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The Black Dice

How You Can Invert the Odds


at Craps with 30 Combinations
in Your Favor
Mark Cater

PublishAmerica
Baltimore
© 2007 by Mark Cater.
All rights reserved. No part of this book may be reproduced, stored
in a retrieval system or transmitted in any form or by any means
without the prior written permission of the publishers, except by a
reviewer who may quote brief passages in a review to be printed in
a newspaper, magazine or journal.

First printing

ISBN: 1-4241-8363-4
PUBLISHED BY PUBLISHAMERICA, LLLP
www.publishamerica.com
Baltimore

Printed in the United States of America


DISCLAIMER: Neither the author/writer, publisher, affiliates,
associated individuals, friends, family, or personnel involved in this
book (hereinafter “Author and Publisher”), warrant, covenant,
guaranty or promise any success based upon the utilization of the
techniques described in this book. The information appearing in this
book is not meant in any way to be a source of professional advice or
recommendation to in any way bet or gamble; it is intended for
informational purposes only. Author and publisher accept no
responsibility or liability for any betting or gambling losses or damages
which may be incurred by any persons using any of the techniques or
information contained in this book. Purchasers and other readers of
this book should accept that they bet or gamble at their own risk and
cannot assume that profits or gains will be realized from the application
of the techniques described in this book. Author and publisher also
disclaim any warranty, covenant, or representation regarding the
suitability of the techniques described in this book for any particular
persons or the fitness of these techniques for any particular purpose.
Indeed Author and Publisher hereby disclaim all warranties,
guarantees, and promises with regard to the products, services,
techniques, and information contained in the book, including all implied
warranties of merchantability or fitness for a particular purpose; and
they further disclaim any warranties, representations or guaranties
regarding the accuracy or completeness of the manuscript or
information therein. If you have a gambling problem of any kind, e.g.
if you spend more than your budget can afford or if gambling interferes
with your work or parental obligations, you should seek professional
help. Author and Publisher disclaim any warranty, representation or
covenant regarding the legality of gambling in any particular
jurisdiction. It is the purchaser or reader’s responsibility to ensure that
any person who accepts bets or wagers or facilitates the placement
of bets or wagers is in compliance with the law of any countries and/
or states which might regulate any particular bet or wager. Publisher
and author, however, cannot accept any bets or wagers of any kind.
For the Black Magic Woman
Contents

Introduction ..................................................................................... 9
1. Concepts ................................................................................... 13
2. Playing Craps Online ................................................................ 19
3. Getting Started .......................................................................... 23
4. (Introductory) Table of Odds .................................................... 28
5. Approaching the Issue Scientifically ......................................... 32
6. The High-Low .......................................................................... 37
7. The Path to the Truth ................................................................ 43
8. The Iron Cross Spread ............................................................. 51
9. Your Level of Play .................................................................... 55
10. The Black Dice: Using No-Pass Bar with the Iron Cross ...... 60
11. The Mathematical Advantages the Spread with Don’t
Pass Bar .................................................................................. 62
12. Reno, My Beloved Reno ......................................................... 64
13. Arrive ...................................................................................... 70
14. From Tahoe to Las Vegas ....................................................... 80
15. Out on the Strip ....................................................................... 88
16. Out, in the Southwest .............................................................. 97
17. Reviewing the Rules Craps .................................................. 101
18. About the Craps Table .......................................................... 105
19. Review: Description of the Iron Cross ................................. 120
20. Glossary of Craps Terms ...................................................... 124
References .................................................................................. 135
Introduction

Maybe you know who I am. Aside from my appearance and


behavior, people everywhere attribute me to having an uncanny ability
to solve problems, problems which researchers have sought the
answers to for hundreds of years and evident through my written
works. This manuscript is no different. How my work has become so
popular goes back several years, where my studies began into the
investigations for the practical application of causing time travel,
faster-than-light transport, macroscopic teleportation, and physical
immortality. Over twenty years of time went into finding the real
solutions for these problems to see if they were indeed applicable, or
merely conjecture. A huge assortment of dictations, thoughts and
ideas took precedence, and put into the first-generation work,
Quantum Nanotechnology. From these concepts, inspiration drove
me to develop The General Concepts of Space-time Automation
(GCSA). Today, the controversial nature of GCSA is akin to outdoing
Einstein. If this were to turn out to be false, it is my belief that GCSA
is the closest argument to solving the riddles of causing faster-than-
light-transport and macroscopic teleportation to date. Simply put,
science is going about it all incorrectly; energy in whole amounts

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MARK CATER

cannot cause these goals…ever. Why, you ask? Because my


research over the years has led me to conclude that energy is gravity,
not a fuzzy, ongoing search for elusive particles of space-time. My
concepts reveal the truth; energy has nothing to do with space-time,
and space-time only accommodates energy, which is repetitive
energy within an equidistant number of degrees of freedom.
Presently, the complete work of Special Concepts of Space-time
Automation (SCSA) will combine with GCSA, into my final scientific
paper that will show how to begin the workings toward the world’s
first real teleportation or FTL manifestations. Because of these
concepts, I see a future of utopia that can be everyday occurrence,
well in advance, of what it is presently. Perhaps I am digressing;
promoting those works will come soon enough.
Now you might ask yourself, why such a person, who claims to
have these insights, would go ahead and create a book on how to really
beat Craps on a regular basis? The answer is reasonable. Through all
the notations and research, the plan to compose The Black Dice
manuscript came to the foreground, but due to the sensitive nature
relating to my research, it became the priority. As my ideas and
research grew, this book had to go on the back burner. During and
after innovating the techniques, attempting to locate another gambling
author’s work comparable to mine was a draw. No other gaming
author’s claims came close to my discoveries in the area of Craps. Not
one book could confirm any likeness to my inversion of the
combinations at Craps, except in the area of blackjack, a famous book
by Edward O. Thorp published in 1962, describing how to beat the
game of twenty-one by using card counting. Apparently, I was the
only one who made the breakthroughs. Each gaming author’s claims
were impressive, but nonetheless gave classic examples of a
description of an approach, that when taken to play, did not
satisfactorily favor the player, always ending in gambler’s ruin. For
me, using these systems left my bankroll at a disadvantage because
it never gave me a fighting chance. Not one author claims that their
revolutionary technique gives the player a definite advantage over the
house, while playing Craps. As with Thorp’s book, so is this one, The

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THE BLACK DICE

Black Dice will show you a definite advantage over the house playing
at Crap tables. You may assume The Black Dice as a niche, but as
we shall soon discover, it enables any player to gain a real benefit over
the odds against you. Predictably, there will be reason to assume that
because of my technique (as I like to call it), casinos will ultimately take
measures to protect themselves against the potential onslaught of
innumerable players congregating to Craps tables with the knowledge
of The Black Dice. However, casinos will find it irritatingly difficult
to alter the game of Craps with respect to The Black Dice. This book
will show how to avoid the retaliations which casinos can and will
invent to shield themselves against The Black Dice, so that a bettor
can still play, and to win irrespective of such tactics.

Apart from my knowledge of the percentages on each facet of


Craps play, the systems, the reference manuals, and the writing tablets
that I took at every opportunity to the tables, all systems still lost over
the long haul. On every excursion, each lost no matter what system
was at play or how many modifications to the system were rewritten.
Poker is not my handiwork. Winning at cards in a tournament would
be more beneficial for me back then, but it never held my interest.
Craps is my game of choice, as it is the game of choice for thousands
of others. Avid Craps players know that with every good session,
there comes with it a mystical experience, which cannot measure up
to other games.

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1. Concepts

Dice Don’t Roll, They Tumble

Like any game at a casino, Craps is a game of skill. The basis of


betting at Craps lies in the rules, which dictate limits bettors adhere to
when stakes begin and are in place. These rules protect the gaming
institution providing the service against large losses and bar
mischievous bettors from cheating. Historically, Craps won favoritism
over the corrupt activities of the game of faro. Craps, a game of
chance, is simply a game which engages participants in the win or loss
of real money in an unfair competition.
Playing Craps is simple. Once the gamer grasps the basics of the
wagers to the various bets, it becomes clear how to take part in a round
of play. To the beginner, the layout can be confusing. For someone
who is not adept to the game, reading can get them the proper
information. When a player commits these details to memory, he or
she gains the knowledge to make wagers according to the policies of
the game. Inexperience is irrelevant to engage in Craps.
Consequentially understanding the math involved in the venture he or
she is about to utilize is by merely asking the employees servicing the

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table to help. Casino staff can leave an uninformed patron open to fair
competition, leaving the innocent player’s capital vulnerable to the
eventual ruin of game realities. Rookie bettors, who may not
understand how to make bets, can therefore be sitting ducks. Such
people are targets to fast-thinking dealers, rail thieves, and color
thieves. Nevertheless, an honest crew will assist new players besides
the average connoisseur. Helpful dealers optionally coach these
individuals during any one session. Discipline is therefore the key in the
game, and without it, you’re sunk even before you decide to swim.
As a courtesy to patrons, casinos offer free Craps lessons. Classes
are for specific times at a table, in advance. Employees leave an
invitation sign out on a table layout, with a display showing the right
hours to attend the tutorial for anyone willing to learn the game. While
there is no problem with a casino offering to teach Craps freely, the
teachings at these learning events are only the basics of Craps.
Unfortunately, no matter how good a teacher may be in telling to a
student how to make bets, information does not educate a newcomer
about discipline. We might compare this to web designing. Suppose
you want your own website to make your line of products available to
the public, but you don’t know the codes that make the pages between
two browsers and you don’t have time to learn it. You hire a web
designer to make the website. The company representative asks you
a series of questions relevant to the site’s design, matching it up to
what they are able do for you. While the company creates your
website, you stay out of the picture for eight months. As you wait, your
hopes run high while you imagine the interactivity of the final product,
what the site will eventually be like on completion. Enthusiasm wells
up within you, as these particular thoughts run repeatedly through your
mind. Down the road, the company invites you to a rendezvous at a
local Internet café to view the complete site. Excited at the prospect
the site is at last done, the company’s designer brings up your new
website as you watch in eager anticipation. When he unveils the site,
you’re shocked to see that it is only a basic design and tacky to boot!
It will not be able to compete commercially. Understandably you are
upset, enraged at the designer whose incompetence lands him in jail

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THE BLACK DICE

with nonfulfillment charges. Also, basic knowledge of Craps play will


not defend you against a negative player expectation, as well as
keeping up with the fast action at a table full of people. Accurate
knowledge about the mathematics behind the game is not primary to
play; the payoffs, the rules and environment can all combine to affect
your bankroll in a negative way. Newer players with basic Craps
information should endeavor to play several introductory sessions to
pick up discipline for play.
As a final word of caution, be sure that with losses come efforts
to recover from those losses by recoups. As a result, the increase in
bet size plus those previously lost will be required in order to regain
those losses and a profit, which can again fail to win. Surviving the loss
rate, you must have a bankroll or consider kissing it good-bye.

You cannot win if you do not play. The truth behind this
catchphrase is that you can win, but not consistently. All casino games
are, in fact, models of this. Many players do indeed win, and this is one
reason people go to the tables, because they have a chance to win a
big amount. There is a magic to dice that no other game provides;
you’ll know what I am talking about after playing Craps a few times.
For me, study of the game was essential to my understanding of
how to play. How could I play Craps if I did not know what I was
doing? Hedging or hedge betting became an intricate part of nearly all
my battles with the tables. The purpose of this was to lessen the
negative expectation the house held over me, thus providing myself
with the possibility to come out ahead. The origins of throwing bones
to settle wins or losses have many examples in history. Cleromancy,
sortilege, casting lots, or casting bones, is a form of divination in which
an outcome reveals a decision by random means, such as rolling a die.
Although the term “Craps” itself has transformed from hazard to
crabs, and finally to Craps, the meaning behind the rare use of this
word suggests a losing proposition, one where seven comes up more
than all other combinations. Therefore, to seven out is to Crap out and
therefore because of this, it is disadvantageous to the player. It is
however a gamble, as are all games involving chance.

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Craps Game Semantics

Craps is not a game for everyone, but it is a popular one, where the
mix can be upbeat and exciting to the desperation felt between players
caught in the outcomes of a bad streak.
Unlike other casino games, players do not sit; everyone stands
while engaging in the outcomes of dice throws. At select casinos, one
may come across minicraps; tables that are scaled down from the
much longer table. Chairs provide an additional incentive, appealing to
customers. Dice may be smaller too, to butter up the size of the table.
Yet the differences between a minitable and a larger table are
negligible; it may seem strange at first, but the dice still come up
according to chance. Although there might be a slight difference in
results because of table length, the comfort is by far more relaxing.
The interest by the gaming corporations in minigames appearing
more often throughout casinos comes from the way in which the table
is easily manageable; their compact design saves space. A single
casino employee manages a table like a blackjack table, she monitors
the house chips, but serves as the box-man, the stickman, and two
dealers. This relieves senior employees from supervising the dealer,
leaving them free to tend to more pressing duties. For the average Joe,
minitables are rapidly growing in public acceptance. Sometimes
customers must wait for hours on end at popular casinos for an
opportunity to get in on the action at a swarming table; minigames offer
an acceptable path around this problem. Anyway, why stand for hours
around a congested Crap table with aching feet, when you can enjoy
the game, comfortably sipping away with your favorite drink?

The Casino’s Denominations

Casino chips fit into three categories: real casino chips, custom
poker chips, clay poker chips, and composite poker chips baked into
an imprinted neatly flat rounder. Once formed, chips come to the
casino’s specifications, with security. Casino chips represent money

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THE BLACK DICE

and thus are prime targets for forgers and theft. Ultraviolet (UV)
coding on gaming pieces deters counterfeiting efforts. Other
securities which prevent thievery include edge customization,
surveillance advantages, and identifiable engravings.

Table Description and Crew

Table felt varies in color with tan, blue, red, and purple among the
contenders to familiar green. Felt provides smoothness like no other.
It serves two main purposes; the first is to eliminate unnecessary
catches on the flat surfaces of chips and dice across the table layout.
With this fabric, the flat ends of house denominations push almost
effortlessly over the layout, while stickmen need the texture of the felt
to slide sets of dice to shooters. Velcro in this case would be a bad
choice, while textures similar to silk would be too slick. This is where
the second intent for felt comes in, providing those necessary catches
to the corners of two die when they move across the surface giving
better randomness for the casino to players.
Wood railings line the upper rim of the table to hold each player’s
chips, cushioned in back by padding for bettors to rest their arms on.
It also serves as a place to lean into the table; since participants play
on their feet, it may be difficult to stand without resting. What you
should know about a table are the employees. Some crews may be
helpful, friendly, and positive. Other tables may not have a full crew.
Still others may provide boring service, or may be psychologically
unfit. Casinos are free to not provide service to you, or any corporation
for that matter. Free drinks are complimentary as a courtesy to
customers who play; they are not an excuse to accuse a casino that
a drink was not on time. Where is my drink? I’m running low on cash!
If you want a comp, do not ask, it should be up to the box-man and
usually depends on your bankroll. Comps are automatic now
according to the number of credits a bettor accumulates over time,
playing with a casino card, used during any session at all games. If
you’re wondering, they are no longer free. Service depends

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throughout a typical day for an employee of a Crap table; these same


employees work other games as well, and may tire or be irritable.
Every bonehead that walks in the casino may test the integrity of the
crew. After all, it is a casino.

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2. Playing Craps Online

For those of you who do not see the appeal of the casino
environment, the buffets, drinks, entertainment, luxuries, and sticky
delights, you are not alone. Perhaps this is not true for family or work.
The free time available to go on a vacation to Las Vegas may not be
a choice for you due to responsibilities. Perhaps you’re just one of
those people who went to casinos on many occasions, for you the
mathematics of Craps is familiar, but experience does not prove
anything. You feel that because there is a human in the game, you have
the impression the real probabilities upset the win-to-loss ratios. You
are fussy; you still enjoy the game, but despise the crowds. Praise to
the gods of chance! Thankfully, technology has become our friend,
and today there is online gaming, where you can play with real money!
This presents an applicable avenue to you, one you had not seriously
considered before. All you have to do is have your debit card ready
to set up an account, a high-speed connection, and play the software
from an online casino. Once this is complete you’re in business!

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Playing Craps on the Internet Versus Casino Play

While there are subtle differences in playing a tangible game of


Craps in a casino, and playing with a downloadable version of a casino
Crap game, the two are not all that different. An online casino’s code
design incorporates a set of instructions known as a random-number
generator, (RNG). Theme designs look differently to distinguish it
from another online casino’s theme and may differ in comparison to
the odds of Las Vegas. The program always calculates all the correct
odds, as well as the correct payoffs. Sometimes, the game may
reproduce dealers to account for decisions left blank in the program.
The advancement of programs now feature a network of online player
connections to their server through the program. A database holds all
accounts. Who logs off, who logs on, keeping accurate records for all
payouts. Programs include talking dealers, player-avatars, and text
messaging between bettors. Every player’s identity remains hidden
from Internet predators through a false image of a male or a female.
A tiny pop-up box comes up in the program when someone logs on and
enters the game to make bets; you will see the digital image of the
avatar and their current bankroll underneath the picture. These visual
effects give the game a lifelike look. The graphics, on the other hand,
are stunning, just as you would expect them to be.

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See how cool some of these are?

Why go into a casino when you can play without interruption, right
on your computer in the comfort of your own home! When you begin
to play any online Crap game, it is best to imagine yourself in the game
as though you are in Las Vegas playing. As you hook up with a
satisfactory program, be aware that should there be an interruption in
the game such as a temporary power outage, it could cancel your
transaction, forcing you to reboot and start all over. Find an online
casino that appeals to your senses, and then set up your personal
account. Be sure the site is secure, atop by an https://. If the site does
not have this feature, find a site that does. Once your account
activates, decide on a fitting bankroll to place into your account so you
can play with real money. Now, if you want, you can play for a while,
log off, go and leave your money in your account toward the next time
you log on. Whether in a casino playing, or online playing, the real
difference between an online version and a real game is negligible. A
random-number generator imitates the dice percentages within 99.9

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percent of the real combinations of two die in real sessions. The only
real difference then is the benefit of tangibility, and that of holding a
private game where your identity remains hidden. At any real table
where the dice are flowing, the laws of physics are not artificial.
Gravity and deceleration are issues affecting the outcomes of the dice.
Your computer, the browser and the program do the work for you.
Think of this game as having a helpful Crap table crew who never tire
and are not subject to fatigue. The design informs the program what
to do, when to do it, and prompts you when you need to take certain
actions.
Moreover, the program’s dealer will cover you by making sure you
have varying denominations of chips to make bets with in order for you
to get the best house advantage.
As in a genuine casino, the dealer and stickman (the program in this
case) will not inform you where to make bets or how much to bet.
Rather, the details of taking the fullest advantage of wagers, to the
calculating of the correct payoffs are automatic. All you need to do is
point and click.

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3. Getting Started

When you approach a table, take notice of the plaque displaying the
minimums and the maximums, in order to determine what you can
afford to wager to your $3,000 to $5,000 bankroll. Do you remember
the negative expectation we talked about earlier? You will need this
amount, and ideally, you will want $5,000 to survive the losses that can
mount up during play. Observing the action, a round of play begins with
the come-out roll. When a come-out roll is about to begin, you will see
within Don’t Come area, a round disk facing up on its black side with
the word “off” inside it. The marker-puck facing up on its black side
points to the point numbers 4, 5, 6, 8, 9 or 10 has not taken hold yet.
The current shooter is coming out on the next roll of her dice shoot.
In the event the last shooter’s toss was a seven, the stickman will
present a set of dice to a new shooter; if not, the same shooter will
retain his run to throw the dice until the point number repeats or the
dice come up seven. A new shooter may refuse to shoot, and can opt
to let the person next to be the shooter by announcing, “pass.”
Assuming you are new to the game when everyone is betting with the
Pass Line, refrain from using the word seven or seven-out in
conjunction with a sentence, it is taboo and some bettors, especially
losing ones, will not take kindly to you mentioning it.

