Sie sind auf Seite 1von 53

INDEX

S. No

Contents

Page No

Lab Objective

Introduction About Lab

Guidelines to Students

List of Lab Exercises


4

4.1 Syllabus Programs (JNTU)

4.2 Additional and Advanced Programs


5

Description about UML

Diagrams

References

49

-1-

Department of MCA

LAB OBJECTIVE

Overview of UML

Basic & Advanced Models

Class , Object, Collaboration & Sequence

Use Cases Advanced Modeling

Component Diagram & Deployment Diagrams

INTRODUCTION ABOUT LAB


There are 66 systems (Compaq Presario) installed in this Lab. Their
configurations are as follows:
Processor
RAM

:
:

Hard Disk
Mouse

256 MB
:

Network Interface card

AMD Athelon 1.67 GHz

40 GB

Optical Mouse
:

Present

Software

All
systems are configured in DUAL BOOT mode i.e., Students can boot from
Windows XP or Linux as per their lab requirement.
This is very useful for students because they are familiar with different
Operating Systems so that they can execute their programs in different
programming environments.
Each student has a separate login for database access
Oracle 9i client version is installed in all systems. On the server, account for each
student has been created.

-2-

Department of MCA

This is very useful because students can save their work ( scenarios, pl/sql
programs, data related projects ,etc) in their own accounts. Each student work is safe
and secure from other students.
Latest Technologies like DOT NET and J2EE are installed in some systems. Before
submitting their final project, they can start doing mini project from 2nd year onwards.
MASM ( Macro Assembler ) is installed in all the systems
Students can execute their assembly language programs using MASM. MASM
is very useful students because when they execute their programs they can see
contents of Processor Registers and how each instruction is being executed in
the CPU.
Rational Rose Software is installed in some systems
Using this software, students can depict UML diagrams of their
projects.
Softwares installed: C, C++, JDK1.5, MASM, OFFICE-XP, J2EE and DOT NET,
Rational Rose.
Systems are provided for students in the 1:1 ratio.
Systems are assigned numbers and same system is allotted for students
when they do the lab.

-3-

Department of MCA

Guidelines to Students
1. Learn what the UML is, what it is not and why it is relevant to the process of
developing software-intensive systems
2. Master the vocabulary rules and idioms of the UML and in general how to speak the
language efficiently
3. Under stand how to apply UML to solve a number of common problems
The user guide provides a reference to the use of specific UML features,
However it is not intended to be a comprehensive reference manual for UML. That is
focus on other book, The Unified Modeling Language Reference Manual
For the developer approaching the UML for the first time, the user guide is
best-read linearly. All chapters are constructed so that each builds upon the contents
of previous one, thus lending it as linear progression.

-4-

Department of MCA

UML Syllabus Programs

S. No
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
33.
34.
35.
36.
37.
38.

Programs
Class diagram of school without attributes
Class diagram of school with attributes
Class diagram of Hospital without attributes
Class diagram of Hospital with attributes
Class diagram for ATM.
Use case diagram for ATM.
Activity diagram for ATM
Sequence diagram ATM
Collaboration diagram for ATM
Component diagram for ATM
Deployment diagram for ATM
State Transition diagram for ATM
Use case Diagram for Librarian Scenario
Use case diagram for mechanic
Use case diagram for Point of sale
Use case diagram for Point of sale
Activity diagram for Point of sale
Sequence diagram for Point of sale
Collaboration diagram for Point of sale
Deployment diagram for Point of sale
Sequence diagram for Hospital
Collaboration diagram for Hospital
Activity diagram for Patient visiting doctor using Swim lines
Activity diagram of patient checked by Treatment Provider for Diabetes
Activity diagram for Cellular Company
Online Book shop of class diagram without attributes
On line book shop of Use case diagram
Online book shop of Activity diagram
Sequence diagram using Timing Constraints & Locations
State transition diagram representing a history state H
Diagram representing Concurrent sub states
State transition diagram for a Computer being identified with states
Diagram for the relation between a component & interface
Diagram for the relation between a component & class
Deployment diagram for Physical connection system
Deployment diagram for Client server system
Development Diagram that shows the Embedded System.

