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OPERATION: Narcos

Saturday November 19, 2016


Sanna Ranch, CA
.....Cartel War Continues.....

Assisted by Special Operations units from both the Army and the Marines, DEA agents are venturing deeply
into the heartland of the CARTELS with hope to capture their key trafficker and their military supporters.
The CARTELs, on the other hand, backed by mercenaries from Eastern Europe and China, will do everything in
their power to expand their market.
Scenario I: The Cartel needs to continue business despite the DEA pressure to shut them down.
CARTELS must plant and SECURE Orange "seeds" (two 100-flag bundles) and create/secure FOUR (4) fields
of (50) spread out like a corn/rice field, not in a bundle. HOLD as orange fields for an hour. The fields will be
judged for layout by GAME CONTROL, crops need to be set in straight rows and will not be deemed
complete until judged so.
Once planting is complete GAME CONTROL will provide WHITE POPPY FLAGS (also have two bundles
of 100) to plant "matured" poppy field, again, four fields of (50) spread out not in a bundle.
HOLD as White fields for an hour. Again, the fields will be judged for layout by GAME CONTROL, crops
need to be set in straight rows and will not be deemed complete until judged so.
CARTELS must secure "coca packaging machine" from Village and deliver it back to the jungle poppy
fields.After the machine is delivered GAME CONTROL will provide "goods" (flour packed in clear
ceramwraps).CARTELS must then deliver packages of "goods" into various huts in the Village and hold till
endex.
DEA:
Search and Capture Orange Poppy seeds (flags)
Search and Capture White Poppy flowers (flags)
Search and Capture "coca packaging machine"
Search and Capture "packaged goods"

Scenario II: Turf Wars, the final battle to settle everything


DEA:
Search and Capture Weapons Cache
Search and Intercept large Cash Delivery
Man Hunt (kill card required)
CARTELS:
Defend Weapons Cache
Deliver large Cash Delivery
Secure and defend HVT

Rules have been simplified it is your responsibility to READ THEM.

Schedule of Events
0630 - Check in and Chrono
0800 - Opening Remarks
0830 - Deployment
0900~1200 Scenario I
1200~1300 Lunch break
1300 - Deployment for Scenario II
1330~1600 Scenario II
1630 Closing

OPERATION NARCOS RULES


1. Airsoft is a game of HONOR. Please call YOUR OWN hits! Do NOT call opposing team players out. Calling opposing players out
is poor sportsmanship and your side will be penalized.
2. Players caught attempting to cheat will incur penalty points for their side, and may be ejected from the game without refund and
barred from future Best of USA Marketing events. Players who attempt to steal, cause bodily harm, or otherwise break the law will be
referred to local law enforcement officers and barred from future Best of USA Marketing events.
3. Subordinate players should observe and respect ranks such as Squad Leaders, Platoon Leaders and, of course, youre Commanding
Officer. Ranking players should recognize Lion Claws is a GAME. Rank is a tool to provide structure for an enjoyable game. Have
fun.
4. Eye protection with FULLY SEALED FOAM must be worn at all times while in a playing area.
NO SHOOTING GLASSES!!!
5. If a player loses his eye protection or has a medical emergency, he/she should immediately call "Blind Man." Game supervisors will
immediately signal a pause in the game until the affected player pronounces "All Clear", at which point supervisors will signal the
game to continue. In the absence of game supervisors, nearby players should wave their red rags in the air to indicate a blind man call.
Once the affected player pronounces "All Clear", players should return their red rags to their pockets and yell "All Clear."
6. NO blind firing. You must be able to see with your own eyes where your gun is pointed. You must be looking down the sites of
your weapon (Pistol/Rifle). No using mirrors or devices to shoot around obstacles!
7. At NO time should any player ever touch another player from an opposing team with his own person or any handheld object (i.e. no
knife kills)
8. If a player is hit ANYWHERE: you're dead. Gun and gear hits count.
9. If a player enters a close range situation where firing his weapon could result in unnecessary harm to an opposing player, AND
he/she has the target "dead to rights," the player may call for a surrender and use the Bang, Bang! rule. Bang, Bang! is a safety
call ONLY. It is NOT a way of killing someone tactically (Bang, Bang is a courtesy as a player of integrity, but is also optional). If the
apposing player does not accept the surrender, please see rule 10 below and aim for center mass or at feet. Arguing with another
player over not accepting a surrender will result in violating rule 1. When in doubt notify GAME CONTROL.