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MARK CATER

A current shooter will toss, throw, or attempt to manipulate a roll


of the dice in order to win, depending on what the player’s wagers are.
A dealer will move the marker-puck to the white side with the word
“on,” positioning it above the come-out number in the place-bet areas.
The differentiation between off and on we abbreviate for clarity, the
first is Before-the-Point-is-Established, BPE, and After-a-Point-is-
Established, APE.

In this game the following rules apply:


MC: Always use these rules to determine a good gaming program.
In Nevada-style Craps, it is not a prerequisite to first make either
a Pass Line and/or Don’t Pass stake. Casinos engaging in this set-up
rule are impolite; exploiting this rule is a come-on for the ignorant
player to make an extra vigorish with respect to any bets not
associated with Pass or Don’t Pass bets. You will find these tables
throughout many states that have legal gambling practices. In other
instances, clever dealers will incite rules that do not really exist to steal
from the casino tables. Pass Line bettors (or yes bettors) are right
bettors, and Don’t Pass bar bettors (or no bettors) are wrong bettors.
Verbal references to you as a right or wrong player are not moral
judgments. Rather, it is an inference to refer to what the bettor prefers.

Come, Don’t Come, Place, and Lay bets initiate APE. Wagers on
the Field, Big 6, Big 8, Hardways (4, 8, 6 and 10), and one-roll
proposition bets are beneficial at any time during the course of a game.
Regardless of whether or not there is a point, these bets on and are
always working when patrons participate in a game.
If a 7 or 11 come out, all Pass Line bettors win while all Don’t Pass
bets lose BPE. Should 2, 3, or 12 (Craps) roll, all Pass Line bets lose
while all Don’t Pass bettors win. For the Don’t Pass bettors, whenever
a 12 (in Las Vegas) or 2 (in Reno) results, a push occurs, where the
wager on the Don’t Pass line neither wins nor loses. Thus, the word Bar
suggestive of a push within the Don’t Pass line betting area. When any
of these numbers appear on the come-out roll, a point is not on, and the
next roll, for the current shooter, will still be a come-out roll.
If another number rolls besides 2, 3 or 12, a number of 4, 5, 6, 8, 9

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THE BLACK DICE

or 10 becomes the point number. Once the point number turns up, a
dice battle ensues between that point repeating and a 7. Depending on
what side a bettor is betting with, a long or short series of immaterial
rolls between the point number repeating or seven occurs on each new
roll of the dice. If the point number repeats before a seven results, all
Pass Line bettors win while wrong bettors lose.
If 7 hits before the point repeats, the reverse occurs and all right
bettors lose while Don’t Pass bets win. When a decision favoring 7
happens, bets are paid-off and collect all bets and the marker-puck
returns back to the Don’t Come box. A new come-out roll will then
start a new game known as a session.

Now let’s run through a few examples of how to play the game:

When you come to a table, get the attention of a dealer. Crook


dealers can read dropping your bankroll inside the line areas before a
session begins, as a money-plays-the-bet on the layout. As an example
I was a witness to a bettor who came up to a table and did this just as
the dice came out, he lost to a twelve on the Pass Line. The wager
went away by the quick reflex of the dealer. When it hit him that he
just lost a large sum, he began to placate it by arguing the matter as
a mistake, however he did in fact bet. Alas, no matter how much fuss
he made over the loss, his only benefit got him glares, scowls and the
attention of security. His ten thousand was gone, and so was he!
Because there will be a lot of noise throughout the casino, speak up
and ask for change with a polite please. When the dealer finishes with
his duties, he will then scoop your cash up and hand it to the box-man.
She will fan the amount out in front of everyone to count the proper
amount of chip denominations in exchange for your money. This
action, known as buying-in, is the common route everybody takes to
play. Your bankroll will undergo substitution for the correct amount of
playing chips that you will use to make your wagers. Betting with
poker chips makes it easier to handle payoffs and losses than bets
using currency. After you get your chips, place them in the rail directly
in front of where you stand.

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The box-man uses a money-paddle that folds your bills down a slit
in the table, into a drop-box below him, under the table. Sometimes the
game will be on hold; security will come to change the drop-box
because it is full from the number of customers. After floor men and
other employees go over the inventory, the stickman will relinquish the
dice to the current shooter. The dealer will slide your chips across the
felt to you and traditionally pat the table twice with a hardy good luck.

1: Assume it is the come-out roll and you want a $10 bet on Pass
Line. Get to it by taking a $5 chip from the rail; drop it in the Pass Line
betting area. Losses you pick up from your bankroll come in by mental
subtraction. At this point, you might return the bet to the rail; however,
we are not going to do this because the fight is now on.

2: Drop another five within the Pass Line betting area. If the
marker-puck is on you may make a come bet rather than a Pass Line
wager, there really is no difference between Pass and Come. The only
difference is that in timing between BPE and APE.

3: You now have $10 working within the Pass Line before a point
number rolls.

4: If it is your turn to be the shooter, the stickman will offer you two
dice out of a set of dice to choose from, in order to begin the session
with a come-out roll. As a courtesy to others, make sure that
everybody’s wagers are out, that everyone is ready for you to toss the
dice across the table; you might not want to hit someone’s hands with
the dice shoot. Of course, this is purely preferential; you may like
trying to aim for someone’s hands.

5: Since dice do not roll, but tumble, a single motion of the hand
attempts to roll the two little blocks to the other side for a favorable
decision. Assume the point number that comes up is the number 5; you
have made a Pass Line wager, BPE and now the bet is APE.
6: Your bet is now locked in, meaning that as a rule, you cannot
remove it while on Pass when the point is on and working. The choice

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THE BLACK DICE

to reduce your bet when the point is on the Pass Line is not an option
either. Incrementing your chips, however, is. This bet, if it wins, pays
off at even money or one to one.

7: Now you might want to take full double odds on your bet. To take
odds with your bet, place an equal number of chips equal to your Pass
Line bet behind (behind the Pass Line) them according to the payoff.
These are as follows: for 4 or 10, 1 to 2. For 5 or 9, 3 to 2. And for 6
or 8, 6 to 5. Taking advantage of free-odds bets is the best thing you
can possibly do when you are playing Pass Line. The house has no
advantage on them, and therefore it would be pure stupidity not to use
them. If you place a $5 wager on the line, on a $2-minimum table, then
you have to adjust your free-odds bet according to the payoff with
respect to the current point number.

8: Roll the dice again. All numbers that now result are immaterial
except for a 5 or 7. If the 5 results, you win. If a 7 rolls, you lose. For
instance, let us assume that the point number 5 does win.

9: The dealer will stack two $5 chips (or $10) next to your original
$10 Pass Line bet, plus a $25 chip and a $5 chip ($30) next to your
double odds bet of 20.

10: Your original bet pays even money, but your odds-bet pays 3
to 2. Understanding the math involved for a beginner simply means
indicating 3 to 2 by inserting 3 to every 2. It is important that I tell you
this, because even I had a difficult time with it until someone at the
table took the time to explain it.

11: To collect your winnings, just lean over and gather the winnings
up into the rail. Simple eh? The win adds-back to your current bankroll
and you may bet again, or walk away with your chips. If you want to
resume this bet, repeat the same actions as before once again. If you
want to add to the bet repeat steps 1 through 3.
That is all there is to it.

27
4. (Introductory) Table of Odds

The following Table of Odds for Bets lists the bet, casino payoff,
house advantage, and for proposition bets, the true odds. (For
Hardways, the true odds are the odds of rolling that combination
before a seven or the number comes up the easy way. For one-roll
bets, the true odds are the odds that number will roll for any one roll
of the dice). A casino’s Crap table varies from casino to casino with
the 3x-4x-5x and even 10x odds on line and come bets, therefore under
these types of bets, the payout and house advantage are proudly on
display.
For bets that pay other than even money, the casino payoff is
amount paid to amount bet. For instance, a casino payoff of 9 to 5
means the casino will pay you nine units for every five units bet.
After the table of odds for bets, are a table of dice odds/
combinations, which shows the number, ways to roll, possible
combinations, and true odds.

If you see any unfamiliar terms, please see the Glossary of Craps
Terms.

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THE BLACK DICE

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MARK CATER

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THE BLACK DICE

Notice there are 36 possible combinations (six from one die times
six from the other die).

31
5. Approaching the Issue Scientifically

There is a problem that connects all gaming activities: there are an


equidistant number of degrees of freedom that relate to the number of
outcomes a body can assume, and therefore the number of possibilities
to this are all the possibilities it can have. Solving this problem,
physically, is nothing short of time travel, especially where 100 percent
accurate prediction is a concern. The next best thing then, is to
incorporate all the numbers within the set. From current books, to
famous gaming authors, my research into the game grew with each
new insight. Every literature that was out there, I got my hands onto
it. Some of these works were out of print, where constant trips to the
library made it my secondary home. What is more, when it came time
to play Craps, I went ready with a more devilish scheme, intelligently
drawn up to benefit me financially. That nagging feeling of possibly
failing was always in the back of my mind. It always came back to the
question of losing. However, I did not come this far to turn back. Back
in the 1990s I had the belief that casinos were part of the mafia scene
and therefore I was paranoiac, thinking I could get in serious trouble.
Of course, my delusions had no real basis, this was a false assertion,
because in reality corporations own casinos, and all of that went out

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THE BLACK DICE

the door years after the collapse of Tangiers. Because of my


countenance, my own paranoia drew attention, but I am not sure why
it did; perhaps the employees were just pandering to me, who knows?
There were many times after this, subsequent to building up a bankroll,
where I fell into defeat. In one particular case, my efforts to recoup
on a Don’t Pass system sliced off the chips from my bankroll faster
than a knife through a banana. With the last of my remaining chips in
Reno, a person next to me threw his chips all about the table! Here!
Take the rest! His motion that he was going to lose anyway, so he
made some waves and the chips rolled all over the layout, confusing
the dealer. “Please do not do that, sir,” said the female dealer as he
went away into the crowds. That affect took with me; so, I did it too
on various occasions when my chips were low, just to be arrogant. At
other times when the play was good, successive sessions were one
play at a time, going from table to table with just one play win or lose.
My acceptance of winning over time was not possible according to
probability, but in my mind, I had the impression there was a way to
beat the game, consistently, regardless of what the odds were. What
I was attempting to find was something that would confirm this notion,
though on the surface it seems all bets show a negative expectation.
In addition to my budget towards the next trip, calculations surrounding
known systems went into new calculations to play, which for the most
part were diabolically clever, yet unsatisfactory. Interestingly enough,
these approaches become one with my own speculations, some by
inversion, and others by additions to current systems. As fate would
have it, even with the best of these systems, the truth was that neither
I nor anyone else stood any chance of winning enough where the
combinations might give advantage to the player. This fact became my
goal. For every calculation I did, the results kept fading into increasing
disappointment. The war went on, as if I were fighting a losing battle;
despair began to sink in, that perhaps there was really no way to win.
After a short time, interest in the game and repetitive wallops to my
bankroll hit me so many times, quitting the game was necessary to
regroup. Eventually the idea of beating the game and winning back all
those losses pulled me back to the game of Craps like a chain; I had

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MARK CATER

in effect caught the bug. Throughout all the research and play, I found
probability to be the hardest mathematics to overcome, especially
where negative odds prohibit predicting future events with 100
percent accuracy. Any branch of science will let you know this; this
is one reason why science was easier for me, because in it at least
were answers, while probability is a subject dealing with uncertainties.
Any Craps player with experience knows that the game revolves
around 7, but with respect to a point number being on as it may be a
decision via the marker-puck. Learning a very important lesson in Las
Vegas, an encounter at the tables would influence many of my future
scientific endeavors. I bet APE, using Big 6 and Big 8 because the
implied risk was lower according to my figures. Many people already
know this; however, what got my attention was the fact that Big 6 and
Big 8 are a wager that one can bet mutually. The truth in making such
a bet is one that fools the amateur. For example, when the dice result
in an outcome, 6 and 8 never appear together, 6 OR 8 can only be the
product, and not 6 AND 8. Together, they are ten combinations
against the six combinations that 7 possesses. In my calculations, this
was an oversight and I came to ghost conclusion, thinking I had come
across something relevant. Big 6 and Big 8 took me to Las Vegas, and
a month staying at the Golden Gate hotel. The realization of my error
hit me in Las Vegas during play.
When we imagine the world of gambling, many people (but not all)
tend to think in terms of risk between the expectations of the house vs.
the chances of the player. While it is common to review your play
before participating, it is not intelligent to just walk up to a Crap table
and join in foolishly, ignorant of mathematical gambling terms. Yet
neither the casino providing the service, nor you know the exact
outcome of every event, and thus if you knew it you could win at all
things, it would enable you to predict future events with 100 percent
accuracy. The benefits would in fact alter the course of history,
worldwide. Specifically, the heart of all games involving chance is
probabilities. Fractions are the basis for probability.
The question, then, is how one can expect to win at a game
consisting of fractionations when one is betting in whole numbers?

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THE BLACK DICE

From this, you might assume making your wagers in fractions are with
numbers from 1 to 100. This is common logic, but even a penny is a
whole number and is not a fraction, 99.9 percent of a penny is a
fraction, thus all your bet amounts would be below one penny and up
to the unit of one cent to constantly win.
For instance, a bettor creating a wager gambles on the Field. The
Field, a one-roll proposition bet, is available at any time regardless of
a point number BPE or APE. Field numbers appear on the most
obvious section of the layout, underneath the Come betting area. With
its deceitfully attractive large set of numbers, 2, 3, 4, 9, 10, 11 and 12,
it’s a snap to make and is often called an all-day sucker bet by dealers,
because it is a one-roll proposition bet that can be bet on freely. The
payoff for 2 and 12 on the Field is 2 to 1, while 12 pays at 3 to 1.
Field numbers relative to the 36 combinations of the dice can be
added up using arithmetic, giving the total combinations of all the
numbers on the Field bet. As such, we have: 1 + 2 + 3 + 4 + 3 + 2 +
1, equaling 16 combinations in total for the Field. Calculate the odds
for making this bet by simply dividing 16 by 36. The product equals
0.444 percent. Although many longtime Field enthusiasts claim that
the payoff of 2 or 12 raises the Field combinations from 16 to 19
possible outcomes, it is incorrect and therefore is false. The sad truth
for pipe-dreamers of this class is that dice combinations do not change
because of someone’s delusions of grandeur and still possess 16
combinations as opposed to the belief that because of the payoff on
2 or 12 they are somehow 19. It is entirely absurd thinking, pure
conjecture. Whoever spread this lie was an idiot.
The divisional operation producing 0.444 percent, are the
combinations of the dice to the Field, are your odds. We regard these
combinations during any round of play to favor the bettor, as being the
player’s friends. The missing numbers from the Field bet are 5, 6, 8 and
7. Adding up these combinations of the dice with respect to the Field,
we have: 4 + 5 + 5 + 6 = 20 possible combinations.
These combinations are your enemies to the Field, to your friends
of the Field. The house retains a rotten 0.555 percent advantage over
you, to your meager 0.444 percent by 0.111 percent!

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MARK CATER

This is a nasty bet to make. However, it was this bet that gave me
insight into the creation of the Iron Cross, a playing tactic so diabolical
that it literally inverts the combinations of the dice, enabling the player
to win on a regular basis. With it, my bankroll of $3,000 grew to over
$24,000 over the course of a few months of constant play. What is so
attractive about the Iron Cross is that it entails no cheating while
playing it.
In order for the reader to follow the Iron Cross, it will be necessary
to educate you in the essential milk of its discovery. This book will then
continue to show you how to play the Iron Cross, introducing you
thereafter how to use the Black Dice, which lowers the house
advantage against you even farther, changing the combinations
against you to your favor, circumstantially approaching zero. My
learning techniques are akin to reverse engineering, but teaching them
is unmistakable.

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6. The High-Low

The High-Low came about out of my involvement with the study


and play of Craps over a three-year period. As we progress in our
understanding of what the High-Low is, know that the High-Low led
me to the Iron Cross.
During the intermediate times when saving for another bankroll
was necessary to continue playing, suffering another defeat from
betting my schemes, the recalibrating of a stronger and more effective
system to beat the tables to win was drawn up well in advance before
going back to the tables.
Studying the win-to-loss ratios of the dice combinations took up all
my leisure; I had no freedom for entertainment. It became apparent
after weeks of exhaustive writings, that for every time the attempt to
develop a new means whereby I could win, inevitably it wound up
losing without stepping foot into a single casino. Seeking new ways
around the negative expectancy dilemma, I dove into understanding
the inner wins and losses of each positive to negative, marking them
off by a W for win, and L for loss.
The main ingredients of the High-Low rose out of my examinations
into the combinations and permutations of the win-to-loss rates.

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MARK CATER

Losses, comparable to wins are naturally dominant. After creating the


High-Low, it would later go on to being a determinant in much of my
research into what is now * space-time fractionations.
While challenging the negative expectations with intense
computations toward beating Craps, hundreds of different inquiries
tore down each new result to overcome the house percentages against
a bettor, my suspicions told me otherwise. This fact alone kept popping
up and it did not make sense why, except that the negativity to the
losses being larger than the wins, because the negative expectation
was due to the rules.
The High-Low consists of taking any number set such as those
numbers showing the totals of the dice, 2 through 12, eleven total
count.

1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12

A number set (above) has two degrees of freedom, left and right.
Constraints are the expression of the degree-of-freedom boundaries,
or the limits of 1 and 12 at each end. The intent here is to count the
spaces apart from one numeral to the next, with the first being in the
direction to the right, from 1.

The first number in the set, 1, has no space apart, from itself to
itself, counts as zero spaces apart. From 1 to 2 is one space apart.
From 1 to 3 are two spaces apart. From 1 to 4 are three spaces apart,
and so on down the line ending with the number 12. Counting the
spaces apart is now complete for the first direction under number set;
the first degree of freedom is in the direction to the right. Because the
number set represents a line segment, the remaining direction is to the
left. Identically, as it was, when we began with 1 counting the spaces

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THE BLACK DICE

apart to the right direction, is the counting of the spaces apart to the
left, beginning with the number 12.
Counting as before, the spaces apart beginning with 1 in the
number set, the number 12 has no space apart from itself to itself and
is therefore zero also. Twelve to eleven is one space apart. Twelve
to ten is two spaces apart, back to one.