-5-

Department of MCA

Description about UML


1. Model
A model is a simplification of reality.
A model provides the blueprints of a system.
A model may be structural, emphasizing the organization of the system, or
it may be behavioral, emphasizing the dynamics of the system.
We build models so that we can better understand the system we are
developing.
We build models of complex systems because we cannot comprehend
such a system in its entirety.
Through modeling, we achieve four aims.

Models help us to visualize a system as it is or as we want it to be.


Models permit us to specify the structure or behavior of a system.
Models give us a template that guides us in constructing as system.
Models document the decisions we have made

2. Principles of Modeling

The choice of what models to create has a profound influence on how a


problem is attacked and how a solution is shaped
Every model may be expressed at different levels of precision
The best models are connected to reality
No single model is sufficient. Every nontrivial system is best approached
through a small set of nearly independent models

3. Unified Modeling Language (UML)


The UML is a language for

Visualizing
Specifying
Constructing
Documenting

-6-

Department of MCA

The UML is a Language

A modeling language is a language whose vocabulary and


rules focus on the conceptual and physical representation of a
system

The UML is a Language for Visualizing

Some programmers think of an implementation and then code


it. Some programmers think mentally i.e. they even sketch out
a few ideas on a paper. That means some things are best
modeled textually, others are best modeled graphically. The
UML is such a graphical language.

The UML is a Language for Specifying

Specifying means building models. It specifies of all the


important analysis, design, and implementation decisions that
must be made in developing a software project.

The UML is a Language for constructing

The UML is not a visual programming language, but its


models can be directly connected to a variety of a
programming language. This means that it is possible to map
from a model in the UML to a programming language such as
Java, C++.

The UML is a Language for Documenting

A Healthy software organization produces all sorts of artifacts


in addition to raw executable code. These artifacts include
1. Requirements
2. Architecture
3. Design
4. Source code
5. Project plans
6. Tests
7. Releases
The UML addresses the documentation of a systems
architecture and all of its detail

4. Architectural views of UML

-7-

Department of MCA

The user model view


- Use Case Diagram - The functionality of a system
The structural model view
- Class Diagram - The static structure of a system
- Object Diagram - The static structure of a system at a particular time
The behavioral model view
- Sequence Diagram - Interaction among elements of a system in a time
sequence
- Collaboration diagram - Interaction among elements and their relations
organized in time and space
- State Diagram - The status condition and responses of the elements of a
system
- Activity Diagram - The activities of the system
The implementation model view
- Component Diagram - The organization of the elements realizing the system
The Environment model view
- Deployment diagram - Configuration of environment elements and the mapping of
elements realizing the system into them

-8-

Department of MCA

1. School model without Attributes

-9-

Department of MCA

2. School Model with Attributes

-10-

Department of MCA

3. Hospital Model without Attributes

-11-

Department of MCA

4. Hospital Model with Attributes

-12-

Department of MCA

5. ATM Scenario Class Diagram

-13-

Department of MCA

-14-

Department of MCA

6. ATM Scenario Use Case Diagram

Bank officer

Transfer fund

Change pin

Deposit funds

Customer

Make payment

View balance

Withdraw money

Transfer funds

-15-

Department of MCA

Client

7. ATM Scenario Activity Diagram

Insert
card
Enter
PIN
Connect

Not connected

Enter
transition
Any more transaction
No more transaction

Remove
card

-16-

Department of MCA

8. ATM Scenario Sequence Diagram

A : Atm
machine

ac :
account

B : Bank
client

1: Insert card
Insert PIN
3 : Enter PIN
4 : Verification

5 : PIN ok

6 : Request for transaction


7 : Process transaction
8 : Enter amount

9 : Amount entered
10 : Withdrawal
11 : Withdrawal success
12 : Dispense cash
13 : take cash

14 : Terminate
15 : Print slip
16 : Eject card

-17-

Department of MCA

9. ATM Scenario Collaboration Diagram

-18-

Department of MCA

10. ATM Scenario Deployment Diagram

-19-

Department of MCA

11. ATM Scenario Component Diagram

ATM.exe

Card Reader

Card Reader

Cash Dispenser

ATM Screen

Card dispenser

ATM Screen

-20-

Department of MCA

12. ATM Scenario State Transition Diagram

-21-

Department of MCA

13. Use case Diagram for Librarian Scenario

-22-

Department of MCA

14.

