Beruflich Dokumente
Kultur Dokumente
Background
For city dwellers, rats are a source of constant trouble. They
get into food stores, spread disease, and some of the larger
species have been known to be quite dangerous. But some
rumors tell of rats that are more than just rats they are
more intelligent than their common brethren, capable of
executing clever plans, and can even talk in common with
tiny, hushed voices. Most consider these rumors too
ridiculous to entertain, but the truth is even more strange.
These rats are intelligent, yes, but their wits and reasoning
powers wax and wane with the moon itself. During the new
moon, they are no more canny than common rats. But as the
moon grows full their intellect returns, until during the
nights of the full moon they are smarter than many humans.
In one city, a group of these special rodents moon
rats has found a way to potentially halt the cycle and
remain eternally at their peak: an enchanted amulet crafted
from a small piece of the moon. It radiates a magic that
affects the moon rats in the same manner as the full moon,
but the magic is unending. With this amulet in their
possession, they will be free from the curse that hinders
them. Led by Campion, the largest and most clever of them
all, they have isolated the amulet in a hidden vault beneath a
bookseller's home.
The bookseller's name is Yannock Tippleton. He is the
curator of a self-made library that has spilled over from a
simple private collection to take over much of his home. A
few years ago he moved his collection to a new home and
supplements his income by concocting herbal remedies for
people in the neighborhood. What few know is that
Yannock once tried his hand at adventuring, only to find
the danger and hardship of that lifestyle didn't suit him. His
most valuable treasure was a sacred moon mote he
discovered on the body of a slain Selunite elf. Tradition and
honor demanded that he return it, but he stole away with it
and since then has kept it in a secret vault, along with a few
meager trophies from his adventuring days.
Under Campions direction, the rats have slowly
weakened the foundation under the house by digging a shaft
from the river, then flooding the network of tunnels theyve
built under Yannocks house. Evidence of this can be heard
by the creaks and pops of the house, and by the cracks in
the basement floor and walls. Since they cannot gnaw their
way through the door or walls to reach the moon mote, they
hope to reach it by collapsing the floor. However, the stream
theyve created under the house threatens to drown the
moon rats out of their own lair if left to flow all the time, so
over the last few full moons theyve devised an ingenious
dam mechanism at the river inflow site that uses a system of
counterweights to raise a metal plate, which will release
water into the tunnel. They attempt this only at night, when
their full intellect is available to them and Yannock is
asleep. They need only a couple more days before their plan
will come to fruition.
NOTE: During the events of this adventure, the moon
can be either waxing or waning, but should be a crescent.
This affects the abilities of the moon rats and will motivate
them to stay close to the site of the adventure.
Getting Started
There are any number of reasons the characters might be in
the city selling their haul from their latest adventure,
repairing equipment, passing through on their way
elsewhere, etc. The way they hear of Yannock's plight
depends on their circumstances. One of them could be
related to Yannock or know of him already. A wizard might
have purchased a book from him. They might hear of him
second-hand, or be hired by him directly on the street.
The introduction below assumes the characters have
already agreed to meet him and investigate.
Under the Floorboards 1
Locations
The upper floors of Yannock's house are not detailed here,
but if the characters wish to explore the rest of the house,
Yannock will permit it. Nearly every room has been put to
use as book storage. Stacks of books are propped against
walls and chair legs and just about any other available
walking space. The house is, in fact, a major fire hazard,
and books and papers so abundant that passage through
many halls and rooms is considered rough terrain (see the
following entry).
The voices came from two moon rats near the entrance
to the tunnel (area 4). Trying to pin down the location of the
voices is almost impossible, requiring a DC 20 Wisdom
(Perception) check. Even if the characters are successful, by
the time they arrive the two moon rats will have entered the
tunnel.
Examining the rat tracks will give the characters their
first real lead: they seem to originate from a dusty corner in
the northwest side of the basement. On the bottom shelf
between propped up books is a hole leading back into the
earth. See area 4 for further information.
The closeness of the halls and the occasional book
piles presents a hazard. Rolling a 1 during combat may
result in toppling one of the bookshelves and starting a
chain reaction. While this may seem appealing at first
glance, for the mayhem and possible damage to enemies it
may cause, it will also result in turning this room into a
nearly uncrossable mound of books and broken bookcases,
not to mention earning the ire of their employer.
The books and wooden shelves also present a fire
hazard. Any time a flame is exposed in here, there is a 30%
chance it will start a small fire. These old books ignite
easily, and if someone doesnt put out the fire in three
rounds, the fire will engulf one 5x5 area. Every round
thereafter, it has a 30% chance of spreading to all four
neighboring squares until the entire basement is aflame.
Anyone caught in a burning square takes 1d6 fire damage,
and it and all adjacent squares are so smoky that vision
becomes heavily obscured. When the whole basement is
engulfed, the house itself can be considered to be on fire
and the characters have about 10 rounds to get out before it
collapses on them, which is surely instant death.
Putting a value on all these books is tough, not only
because the books are so numerous and rare, but because
the damage theyve taken over the years has, in many cases,
significantly lowered their value. If the books were to be
sold they would probably command around 30,000 gp;
however, selling them all would probably take months, if
not years, and would require countless hours of negotiations
and travel. Its all academic, though, because the characters
cannot legally come into possession of this collection. If
anything ever happens to Yannock, the bulk of it is deeded,
along with the house, to his sister Misha Larakti, and any
attempt to arrange otherwise is illegal and will be met with
action. If a character steals a book or two they will certainly
get away with it, though. The DM can determine the exact
nature and value of the book, but for low-level characters it
should not exceed more than 50 gp.
2. Alchemy Laboratory
At the back of the repository, a brick archway opens into a
smallish chamber littered with glass vials and flashpots and
herbs dangling from ceiling hooks. A lantern burns with a
ghostly light over everything, illuminating rickety tables
heaped with odd-looking mixtures and putties.
creature, like the moon rats, can do. But the flow of the
water carries on past here to finally dump into the river a
couple blocks away. A small or larger creature being swept
downstream stands a significant chance of seriously injuring
themselves if they knock the props out. Roll a 1d4 for a
small creature or 1d6 for a large creature to see how many
supports they knock out before stopping themselves. If four
or more supports are knocked out, a ton of earth collapses
on them, doing 2d6 damage. The floor under the pedestal
will sink several inches and be instantly noticeable to
anyone in area 11.
Monsters
Moon Rat
Tiny magical beast, chaotic neutral
Armor Class 13
Hit Points 1 (1d4)
Speed 15 ft.
STR
4 (-3)
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1 (1d4-2) piercing damage.
Campion is a stronger, smarter version of the typical moon
rat. He has 2 HD (8 hit points), 18 DEX, 6 STR, and 14
WIS. Treat him as one moon phase ahead of his brethren.
Moon rats are magical relatives of regular rats, and do not
differ in outward appearance to their common cousins.