Observing the upper and lower halves of the two, we can now
distinguish the High-Low. The mark that gives the High-Low appeal
is the fact that it is similar to a prediction indicator, which is the mini-
version of statistical prediction.
Drawing upon the knowledge of science, we know that future
events are not identifiable by past events; rather, all current outcomes
equal one future out of a set of all possible futures. Alternatively, all
outcomes equal the future of the now. Where THE, is present tense
and before it transpires, determines A potential future on its becoming
actual. That is to say that time is the expression of fractionations by
direction with respect to energy (which originates from potentiality
[potential energy]) in such a way that a future outcome is the result
of all possible outcomes, and therefore is *A future as it is discernable
to THE future. It is therefore logical to assume that in order to predict
the future outcomes with respect to the dice, it would be necessary to
predict the repeat times through which these outcomes transform to.
Developing my ideas toward beating Craps, my suspicions went into
my concepts, which I later put into *QN and *GCSA. In effect,
probability gave me an advantage in physical relations for my scientific
inquiries. It was time that, at first, I thought was the key to predicting

39
MARK CATER

the outcomes of the dice with 100 percent accuracy. Dealing with
these outcomes was a nightmare of uncertainties because of the fact
there is a difference between AN outcome and THE outcome, or A
time and THE time with respect to future outcomes. That gave me
enough clarity to decipher that probabilities were nothing more than
repeats within an equidistant number of degrees of freedom. As that
to all the numbers of the dice, repeating all of its numbers. The
knowledge came from the idea that the High-Low (as with the dice)
relates to a line segment of space-time, which is split according to the
High-Low and repeats within its own degrees of freedom,
equidistantly. If I could predict the repeat times, I would possess the
secret. The High-Low is the closest thing to predicting future
outcomes currently known apart from statistics. Prediction of A
future outcome is to accomplish it by corresponding the current
outcome number in the number set as it is by a number in the High-
Low, below the current outcome number above it. The direction it will
go into next. Call it 9. Here, the High-Low number below the resultant
number 9 reveals the possible direction that 9 will go into next, from
the current position where the number is, with respect to current time.

The High-Low suggests that the current outcome number 9


possesses an unequal relationship to successive outcomes of an
unequal balance of directions.
(*NOTE: Now remember the High-Low represents a line
segment, a section of real space-time. That being true, the High-Low
reveals that space-time is not equal and opposite, with respect to
energy measurements, but is split by fractions at and below the
positions that make up the potentialities of energy, as they are

40
THE BLACK DICE

measurements of energy three-dimensionally. Changes in direction


constitute change in position with energy. Thus, *zero is simply just an
imaginary reference, a crossover boundary to smaller and smaller
fractions of space-time like that to a dot measuring the rapid rotation
of a cylinder. In reality, the point on the radius has no real basis and
therefore is an imaginary reference point to determine the revolutions
per second. (RPS).
Underneath 9 is the number 8, which shows that 9 possesses a
range of eight possible outcomes 9 can go into, back to 1, in the
direction to the left.
While 3 below 8 shows that 9 above has 3 positions, it can deviate
from the range to 12, plus one additional repeat of 9 recurring
whenever and wherever. Reference is to this as the range to
deviation. The High-Low is an excellent tool; it cannot predict the next
outcome with 100 percent accuracy, but that accuracy is the closest
thing to doing just this any one thing can come to.
Unusually it has the benefit of dependency, enabling a player to win
in that the bettor possess a reasonable bankroll and bets only with the
range ignoring any deviations. The range has a higher probability of
occurrence because they are greater than the deviations.
On closer inspection of the High-Low, it becomes clear that one
half of the upper portion of the High to the lower-portion of the Low,
the numbers invert horizontally.

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MARK CATER

This is obvious when you move your eyes to 1 and 12 and move in,
to the center, or out from 6-7, whichever is more applicable to the
researcher.
The High-Low swaps under the numbers 6 -7 for 5, 6 to 6, 5,
continuing out to each succeeding set of numbers. On either side of
6 -7, the High-Low inverting goes out as the dashes running down the
midsection of the numbers, reveal it. For illustrative purposes, refer to
the image above. Why then are there two directions in one? Moreover,
why is this so with space-time in that the line-segment represents it as
it relates to The High-Low? The reasoning for two-directions-in-one,
is because of fractionations constituting the whole while (time) the
whole is the make-up by the percent. (As is the line segment
representing space-time.) One cannot be without the other. *Thus,
space-time consists of fractions by a simple analogy to the High-Low.
Fractionations constitute the whole by the proportions and vice versa,
as if to imply it is an emergent intelligence, an *automation if you will.

42
7. The Path to the Truth

Each tug-of-war to come up with something that would permit me


with a means to win or face the scrutiny of loss to the house; the
thought of fluctuations became a nightmare of not knowing what was
certain.
Back in San Francisco, Craps players and Reno were
synonymous, women wore gold dice chains, and talks were on the dice
as you went by others, everyone was buzzing about it. Interest with
friends came too, as we furiously jot down ideas and theories. We set
up makeshift Crap tables for experiments down at the Embarcadero.
Fellow gamers took local tour buses to the Indian casinos. Frequent
Reno junkies would come to me for advice, and Reno was sick by my
smart betting strategies. Excursions from Reno to Las Vegas came
only after meeting my quota to beat Reno with a sufficient
accumulation to my bankroll using the latest system. If I won here,
how far would the system take me in Las Vegas? After breaking up
with my fiancée, I quit the game. Tearing away from the game was
not as difficult as cutting off a relationship, but I did it and as the saying
goes, the best bet is not to bet.
Questions of how to beat the game on a frequent basis were still

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MARK CATER

powerful, even after vowing to quit the game altogether. In my flippant


state of indecision, the best thing do was to research the semantics of
the bets further until something could be found that would work,
without going to any casinos. It was just not practical to gamble, as my
ex would always say. She was right; why risk the loss unless there was
something effective to truly win with the bankroll to back it up? It was
necessary to know the truth; I had to find out! I knew there was a way
to do it; what it was I was not sure; it was just a matter of detecting
it. This challenge gave me the courage to continue with the research
in spite of failure.
The negative prospects of probability, a burden that gave no results
from every strategy thus far, each attack was as if I were slamming
my head into a wall. The High-Low was little help either; it came up
short to predict the outcome of the next number with 100 percent
accuracy. A frustration over my discovery and yet I could not solve
it.
With time came development, research and more investments into
physics, and several theories to predict future events; tests revolving
around these theories went into taking on state lottery games. Before
the Power Ball came on the scene, I set out to *wheel a set of six
numbers. With the derailment of lotteries Power Ball’s invasion
overthrew *wheeling efforts through several states, substituting
single-panel lottery tickets. I don’t like it, and I’ll tell you why; Power
Ball is a nasty reconfiguration of the Super Lottery. Primarily, Power
Ball increases the disadvantage to players in a repulsive way. It
provides two panels, not one; the primary panel where you pick five
numbers, and a secondary panel under the primary panel, which holds
a set of smaller numbers where a player chooses one number.
As a replacement to choosing a set of six numbers in one primary
panel, the requirement is now a choice between two panels. Lottery
players pick five numbers in the primary panel, with one number
constituting the sixth number in the secondary panel. Suspicion tells
the reason why Power Ball took the place of the Super Lottery; it was
to discourage the frequent wins by players who came together to
lower the overall odds and share in the wealth using wheeling

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THE BLACK DICE

methods. The ever-growing capacity of group lottery players who met


each week, contribute to purchase 20 to 100 tickets, which gave them
something in common to do. They could rendezvous at a friend’s
house, usually (but not always) pay a $5 entrance fee to keep the food
and coffee going, mingle and discuss the plan of attack. As you can
assume, with more individuals, the overall odds of winning as an
assembly, as to one person playing to win, brings a higher possibility
of winning; that is until the introduction of Power Ball.
My research took me into the directional changes to the High-
Low’s range to deviations. As I studied the lottery, I came across the
degrees of freedom to the High-Low. Assume the last five winning
numbers 6, 19, 30, 44, and 54 from the primary panel of the ticket from
the Power Ball.

Connect these five outcomes to the degrees of freedom into which


these numbers can go into next, drawing a line through each number,
up, down, across and diagonally.

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MARK CATER

It becomes evident that upon completing just one, that finishing the
rest will fill up the remaining degrees of freedom. Using all numbers
in this way to predict the proper outcome will be expensive. Reduce
the amount using the range absent of deviations from the High-Low.
It works on occasion, but comes with a high risk. This was merely a
learning tool for me, no real test except for that of clocking the system
week by week.
For example, the Iowa lottery has a set of 55 balls, with numbers
1 through 55. Each ball is a lightweight, hollow plastic of equal mass
and size. Each ball goes through a weight measurement to determine
if each is equal to one another. Before the Reno Comstock H/C closed
down, Keno employees were so superstitious, that when new balls
came in, the gauge for the exact weight of each ball was with such
severity, the paint on the balls had to be in to account for deviations in
the advantage over the player. If it was off by a hair, there would be
an offset in the outcomes and those balls became rejects.

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THE BLACK DICE

A lottery ticket sells for a maximum of one dollar. It is nothing more


than a paper slip. For our purposes, the ticket’s panel is a format,
stable, does not shift or move morphologically as do the balls that
determine the random choice of numbers on the ticket. The balls you
see on TV each week bounce within a transparent cage as the
determinants to the format.
The paper slip, with the primary panel comprising 55 numbers, is
a stable format relative to the actions of the balls. Thus, the balls to the
format are the determinants to the numbers in the format when the
player chooses them. Since the format cannot morph, the format to the
motions of the balls has direction, and therefore degrees of freedom
for five numbers as a whole.
A line segment is two-dimensional; it has two degrees of freedom.
Equally, the balls constantly change direction (like that to a rotating
circle’s constant change in direction) within the plastic bubble and
possess degrees of freedom to the format. Deciphering the
relationship to how the determinants can change direction within the
available degrees of freedom, available to the determinants.

47
MARK CATER

With the above information, we might invent countless schemes,


systems, and methods to gain an advantage over the negative
expectation that the lottery has over players who try to beat Super
Lotto. Careful analysis shows that such a system achieves the same
thing the High-Low already does; it predicts! We can include the
High-Low in conjunction with the lottery’s degrees of freedom, and
bet accordingly, with the range, omitting the deviations. Mind you, this
is a clever method. It gives a player more of an advantage with it, than
without it. Assuming the outcomes of the five numbers entails
tracking.
The downside to this is that there is an extreme possibility that these
same numbers can also deviate from the range. However, this
approach is beneficial, but because the amount of numbers necessary
to do this is high, that makes it expensive and if you lose, it can be a

48
THE BLACK DICE

lot. Isolate all degrees of freedom for all the ranges whenever a new
set of five numbers appears every week. Conform them into the
range, as they are to the deviations, from the range. The range to
deviations is equal to the number of combinations in the panel (minus
two to three numbers left over), therefore it will cost a bundle. Should
you do this, avoid the secondary panel altogether by adhering to the
primary panel, play one time with your five numbers in the primary
panel according to the ranges you pick, (or all if you can afford it) then
randomly choose one number in the secondary panel below as
immaterial. This will only allow a person a better chance to win the
$200,000 rather than the jackpot. Akin to dice, the number of
combinations exceeds the payout; if you do so, and lose, the risk would
be one of pure absurdity. The best alternative then, is to continue
holding group lottery meetings and stick with this.
After going over my calculations repeatedly, it came to me that all
the actions of the numbers were doing within the lottery (whether
these numbers were dots or alphabetical, did not matter) were simply
a limited set of numbers repeating through the available degrees of
freedom. With this information, the connections back to the dice and
to many of my scientific inquiries were comparable with space-time.
Then it hit me that everything having energy repeats too, using energy
within a certain number of degrees of freedom. This energy, as it
relates to matter, cannot go beyond its own degrees of freedom. (MC:
subsequently, acceleration of a mass is the repetitive input of
increases in manual energy to produce the output of changing motion
up to a new velocity, while velocity is the stabilization of repetitive
upkeep by manual energy. Once the energy is cut off, the loss of
energy returns the mass to its potential state, not an effect of space-
time where gravity influences the body and remains indefinable.
(E=G.) Where time-travel is practical, it gives new possibilities
available beyond these repetitive degrees of freedom.
This might be tricky to envision for many readers, so let us explain
it with the conviction that everything, which has quantities of energy,
repeats through the same actions via combinations and permutations.
Like dice, all energy repeats equidistantly within these degrees of

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MARK CATER

freedom, always with an amount of uncertainty, bringing it full circle


to the instance of time. Evident, all the time, these numbers at some
point eventually repeat, and like the dice we too are within its grip,
within an equidistant number of degrees from which there is no escape
without the aid of *emergent time travel.
Because of this, there was no way to win attempting to predict
which repeats would appear and which ones would not. I did not know
what single number would be a repetitive outcome and be 100 percent
certain the number chosen would be the next repeat every time. The
only way to foresee winning consistently was by incorporation of all
the repeats by using all the numbers. This is the same as dividing one
number by an equal number and the result is one. At this, the
floodgates to the Iron Cross were open, enabling me to return to the
game of Craps. How did I do it? By examining diverse aspects of bet
combinations according to the rules, the inversion of the combinations
for player fell under my identification. Preventing this identification
were the inhibiting rules of the game disabling many of these bet
arrangements from jelling.
Conceptualizing the play in terms of friends vs. enemies to the side
of the house, I was able to discover how to invert the odds.
After careful and tedious analysis of each bet in this manner, the
Field came into focus as the starting area to beat the game. It was the
answer; I had come across it after all those years of failure.

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8. The Iron Cross Spread

The means to beat the house regularly at Craps begins with the Iron
Cross. Few people know about it because I am the only person who
made it, keeping the result as a secret even after winning with it. In
fact, if anybody knew about it, I am sure that those people would be
right there with me, playing it too. Some tables caught on to the play,
others did not care less, or let out yawns as they drew in cash from
bettors losing their money from the impervious Crap table. With the
invention of casino Craps, bets are a blueprint incorporating designs
to favor the house, making fools out of many bettors who dare to think
they can defeat this undefeatable foe. It is a game of chance. Plays
on nearly all bets are set up so dirty, no system stands a chance to net
the player in his or her capital over the long run. In the end, everyone
who tries runs into the wall of gambler’s ruin and the casino comes out
the victor. The concept behind this entails parlays that win for the
house whenever recoups are put into action, the exponentiations
increment to the point where the bettor fails, and loses his bankroll.
One hundred dollars will not save you from the exponential loss rate,
once you lose your first wager; the effort to win back what was lost
begins the decline into ruin after the second bet is out. You are most

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likely to lose it all trying to recoup while you struggle to break even.
In order to play the Iron Cross, you will need a minimum bankroll of
$3,000 to $5,000 in order to overcome the loss rate in your recoups.
Ideally, you will want $3,500 to $5,500 to start out with at a $2-
minimum table. This not niche, you are there to protect your
investment, and you are there to make money, not fiddle around with
ongoing suffering because of a few malevolent dealers’ deceptive
tactics to bump you off. The play is not for degenerate gamblers, or
people putting their eggs all in one basket. Was I dreaming? Did I really
discover a way to drop the house advantage over me? I had, and
confirming it in actual sessions won me proof of its success with
earnings of more than $24,000!
Approach any open Crap table and check the min-to-max plaque
below any dealer to see what they are. If the minimum is $3 or $5, be
cautious with these tables, they can wipe you out fast with your
bankroll! Continue seeking a $2-minimum table with room for you to
slip in on the action. When you locate one in whatever casino you come
into, get in as close to the corner of the table as possible, so that you
can reach at arm’s length to place your chips on Big 6 and Big 8.
You will need to access this area often in order to play; it is as much
a part of the Iron Cross as the play is as a whole. Without it, your ability
to be efficient will not be worth much. Buy in with your entire bankroll
of $3,000 to $5,000. When you get your chips, count them to check the
amount of the chips you have matches your buy-in. If it does, and you
have the proper denominations, you are good to go. Always begin your
spread before a point is on, BPE, but do not start out at a $5 table. Place
$4 each for a total of eight, on both Big 6 and Big 8 and then make a
$2 minimum bet on the Field. After putting these down, ask the dealer
to position $5 on the place number five. Should it win on your first
throw-down, it will payoff at 7 to 5. You now have a total investment
of $15 spread out on the table; make a mental note and subtract this
from your capital.

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THE BLACK DICE

Do you understand what you have done by making this spread?


Here is the recap of what it takes and why. The Field consists of
numbers 2, 3, 4, 9, 10, 11 and 12 total, seven numbers. If you were to
play only the Field, these numbers would be your friends, while 5, 6,
8 and 7 would be your enemies. This is the math of the bet
arrangement: Your advantage normally on the Field is 16 ÷ 20 = 0.8%.
(These odds are your friends; they are your odds).
The casino’s advantage on this bet is a reverse operation of our
friends of the Field, so 20 ÷ 16 = 1.25%. (These are the casino’s
friends; they are the house’s odds, which you can see, has more
combinations to that your friends on the Field have, and therefore are
your enemies). Absent of any hedge, this is an unfavorable play of
action for a person making a wager on the Field. Now, with the spread,
in addition to the Field numbers, you also have numbers on the enemies
of the Field. Drastically the odds have undergone a switch in your
favor. You might assume this hedge bet is a silly arrangement,
because it will lose to 7 when it comes up. In the next chapter we shall
see that with proper management of the spread, how you play your
bankroll to survive the losses, you will profit and win like never before!

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Calculations show, your advantage or disadvantage is a divisional task


where you can now enjoy 30 combinations to 6 remaining for the
house. Both the friends and enemies of the Field are on the layout
excluding 7.
Your odds from division, to the combinations are 30 ÷ 6 = 5.0%!
Theirs, with the placement of this spread is inverse by 6 ÷ 30 =
0.2%, it places them in a awkward position, which is what you want.
Put on your poker face, because here we go!
Do not throw caution to the wind yet; we must consider the total
house expectation is not absolute zero, the combinations and therefore
the odds, are merely a shift in combinations. By making this spread it
is enough do incredible damage to the house, enabling you to win again
and again, if you play smart, stay alert and pay attention to what is
going on at the table and when. At this point, you might say that this
won’t help anything; once 7 comes through the bets will all be lost,
forcing you to start all over again. Come back to reality! It sure does,
which is why you have a bankroll! Not everyone has such a bankroll
readily available, so the only suggestion I can make to this is splitting,
which I will cover in another section. For now, study the previous
sections repeatedly to get a good feel of what you are reading, and you
will get the full interpretation of what I already know.
The true combinations are 30 to 6, remember 6 and 8 are not simply
6 and 8; they are separated by a single outcome into 6 or 8, although
both are bet together. Thus 30 - 5 = 25, are the true combinations; 6
and 8 are flippant by the result of one outcome out of two.
Therefore: 25 ÷ 6 = 4.166 while 6 ÷ 25 = 0.24. A significant
difference just the same!