Use case diagram for mechanic

-23-

Department of MCA

15. Class diagram for Point of sale

-24-

Department of MCA

16. Use case diagram for Point of sale

-25-

Department of MCA

17. Activity diagram for Point of sale

-26-

Department of MCA

18. Sequence Diagram for Point of Sale

-27-

Department of MCA

19. Collaboration diagram for point of sale

C us to me r

1 : 1 : Ta ke s th e p ro d u c t
5 : 5 : P a ym e n t is d o n e

C le rk

4 : 4 : B ill is g ive n

2 : 2 : B ills th e p ro d u ct

C o mpute r

3 : 3 : P ro c e s s e s th e b ill

20. Deployment diagram for point of sale

Barcode
scanner

PDA

Touch
screens

Server

-28-

Department of MCA

21. Hospital Sequence Diagram

P:Patient

A:Appoint
ment

D:Docter

T:Treatm
ent

1:Confirms

2:Diagnozed
3:Gives Treatment

4:Receive Feedback

-29-

Department of MCA

22. Hospital Collaboration Diagram

-30-

Department of MCA

23. Activity Diagram of patient visiting doctor using swim lines

-31-

Department of MCA

24. Activity diagram of patient checked by Treatment Provider for Diabetes

Check the patient


Prescribed Test

No Symptoms
Symptoms
Check next
Patient
Age

Height &
Weight

Kind of
Diabetes

Provide
Treatment

-32-

Department of MCA

25. Activity diagram for Cellular Company


Customer

Request
Product

Sales

Process
Product

Ware house

Pull
materials

Shift
Order

Receives
product

Pay
Bills

prepare
bills

Close
Order

-33-

Department of MCA

26. Online Book shop of class diagram without attributes

-34-

Department of MCA

27. Online book shop of Use case diagram

-35-

Department of MCA

28. Online book shop of Activity diagram

Display Welcome
Message

Get Login

Rejected

Get Password
& Validate
Display Item
Information

More
Accept
Selection

Create
Order
Display
Order

Rejected
Accepted

Ship to
Customer

-36-

Department of MCA

29. Sequence diagram using Timing Constraints & Locations

-37-

Department of MCA

30. State transition diagram representing a history state H

-38-

Department of MCA

31. Diagram representing Concurrent sub states

-39-

Department of MCA

32. Diagram representing Sequential substitutes

-40-

Department of MCA

33. State transition diagram for a Computer being identified with states

S ta te T ra n s itio n d ia g ra m fo r a c o m p u te r b e in g id e n tifie d
w ith s ta te s :Id le ,ru n n in g ,s h u t d o w n

2 s e c / s e lf t e s t ( )

K e y p lu s

In te r ru p t( p o w e r fa ilu r e )
R u n n in g

Id le

-41-

S hut
do w n

Department of MCA

34. Diagram for the relation between a component & interface

-42-

Department of MCA

35. Diagram for the relation between a component & class

-43-

Department of MCA

36. Deployment diagram for Physical connection system

Draw a Deployment Diagram that shows the


physical connection system

Client1
<< 10 Tethernet >>

Server
<< RS 232 >>
Client2

-44-

Department of MCA

37. Deployment diagram for Client server system

D ra w a D e p lo y m e n t D ia g ra m th a t s h o w s th e c lie n t s e rv e r s y