10. If two players encounter each other at 15 feet or less in the forward arc, please exercise caution. Either call for a Parlay (Optional)
where both players walk back the direction they came 30 paces and then re-engage, or aim for center mass or feet and shoot on semi
ONLY. Please! No Shooting at face or head area inside 15 feet!
11. After being hit, all players should immediately get down to the ground and pull out the KILL RAG to identify his/her dead
status and proceed to his/her designated REGEN POINT.

CHRONO AND VELOCITY/ENERGY LIMITS


Velocity reducers are NOT allowed.
Players should report to the chrono station with an empty mag for each weapon. The GAME STAFF will insert the testing BBs in the
empty mag.
Regular Chrono:
All AEG weapons will be chronographed using Bio .3 gram BBs. BIOS ONLY!
OK < 1.55 Joles
NO GO > 1.55 Joles
Sniper Chrono:
OK < 3.8 Joles
NO GO < 3.8 Joles
If a gun is over the OK range, the Chrono Marshal will immediately check the weapon. If he duplicates an unsafe reading, the Airsoft
weapon will not be allowed in the game.
All Airsoft weapons including non-blowback pistols and CO2 powered pistols, but excluding gas blowback pistols,must be chronoed.
ALL PISTOLS/SIDEARMS whether required to chrono or not are subject to the normal/standard chrono limits and may be spot
checked on site (must NOT chrono above 366 FPS with .3g BBs)
ALL AIRSOFT WEAPONS ARE SUBJECT TO STAFF SPOT CHECKS THROUGHOUT THE EVENT!
ABSOLUTELY NO high-cap magazines requiring manual winding are allowed! No Box Mags allowed except SAW class weapons
(modified AEG and light-weight European style SAWs dont qualify as SAWs).
Observe UNIFORM CODE. You come in WRONG UNIFORM; YOURE GOING HOME without REFUND. Substitutions will
NOT be tolerated.
No Alcoholic beverages allowed on site.
Eye protection must have a rubber/foam/soft material seal that closely conforms to your facial features. Eye protection must be
secured against the head via tight elastic or adjustable strap that pulls flush against the head. Eye protection should be ANZI Z87.1
compliant or better. This standard is usually posted either on the packaging or on the manufacturer's website. Wire mesh goggles
should be made from stamped steel and not deform from repeated close range hits. We recommend players test their mesh goggles in a
careful controlled environment before attending the event.

Eye protection will be checked as part of morning inspection before the game.
FOR YOUR OWN SAFETY.
FULLY SEALED GOGGLES ARE A MUST, NO EXCEPTIONS! STAFF INCLUDED!! MOUTH-PIECE
HIGHLY RECOMMENDED FULL FACE MASK OPTIONAL ITS YOUR FACE, YOUR EYES, AND
YOUR TEETH.IF WE CARE, PERHAPS YOU SHOULD!

Ejection process is also simplified, i.e., anyone violating or attempting to interpret any of
the previous rules in his/her own way will be ejected, no refunds.

Troops,
This is a THINKING SOLDIER'S GAME, NOT A SPRAY AND PRAY GAME. PLEASE DO WORK
WITH YOUR COMMAND IN ORDER TO FULLY UNDERSTAND YOUR MISSION.