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9. Your Level of Play

Later, I will discuss the placement of Don’t Pass in conjunction


with the Iron Cross, but for now let us concentrate on how the Iron
Cross works to benefit us. Gamblers know that without a decent
bankroll, the losses at a table can mount up quickly. This allows the loss
rate to grow to the point where you cannot make the next bet, that is
where it all ends, and this is when they send you home.
Without a bankroll, your fun and play will not do you any good.
Generally, it comes back to the minimums and the maximums at each
table. Proper knowledge of the rules is just as important to determine
fast action and rapid skill by you. Every gamer who has table
experience knows this one tiny truth.
Your bankroll should be no less than $3,000. It is imperative to have
a bankroll on hand, being aware that chip denominations are also
important, varying at times through the course of a session. As you
play using the Iron Cross, payoffs and bet amounts will come and go,
altering the chip values of your capital, which will require you to have
the right chip amounts to initiate bets from your bankroll. Thus when
you are playing, keep a watchful eye on how your denominations
fluctuate. Change in for denominations you are getting low on with the

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box-man whenever your output requires ones or fives to place the bets
for the spread. Pay special attention when dealers pay you off in
different amounts than normal, as these will affect your play over time.
Otherwise, if you neglect to address these issues, when the time
comes to reach for the proper chips, when you need to recoup, you will
miss the opportunity because of your sloppy play.
Casino employees can delay your action. Deliberate chip
mishandlings denote inexperience, immature behavior, unprofessional
behavior, intimidation, and attitudes. They can delay the time when
bets are most crucial, slowing down the action, missing recoups.
These goofballs use many tricks. Keep in mind, that it is your
money, and if there is one thing nobody likes, it is somebody who is
messing around with it as if it were insignificant. Speak out if you see
foul play, and do not fall for the old intimidation act. In play, you may
encounter several scenarios; prepare for any situation.
Now that you have your bets out on both the Field and its enemies,
do not concern yourself with a loss to 7, for the duration, unless that
is what actually occurs next. When a Field number shows, here is what
happens play-by-play:
Should 2, 3, 4, 9, 10, 11 or 12 appear, you get +$2 in an equal amount
to your original bet, with 2 paying double, while 12 pays triple in many
casinos. Your relative wagers of 5, 6 and 8 remain where they are.
Thus, your surrounding bets do not lose; these stakes battle with the
point or 7.

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THE BLACK DICE

If Big 6 or Big 8 rolls, your Field bet of $2 loses, but you gain it right
back, plus $2 due to the payoff returning it to you by $4 on Big 6 or Big
8. (You may opt to place 6 and 8 alternatively, or you may make these
wagers in addition to your Big 6 and 8 bets already out. However, it
is not advisable until you build a better bankroll, through the Iron Cross
[but can be done]). The casino personnel may suggest this to you by
asking why you are not doing it since it pays off at a better rate. Making
place bets on 6 and 8 is more expensive and the payoff is only one
dollar extra; who wants that?

When Big 6 or Big 8 comes through, immediately replace your $2


Field bet. Try not to forget this. If place number 5 turns over, your $5
wins at 7 to 5, while your two wagers on Big 6 and Big 8 remain. Field
is lost again but you gain +$7 to every $5 on place 5 minus 2 from the
Field. You are open again to replace your Field bet by the payoff on
the win of 5, to the loss on Field.
Replace your Field bet here too. Play in this manner replacing the
Field when one of your three corresponding bets wins, until the dice
seven out. Seven is inevitable; your total loss for this spread is $15.

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Assign a negative value for this loss to your bankroll, commit it to


memory or a notepad you like to carry with you on these ventures.

Recouping your losses means winning your original amount back,


and a profit. Assume you have won two or three rounds and 7 rides
in. Now, the dealer takes your bet away. With this, recoup with a
spread starting with 15 for the Field. Big 6 and Big 8 are not applicable;
it is an uneven number. Dividing 15 by 2 for the Field will be uneven;
you can’t do it because the house does not have these denominations;
you must use an equivalent number. When you lay your next spreads
on Big 6 and Big 8 you must connect this to the Field, and this is why
you cannot drop $7.50 on the second one. It will necessitate you hang
around for two decisions of the dice to recoup the $15 you just lost. The
bet must go up to $32 each on Big 6 and Big 8. Then if Field comes
through on it, $16 recoups and you can then reduce all your wagers
back to their original amounts and continue the play until seven comes
in again.
Put $16 onto the Field, and continue with 15 on place number 5. The
payoff is 7 to 5, so a win of 7 x 3 = 21 - 8 (Field) = 13.

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THE BLACK DICE

The fact is you do not have to wait more than once to recoup,
except for the Field. Put $16 each on Big 6 and Big 8. If 7 appears,
after the first half of the Field wins back the amount of the $15 you lost,
refer to your calculations and do not panic! You have enough of a
bankroll to survive the loss rate and the odds are in your favor! The
subtraction of $16 from a win on 5, 6 or 8 is from the take on the Field
by the house. If you go with a $48 spread instead of a $95 spread, it
will not be a good payoff for the total amount lost; make the $95 spread
to avoid being conservative. With this play, if Field comes in first, you
must now wait to recoup for another possible Field outcome or one of
the other three wagers. Unless 2 or 12 come in, your loss of 15 has yet
to win, as it is half. If Big 6, Big 8, or Place 5 rolls, drop all wagers back
to $15. Otherwise, wait for another Field decision, or one of the other
three numbers already out. In both cases, decrease to your $15 spread
of $5, $2, $4 and $4. If 7 appears before the other half of your lost 15
recoups, you calculate the total amount lost in addition to your prior loss
of $15. What you have lost is 55 + 15 = 70. On the other hand, Field
can come through and then place number 5 can come in; what a great
deal here!
In the case of conservative play, should a 7 transpire before fully
recouping your next spread, match the amount to use with Big 6 and
Big 8 for $70 each. It always works out like this, as I have found in my
tabulations in actual play. At this point, it should be clear why a bankroll
is so very, very important, as these events will make sense quickly.
Whenever a recoup does occur, never let your bets ride, always
reduce your spread back to the original amount of $15. Intelligent play
and paying attention will keep your bankroll intact, saving you from
unnecessary upsets.

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10. The Black Dice: Using No-Pass Bar
with the Iron Cross

As a promise, I will reveal how to put Don’t Pass Bar into play with
the Iron Cross to successfully reduce the house combinations of 6 to
your 30 to a minimum, circumstantially approaching zero. Moreover
is the odds are still in your favor when you play Don’t Pass with the
Iron Cross, and therefore the term Black Dice, where the dice go
black. Although you retain a definite advantage here, do not think that
you are invulnerable. Losses to your wagers can still increase; it is
therefore best not to remain calm to avoid the stress to the possibility
of losing it all. Play with courage and do not hesitate to make large
spread amounts when you go for a recoup. Win or bust! My advice
is that you do not use Don’t Pass for your own safety, at least until your
capital has grown to at least $5,000 using the Iron Cross.
Do not use Any-7, and avoid the lay bets. It is up to you; you can
use Don’t Pass at your discretion. Good luck; I wish you the best, I
really do. BPE, make your main $15 spread on Field, Big 6, Big 8, and
drop $5 on place number 5. Additionally make a $15 wager on Don’t
Pass. If a 7 or 11 occur (a natural), it is a loss. If a 2 or 3 roll, it
immediately wins. If 12 turns up it is a standoff and you neither lose
nor win. Any other number that emerges becomes your Don’t Pass
point number.

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THE BLACK DICE

If this point number repeats before 7, you lose. If 7 takes place


before this number, you win. In Reno, the Field payoff between 2 and
12 is a swap. Once the point number is on, you can withdraw the bet
anytime before a decision emerges between 7 and the repeat of a point
number. Should you win on 2 or 3 you recoup your $15, but why use
it here? The reason is that once a point is on, you have the opportunity
to regain the spread of the $15 already out, thus permitting you to do
away with incrementing temporarily. Count on a point repeating
sooner than later and/or a natural coming up.
Once this happens, it will force you to recoup through one of two
avenues:
The first is to waive Don’t Pass and return to recouping on the Iron
Cross, omitting Don’t Pass as insurance to the spread, should 7 occur.
The second is to remain on Don’t Pass while playing the Iron Cross.
If you choose to stay on Don’t Pass, you might experience some rather
large increments for a recoup to reduce your spread back to the
original amounts. On the other hand, it is favorable to stick with it
regardless of what is going on around you. Generally, executing your
bets in this way, you will remain steadfast to losses.

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11. The Mathematical Advantages the
Spread with Don’t Pass Bar

With 2, 3 or 12, 3 (BPE), only one of these numbers possesses three


combinations to eight the casino has over you, giving a bettor a 0.375
percent advantage. The casino rules over you by a 2.66 percent lead,
not good for you, but fanciful for the casino.
Your upper hand is still 5.166 percent with the Iron Cross, but with
the additional bet on Don’t Pass, your odds are low, with respect to the
combinations of the dice by 2.506 percent. Considering this with
respect to the house’s remaining possibilities of only six combinations,
now in scorn, to the additional Don’t Pass wager, the odds are now 8
÷ 30 = 0.266%.
But with 8, 30 is reduced by 2 due to the increase in 6 by 2, so a
standoff between 2 or 12 on the Field to the 2 or 12, BPE exists,
perhaps shifting a win on the Field with a standoff or a win, reduction
is flexible by 31 to 30. With the introduction of the Don’t Pass bar bet,
BPE, one chance exists for the house to overcome you. Therefore the
true odds BPE are 8 ÷ 30 = 0.266%. Rationally, this is a fair tradeoff
between values, APE, although it is liable to each point number
combination to 7.
BPE and APE are as follows: 7/11 + 4 or 10 are 11 ÷ 30 = 0.466%,
7/11 + 5 or 9 is 12 ÷ 30 = 0.4%, and 13 ÷ 30 = 0.466% for 6 and 8. This

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THE BLACK DICE

is the house’s advantage. What then is your advantage? All we do is


simply reverse the division practice wherein 30 ÷ 13 = 2.30%, for 6/
8, 30 ÷ 12 = 2.5%, for 5/9, and 30 ÷ 11 =2.72%, for 4/10. The impact
of the evidence here is entirely circumstantial to point number as each
applies to only the combinations APE. To be safe, you might incline
to hedge your Don’t Pass bet in addition to your spread BPE, with any
7 and 11 off to the center of the layout.
Casinos may not enjoy the Iron Cross when you are using it and the
Black Dice. Remember though you have no real reason to feel
intimidation by playing the spread or the Black Dice; it is entirely
legitimate. Many casinos thrive on system players; they know
beforehand that there are players who do care not to play them. They
know that those losses will come back to them via slots or other table
games.
Then again, there will be casinos that take measures to discourage
such activities. Essentially, if there are measures taken, the worst they
can do without changing the game entirely is change the minimums
and maximums, but it is doubtful this will stop players.

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12. Reno, My Beloved Reno

The time was 9:00 a.m. The date I do not recall. The tour bus from
San Francisco was about to fill up to for Reno.
My arsenal of $3,000 plus enough to get a room was split between
my front pockets because it was mandatory with the prevalent
criminal activities throughout San Francisco, the wad was too big for
my wallet and I forgot bring to a money pouch. I had to be aware of
what I was doing; if the money fell out or it were lifted, it would be
damn upsetting to my plan of action.
Bus crowds irritate me. If you are one to say a full bus is a joy ride,
think again. My tablet writings were mere abstract data; the real tests
would be at the tables in Reno. If it was just another shot-in-the-dark
system, or win with superb results the table testing would verify the
data as correct. The prospect of failure would not deter me; I had to
try despite losing.
The road trip was 120 miles before arriving and it was time to enter
the bus. The tour bus permits ticket bearers to enter in line, outside of
the agency. My seat was close to the entrance on the outside aisle.
Taking this seat is beneficial on a bus, because it is difficult for me to
sleep on a bus. By taking a seat nearest the aisle, up front, I could turn

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THE BLACK DICE

sideways to rest better. Naturally fighting broke out, a few people got
irate over the wait to get inside the cabin. Off to the left, the driver
made tabulations on a clipboard. Then a patron said, “Come on!”
Subliminally this upset others who were previously waiting patiently;
suddenly pushing, shoving and cutting the line made it an aggravation
to get onto the bus. Some people began to argue, another shrieking
“Just get on the bus!” I just stood there watching the whole drama
unfold. After settling in, an older man with a backpack took the seat
next to me. In the bustle of commotion, everyone was in his or her seat
assignments. From mid-row, a voice cut through the air, “Winners sit
in front; losers sit in back, on the way back!” For a moment, the bus
fell silent. He was right; perhaps his own words would come to haunt
him. Pit stops were unavoidable on the way to Reno; spending would
be conservative.
Everyone was talking over Reno. For San Franciscans, chewing
the cud is not odd, especially on a tour bus. Before we could leave, an
argument broke out in back over seat assignment. The driver turning
midway in the aisle came back. A woman who was a frequent rider
with bus tours to Indian casinos snuck onto the bus without a ticket.
When the ticket bearer came to claim her seat number it was taken
by a stranger; she blew up hysterically, to the point where she began
overemphasizing her complaints in an unbearable series of screeches,
complaining to the other woman who was ignoring her motions to get
out of the seat. “My ticket, my number!” she screamed. In a flash, the
bus driver came to verify the occupant’s seat number. Rather than
moving, a bribe of $23 in cash flew up in the bus driver’s face to keep
her seat, whining in a Chinese accent. Her bamboozle did not move
him; we were all stifle. This woman did this before on previous trips
and she was here again. The reasons why, go back to the Indian casino
tour bus companies. Opportunity gives customers touring Indian
casinos to either purchase ahead of time, or on the return trip because
incentives offered by the casinos attract customers with $20 to $40.
No free drinks either, just soda pop. The tour company is
unprofessional and in order for them cash in on the incentives, it is first
come, first serve. If you pay the $3 minimum to sign up with no ticket,

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you are on the list; once it fills up, the company meets their quota. Tour
buses like this one pick up customers at a prearranged location very
early in the morning throughout San Francisco. You may opt to pay as
you go or purchase a verified seat with a paid bus ticket. It works
similar to a standby ticket at the Oakland airport when you want to get
on a one-way trip to Hawaii by the cheapest route. Taking Indian
casino tour buses within the city, offer $20 at the first casino, then 20
more at the second over a 14-hour trip. If you manage to refrain from
spending anything while you are at each casino, expect a four- to six-
hour stay. Worse, it is reservation land, so you cannot walk off casino
property. As far as these tour bus companies do business, they don’t
care who comes on their tour and who does not, as long as they get
customers to meet their bottom line. Getting into the vehicle is a
nightmare! The bus driver though, knew what was going on with these
tours, and in the heat of the argument between the two brought it to
her attention. She refused to grasp it! Everyone on the bus saw it, and
at that the complaints came in; “Come on, lady! We want to leave!”
On and on went the argument over the seat, until finally she got the
message; it was not her place. At last she left, swaggering off the bus
to avoid looking stupid. The driver went inside the office for last-
minute details.
Finally, we left from the curb, winding through side streets toward
the freeway. The bus driver went over the rules, and the “thanks for
choosing this bus tour” routine, clacking the PA into silence. From the
silence, exciting conversations surrounding talk in Chinese and
Cantonese rose over the arrival to Reno, like English in fast reverse,
their tones gave them away. The scenery is great on bus routes,
especially going through the round-the-bends through the mountains
and the Sierras. The high-energy chat fell after as we flew beyond
Oakland.
Going over my calculations, passenger-x interrupted me. “Got one
of those super-secret systems, do you?” he had to ask.
“I would rather not say” was my reply. After finishing the check,
we struck up a conversation over Reno games. He broke for the
restroom.

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Twenty minutes later, something lit up in his eyes and he started in.
He began talking swift about sports betting, referring to his knowledge
and expertise in the field. How wonderful his world was, his wife,
girlfriends, ex, dead ex, children and his death-defying leaps of
bravery. With intense emotion, his talk became nonsense with tears
welling up in his eyes over the semantics of his godless struggles. I
heard a violin. Claims of conspiracies were tantamount throughout his
speech. A strange connection to determinism, more conspiracy
theories, and analogies to Jack Webb from the ’60s television show
Dragnet. Then a strange glow emanated around the outline of his
head, while blasting his revelations of money past my ears, almost as
if he was absorbing all the ambient energy around him. It became
apparent that he was some sort of charlatan, and I became aware of
my pockets just in case he was a thief. Exclaiming in rapid gasps of
air, that against all odds and threats against his life by the strange ones,
he overcame them, found the true secret to it all, all in esoteric
nonsense, having no biblical foundation and based on theories that
everything comes from nothing. All through this wired lingo of his, my
lower jaw slowly dropped in awe, watching his rubber lips
reverberate. As he continued his weird pseudo-babble, pausing
shortly to allow me time for a response. Oh, oh, okay, sputtering.
Sucking in another lungful of air for the next round, he forgot to lick
his lips and they became disgustingly dry. I thought I was going to cry
for a moment, but then it went away. Then his speech went south and
he was gone! Increasingly he talked, flaring about sports betting, his
struggle, love, life and money. (Incoherent.) Sports betting, how he
won, lost and gave up all hope, his life, kids, wife, friends, sports betting,
his wife, sports betting, his kids, sports betting, his wife, sports
betting…ad infinitum! On and on it went. The hot air went on at
incredible rates of speed. Gibber-jabber spewing from his cracking
dry lips and intense bad breath. Observing for a moment his jaw, I
thought of letting him have it! Right hook! However, that mouth of his
kept moving. Was that mouth put together directly to his brain? Not
once did it enter his skull that he was in error, or that perhaps he was
being aggravating, no consideration to shut it for more than three

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seconds, except to take in another breath, like an old anchorman trying


to spit out the next sentence.
During all this, passengers went mute, listening to every detail and
wondering, as I did, when he was going to get the message about
shutting up. Just agreeing with him became no more than utters of
yeps, yeahs, and sures from me. Occasionally Captain Rubber-Lips
would get responses; I was about to tell him to tone down, but I wanted
to be sure that he would not become violent. It became apparent he
took a pill in the restroom, because his behavior was getting on my
nerves.
If it were not for the bus driver, who got so sick of it, his insane talk
would distract him, endangering everyone. Pulling the bus off to the
shoulder, he went out of his way to get out of his seat, and came over
saying “Shut up or get off the bus!”
“Freedom of expression,” he retorted.
He leaned into him. “I asked you politely the first time, so zip it, or
we can drop you off at the next stopover.” That shut him up. Events
like this have a way of being humorous later on, so I thought to include
it in this story.
Nobody heard a peep out of him the rest of the trip. Of course, he
was asleep that way; his exertion of energy put him out. A later car
accident put a delay in our schedule setting us back to nightfall. We
went back to our seats and waited until the bus driver slowly drove
away from the police scene back on course.
Unable to concentrate properly on my calculations, I took in the
details of scenery through the bus windows. We broke for stop, leg
stretching, smokers and food 99 miles out. After the exasperating
blasts from Commander Rubber-Gums, I was able to gather my
thoughts together through Donner Pass. Reno was next. Driving into
Reno at dusk is one of the best sights you will every witness next to
a flight into Las Vegas at night. Casino billboard ads from Harrah’s
and the Silver Legacy were sidelining our way to the right. There, it
was! The glitter of Reno lights grew larger; we were approaching the
world where dreams come true!

