 2.80 s
10 dropped, buffered audio: 2.80 s
10 dropped, buffered audio: 2.70 s
10 dropped, buffered audio: 2.70 s
10 dropped, buffered audio: 2.70 s
10 dropped, buffered audio: 2.60 s
10 dropped, buffered audio: 2.60 s
10 dropped, buffered audio: 2.60 s
10 dropped, buffered audio: 2.50 s
10 dropped, buffered audio: 2.50 s
10 dropped, buffered audio: 2.50 s
10 dropped, buffered audio: 2.40 s
10 dropped, buffered audio: 2.40 s
10 dropped, buffered audio: 2.40 s
10 dropped, buffered audio: 2.40 s
10 dropped, buffered audio: 2.30 s
11 dropped, buffered audio: 2.30 s
11 dropped, buffered audio: 3.30 s
11 dropped, buffered audio: 3.20 s
11 dropped, buffered audio: 3.20 s
11 dropped, buffered audio: 3.20 s
11 dropped, buffered audio: 3.20 s
11 dropped, buffered audio: 3.20 s
11 dropped, buffered audio: 3.10 s
12 dropped, buffered audio: 3.10 s
12 dropped, buffered audio: 3.00 s
12 dropped, buffered audio: 3.00 s
12 dropped, buffered audio: 3.00 s
12 dropped, buffered audio: 3.00 s
12 dropped, buffered audio: 2.90 s
12 dropped, buffered audio: 2.90 s
12 dropped, buffered audio: 2.90 s
12 dropped, buffered audio: 2.80 s
12 dropped, buffered audio: 2.80 s
12 dropped, buffered audio: 2.70 s
12 dropped, buffered audio: 2.70 s
12 dropped, buffered audio: 2.70 s
12 dropped, buffered audio: 2.60 s
12 dropped, buffered audio: 2.60 s
12 dropped, buffered audio: 2.50 s
12 dropped, buffered audio: 2.50 s
12 dropped, buffered audio: 2.50 s

15
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precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
precached,
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precached,
precached,
precached,
precached,
precached,
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precached,
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precached,
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precached,
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12
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14

dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
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dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
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dropped,
dropped,
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dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
dropped,
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buffered
buffered
buffered
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buffered

audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:
audio:

2.50
2.40
2.40
2.40
2.40
2.30
2.30
2.30
3.20
3.20
3.20
3.20
3.20
3.10
3.10
3.10
3.10
3.00
3.00
2.90
2.90
2.90
2.90
2.90
2.80
2.80
2.70
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.40
2.40
2.40
2.30
2.30
2.20
3.10
3.10
3.00
3.00
2.90
2.90
2.90
2.90
2.80
2.80
2.80
2.70
2.70
2.60
2.60
2.60
2.50
2.50
2.50
2.40

s
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13 precached, 15 dropped, buffered audio: 2.40 s


13 precached, 15 dropped, buffered audio: 2.40 s
12 precached, 15 dropped, buffered audio: 2.30 s
13 precached, 15 dropped, buffered audio: 2.30 s
13 precached, 15 dropped, buffered audio: 2.30 s
15 precached, 15 dropped, buffered audio: 2.30 s
16 precached, 15 dropped, buffered audio: 2.30 s
15 precached, 15 dropped, buffered audio: 2.20 s
14 precached, 16 dropped, buffered audio: 3.30 s
15 precached, 16 dropped, buffered audio: 3.30 s
14 precached, 16 dropped, buffered audio: 3.20 s
14 precached, 16 dropped, buffered audio: 3.20 s
14 precached, 16 dropped, buffered audio: 3.20 s
14 precached, 16 dropped, buffered audio: 3.20 s
14 precached, 16 dropped, buffered audio: 3.20 s
15 precached, 16 dropped, buffered audio: 3.10 s
13 precached, 17 dropped, buffered audio: 3.10 s
15 precached, 17 dropped, buffered audio: 3.10 s
15 precached, 17 dropped, buffered audio: 3.10 s
14 precached, 17 dropped, buffered audio: 3.00 s
13 precached, 17 dropped, buffered audio: 3.00 s
15 precached, 17 dropped, buffered audio: 2.90 s
15 precached, 17 dropped, buffered audio: 2.90 s
15 precached, 17 dropped, buffered audio: 2.90 s
15 precached, 17 dropped, buffered audio: 2.90 s
14 precached, 17 dropped, buffered audio: 2.90 s
15 precached, 17 dropped, buffered audio: 2.80 s
14 precached, 17 dropped, buffered audio: 2.80 s
13 precached, 17 dropped, buffered audio: 2.70 s
15 precached, 17 dropped, buffered audio: 2.70 s
14 precached, 17 dropped, buffered audio: 2.70 s
13 precached, 17 dropped, buffered audio: 2.60 s
15 precached, 17 dropped, buffered audio: 2.60 s
15 precached, 17 dropped, buffered audio: 2.60 s
14 precached, 17 dropped, buffered audio: 2.50 s
15 precached, 17 dropped, buffered audio: 2.50 s
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.254177
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 1.45 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Queued Path music/afterbirth/regenesis (loop) v3.ogg
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.

SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.


music stopped playing
RNG Start Seed: DHJJ 407X (373289638)
Initialized player with Variant 0 and Subtype 14
Level::Init m_Stage 1, m_StageType 3 Seed 3460762939
place_room: shape 4
place_room: shape 6
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Adding collectible 349 (Wooden Nickel)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.1( (copy))
SpawnRNG seed: 2770395437
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 344 (Match Book)
music stopped playing
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Room 2.13( (copy))
SpawnRNG seed: 2201213257
Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
Spawn Entity with Type(6), Variant(10), Pos(320.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(760.00,200.00)
Spawn Entity with Type(6), Variant(6), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(80.00,360.00)
Queued Path music/store loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Spawning greed mode wave from room variant 35.
Spawn Entity with Type(256), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(256), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(256), Variant(0), Pos(200.00,280.00)
Spawn Entity with Type(256), Variant(0), Pos(440.00,280.00)
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Spawning greed mode wave from room variant 24.
Spawn Entity with Type(18), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(18), Variant(0), Pos(160.00,600.00)
Spawn Entity with Type(18), Variant(0), Pos(480.00,600.00)

Spawn Entity with Type(18), Variant(0), Pos(320.00,640.00)


Spawning greed mode wave from room variant 43.
Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(160.00,600.00)
Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(85), Variant(0), Pos(160.00,640.00)
Spawning greed mode wave from room variant 67.
Spawn Entity with Type(208), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(208), Variant(0), Pos(520.00,280.00)
Spawn Entity with Type(208), Variant(0), Pos(120.00,560.00)
Spawn Entity with Type(208), Variant(0), Pos(520.00,560.00)
Spawning greed mode wave from room variant 119.
Spawn Entity with Type(18), Variant(0), Pos(120.00,320.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,320.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,440.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,440.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,480.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,480.00)
Spawn Entity with Type(18), Variant(0), Pos(120.00,520.00)
Spawn Entity with Type(18), Variant(0), Pos(520.00,520.00)
Spawning greed mode wave from room variant 121.
Spawn Entity with Type(18), Variant(0), Pos(200.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(440.00,280.00)
Spawn Entity with Type(61), Variant(0), Pos(160.00,320.00)
Spawn Entity with Type(61), Variant(0), Pos(480.00,320.00)
Spawn Entity with Type(61), Variant(0), Pos(160.00,520.00)
Spawn Entity with Type(61), Variant(0), Pos(480.00,520.00)
Spawn Entity with Type(18), Variant(0), Pos(200.00,560.00)
Spawn Entity with Type(18), Variant(0), Pos(440.00,560.00)
Spawning greed mode wave from room variant 165.
Spawn Entity with Type(217), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(217), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(217), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(217), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(220), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(217), Variant(0), Pos(360.00,600.00)
Spawn Entity with Type(217), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 123.
Spawn Entity with Type(80), Variant(0), Pos(240.00,200.00)
Spawn Entity with Type(80), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(80), Variant(0), Pos(400.00,200.00)
Spawn Entity with Type(80), Variant(0), Pos(240.00,600.00)
Spawn Entity with Type(80), Variant(0), Pos(320.00,600.00)
Spawn Entity with Type(80), Variant(0), Pos(400.00,600.00)
Room 2.13( (copy))
SpawnRNG seed: 2201213257
item taken without exchange
Spawn shop pickup (restock), Pos(640.00,320.00)
item queue flush
Adding collectible 341 (Torn Photo)
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Queued Path music/store loop.ogg

Spawning greed mode wave from room variant 29.