EQUIPMENT LIMITATIONS and STANDARDS


SPECIALTY WEAPONS:
One (1) Sniper per Platoon
The SNIPER must use either a Bolt action or permanently fixed Semi-automatic gun (Unable to fire automatic without COMPLETE
disassembly)
One (1) SAW per Squad
SAW (Squad Automatic Weapon) GUNNER may use Electric or Winding magazines (Box, C-mag, or other large volume bulky style
other than conventional Hi-Caps) with this weapon and has no ammunition capacity restrictions. Guns included in this class are M60,
M249, MG42, RPD, M240...etc. NO MP5s, M-16s, G36s...etc with a box mag.
Grenades: Limited only by number of pouches on persons vest. MAY NOT BE BULK CARRIED IN BACKPACK. Grenades
are only commercially available LIVE ACTION type such as Escort Gas powered, Thunder B, AI Tornado and other similar
gas/CO2 powered grenades. Kill radius is 15 feet. Grenades that dont go off are duds. ABSOLUTELY NO CHEMICAL,
INCENDIARY, OR MILITARY/LE GRENADES OR FLASH BANG ARE PERMITTED! RUBBER GRENADES AND
TENNIS BALLS ARE NO LONGER FOR USE AS HAND GRENADES!
THE USE OF ENOLA GAYE SMOKE IS NOT AUTHORIZED FOR US AT THIS GAME.

RADIO FREQUENCIES:
GAME CONTROL EMT EMERGENCY
FRS CHANNEL 8.0 (flat) - all sub-channels within channel 8.0 are restricted for GC use only
CARTELS
FRS/GMRS CHANNELS ONE (1), THRU SEVEN (7) and all sub channels
DEA
FRS/GMRS CHANNELS NINE (9) THRU FIFTEEN (15) and all sub channels
TBD (GC Alternate Channels)
FRS/GMRS CHANNELS EIGHTEEN (18) THRU TWENTY TWO (22) (flat) - all sub-channels within channels 18 thru 22 are
restricted for GC use only

ADDITIONAL LINKS:
Web http://www.oplionclaws.com
Upcoming Lion Claws: http://www.oplionclaws.com/phpBB/viewforum.php?f=112
Operation Narcos Facebook page: https://www.facebook.com/events/1727783484151292/

Troops,
This is a THINKING SOLDIERS GAME, NOT A SPRAY
AND PRAY GAME. PLEASE DO WORK WITH YOUR
COMMAND IN ORDER TO FULLY UNDERSTAND YOUR
MISSION.
Semi ONLY. Mid-cap and Low-cap ONLY.

You can use 10002 Soledad Canyon Rd, Agua Dulce CA 91390 to Google general
driving direction. AO is ACROSS from this gated address in the Riverbed.

Driving Directions:
The New Horizon field is located approx one hour north of Downtown Los Angeles off the 14
freeway. Theres no large signage.

From the Los Angeles Area:

1. Take the 5 Freeway North.

2. Take the 14 Freeway North

3. Exit Soledad Canyon Road.

4. From the off ramp, make a RIGHT turn onto Soledad Canyon road. You should
Eventually see a set of train tracks to your right.

5. Follow Soledad canyon road for approx 5 miles as it twists and turns down the
canyon.

6. New Horizon sign will be on your LEFT. Go down the Driveway and follow the
signs to the parking area.

7. If you reach Briggs or Indian Canyon Road, turn around and go back.

From the Lancaster Area:

1. Take the 14 Freeway South.

2. Exit Agua Dulce Canyon Road.

3. From the off ramp, make a LEFT turn onto Agua Dulce Canyon Road. Go under
the Freeway and follow the road.

4. Follow Agua Dulce Canyon until you reach a T junction (Soledad Canyon Road).
Turn LEFT onto Soledad Canyon Road.

5. Follow Soledad canyon road for approx 2 mile.

6. New Horizon sign will be on your LEFT. Go down the Driveway and follow the
signs to the parking area.

7. If you reach Briggs or Indian Canyon Road, turn around and go back.

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