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THE BLACK DICE

69
13. Arrive

The bus came in alongside the now defunct Sundowner. He went


in alone, telling us to remain seated for our credit. The bus driver came
out with a promotion representative for our ten in cash and food
credits. According to the earlier expression by the oriental man at the
start of our trip, we were all in danger of failure, beef on the conveyer
belt to slaughter. A blast of cold wind hit me as I came off the bus steps
and went inside to collect the incentives. I did not know where the cage
was at first, so everybody follows everyone else’s lead to the cage
area handing in my coupon for the ten in coins and food credits.
Coming behind the line to the cage, I overheard the attendant
behind the cage say under his breath, “Your feet stink” to a patron
from our bus, and he went away red with rage. It was obvious to me
what she did. When I came up, I did not let it affect me. Let us all fly
into a rage, because this person is an idiot!
The view from my room at the Sands Regency above the lights of
Reno was enjoyable, making the trip worthwhile. Roaming the streets
before beginning my first session was a relaxing experience. The
aroma of food caught my attention. A mad buzz came from the nugget
eatery, where orders are generous. The wait makes it more delicious

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and it was good. Familiar with Reno, the euphoria of the environment
gives off a western theme. In the early beginnings of Reno, the
majority of customers came from San Francisco; naturally, that
connection today remains unbroken. Back then a comp was a comp
and greetings were personal. Service, real generosity, has lost its
flavor in America; bigger and more convenient corporations have
risen from of the ashes of mom-and-pop shops. The ’50s gas station
attendants in white uniforms giving patrons full service have seen their
day in the sun, out by the leverage buyouts and corporate takeovers.
Who is behind it all? It comes from governments. Only now,
corporations use subliminal strategies, psychological triggers, and
newer products as the incentives; that is the nature of business in a
competitive world. Cheating translates into jail time throughout
Nevada, so why do it? The Black Dice is free of cheating. In addition,
during my early experience learning Craps, my friends and I went on
pleasure trips to and from Reno, testing various systems. On one of
these tours, my suggestion to give ourselves a low profile by the casino
and its employees was met with interest. Our desire was to play all the
casinos without running into any conflicts. The idea was to list all the
casino names into a spiral, traveling through each, starting with the first
forward, then returning backward. At the time, one of my friends had
to suggest that it were possible to do this, and leap from one section
of the spiral to another and then continue the spiral forward or
backward. Of course, nobody put it to good use, because we lost
before finishing it. I would to try to use the spiral on this venture. If I
hit my mark beating Reno, the wins would continue with a trip to Las
Vegas; after that you are in the big leagues.
Before beginning, the nerves set in. What was worse, the prospect
of the casino catching on to what I was about to do came to me. These
people make so much dough; does it really matter to them? Many
casinos enjoy smart players. It is not the dogma of casinos to turn on
players and have them thrown out into the alley. Employees are
content knowing that someone can challenge them enough to do
something right for once. Who dares to stand up to the unbeatable foe
of the dice? Casinos already understand that their games are nearly

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infallible; it means that they are not susceptible to failure. Where is the
fun in being unbeatable? There are no challengers; almost everyone
ends up in failure. Half the day employees yawn; no dispute can arise
to the slightest possibility of losing to bettors. They recognize you are
going to eventually lose and this is one reason for comps; it is a type
of thank you for your ongoing patronage. Nevertheless, if you are a
complete dork, rude, belligerent, obnoxious or a cheat, yeah, expect
expulsion. That is the only worry a bettor should have about a casino
really doing to any person playing. Getting a ban from the casino
means you are either a routine cheat, or a criminal. If you are not
welcome where you play, then this is a completely different story. Are
these concerns unfounded? Not if you are honest; then you have no
worries.
I got some rest from enduring the bus trip from San Francisco.
Grabbing my bankroll from the TV dresser, I shut the door and heading
toward the elevator at the end of the hall. Rounding the corner from
the car to the lobby, the Crap table was full with a crowd of 20 or more
customers. There was no opportunity to wriggle my way in near the
corner, where access was available to use Big 6 and Big 8 for the first
session.
Deliberately avoiding the second half of the tour to Sparks, the plan
was to get in on a game with very few people. With the prospect of
losing, my loss limit would leave me with enough to leave Reno on
Greyhound. From the Sands, down to West Third, a walk across the
tracks is the usual route for tourists. It is a short journey by foot leading
down toward Virginia Street, to the Silver Legacy. Inside the
elaborate front entrance of the Silver Legacy, several tables were
available. One resounding with cheers from Pass Line winners, while
the other tables were less active.
The minimum here was $2, with a maximum of $1,000. I began my
approach to the table, glancing the position nearest to the corner,
where I could access the Big 6 and Big 8 bets. My heart began to
pound, my blood raced. The nerves began again as I came toward the
table. The box-man saw me coming, but after buying in, the jitters left
and everything was back to normal again. Dropping the wad from my

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pocket on the layout next to the dealer, he swept it up and said change
for me. Noticing the amount, the box-man whipped his head up from
what he was doing to me. While the dice ran over the felt, the box-man
somberly began counting the bills out. Fanning the bills in front of him,
he broadcast the total back to the dealer. “Three thousand,” he said.
My sum put the game on hold, until all my chips came to me over the
felt. Slamming the cash into the drop box with the money paddle, the
box-man gave the message that the money was gone. “Good luck,”
the dealer said, patting the felt twice. Cataloging my chips in the rail,
the box-man lifted himself up from his seat, clapping his hands and
went on break. This is a traditional procedure to show honesty or that
employees are clean. He then came around the table to me with an
introduction and a handshake. Then he spit out the offer for a comp
and a room. “How about a good meal? I have a room.” All right, he
then put in for a comp slip, got my name for a Silver Legacy card and
made an in-house call. You must know, casinos are not money
vacuums; the employees have a real desire for your enjoyment of their
services, and so choose them whenever you return for a delightful
experience. The point was on with a nine. Waiting for the next rollover
to drop my15 out was necessary to begin BPE.
The shooter, a bear of a man, had all the cowboy attire of a western
cattle rancher, complete with the red scarf around his neck.
Underneath the outerwear, he wore blue to match his red button-down
plaid shirt. Rough as he was, a hard toss of dice found a 6. Following
suit, his Pass Line odds bet double up went out and he threw $5 to the
Field area. The stickman quickly slid the dice in front of him for another
round. Back and forth it went, like a tennis match; apparently he was
on a very good roll before my appearance, judging from the amount
of chips in his cup. Fiddling with the dice for a moment and picking
them up with one hand just above the felt, and then freely letting them
drop back down to the layout, I saw he was a pre-setter. Pre-setters
are people who use preset dice, reconfiguring them so that they come
up favorably. The ideas come from gaming author Zeke Feinberg in
his book, Beat the Bastard Casinos: Pre-Setting Dice—I Beat the
Bastards, So Can You! According to the book, Fienberg details how

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the dice, according to his dice six-side evaluations, which can come up
with your point number when you arrange them in a specific preset
before shooting them. It requires eye-hand coordination. The object
of this system is to prevent 7 from appearing with the preset when the
shooter chucks the dice at the outset of each toss, manipulating the
combinations in favor of the shooter. Fienberg’s book has become
altruistically popular. However, I despise it.
Pre-setting never helps anyone at the table except the person using
the system and the people betting with the shooter; it is a selfish
approach to winning. Honestly, I do not care for pre-setters, never
have, and never will. On more than one occasion, my bankroll fell off
the money train no thanks to pre-setters. Realizing he was a pre-setter,
I said, “How is Feinberg?” This threw him off like disturbing a golfer,
but he threw the dice with a twitch to the other side of the felt,
reverberating off the inside of the serrated egg-carton-like foam, lining
the inside of the table wall. He made his point of nine. Alive and kicking
came back. It was his shoot again. My spread went out, commanding
the dealer to place $5 on five. Still standing up, the box-man took
inventory of my spread, which slowly began to concern him. Rubbing
his whiskers, assessing what it was I was doing. His fingers came
across his lips for a moment to calculate. When it hit him, his eyes met
mine. Suddenly he went away to the podium, calmly scratching away
on a notepad.

Another box-man from the opposite table rendezvous with the first
box-man. I heard the two in whispers, referring to the scratchpad. The
shooter threw a four. The Field bet won. Collecting the winnings, I left
it out. Three came up; then a 12. Six came through with the dealer
snatching my Field bet, attempting to get my goat. Both box-men came
to lean over the edge of the rail, observing my play, pointing and
speaking in low tones, then they went back to discuss the situation.
Their concern was not noticeable; they both wore their poker faces,
however I got the feeling I was going to get it somehow. Retrieving
my win, I let the bet remain. The impression that both box-men were
not overly concerned with my spread, was because it would lose to 7;
however, the management of the spread had yet to be seen.

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Towering one die on top of the other, the shooter shot a 7. “Seven
out, line away,” shouts the stickman in my ear. He did this intentionally;
obviously, the stickman and the dealer were in league together.
Therefore, my little plan of revenge was to return the favor after a win.
By this time, the box-man was in his seat, where he was carefully
looking after the house money. Still, he had his poker face on, but it was
not enough for me to see through it. He understood precisely what
each person was doing and monitoring each of my actions. To recoup,
eighty was going out. Quickly pulling the proper denominations from
the rail, my spread grew to placing $32 on Big 6 and Big 8 first. I gave
the order for $15 on five, dropping $16 on Field.
The loss amount total -15, which could not be bet with this spread
for a recoup on Big 6 and Big 8, due to the fact that 15 was an uneven
number, it would be necessary to place $7.50 on the Field. As such,
the increase would be $16 on Big 6 and Big 8, with $8 in chips going
down on the Field. The bet of $8, requires that if Field comes in, half
of a recoup is won, disabling the possibility of an automatic reduction
all wagers back to the original spread, until Field comes through a
again, or 5, 6 or 8 appears.
If 7 rolls in on a this spread when it is out, then the next spread
increases by half the amount, not by one whole unit. Etching out a
smirk across his face, the box-man came across with a satisfactory
look at my loss. Eight rolled. The box-man resuming his duties
ignorant, again not too busy.
The new shooter was idle with the dice, and then finally he threw
them. Five hit!
Paying off my $21 from the place bet, all my bets went back to their
original amounts, slamming each win into the rail. Then I said it loud
into the stickman’s ear, “Hey, that was a great win!” In one stroke,
the box-man stood up, slapping the wood rail in front of him. What
could he say? The shooter threw once more, and 5 came up again!
Seven to five and my Field bet went down. Still the shooter’s turn; he
was the happiest Don’t Pass bettor anyone ever saw. Captain Happy
here was on a winning streak, to lose. Another 7 hit me. Two came
in next to slow my increases.

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“Double the Field,” yelled the other dealer. I forgot about the bets,
accidentally leaving them out. The point began with 6. Returning to my
initial spread amounts, it struck me what I did. Twelve came through
face up. Winning on 12 was fun whenever it was the result. After a
fling with several numbers, the wins kept repeating for nearly about
six minutes, and then at last the shooter lost. An hour went by at this
table; thankfully, my wagers did not fluctuate too far up in increases.
This would be my last session after three or four more plays. The
new shooter threw a 7, now forcing me to drop another $55 out starting
with Big 6 and Big 8. Out of nowhere, a shill came to the table, under
cover as a participant. He came next to me. Nobody was aware of
him, except the box-man. Evidently the employees were not
comfortable about my spread, so they sent in the shill to soften me up
with wordy, swift, information-gathering techniques to persuade me
to spill my guts. Why not play the place bets over here; the payoff is
much better, drawing more attention than necessary to my play. The
other patrons took notice of it; my cover was blown but there was no
cheating, leaving me innocent of any wrongdoing. This behavior gave
him away as the shill he was; his cover was blowback as well. What
could I do to anticipate his next plan of attack? The presence of the
shill meant that the eye in the sky caught the attention of a few big dogs
upstairs, my action, I was under the gun and they wanted to see if I
might run, reveal myself a cheat. I could not slow my movements
down with respect to the play, the action of speed to manage all
aspects of spread’s intricacies.
The shill again took the initiative to muscle me. He did this
purposefully, trying something, anything to disturb my focus and screw
up. At each new attempt to distract me, I effectively kept dodging his
bullets. Trying to slam me repeatedly to the breaking point, it
eventually came down to his line of reasoning about what I was doing,
and how much it cost to play my system.
The shill being more of an irritation than anything else, pressed in
with his rapid questioning which got on my nerves this time. When he
said that the way I was betting was repugnant, I froze. Slowly turning
my head, met my eyes to his. Staring at him in anger I said, “What did

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you say to me?” His eyes went dead and his eyebrows went up! At
this, the shill went to the exit behind me. It was time for me to take a
break. Seven hit again. No matter, $255 would be just fine; the
maximum was 1,000.
Doing it again, down went the spread. These bets made the box-
man react because the shill’s plan went out the door. Eight was the
number. I let it ride for the final roll of 5. I came down off my bets.
Once again, the box-man stood up acting as a bad sport. I drew my
bankroll and profits in and left the table to the cage. I heard the box-
man faintly ask me to change in away from the table.
As I was cashing in with the clerk at the corner of the cage, the box-
man and a floor-man came up beside me out of distance. Their faces
were shrewd with intent; they did not like my play or me. For a
moment, they stood there silent, making me nervous.
Then the floor-man looked me up and down as if he were judging
my dress code; clearly, this was an intimidation tactic. “We do not
want your business here,” he told me.
“Why?” I asked.
“We do not have to tell you why,” he replied. “Just leave when you
are finished.” I said nothing. They went back to the Crap tables.
Intimidation does not work with me; this was simply a warning.
How might they bar me when there was no way to establish
cheating? However, these two bozos felt I was too smart for the
house. Did they consider those pre-setters at the game who were still
there at the table? Bullies; perhaps it was just part of their job, but it
was obvious that they were being rude.
In a week, they would not recognize me; hundreds of people flock
to the tables every day. The attendant added up my denominations, I
was $185 ahead. It was a good session with a bad ending; but the
events were about to become rougher very soon.

Next day’s rent came to mind. Unfortunately, hotel fares in Reno


Thursday to Saturday go up; mine was sixty-four. Sunday is the first
day of the week, not Monday. The original plan was to stick with the
spiral, moving from casino to casino. The role in this strategy is the

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availability of tables that have minimums of $2, and maximums of


$1,000 or more around Reno. Getting in on a table with these low
minimums might be a problem, depending on the number of patrons at
them any time. Smaller minimums bring throngs of bettors to any given
table, derailing my effort to use the spiral appropriately. Returning to
the Sands, the previous crowd occupying the table before had gone
and it was open. Perhaps the flood of clientele lost interest or left for
a more aristocratic environment. A skeleton crew absent of a box-
man held a discussion as a stickman beat the dice within the table’s
interior. As I drew near the banter fell to a hush. Playing one round
of a previous system would not put dents in my current earnings,
ending the play win or lose.
You lay a Don’t Pass stake and a place bet to the point number.
This particular system’s arrangement is reversible, but it always fails
over time. Payoffs on place wagers are 7 to 6 for 6/8, 7 to 5 for 5/9,
and 9 to 5 for 4/10. If the place bet wins, 6 on Don’t Pass loses and
you receive +7 for a +$2 differential. I threw 12 in cash out to warm
up. Both dealers thought I was on my last leg; placating it between
them, and making jokes. “How is the book coming?” said the heavyset
dealer, chuckling like a glob of jelly. Thus far, the reception committee
was a mix with snotty attitudes. No matter what casino I chose to play
at, this mind-set is what was not to be prevalent in casinos. Then again,
service is a courtesy; it is simply a matter of preference. I let the
remark slide. Six went out on Don’t Pass. The stickman gave the dice
a shove in my direction, as if it were slop for dinner. Collecting them,
the toss was mine and I threw an 8.
With my remaining six chips in the rail, I politely asked to place the
eight. As soon as I said that, the hefty dealer burst out as load,
announcing “You want to do what?” Hunching over the railing, I just
shook my head. Was this common or was it the talk of the crew
everywhere in Reno this week? He obliged after waiting for a
response, finally placing the eight.
After several immaterial rolls, the repeat of eight came through.
The stickman threw his hands up in the air with the stick coming down
on the layout; he broke the bank! Leaving the table, pudgy got the last

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word in: “Is he leaving? Why?” “Come back soon,” they said together,
giggling. If nothing else, these three clowns were just having fun. It
was a good attitude, what a pair!

Around midnight it was time for another break. Back at the Sands,
Scotch and water was my fetish. It was warmer now, and I took my
drink to the pool upstairs. It was open until 1:00 a.m. The nighttime
stars were magnificent, and a good place to do some pondering. Las
Vegas was next. In these tests at the tables everything went according
to plan; would it continue in Las Vegas? Letting a bet ride is
treacherous, as a rule, gamblers never deviate from their play. Stupid
me, I did. It can cost you. Never make wagers other than those you
originally propose to use. The victory at the Silver Leg was a good one,
but I let my inhibitions get the best of me; the risk gave the opportunity
to settle an old score for all the previous losses. Gamers intuitively
know that battles like these are an ongoing war. Set, it would be
imperative to my success not to risk deviating again. In addition to this,
more time was necessary to stay at the tables here in Reno to earn the
$5,000 to make the transition to Las Vegas from Reno and conquer
the tables there.
Over the next few days, I had a blast with each session nonstop.
Moving from casino to casino, I remember being there 10 to 18 hours
at a time. It was all my prior experience and determination, which
brought me to the Iron Cross; I was moderately winning my losses
back. Now it was my turn, my time to turn the tables on them. No
matter how much they unpopular the techniques or their panic-
stricken bosses, it was high time to return the favor. It felt good!
Gambling is nothing short of legal robbery. The only difference is
that of having the money taken out of your hands in an act of violence,
people give it to them. It is the negative expectation that acts as the
alibi.

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14. From Tahoe to Las Vegas

Nearing my final sessions in Reno only after a few weeks, a flyer


on the sidewalk caught my attention advertising a $30, six-hour
turnaround to Lake Tahoe’s south side. I had never taken a trip to
Tahoe, and this was a great opportunity to do it. Who could beat that?
To get there, the instruction to go to the airport was in the afternoon
to purchase a ticket for 4:00 p.m. the next day. It was also beneficial
for me, because like the tour bus that from came to Reno, this offer
was similar to the Lucky Tours offer, with the exception of free drink
coupons. To make the journey accessible would also cost me in four
cab rides to and from the airport; would it be worth it? From the front
entrance a convenient walk to the end of the terminal, where the bus
tour company is at and hard to notice. Making good on the promise,
participants came meeting up of the following day. The Tahoe bus
came in on time, where everyone neatly got aboard the Tahoe coach
with no problems. Interestingly enough, the interior was clean and
enchanting! Coaches differ noticeably from destination buses, in that
they provide movie entertainment and refreshments. Does it make
you wonder why Greyhound has yet to acquire a new fleet? It felt
comfortable enough to enjoy the service and the sights for once.

