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The tank stick is used to help determine Now roll your dice and add or subtract
the effectiveness of a shot. as the tank stick indicates.
Shooting tanks: The first step in shooting Look at the chart of strike values. See
tanks is to get the range. We have the gun you fired and the range you fired
arranged this into four increments: 0 to at. There will be a number for you.
10 inches, 10 to 20 inches, 20 to 30 Now add or subtract as per the tank stick
inches, and the longest range is 30 to 45 to get your final number. If your dice
inches. Using the chart for range, you roll is lower than that number, you
roll two dice. If your roll matches or is destroy the vehicle and kill half the
lower then the number for your range, crew. If it matches the number, you
you miss. If higher, you hit. disable the vehicle. (It can only fire, not
move). If it is higher than the number,
your shell glances off the armor.
The assault rifle, such as the M14, M16, Machine Gun Fire
British SLR and Soviet AK47 is a lighter Range Range for Target Taregt Target
weapon than the traditional rifle. Its for Heavy in the in soft in
range is closer, but since the assault rifle Light Macvhine open cover hard
fires in bursts, it is more likely to hit. Machine Gun cover
Add 1 to the dice roll when using an Gun
assault rifle. 0-4 0-6 3, 4, 4, 5, 6 5, 6
5, 6
There are two types of machine gun. 4-8 6 – 12 4, 5, 6 5, 6 6
The light machine-gun is bipod- 8 - 12 12 - 18 5, 6 6
mounted, and has a one or two-man
crew. Examples are the US BAR, Machine guns can destroy soft vehicles.
British Bren and Russian Degtyarev Roll a die and consult chart below:
(known for its saucer-like magazine).
Range In Soft Hard
Heavy machine-guns are tripod mounted Open Cover Cover
or fitted to vehicle mounts. These are Short 4, 5 6 5, 6 6
more stable and have a crew of two to Medium 5, 6 6 X
three men. Examples include the British Long 6
Vickers, US .50 caliber and water-
colled.30 caliber.
Submachine guns
For our purposes, the difference between
light and heavy machine guns is range. Unlike the movies, real submachine guns
You need to make two cones of fire. have a very short range. In our game,
The one for light machine guns is 12 that is 4 inches. Between 0 and 2 inches
inches long, tapering to 1 inch wide at is short range, 2 to 4 inches is long. We
the far end. Divide it into three sections make a submachine gun cone that is 4
of 4 inches each. The heavy machine inches long ,tapering to 1 inch wide at
gun is an 18 inch cone that tapers to 1 the far end. We mark it into two
inch at the far end. Divide it into three 6 sections representing long and short
inch sections. range. To fire, place the tip of the cone
at the firing soldier, and the large end
To fire, lay out the cone in the direction toward the enemy. Roll for each enemy
you want to fire. Anyone inside the cone within the cone. The numbers you need
can become a casualty. Roll a die for ot get in order to remove an enemy are
each man inside the cone. You need to in this chart:
get the numbers listed in the chart to
remove him. Range Target Target Target
in the in soft behind
open cover hard
cover
0–2 3, 4, 5, 4, 5, 6 5, 6
6
2=4 4, 5, 6 5, 6 6
Several companies
manufacture small
soldiers that fit our game.
You can easily find
infantry, artillery, tanks,
armored cars, support This set of wargame rules has been
vehicles, etc. These prepared for you by Milihistriot
range from Quarterly, the Journal for
inexpensive25mm plastic figures to
various metal castings ranging from
Military Miniature Enthusiasts.
15mm to 30mm. If you enjoy military miniatures, toy
Houses can be found at hobby soldiers and miniature wargaming, you
shops that sell trains. Faller and other will enjoy visiting our website at
brands offer realistic European houses.. www.milihistriot.com
Here is how to pick the best houses:
Use N or TT Scale for 15mm (These rules are based on a 1970
figures WWII game by Charles Grant)
Use HO for 20 and 25mm figures