Spawn Entity with Type(79), Variant(1), Pos(520.00,200.00)
Queued Path music/afterbirth/burning basement loop.ogg
Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
TriggerBossDeath: 1 bosses remaining.
Music::Crossfade: music already playing, only adjusting target volume.
Spawning greed mode wave from room variant 53.
Spawn Entity with Type(269), Variant(0), Pos(320.00,240.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 52 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 2.13( (copy))
SpawnRNG seed: 3097517150
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Room 2.13( (copy))
SpawnRNG seed: 3097517150
Spawn shop pickup (restock), Pos(880.00,320.00)
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Room 4.9(double treasure)
SpawnRNG seed: 3067312074
Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00)
Queued Path music/afterbirth/burning basement loop.ogg
item taken without exchange
item queue flush
Adding collectible 4 (Cricket's Head)
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
music stopped playing
Spawning greed mode wave from room variant 63.
Spawn Entity with Type(20), Variant(0), Pos(280.00,600.00)
Spawn Entity with Type(20), Variant(0), Pos(360.00,600.00)
Queued Path music/afterbirth/burning basement loop.ogg
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 1 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.1(Devil (Shop) (copy))
SpawnRNG seed: 1115306400
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
item taken without exchange
item queue flush
Adding collectible 216 (Ceremonial Robes)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Queued Path music/afterbirth/burning basement guitar layer_04.ogg
Queued Path music/afterbirth/burning basement loop.ogg
Room 2.13( (copy))
SpawnRNG seed: 42146994
Room 1.1017(Basement (copy))
SpawnRNG seed: 1896016566
Queued Path music/afterbirth/burning basement guitar layer_04.ogg

Queued Path music/afterbirth/burning basement loop.ogg


Room 23.13( (copy))
SpawnRNG seed: 792595087
Spawn Entity with Type(284), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(284), Variant(0), Pos(320.00,320.00)
music stopped playing
Level::Init m_Stage 2, m_StageType 3 Seed 2576346320
Curse of the Unknown
place_room: shape 4
place_room: shape 6
Room 1.2002(Caves (copy))
SpawnRNG seed: 3886303619
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.9(double treasure)
SpawnRNG seed: 3397863287
Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00)
item taken without exchange
item queue flush
Adding collectible 26 (Rotten Meat)
Room 1.2002(Caves (copy))
SpawnRNG seed: 3886303619
music stopped playing
Room 2.10( (copy))
SpawnRNG seed: 3949640439
Spawn Entity with Type(5), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(17), Variant(3), Pos(640.00,200.00)
Spawn Entity with Type(5), Variant(51), Pos(1000.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(520.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(640.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(760.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(880.00,320.00)
Spawn Entity with Type(5), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(5), Variant(10), Pos(1040.00,360.00)
Spawn shop pickup (restock), Pos(880.00,320.00)
Queued Path music/store loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2002(Caves (copy))
SpawnRNG seed: 3886303619
Room 4.2( (copy))
SpawnRNG seed: 2673798567
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item queue flush
Adding collectible 146 (Prayer Card)
music stopped playing
item queue flush
Adding collectible 349 (Wooden Nickel)
item queue flush
Adding collectible 146 (Prayer Card)
item queue flush
Adding collectible 349 (Wooden Nickel)
Room 1.2002(Caves (copy))
SpawnRNG seed: 3886303619
Spawning greed mode wave from room variant 5.
Spawn Entity with Type(23), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(23), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(23), Variant(0), Pos(240.00,320.00)

Spawn Entity with Type(23), Variant(0), Pos(400.00,320.00)


Queued Path music/afterbirth/kave diluvii (flooded caves) layer.ogg
Queued Path music/afterbirth/kave diluvii (flooded caves) loop.ogg
Spawning greed mode wave from room variant 54.
Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(400.00,320.00)
Spawn Entity with Type(85), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(85), Variant(0), Pos(280.00,560.00)
Spawn Entity with Type(85), Variant(0), Pos(360.00,560.00)
Spawning greed mode wave from room variant 29.
Spawn Entity with Type(30), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(30), Variant(0), Pos(320.00,640.00)
Spawning greed mode wave from room variant 80.
Spawn Entity with Type(26), Variant(0), Pos(240.00,520.00)
Spawn Entity with Type(26), Variant(0), Pos(400.00,520.00)
Spawn Entity with Type(26), Variant(0), Pos(320.00,600.00)
Spawning greed mode wave from room variant 112.
Spawn Entity with Type(234), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(234), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(288), Variant(0), Pos(280.00,200.00)
Spawning greed mode wave from room variant 64.
Spawn Entity with Type(15), Variant(0), Pos(320.00,320.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,520.00)
Game Over. Killed by (9.0) spawned by (15.0) damage flags (0)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 1.55 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_persistentgamedata2.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_persistentgamedata3.dat, starting with a cl
ean save state.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 1.55 seconds.
delete 784 rooms.
delete 181 rooms.
delete 271 rooms.
delete 271 rooms.
delete 271 rooms.
delete 271 rooms.
delete 271 rooms.
delete 243 rooms.
delete 13 rooms.

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