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Tahoe is full of superb scenery, comparable to the Sierras. The


hostess made it clear that our time limit in Tahoe was six hours and
getting back to the bus was mandatory or wait until the next evening
to catch the next bus. Naturally, if participants miss the bus
accidentally, it would force the patron to shell out more money on an
unnecessary stay in Tahoe but potentially beneficial for the casinos.
After venturing through a few of the gambling halls, Caesars Tahoe
was my first stop. I was surprised to find a $2 table there. Since it was
Caesars, expecting to find $5-minimum tables rivaling the minimum
gig found at Las Vegas tables of the same amount caught me
unawares.
I began my spread, and keeping my time carefully. During the play,
it went up to the third increase, when suddenly from the corner of my
eye, to my right, two businessmen stood some distance behind me,
away from the table. It was my turn to roll and the point was four. One
of two men ran to the table in a flash. He put down 800. The other
mimicked him releasing 900. This paved the way for a much larger
male who also came in like manner and in one stroke took 1,000
through the air skillfully laying it on the outside. All of them bet with
the line.
An hour and 45 minutes went by smoothly. With a few hours left,
I left for Harvey’s casino only to discover a $5 minimum! I could not
play on my schedule. Who can play when there are just a few hours
to make bets? I would need more time to make bets, especially with
recoups.
Playing within a short schedule an in-session play would result in
last-minute increases in order to recoup. As a result, the player
inadvertently misses his bus and winds up stuck for the night in Tahoe.
It was more time than available in order to make it back to the tour bus,
play or lose my seat by untimely increases. The remaining time left me
wandering different casinos taking in the sights, some slots, a
separator and a few conversations. Making my way back to the bus
was on schedule, but to my surprise, it was taking off! My watch was
off by three minutes! Fortunately for me, the bus driver did wait. Both
Reno and Tahoe are equally appealing to me, but Tahoe won over the

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Sierras for the exquisite scenes. The natural beauties of Tahoe are
better in my opinion. For the price, the venture it is worth the effort to
get to Lake Tahoe. Back in Reno, it was time to get back to the tables;
time was all I had now.
At the end of the final week, my bankroll shot up to $2,121. Cal-
Neva is my favorite place to go for breakfast, afterwards it would be
time to check out of the room and go to the bus terminal to Las Vegas.
Arriving on the second floor to a busy café, everyone was waiting for
the non-smoking sections. Since there was no other place for me to
be, I did not care about a booth being smoking or not, which got me in
before the others. Because it was early there was something eating
at me, but I could not recall exactly what it was. No matter, it would
come to me later. CalNeva’s upper-level restaurant has a customary
atmosphere that appeals to my senses. Keno runners call for takers,
traveling back and forth between the aisles. What was it I forgot? It
kept bothering me. After paying for breakfast, I began walking to the
bus terminal to purchase the ticket to Las Vegas. Applying for a ticket
to Las Vegas the same day, the agent drew my attention to the
schedule for Las Vegas arriving at 7:00 the next morning. This is what
I had overlooked, the early morning bus schedule! This meant staying
another day in Reno. I got upset with myself. As a result, the sales
attendant went into an unnecessary panic as I bought the bus ticket.
She went to her manager, who secretly gave the information to the
local police, who then held me under detainment for having frosty
behavior (as the cop put it) over the incident. Fortunately, I was let go.
Walking back to Cal-Neva, the event was not that severe, it was the
ticket agent’s excessive paranoia that did it. This gave me the insight
to see she had issues; perhaps she was a basket case. It was simply
uncalled for. An energetic figure came from the opposite direction.
When he came into view, it was the shill from the Silver Leg!
Whooshing past me, he cut through the current of air. Perhaps he was
late for his date, or a poker tournament. Did he recognize me? Feeling
rotten ordeal, I did not play the rest of the time in Reno. With no time
to waste, I left the room the following morning for the bus terminal to
wait for the bus to Las Vegas. The same sales attendant from

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yesterday was there, and I made an apology for my behavior, although


I knew she had psychological problems. Once again, the bus was full
of riders, with one seat available. The bus air conditioner was broken
and a passenger who had an excessive bowel movement hurt the
toilet, infesting the oxygen content with a pungent bouquet. With no
way to fix it on the road, the combination of the heat and the stench
did not let up the entire 446 miles of the entire stretch. Although the
complaints were obvious, the driver could not do anything about it and
did not bother to go out of his way to purchase air freshener. Finally,
someone did but it did not help much.
In Las Vegas, the bus terminal neighbors the Plaza casino, facing
the Fremont Street experience. Familiar with Fremont Street and the
strip from my excursions, we finally came to the bus terminal. Thus
time, everyone wanted to get off, not on! From my many visits to Las
Vegas, there were times when I lost my capital within a matter of
hours. Imagine how that feels, knowing the only thing left is go
purchase is the next day’s bus ticket out, with nothing to do except
wander about aimlessly. Normally, the preferred place for me in Las
Vegas to stay was to room at the Golden Gate. Not to overdramatize,
but GG rooms have little resemblance to present-day San Francisco
hotels. These rooms are facsimiles of a more elite circuit, 1886 to
1900. Entertainment, food and shopping are the driving forces behind
the extravagance and gambling that moves Las Vegas; there is a lot
to choose from and planning will save you headaches before and after
arriving. Suppose you are the type of person who just goes to see the
entertainment, dance or shop. There is plenty of that and a blazing
nightlife. Where to play was next on my agenda. With the bankroll now
at $5,121, I was about to unofficially break a world’s record.
Compartmentalizing the remainder off as usual, both halves of my
fund splits into two components between my front pockets, stuffing
the lesser of the two in my left pocket (just in case I lost) with the buy-
in amount in the other. Downtown is the best place to start my gaming
adventure. The Horseshoe, a hotbed for high rollers, was my best
choice and my favorite place to play. The aroma of chili was floating
through the smoke. Incidentally, the Horseshoe’s chili has not won any

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contests that I know of, but you can ask for mounds of cheese and
chopped onions! Some people say the chili is too greasy, but I really
enjoy a good bowl of hearty chili. Real chili is all about the ingredients
and the meat sauce, so naturally I gave the Horseshoe four stars; after
all, you are out west. If your business is out west, why provide a
western atmosphere in and not omit award-winning chili to top it all
off? All right, all right, maybe I am placing too much emphasis on the
food, but damn is it good!
Eating would come later. At the Horseshoe, Crap tables are
regularly full; the place is famous for poker and a history of stories of
the adventures of high rollers. I enjoy their poker chips, which are
broken in. A sign of wear and tear is lots of foot traffic; older casino
chips are much easier to handle than newer chips, so long as they are
clean. The joint was dinging with activity. Each table full with as many
customers as was possible. When you walk into the Horseshoe, look
to your right, and you will see the Crap tables. Six to eight Crap tables
are available 24/7. Tables form a line two tables thick, lengthways,
running to the back of the casino to the roulette tables, adjacent to the
back bar. One table faces the direction away from the wall, and the
other, of equal distance apart, the other direction facing the wall. In this
way, the pit area is accessible for the crew and bosses who walk up
and down the between the tables to a type of podium. There they
handle direct access calls to and from security, floor-men or other
interactions that have to do with casino activities.
Patrons cannot access this area and although there are no
barricades, it is for employees. To play here first and get in on a table
in an already full house, I had moved to the end with my back against
the wall to wait for a vacancy to play. Emulating my lead, another
person came to where I was standing. Forty minutes into the wait,
neither I nor the other person said anything. It was the norm; play can
go on for hours. Eventually openings would give way to move into a
vacant space. Over time, the negative expectation would whittle
someone away forcing them to withdraw. You can tell who it might
be, by scanning into the crowd for players with the most desperate look
on their face. Scowling faces meant dwindling bankrolls, bets met

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repeatedly with the possibility of success, only to be lost forcing the


player to leave or lose interest and walk away. Yet, others, who win,
leave to cash in. Sometimes greed will capture the mind of a bettor,
with the incitement to go all in. With such a large-scale stake, he or she
might win or lose it all in a single stroke.
For a moment, an opening became available. The person next to
me ran to get the position before I could move. The table directly in
front of me let out a roar from a well-dressed crowd, who were all
youthful successes. Seemingly, they all knew one another by the high
fives they kept giving each other every time a win came through. Sure
enough, their enthusiasm would eventually turn to dust. Then again,
there are those people who can afford the game, they have good jobs
and come from state locals or out of state on a regular basis. However,
these same individuals are not degenerate gamblers, they just like to
have fun. A low tone came from the table adjacent from the one in
front of me, and it caught my attention for a while.
A few moments later two people lost interest from this table,
exposing a vacancy. My chance to get in was available, and I got it.
I was at the right end, out came my 5,000. The dealer was smugly
collecting and paying off wagers. Then they counted it and gave me
my chips as the table lay in wait. No good luck, nothing, the crew had
no real time to do it. Reaching under the rail, a Samoan, looking at me
hesitantly swallows a black Russian and tries to size me up. Ten
became the point. Three doors down to my left, the shooter was pre-
setting. It was not his shoot; the stickman accidentally gave the dice
to the wrong person, the dice did not seven-out. The shooter, drunk,
was weaving in and out over the railing trying desperately to make
good. “Is he going to hurl?” the dealer asked.
“Hey,” the man before him said, “it is still my turn!”
“Sorry,” replied the stickman. He gave them back. I put my $15
spread out. The dealer at left was sick; you could tell looking into his
face, but he did not pander to it continuing to work.
With an incredible jolt, the shooter cast the dice, rolling over to a
7. When the complaints came following the decision, the drunk man
in the suit spoke up saying, “Crybabies!” Everyone put good wagers

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back out. My spread went up. Five hit. I cut all my bets to their original
values. With the decision of another 7, my 15 went to the house.
Repeating my bets again, the spread went up again. The dice were
moving closer to me to be the shooter, but when they did come to me,
I would pass on them. I was not about to contribute to my own demise.
The dice came off the foam, with 6 resulting. The shooter put 2x
odds making it 3x. The dice sets came to him; grabbing two and threw
them both. The dice came to a stop again, when then 7 came in.
Escalating the output, the prospect of losing yet again to the house was
beginning to make me sweat. Fear set in to the idea of leaving Las
Vegas again, but I bet to with reckless abandon. If I were to doubt the
credibility now of my calculations, how would I prove that my theory
was correct? Now the dice were after me, so the shooter and I let
them go to the Samoan drinking the black Russians; he took them up.
Tossing them, they came down as 7 again and my wagers went up.
Ten became the new point number but 7 did not appear BPE.
Expecting 5, 6 or 8 to come through would disappoint, evading these
types of thoughts helps me to avoid bad emotional states. He threw the
dice, coming through with 9. I could not reduce; forced to remain in
for another run or 7. As the shooter let the dice go from his fingertips,
time went in slow motion in anticipation. When the dice came to a stop,
it was 12!
Triple the pay to the Field, sighing a breath of relief, whew! “That
was close,” I said.
The dealer, agreeing with me, said, “That sure was.”
I went down with my wagers while the Samoan now increasing his
odds bet to 10x. He made the point. Everyone cheered! Then in a
bizarre twist, he did it again! Everyone was happy again, which in turn
made the crew perky. The dice came back to him and. he lost. From
the female shooter another 7 came up BPE. A Don’t Pass bettor, she
got the attention of all the males with her subtle charms, sexy dress and
wooing figure. Nevertheless, tough and smart just the same, she would
not take any trash from the men around her because she extended her
hand, exposing her finger and the ring around it, which put to rest all
the passes. Clear on the message, she hit the back foam hard, and 12

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came to the surface. Bar, naturally for her. The dealer to her left
rapidly pat the felt twice to signal a standoff. She knew it, throwing
again where the dice came about to a point 5. Drawing from the
scatter of chips in the rail, backs up her bet with the proper odds by
5x. Her battle to obtain a 7 went through immaterial rolls stretching into
very tense moments for everybody at the table. I of course was
enjoying the whole matter, pulling in win after win, which was cool for
me, so long as 7 did not appear and it would be nice if it never did, at
least in theory. Claiming her victory the dice finally came up 7, leaving
to her husband who was playing slots just behind us. The stickman said
he never saw such a long roll!
The next shooter sent me reeling, with four 7’s for every
intermittent recoup I put out. I now had to put out $270 on Big 6 and
Big 8. Temptation gave me an eight ball, increasing it to $326. Onto
the felt went one 163 on the Field, topping that off with $200 on five.
I was $1,014 in the hole. At the time, the Horseshoe did not have a min-
to-max plaque; the minimums and maximums were as low as one
dollar to any amount beyond that. This is why high-roller stories are
famous at the Horseshoe. The box-man began arguing with me about
the total amount I had out as being over the$1,000 limit. “There is no
plaque,” I said, “that is for each individual bet.” He said nothing further
to me. The shooter, who was throwing 7’s in my direction, BPE, finally
threw a 3.
I swept my win up praying for a miracle. Looking at the faces
around the table, the irritability was evident for Pass Line bettors and
nobody was about to call it quits. The dice rammed off the inside, one
die faced up with 5, while the other furiously spun on its corner until
the spinning dice came to a halt by knocking into the house chips.
Eleven came through! Going back to my $15 chip spread, the
shooter threw the dice round as if to pitch a baseball with a seven out.
The ambiance, and the dice fluctuating like this for the next five hours;
this session was good to me. Socializing with other players and a few
more rolls, were all I could take for a while before cutting the session
off. When it was over, I was hungry for the chili with onions and
cheese; one bowl was not enough for me.

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15. Out on the Strip

Over the next few days, the restriction for play was on Fremont
Street casinos to abstain from the $5-minimum tables and add to my
capital. To be sure that the Iron Cross did indeed work, that it would
be safe to play with the proper bankroll, it was necessary to see if it
did or whether it was just dumb luck preventing me from getting hit by
one too many 7’s. It would be rare if this did happen, however that was
one possible scenario. Even if it did occur, it would merely be a
temporary setback on the road to success. Staying downtown and
testing the validity of the Iron Cross’s true viability was applicable with
ongoing play. My bankroll took unpredictable fluctuations all
throughout the downtown undertaking. During this test, the
increments never went beyond the fifth. The experience is like riding
the wave, so to speak. Whenever the session was long, bettors came
to win, lost, and left. They came happy at the prospect that they could
win; to miserable, the bankrolls they each came with went away into
the vacuity of negative odds despite the wage bet to win. Strange as
it was, the only player left victorious was I. Left alone at the table with
the employees. Every table thus far had troubles, but each problem
never posed a detriment to my finances.

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Just by knowing that defeat was far from me was utter bliss. The
next strategy was to play it cool on the strip around 5:00 p.m. After
ending the session, the gift shops gave me a chance to explore the
various aspects of how others shop in casinos. In a casino
environment, a bad poker face during play is a telltale sign. When you
have no poker face, be sure of others anticipating your next move. My
poker face was unimportant, I just wanted them to believe that I did
not have one and therefore they could not see past my eyes. In the past
when inexperience took the bulldozer to my systems, failure came but
it never made me give up.
The time drew close for me to leave downtown. Before leaving,
it was important to know what I was making by the hour. Moving to
the notepad, taking up the total amount won, into any future numbers
to how much was being taken in per the hour. This session’s profit
came to $341 over an 11-hour interval, excluding the $5,000,
necessities, in Reno and here in Las Vegas. Twenty-four hours might
accumulate twice the amount, but I am no machine. Here is how it
works: $682 is an imaginary estimation in a single day, consisting of an
approximation of 24 hours. One hour is 60 minutes, therefore 682
divided by 60 is 11.36 per hour.
I was making was 0.18 pennies one minute apart. Six hundred
eighty-two is a variable figure for one 24-hour period, assuming that
I did not require food, drink, rest and bathroom breaks. If the play were
mechanical, making $682 every twenty-four hours for one month, the
accumulation would grow to $20,460 at the end of the month! (682 x
30). If we multiply this by 12 (one year + one month) with the exception
of the months of 30 and 28, we can round off 20,460 to $245,520 and
then multiply this by five for a total of six years we get $1,227,600. This
calculation applies to a $2-minimum table. Imagine what a $5-
minimum table would amount to! At once, one can see the difference
in income levels and the differences in growth over time are
distinctions easy to calculate.
Walking down the strip at this point was out of the question; the
weather was becoming too hot going up the stretch from downtown.
Although enjoying a good walk in the sun was optimal, I did not want

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to. The bus dropped me off near Circus-Circus. After about an hour
of wandering the sidewalks, watching the action along the strip, I went
to the Imperial Palace.
A table free of patrons was accessible. It was a $5 to $2,000 table.
My beginning spread would now be: $10, $10, $5, and $10, a total of
$35, because of the minimum. A loss to 7 brings the second spread up
to: $35, $35, $18, and $40 on 5.
Total spread: $128. A college crew—great, exactly what I did not
need. College crews have an unsavory reputation in gaming literature;
these crews support their education working as dealers for casinos,
but are immature.
The box-man in this particular case caught on to my play but not
the spread. Aloud, he began by saying, “You cannot win playing that
way.” Clearly, this ploy was I should get a clue wordy lesson, again
confronting new poker faces.
Defending myself, I told him, “Is it your money?” He bullies me,
I bulldoze him! As if to pull air back into his chest, a new dialogue to
come out to counter my negation while he grew red with irritation.
Slowly, in haste he sat in front of the house chips to control himself.
The stickman and dealers were nearing the end of their shift, which
became evident in their slow, routine behavior, yawns and complaints
to be home. Despite the hounding, it got his attention enough to say that
was a good reply, “I like a challenge, and by the way, what system is
that?” I froze. A gratifying smirk came over him, as if to realize
something magical. “Oh! I get it now,” raising his voice. The
impression of his dislike to me came. Perhaps it was his mood, or my
behavior, whatever it was I was not sure.
Ignoring the negativity drifting across the table from the box-man,
gave hints to the air of the casino mysticism. Collecting and rolling on
various bets, the dealers and the stickman were going through the
same old routines sluggishly. I knew what was going on, and here it
was plain as day, as I already know, this crew knew that in gambling
there is no way to win over time. Therefore, comps were probably the
norm; it just got boring winning all the time, no challenge to the
impervious Crap table! None of the dealers knew that I came to the

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table with such a challenge, assuming eventual loss. While the box-
man had blatantly shown it, they were too tired to see it and that is
when I got the clue. The box-man keenly made the connection to my
betting arrangement, but he was the only one thus far who saw it. The
crew was unable to discourage me. As that thought came of what was
going on with the table, the tone around the table made a switch from
boredom to sudden alertness. Automatically, the crew got wind of it
and all of them woke up, which was weird! Seven had yet to appear,
as I was pulling in wins from the Field along with wins from Big 6 and
Big 8. Seven hit. My $35 went down. Increasing, 7 whacks me again.
A new bettor came to the table making a wager on Field, close to my
Field bet. From this action, I became cautious of a possible color thief.
However, there were not enough people at the table for him to get
away with it, thus he was an honest player. The dealer swept up the
losing chips. The box-man stood up and sat back down at intervals
checking to the plays. Just to irritate him, I did the clap and wriggle with
my hands showing the casino camera I was clean. The box-man,
flushing red with rage, kept his composure. Repeatedly he continually
stood, confirming the play then settled into his chair. Once more,
restating what he said earlier, “You cannot win playing that way.”
Would he ever stop cutting into me? Was he just being ignorant of my
reduction?
At the precise moment he said this, the shooter threw a 7 and the
crew took my $35 excitedly. Now I was down $578. With the stakes
down, out went $578, $578, and $289 on Field, place 5, $120 for a grand
total of $1,565 out. The bankroll was now $2,306 in the hole, leaving
me with $2,694 out of $5,000!
I was in a world of hurt now. The box-man did not utter a word to
see if my technique would fail by his prediction, he only stood up to tilt
his head, fold his arms signaling me with a “see, you’ll lose” sort of
thing. Overall, his look was stuffy. In order to recoup, the shooter
would have to throw four rolls without a 7. He threw a 10, then a 12,
then a 2. All I needed was one more! Rolling again, 7 came in.
Repeating the same spread, the proper amounts went out. Most of my
losses were back; my hands were shaking, as the chips went to the

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layout. The upset from almost losing it all gave me a jolt, but risking the
recoup, I did nonetheless. My combinations to theirs told me I had the
upper hand, not the house! It was now up the shooter to determine
whether I would win or whether I would try again to salvage to my
capital. Two good outcomes need to come in to reclaim my place at
$5,000, plus a profit. Five came in and I collected $840. One more
would do it whether Field came through or Big 6 or Big 8 hit, at which
point it would be foolish not to reduce if the bet won. The shooter flung
the dice to the other side and what occurred next was unbelievable;
it was a repeat of 5! “Yes,” I yelled! I cut my wagers back to the norm.
The box-man, noticing the floor-man coming off his break, gave him
a signal. Comically he ran over; he was being humorous as if he were
a whipping boy, in fact he was the floor-man. The box-man gave the
floor-man a reference to my spread. For a second the box-man met
with him to discuss my play, pointing to my bets again then to me. For
a moment, the floor-man stood there observing the spread, as he
silently went over the numbers.
He threw his hands up exclaiming a long “oh well!” My session did
not end at this instance, but my play was more cautious. In a word, the
eerie experience at the Imperial Palace, freaky. The truth is that
according to the combinations of the dice, 7 can appear 6 out of 36
times, plus a repeat. That is seven combinations! This is one reason
why I refer to the repetitions of dice as repeat times. If someone were
to know these with 100 percent accuracy, be sue that our world would
drastically change. All forms of gambling would go down and
scientific endeavors would enjoy rapid advancement. How would I
handle it if I lost, even at a $2-minimum table? Would this kick in the
teeth force the wait for an $18,000 bankroll, before playing at a $5-
minimum table? The prospect of losing drew a picture in my mind;
abstinence from reckless double-ups. More apprehensive now,
splitting the spread would go to half the amount of the increase each
time a 7 came to the surface. It would lock in a profit, but could also
enable misses when playing a fraction system in conjunction with the
Iron Cross. In addition to this, if a Field bet won, once after splitting,
at the instant a seven-out occurs, any output of money equal to a

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double up, would be necessary whenever seven just came through


after a previous loss. This level of action would not only require longer
play time, it would also require a longer wait time to regain any lost bets
to seven where there was once a much better prospect of simply using
a double up than facing the threat of enduring a total loss by one too
many sevens appearing. After the panic from the brutal battle at the
Imperial Palace, I eventually got my nerve back, playing at intervals
with apprehension from the realities of dangerous play using The Iron
Cross on $5-minimum tables.