F ile
s e rv e r

C lie n t

S e rv e r

K io s k

S e rv e r
d a ta b a s e

S e rv e r
p rin t

-45-

Department of MCA

38. Development Diagram that shows the Embedded System.

-46-

Department of MCA

-47-

Department of MCA

Viva Questions & Answers


1. What is a Class?
Ans. A class is a description of set of objects that share the same attributes,
operations, relations and semantics.
2. What is a simple name?
Ans. Every class must have a name that distinguishes it from other classes. A name
alone is known as a simple name
3. What is a Path name?
Ans. A path name is the class name prefixed by the name of the package in which
that class lives
4. What is Attribute?
Ans. An attribute is a named property of a class that describes a range of values that
instances of the property may hold
5. What is an Operation?
Ans. An operation is the implementation of a service that can be requested from any
object of the class to affect behavior
6. What is responsibility?
Ans. A responsibility is a contract or an obligation of a class
7. What is a relationship?
Ans. A relationship is a connection among things
8. What is Dependency?
Ans. Change in one thing depends upon the another thing
9. How the dependency is rendered?
Ans. Dependency is rendered as a dashed directed line, directed to the thing being
depended on
10. What kind of relationship for Generalization?

-48-

Department of MCA

Ans. Generalization called an is-a-kind-of relationship


11. A class may have how many parents?
Ans. A class may have zero, one, or more parents
12. What is root or base class?
Ans. A class that has no parents and one or more children is called a root class or
base class
13. What is a Leaf class?
Ans: A class that has no children is called a leaf class
14. What is the Generalization?
Ans: It means that objects of the child may be used anywhere the parent may
appear, but not the reverse
15. How generalization is rendered?
Ans: It is rendered as a solid directed line with a large open arrowhead, pointing
to the parent
16. What is Association?
Ans: An Association is a structural relationship that specifies that objects of one
thing are connected to objects of another
17. How Association is rendered?
Ans: An association is rendered as a solid line connecting the same or different
classes
18. What is binary association?
Ans: An association that connects exactly two classes is called a binary
association
19.What is n-ary association?
Ans. An association that connect more than two class
20. What are the four adornments that apply to association?

-49-

Department of MCA

Ans. Name, Role, Multiplicity, Aggregation

21. How we can describe nature of relationship in association>


Ans. By the name
22. What is a Role?
Ans. When a class participates in an association, it has a specific role that it plays
in the relationship
23. How many multiplicities?
Ans. Exactly one(1), Zero or One(0..1), many(0..*), or one or more(1..*) or even
state an exact number( for example, 3).
24. What type of Aggregation relationship?
Ans. Whole/Part relationship
25.How aggregation relationship is rendered?
Ans. It has a plain association with an open diamond at the whole end.
26. What are the relationships usually visualized in class diagrams?
Ans. Dependencies, generalization, and association
27. What is a note?
Ans. It is a graphical symbol for rendering constraints or comments attached to an
element or a collection of elements.
28. How the note is rendered?
Ans. It is rendered as a rectangle with dog-eared corner, together with textual or
graphical comment.
29. What is stereotype?
Ans. It is an extension of the vocabulary of the UML
30. How stereotype is rendered?

-50-

Department of MCA

Ans. It is rendered as a name enclosed by guillements and placed above the name
of another element.

-51-

Department of MCA

References
Books / Material

Text Books
Grady Booch, James Rumbaugh, Ivar Jacobson : The Unified Modeling Language
1. User Guide,
Pearson Education.
Hans-Erik Eriksson, Magnus Penker, Brian Lyons, David Fado: UML 2 Toolkit,
2.
WILEY-dreamtech India Pvt. Ltd.

Suggested / Reference Books


1
)
2
)
3
)
4
)

Meilir Page-Jones : Fundamentals of Object Oriented Design in UML, Pearson


Education
Atul Kahate: Object Oriented Analysis & Design, The McGraw-Hill Companies
Mark Priestley: Practical Object-Oriented Design with UML,TATA McGrawHill
Ivar Jacobson, Grady Booch, James Rumbaugh: The Unified Software Development
Process, Pearson Education

Web sites
1
)
2
)

http://en.wikipedia.org/wiki/Unified_Modeling_Language
http://atlas.kennesaw.edu/~dbraun/csis4650/A&D/index.htm

-52-

Department of MCA

-53-

Department of MCA

Das könnte Ihnen auch gefallen