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KEY:
N/A = cannot play to recoup.
BPE = Before a Point is Established. Play accordingly to recoup,
follow by reduction back to starting amount.
(T )= Total = Total amount plus previous loss of spread.
One win, then 7, signals you to make your second spread. Since the
spread is split to reduce high output due to a low bankroll, should your
second, third or fourth spread win and then it gets hit by another 7, you
may reduce by one-half again to cut back on doubling up. Although this
technique necessitates that you wait it out to recoup more than two
times, victory can be yours over the long haul.

Adding the current spread to previous losses, gives the total


amount of the next spread. i.e. assuming your current spread of $240
plus prior losses of $115, $240 + $115 = $355. Seven appears, erasing
your spread without place five or Field showing to reduce your next
spread of, $355 ÷ 2 = $177.5. Because $175.5 is an unequal number
equating to $355, the next total begins with Big 6 and Big 8, for $178
each. Splitting your Field bet from the amount out on Big 6 and Big 8,
are inapplicable when that number is numerically unequal.

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Then two divides Field. Where $178 ÷ $2 = $89. A few casinos


excrete 50-cent payouts, but wagers cannot be made with 50 cents in
chips. Calculate the differentials, placing five computes by the
subtraction off the Field to the payoff on place five, if it wins.
There are two extremes to splitting your wagers whenever a 7
comes up, which can end in your demise. First, there is a real danger
that with the possibility of each sub, split, bets already out can miss the
hit by not upscaling the spread x2 with doubling up; increases the
probability of losing due to the attempt to recoup more than one time.
As you increase in these splits your vulnerability to lose by 7 becomes
susceptible to an overall loss by your own requirement of playing the
spread more than one time in order to recoup. Therefore, you are
vulnerable to seven as opposed to a one-time hit, and recouping in a
doubling up; wherein a single-hit recoups your prior spread’s loss,
enabling you to reduce all your wagers and relieving you of any further
damage by the house until the next round. Of course, you can freely
adjust your splitting any way you see fit, and as many plays as are
necessary for you to recoup. The modes and means may be
cumbersome or even exhaustive, doing all the mental calculations, but
it works better over time.
Why, you ask?
All games of chance have as basis on percentages. Therefore, it
stands to reason that because all these games originate in
fractionations, one cannot win by placing wagers in whole amounts (1,
2, 3, 4, 5, 10, 20, etc). They can only win when those same bets are
in fractionations also and therefore are sauce for the goose.
You can jump between intermediate splits, up or down. You can
adjust the spread as you like. As an insurance measure, you may
decide to use the Black Dice (Don’t Pass), as a hedge against the
possibility of missing the hit, because you will not increase when 7
transpires. Be aware that by using Don’t Pass, you might want to
throw out two other hedges on Any-7 and 11 to diminish this possibility
further or lose on the come-out roll with Don’t Pass, BPE. If the casino
you’re at mandates you to drop a Pass/Don’t Pass Line bet before
starting a session, take two units in equal amounts and place them both

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on Pass and Don’t Pass. When the come out rolls, you make your
primary or secondary spreads and the house places an off button on
your place bet on five. Ask the bet to be on and working on all come-
out rolls. If they refuse, then make your spreads APE. BPE, 7/11, 2,
and 3 are all break-evens when a doey-don’t is out in equal amounts.
While APE point numbers and 7’s result in break-evens, you always
get these chips back. Twelve in Las Vegas and two in Reno are
standoffs. Pass-Line bets lose on these numbers. Keep in mind this
cannot transpire if you use Don’t Pass as insurance against your Iron
Cross spread.
The advantage in this is that should you hit one recoup in two or
more stays on a spread in order to recoup, and then reduce back to
your main wagers. A 7, APE, will retrieve the loss on the spread,
reinstating your play at that same level before the 7 out came in, giving
you another possibility to recoup. I call this looping the spread with the
hedge. If you do recoup, drop back to your normal amounts as well as
your Don’t Pass bet.
Take into account that Don’t Pass bets are removable at any time
APE. You can also deduct from it. Pass Line bettors however, are
locked in as a rule, and cannot remove their bets once a point is
working. If you accidentally leave your bet out, it can be lost or force
you in a loop. Be sure to remove it in these instances because your
spread is preliminary, not yet exposed to increases, as when you are
attempting to recoup after losing your primary spread.

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16. Out, in the Southwest

A good time means just that, fair treatment when you go for a good
run. You DO NOT have to play at a casino where you do not feel
welcome or comfortable. They serve you; you do not serve them.
After meandering around Treasure Island, the Excalibur was my next
stop. Two of the players here were drunk and rowdy. One of the two
friends kept tossing the dice up above the layout. It took the floor-man
to get them to knock off their shenanigans. They were present
throughout my session. Leaving the table, both men caught my
attention. The leader, swishing his drink about in his hand, said, “I’ll see
you in the parking lot!” Apparently, I had a car. The box-man stood
up for me before I did anything. When I decided to go with the splitting
procedure after returning to this same table, everything went fine
without a hitch and it continued to excel at $2-minimum tables, $3
tables and $5 tables. Using this splitting technique stretches your
bankroll out, making it look as if you have10,000, even though you have
only 5,000. Splitting enables a bettor’s bankroll to seem as if it is more
than it really is.
I might play all tables at every casino, without having to resort to
building my bankroll up from5,000 to 10,000 by lingering at $2 tables
and refrain from going to $3 or $5 tables.

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As I mentioned before it is not possible to win on a consistent basis


with a game that uses fractionations when you bet in whole amounts;
only the percentages below one cent would enable a person to this.
Above, I introduce the splits for $2, $3 and $5 tables.
The intent of the split was to allow me the advantage to accumulate
a larger bankroll that I would need to double up, without hits by too
many 7’s. The capital was small to the probable number of 7s that
might come through if six or more 7’s came up, destroying my efforts
to win and defeating me in a matter of moments.
Splitting over time became time-consuming, but it was working,
better than I could expect, earning me my room, meals and luxuries,
saving my bankroll from failure. The next four days were lengthy.
Sleep was non-essential as thoughts did battle between conflicts of
possible failure, with probable success. I could not shake the fear; it
would mean the end of my plight. The fight was on regardless and the
money was coming in.
Playing for several hours on each session, the headaches came due
in part to the level of energy needed to maintain the concentration on
the math, draining me physically and psychologically. Briefly, I would
return to the room, going there just to pay the bill, take a shower or try
to sleep.
The play was getting on my nerves, splitting was annoying and
meticulous. In denial, I was not dealing with my fears that came from
the clash at the Imperial Palace; what was I doing?
On the other hand doubling up could also be detrimental, if too many
7’s came in, it too would turn my efforts belly-up. The house with an
advantage of six remaining combos by my use of the Iron Cross;
where opportunity was, there was a finite probability, albeit however
small, they could get the upper hand.
Early morning and unshaven, I took to the strip with $8,896. Shy of
$10,000 by $1,104, I finally overcame the flippant indecisions of worry;
it was of course probability I was dealing with, not differential
calculus. My profit thus far was $3,896 minus expenses, food, and
nick-knacks along the way. Because of the income I was generating
to the spending, everything to survive was now free to me.

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With less to worry about, I could concentrate better; I just did not
pander to it, I was able to enjoy myself. Completing another session
at the Hilton, I went on break to see the Star Trek experience. The line
was long. Two hours went by fighting fatigue, but I won and was back,
fully awake.
At last, due to the long line, employees working at the ride came
out in Ferengi and Klingon costumes offering free coffee and
refreshments for weary customers on their feet, waiting it out to see
the ride. Exceptionally it was a neat ride, perfect in almost every detail.
Can’t, reveal, details…
Using Don’t Pass bar without integrating a split into the spread, my
surprise that it was working so well for me gave me new confidence
over the course of the next week at smaller-minimum tables.
Performing it was thorny; the resulting income was good due to my
bankroll only.
At these prospects, many return trips to various Crap tables were
downtown, then along the strip. When many of these casinos saw me
coming they got irritable with my play. It was because of my
advantage their annoyance grew because of what I was doing; here
is where I kept getting the impression that they did not like me either.
On one particular occasion while playing at Fitzgeralds, the box-
woman made an accusation to buying in with Canadian money.
Confrontations like this were common several times with someone
from the casino. Not once did the casinos accuse me of cheating
playing Craps.
Many patrons are very cautious when it comes to their money in
Las Vegas. Money is susceptible to thievery. Nowadays hotels offer
in-room safes, so if you go out, you do not have to worry about being
a victim, especially if you are paranoid. Unnaturally, criminals pray on
those who are lucky. This takes me back to another story when I was
at Harrah’s in Reno for the second time, on a trip from San Francisco.
The place was heavy laden; people were rubbing against me to get by
in different directions. I soon found a pocket of breathing space to look
around. When I pulled some cash out to play a game, a $100 bill fell
to the carpet. Since the carpet and my money were both green, my

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hundred was green; I could not see where the bill fell to in the low
lighting. Panic struck me with fear. This panic-stricken feeling is like
the sudden fear you get when you forget your computer bag in a
department store restroom. Later as you are walking out the door, you
remember leaving your bag in the restroom on the third floor, with your
computer inside!
So here I am at Harrah’s wigging out from a $100 bill lost on the
carpet, looking for it like I had lost my contacts or worse yet, the
employees might mistake me for a local dope fiend, tweaking in their
casino! In reality, this was not the case, so I hid, trying not to draw
attention to myself as I sought the bill in the carpet camouflage. The
carpet is green, the money is green, and all these people are around!
If somebody picks it up, I could not prove it was mine. In my state of
fluster, at first I thought a woman who was playing the slots got it,
slamming it into the machine. As it turns out, I found the bill, in a breath
of relief.
Totaling the amount of 11,434 at the end of the week, the quota
went beyond my expectation clearing the $10,000 mark!
The validity of my hypothesis for both the Iron Cross and the Black
Dice were convincingly successful, I did it! However, to be sure that
my discoveries were not merely the handiwork of farce gambling
systems subject to eventual ruin, a new goal of $24,000 was set. If this
plateau were applicable, it would not only convince me that the Black
Dice was not just the byproduct of some clever system, but one of the
greatest discoveries in Craps since card counting was beaten by
Edward O Thorp. Extending the stay four and a half months my total
earnings came to $24,328.99. Convincing me that the Black Dice is
successful for anyone willing to use it correctly. I leave you at this,
judge for yourself.

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17. Reviewing the Rules Craps

The objective of Craps is to correctly predict the outcome on a roll


of two die to the placement of a bet or bets. The player can choose
to bet to win or bet for the dealer to win where tips are gratuity for
outstanding service.
Perhaps you shy away from playing Craps because the game looks
so daunting. True, at first glance, a Crap table layout looks quite
confusing. There is a variety of appealing bets, and everything may be
complex for you as a beginner. In fact the game is easy to play and
easy to learn, but if you are new to the game, there are concepts you
will need to grasp before moving ahead to really play.
Craps involves rolling a pair of dice. The player who rolls the dice
is the shooter. When two dice roll, any number between 2 and 12 can
come up. Some numbers appear more often than others. For example,
there are six different ways to roll 7, but only one way to roll a 2 or a
12. Three rolls of 12 in a row would be 36,000 to 1. The number 7 has
a better than 16 percent chance of coming up on each roll, whereas
there is less than a 3 percent chance of rolling a 2 or 12. Probabilities
for other numbers are as follows: 6’s and 8’s under 14 percent; 5’s and
9’s nearly 11 percent, 4’s and 10’s almost 8 percent, while 3’s and 11’s
are slightly less than 6 percent.

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As you can see, 7 is the most frequent outcome. That is why the
dice as well as the game revolve around this particular number. The
number 7 wins only if it comes up on the come-out roll. If it rolls while
the shooter is trying to repeat his point number, 7 loses, but the point
number wins.
Crap table layouts at online casinos usually show only one half of
the table. In a live casino, the second half is the same except there is
a flip, making it a bigger layout so that more players can join in to make
bets.
When a new shooter rolls the dice for the first time, it is the come-
out roll. Supposing the shooter rolls a 7, then a 5; it means the 5
becomes the point. The shooter continues to roll the dice until his point
number repeats or he sevens-out (rolls another 7). When either of
these things happens, that particular round of play is over. A new
shooter makes a new come-out roll, if the previous shooter rolls a 7.
Game tracking uses a plastic marker or a marker-puck. (Calling it
a marker-buck sounds stupid). This marker is black on one side, and
white on the other. When the marker is black side up, it shows the
shooter is making a come-out roll. After the shooter makes his point
number, the marker-puck flips with the white side up, where the dealer
places it on the number of the point. The come-out roll for the numbers
4, 5, 6, 8, 9 and 10.
When a point is on, the number that marks off the establishment of
the point number is by the marker puck.
Depending on BPE or APE to a bet, you can place your first bet.
On the table layout you will see two lines; one is Pass Line, the other
Don’t Pass bar. For now, we will concentrate on the more popular of
the two, which is Pass. Pass and Don’t Pass bets are, basically, direct
opposites of each other, but carry about the same odds.
To place your bet, simply put your wager out to the minimum bet
allowable somewhere in front of you. A separate bet on the Pass Line
will tell the dealer nothing, except that you want to increase the wager
as one bet and not two. If the number rolling on the come-out is 7 or
11 you win a payoff of 1 to 1. You would then replace your bet before
a new come-out roll if you desire to continue betting. That is, you

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collect your winnings, leaving your original bet out. Throws by a new
shooter, should the dice total 2, 3 or 12 (Craps), you lose your bet. If
the total is 4, 5, 6, 8, 9 or 10, that number becomes the point and now
the decisions of the game have gone from BPE to APE.
Let us speculate making a Pass Line bet and a point of 5 comes
through. You may now bet an amount equal to your Pass Line wager
by placing it behind your Pass Line bet, but outside the pass-line strip.
This means an odds bet behind 5. If 7 comes up, you lose both your
odds bet and the Pass Line bet. If the number 5 rolls before the number
7, you win both bets, one even money, the other in odds to the point
number.
Odds bets are the best bet you can make in a casino; the house has
no real edge. The casino will pay you true odds. For example, if you
have bet the Pass Line with odds and the point is 10; you will receive
2 to1 on your odds bet. The amount you win is circumstantial and
depends on what the point is; how difficult it is to roll that point number
will be up to you. On the points of 4 or 10, the payout is 2 to 1, on points
of 5 and 9, it’s 3 to 2 and on the points of 6 and 8 you get 6 to 5.
Now you know the most favorable and most popular bets you can
make in Craps. The casino edge on the Pass Line with odds bet is less
than one percent. There are many other types of bets, which have too
big of a house advantage. For now, stick to what you learn here. The
general mistake that many people assume to identify, with respect to
not only probability, but with space-time physics, is that they identify
that aspect of present to future outcomes with a differential of time as
it differs between THE and not AN outcome.
AN outcome opposed to THE outcome from a current position in
current time. Or A time as it is to THE time.
Ten to 15 players take the part in Craps on a table with two dice.
The objective of the game is to roll a particular number on the first
throw after placing a bet. Be aware of the chances of a particular
number appearing on any toss of the dice. This increases the chances
of winning the bet. There are more than six ways of getting a 7, while
a 2 or 12 can come in once.
The player wins his bet if he rolls 7 the first time, if he or she is

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betting right. The number that comes in on the second toss is the point
number. The shooter continues rolling the dice after a point number
reaches a decision, until this point number repeats again. However, if
7 comes about in the second roll, the player loses his bet, but continues
betting.
Then the next round of play begins. Another player becomes the
shooter and begins throwing the dice as the person before him or her
did. The Crap table has four main employees. Two dealers pay the
winners or remove their chips if they lose. The box-man controls the
day-to-day table operations overseeing the house money, while the
stickman regulates the speed of the game.
The most favorable bet by all casinos is the Pass Line bet. If the
first throw is a 7 or 11 the player wins the same amount as the bet. If
the dice comes up a 2, 3, or a 12 then the bet is lost as a win for the
house. Any other numbers other than these numbers are immaterial,
and the remaining numbers become the point number.
To ensure successive wins one should endeavor to study the
chances of winning with particular numbers.
The chance of winning with a 10 is better, and you can get double
the amount of wager with this number. With a 5 or 9 card, you will
receive one and a half times the wager and with a 6 or 8, you will get
30 percent chance of winning the bet. The probability of winning is
higher with the odds bet. On an odds wager, the casino’s percentage
is less than one percent, and it has the best chance of winning money.
The game of Craps is not difficult to fathom. First, familiarize
yourself with the rules of the game, the betting actions and the odds
of winning with particular numbers. Arming yourself with this
knowledge, you can increase your own chances of winning.
Therefore, a little study can go a long way, making the game of Craps
enjoyable and exciting for you.

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18. About the Craps Table

The Craps Layout:

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Craps has an overemphasis of a complex game, due to the many


different types of bets the layout offers.
If you see any unfamiliar terms used, please see the Glossary of
Craps Terms.

Contents

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Pass Line

The Pass Line Bet is the most popular bet area at the Crap table.
Making a Pass Line bet on the come-out roll is BPE. If a 7 or 11 rolls
(a natural), it is an immediate winner. If a 2, 3 or 12 rolls, it’s an quick
loss. Any other number that rolls becomes your Pass Line Point
number or simply, the Point. This number must repeat before a 7 rolls
to win. Once a Pass Line point number is on, you cannot remove your
bet. Your bet is locked in. You cannot reduce your bet either, but you
may increment it.

Odds on the Pass Line

Free-odds bets are one of the best ways to lower the house
advantage in the game of Craps. You take odds after a point starts by
putting chips behind your Pass Bet. The proper amount is
circumstantial to your Pass Line wager to the point number payoff.
Subtract the appropriate amount from your bankroll and put it just
below your Pass Line Bet.

The free-odds paid on the point numbers are:


Point is 4 or 10: Payoff on free-odds bets is 2 to 1;
Point is 5 or 9: Payoff on free-odds bet is 3 to 2;
Point is 6 or 8: Payoff on free-odds bet is 6 to 5.
Without free-odds, the house has a 1.40 percent advantage on all
Pass Line Bets. With double odds, this advantage reduces to 0.6
percent.
The reason the house advantage drops when taking double odds is
the house has no advantage on the bets; they pay at the correct odds
as shown above. For example, say you have $10 on the Pass Line and
the 4 becomes the point number. Because odds-bets are available,
there are those that claim that free-odds are nothing more than a
come-on therefore a player should not play free-odds.
You make on your $10 wager and see that you have placed $20 just

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under it (hence the meaning of double odds—you take twice your


original bet as odds). If 4 repeats before 7 rolls, you’ve won, $10 for
your Pass Line bet at even-money and $40 for your odds bet at 2 to
1.
Because 6 and 8 payoff odds bets at 6 to 5, you may choose to
increase the odds bet on these numbers to the next $5 amount (when
the wager amount is more than $1). This insures your payoff at the
correct odds.
Any payoffs on the Pass Line will appear just to the right of your
bet. When you receive any payoff it is customary to not get anxious
whenever there is a win. Dealers might misconstrue you as a color
thief; wait for your payoff. If you encounter rude people, deliberate
shuffle plays by dealers, slow payoffs by dealers or psychologically
unsound crew personnel, leave. You may pick up your session later
when the shift ends for that crew. If you leave your winnings and/or
bet on the Pass Line, the dealer assumes you want to press your bet
or let it ride. The dealer will combine all this money into a single Pass
Line Bet.

Don’t Pass Bar the 12

Use a bet in this box to make or pick up a Don’t Pass Bet/Payoff.


If you are a wrong bettor, it is preferential. The majority of Craps
bettors will bet with the dice, rather than against the dice. The Don’t
Pass line is the inverse of the Pass Line. A general misconception
arises for players who have inexperience, in that they become happy
when they first learn of the Don’t Pass side, believing they are
somehow betting with 7 because it possesses the greatest number of
combinations and therefore they can win with the house.
You are not betting with the house, but against the dice.
Remember, the house has an advantage on every bet. Making a Don’t
Pass bet as with Pass is before the come-out roll. If 7 or 11 is rolled
(a natural), it’s an immediate loser. If 2 or 3 rolls, it wins. If a 12 comes
in, it is a standoff and the bet neither wins nor loses. Any other number

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that rolls becomes your Don’t Pass Point. If this number repeats
before a 7 rolls, you lose. If a 7 rolls before this number, you win. Once
a Don’t Pass line wager occurs and a point is on you are free to remove
your bet. You may remove your Don’t Pass bet after a point number
is on. You cannot increment your bet, but you may choose to reduce
it.

Odds on the Don’t Pass Line Wager

Free-odds betting are the best way to lower the house advantage
in the game of Craps. You lay odds after a point is on for your Don’t
Pass or Don’t Come bet. Subtract the appropriate amount from your
bankroll and put it below your Don’t Pass bet.
The free-odds payoffs on all Don’t Pass point numbers are:
Point is 4 or 10: Payoff on odds is 1 unit for every 2 units;
Point is 5 or 9: Payoff on odds bet is 2 units for every 3 units;
Point is 5 or 9: Payoff on odds bet is 5 units for every 5 units.
Without free-odds, the house has a 1.41 percent advantage on all
Don’t Pass or Don’t Come bets. With double the odds, this advantage
drops to 0.6 percent, making this the best bet on the table.
The reason the house advantage falls when laying double odds is
the house has no advantage on the payment of the bets, they at the
correct odds as shown above.
For example, say you have $10 on the Don’t Pass and the 4
becomes the point number. Look on your $10 wager and see that you
lay $40 just under it (hence the meaning of double odds—you lay twice
your potential winnings of $20 as odds). If 7 rolls before 4 repeats, you
win $10 for your original Don’t Pass bet at even money and $20 for
your odds bet at 1 to 2.
Because 6 and 8’s payoff on odds bets at 6 to 5, the dealer will
increase your odds bets on these numbers to the next six-unit amount
when the amount is more than $1. This insures the payoff at the proper
odds.
Any payoffs on the Don’t Pass will appear just to the right of your

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bet. You may pick them up here again. If you leave your winnings on
the Don’t Pass, the dealer assumes you want to press your bet or let
it ride. The dealer will combine all this money into a single Don’t Pass
Bet.

Come

Incorporate this box area to make a Come Bet. You can also pick
up any Place Bet winnings from here. (See Place Areas for more
information). A Come Bet is a bet you make after a point is on. It
works the same way as the Pass Line Bet. If a 7 or 11 rolls, it is an
immediate winner. If a 2, 3 or 12 rolls, it’s an automatic loss. Any other
number that rolls becomes your Come Bet Number. This number must
repeat before a 7 rolls to win.
The advantage of Come Bets over Place Bets is that you can
continue to make bets with odds. Once a Come Bet number is on, the
bet will appear in the appropriate numbers area above where it will
then payoff in the Come box. To take odds, place the appropriate chips
in the Come box and ask for odds on the Come number out. If you
leave your winnings and/or bet in the Come box, the dealer assumes
you want to press the Come wager or let it ride. The dealer will
combine all this money into a single Come Bet. Some people do not
understand Come wagers, assuming it as the same as Pass Line bets,
the only difference in this is that of timing. Pass Line bets are BPE,
while a Come wager is APE.

Don’t Come

Use chips this box to make or pick up a Don’t Come Bet/Payoff.


You may also pick up any Lay Bet winnings here. (See Lay Areas for
more information).
A Don’t Come Bet is a bet made after a point is on. It works the
same way as the Don’t Pass bet. If a 7 or 11 rolls, it is an immediate

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loser. If a 2 or 3 rolls, it’s an automatic winner. If a 12 rolls, it is a


standoff and you neither win nor lose. Any other number that rolls
becomes your Don’t Come bet number. If this number repeats before
a 7 rolls, you lose. If a 7 rolls before this number, you win.
The advantage of Don’t Come bets over Lay Bets is that you can
continue to make bets with double odds.
Once a Don’t Come bet number is on, your bet will move in the box
above the appropriate numbers area. To lay odds you would drop chips
in that box announcing your odds bet for your wager. Any winning bets
and free-odds payoff in the Don’t Come box area. Pick them up. Some
people do not comprehend the Don’t Come area. It is the same as
making a Pass Line bet; the only difference is in timing between APE
and BPE. Pass Line bets are before the point is on, while come wagers
are after the point is on.

The Field

Drop chips in this box to make a Field bet.


The Field bet is a one-roll proposition bet you can make at any time
(all-day sucker bet). You are betting that one of the numbers in this
area will roll next. If it hits, you win. If any other number not listed in
this box rolls, you lose. The 2 and 12 pay double the amount; in many
casinos 12 pays triple.
Any winnings will appear next to your bet; you may collect your bet
or replace your winnings by going there again. If you roll without
picking up your winnings in the box, the dealer assumes you want to
press your bet and will combine these amounts into one Field bet.
There are 16 ways to make the numbers, plus 2 more when
considering the double-money payoffs for the 2 and 12, for 19.
However, there are 20 ways to make the missing numbers 5, 6, 7 and
8. This gives the house a whopping 5.55 percent advantage, making
it an unwise bet by itself.

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Big 6 and Big 8

Use these two areas to make a Big 6 and/or Big 8 bet. Big 6 or Big
8 bets are made at any time and are always working (not off on the
come-out). You are betting that a 6 (or an 8, depending on area
chosen) will roll before a 7. Any other number has no effect on this
bet. If a 7 hits, you lose your bet. If the 6 (if bet on Big 6) or an 8 (if
bet on Big 8) rolls before a 7, you win at even money (1 to 1). Because
the correct odds of winning the bet are 6 to 5, the house has a gigantic
9.09 percent advantage on the Big 6 and the Big 8 bets. A box-man
who sees a patron betting on Big 6 and Big 8 may entice you by saying,
if you like the 6 and the 8, players are better off making a Place Bet
on them, reducing the house odds to 1.52 percent. Although the odds
reduce, this is a false statement, you only receive one dollar more on
your payoff. Big 6 and Big 8 is even money. The lure of the Big 6 and
Big 8 wagers is the misconceptions that differentiate fact from fantasy
to the two bets. If you look to the betting area, you will notice that it
says Big 6 AND Big 8. In reality, a decision by the dice to these two
bets cannot appear together, that would be impossible. What it should
read is Big 6 OR Big 8, although both bets are together. However, one
can wager on the center divider of Big 6 and Big 8 in Las Vegas only.

On the Point

Employees remember come-out rolls by using a marker-puck.


Whenever a point is not yet on, the marker will be in its black, off
position, resting in the Don’t Come area. When a roll decides a point
number, the dealer will take this marker puck and place it over one of
the place numbers on the on, white side to show that the point number
is on.

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Place Areas

Use one of these areas to make a Place Bet or pick up a Place Bet.
Payoffs for a winning bet will appear in the right portion of the Come
area. Pick up your payoff. To pick up both your payoff and your bet
at the same time ask the dealer to take your number down from the
Place area. If you roll without picking up your payoff, the dealer will
press your place bet by one unit according to the payoff and return any
remaining chips to you. If you had a Place bet and a new Come bet
when the Place number rolls, you can pick up your Place bet, Place
payoff, and take odds on your Come bet all at the same time.

Taking Odds on a Come Bet Number

The other purpose of the Place areas is to take or pick up your odds
when you have a Come Bet with a point number when it is on. Taking
odds on a Come bet is the same as taking odds on a Pass Line bet,
except the odds on top of and off center from your Come bet.
Below is information on each Place Bet number area:

Place the 4 (or 10):


To Place the 4 (or 10), you would first get the appropriate chips,
handing them off to the dealer on the 4 or 10 Place area. You are
betting that 4 or 10 rolls before the 7 repeats. Any other number is
immaterial to Place bets. Place bets pay according to the odds in rolling
the Place Number before a 7; therefore, Place bets on the 4 (or 10)
should be in increments of $5. The correct odds of rolling a 4 (or 10)
before a 7 are 2 to 1, but the payoff is 9 to 5, giving the house a 6.67
percent advantage.

Buying the 4 (or 10):


The Buy bet is a bet that 4, 6, 8, 9, or 10 will roll before 7. The box-
man will cover this bet with a Buy marker button to distinguish it from
a Come Bet. A vigorish (i.e., Vig.) of 5 percent is a charge to make

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this wager. When you make a Buy bet, the winnings pay out at true
odds of 6 to 5 on number 6, while 8 pays off at 3 to 2 on numbers 5 and
9, and 2 to 1 on numbers 4 and 10. If a Buy bet loses or you remove
it, your 5 percent vigorish returns to you.
Buy bets are inactive during come-out rolls; an off marker will
cover your Buy bet showing that it is inactive. The markers come off
after the come-out roll, and then all Buy bets will be active.

Place the 5 (or 9):


To Place the 5 (or 9), you would first get the appropriate chips and
hand them off to the dealer on the 5 or 9 Place area, you are betting
that a 5 (or 9) will hit before a 7. Any other number is immaterial on
Place bets. Place bets pay according to the odds in rolling the Place
number before a 7; therefore, Place bets on the 5 (or 9) should be in
increments of $5. The correct odds of rolling a 5 (or 9) before a 7 are
3 to 2, but the payoff is 7 to 5, giving the house a 4.00 percent
advantage.

Place the 6 (or 8):


To Place the 6 (or 8), first get the appropriate chips and hand them
off to the dealer on the 6 (or 8) Place area, you are betting that a 6 (or
8) will hit before a 7. Any other number has no effect on Place bets.
Place bets pay according to the odds in rolling the Place number before
a 7; therefore, Place bets on the 6 (or 8) should be in increments of $6.
The correct odds of rolling a 6 (or 8) before a 7 are 6 to 5, but the payoff
is 7 to 6, giving the house a 1.52 percent advantage.
TIP: Of all the Place bets, the 6 and the 8 Place bets are the most
logical to bet with; they will come up more often than the other Place
numbers and they also have the least house advantage.

Lay Areas

The Lay Bet is a bet that 7 will roll before 4, 6, 8, 9, or 10. A Lay
bet is the reverse of a Buy bet. The bet goes to the number in the

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narrow unlabeled bar above the 4, 5, 6, 8, 9, or 10 boxes. The box-man


will cover the bet with a Lay marker button to distinguish it from a
Don’t Come bet. A vigorish of 5 percent is a charge for making the
wager. When placing the Lay bet, the winnings pay at true odds: 5 to
6 on numbers 6 and 8; 2 to 3 on numbers 5 and 9; and 1 to 2 on numbers
4 and 10. Lay Bets are active, even during the come-out roll.

Laying Odds on a Don’t Come Number

The other purpose of the Lay areas is to lay your odds when you
have a Don’t Come bet with a point number on. Laying odds on a
Don’t Come bet is the same as laying odds on a Don’t Pass bet except
the odds pay on top of and off center from your Don’t Come Bet.
Below is specific information on each Lay Bet number:

Lay the 4 (or 10):


To Place the 4 (or 10), first get the appropriate chips dropping them
on the 4 (or 10) Place area. You are betting that a 7 will roll before a
4 (or 10). Any other number is immaterial on Lay bets. Lay bets pay
according to the odds in rolling the 7 before the Lay number; therefore
the 5 percent commission is the base on the potential payoff, not the
wager. For example, if you Lay $40 against the 4 or 10, the dealer
deducts $1 (5 percent of the potential payoff of $20), because you are
laying the bet at 2-to-1 odds. Note: Should you pick up a Lay bet your
5 percent vigorish comes back to you. The house advantage on this bet
is 2.44 percent.

Lay the 5 (or 9):


To lay the 5 (or 9), you would first get the appropriate chips
dropping them on the 5 or 9 Lay area. You are betting that a 7 will hit
before a 5 (or 9). Any other number is immaterial on Lay bets. Lay
bets payoff according to the odds in rolling the 7 before the Lay
number; therefore the 5 percent commission is the base on the
potential payoff, not the wager. For example, if you Lay $30 against

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the 5 or 9, the dealer deducts $1 (5 percent of the potential payoff of


$20), because you are laying the bet at 3-to-2 odds. The house
advantage on this bet is 3.23 percent.

Lay the 6 (or 8):


To lay the 6 (or 8) you would first get the appropriate chips dropping
them on the 6 or 8 Lay area. You are betting that a 7 will hit before
a 6 (or 8). Any other number is immaterial on Lay bets. Lay bets are
paid according to the odds in rolling the 7 before the Lay number;
therefore the 5 percent commission is the base on the potential payoff,
not the wager. For example, if you Lay $24 against the 6 or 10, the
dealer will deduct $1 (5 percent of the potential payoff of $20), since
you are laying the bet at 6-to-5 odds. Should you pick up a Lay bet the
commission comes back to you. The house advantage on this bet is a
high 4.00 percent.

Bankroll

This is where your current bankroll is in the rail after you buy in.
You start the game with a $3,000 to $5,000 bankroll, which you can
change into different chip denominations.
To make a wager, first take the appropriate denominations from
the rail in front of you. When you get the chips, you will see the amount
you pick up as a deduction from your capital. If you wish to add to the
amount you pick up, put the chips back in the railing in front of you. The
value of each chip may be both a color code and display on the chip:

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Hardways

You are betting that the number will come up Hard before a 7 rolls
or the number comes up easy. For instance, a 4-4 of the dice is 8, the
Hardway. A 3-5 on the dice is 8 the easy way. You may remove
Hardway bets at any time before the next roll of the dice. If you choose
not to remove the bets, they are working on every roll, including the
come-out roll.
To make a bet on all the Hardways simultaneously, get the
appropriate chips placing them in the Hardway areas. This makes it
easier to make a bet on all the Hardways at the same time, rather than
having to place each one separately. The dealer will deduct from your
bankroll three additional units of the amount bet and add one unit to
each individual Hardway area. For instance, if you have bet a $1 chip
from your bankroll then the Hardways area, the dealer will subtract
an additional $3 from your bankroll and add a $1 chip to each of the
four Hardway bet areas.
Any payoffs for proposition bets are in the Proposition Bet payoff
area. Pick up these payoffs before rolling the dice.

Hard 4 (or 10):


By making a bet on the Hard 4, you are betting that a 4 will come
up as 2-2 on the dice (the Hardway) before it comes up as 3-1 or 1-
3 (the easy way) and before a 7 comes in. By making a bet on the Hard
10, you are predicting that a 10 will come up as 5-5 on the dice (the
Hardway) before it comes up as 6-4 or 4-6 (the easy way) and before
a 7 comes up. If the Hardway comes up first it pays 7 to 1, otherwise
you lose your bet. Since there is only one way to make the Hard 4 (or
Hard 10) and there are six ways to make 7, plus two easy ways to
make the 4 (or 10), the correct odds on this bet are 8 to 1. This means
the house has a huge 11.1 percent advantage on this bet.

Hard 6 (or 8):


By making a bet on the Hard 6, you predict that 6 will come up as
3-3 on the dice (the Hardway) before it comes up as 5-1, 1-5, 2-4 or

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MARK CATER

4-2 (the easy way) and before a 7 comes up. By making a bet on the
Hard 8, you are betting that an 8 will come up as 4-4 on the dice (the
Hardway) before it comes up as 6-2, 2-6, 3-5 or 5-3 (the easy way)
and before a 7 hits. If the Hardway comes up first, it pays 9 to 1,
otherwise you lose your bet. Because there is only one way to make
the Hard 6 (or Hard 8) and there are six ways to make a 7, plus four
easy ways to make the 6 (or 10), the correct odds on this bet are 10
to 1. The house has a huge 9.09 percent advantage on this bet.

Proposition Bets

Use chips in these areas to make one-roll proposition bets. You are
betting that the number (or numbers if making an Any Craps bet) will
come up on the next roll of the dice. If the number bet on does come
up next you win, if it does not you lose your bet. You may remove one-
roll proposition bets at any time before the next roll of the dice. If not,
the bets are working on every roll, including the come-out roll.
Any payoffs for Proposition Bets are in the Proposition Bet payoff
area. You must pick up these payoffs before rolling the dice.

Any Seven:
Confidentially, I hate this bet. The payoff is not worth the risk, if
you play it all by itself and there is no way to hedge it with any of the
other bets without losing your butt. However, it can defend you in
some cases when you play it with line bets. By making a bet on Any-
7, you are predicting the next roll will be a 7. If it is a 7, it pays 4 to 1.
If it is any other number, you lose your bet. The correct odds on rolling
a 7 on any roll are 5 to 1, giving the house a huge 16.67 percent
advantage.

Any Craps:
These bets can defend you before a point number comes in when
you play line bets. By making a bet with Any Craps, you are betting
the next roll will be a 2, 3 or 12. If it is Craps, you are paid 7 to 1. If

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THE BLACK DICE

it is any other number, you lose your bet. Because there are only four
ways to make Craps (1-1, 1-2, 2-1 or 6-6), the correct odds on rolling
Craps on any roll is 8 to 1, giving the house a huge 11.1 percent
advantage.

Horn Bet:
In many establishments, you will not find the Horn Bet on the
layout. The Horn Bet is a bet the next roll of the dice will be 2, 3, 11,
or 12. This bet moves on any one roll of the dice in the Horn box on
the Crap table. A winning Horn Bet pays 15 to 1 on numbers 3 and 11,
and 30 to 1 on numbers 2 and 12. Placing a Horn Bet divides your
wager by four. A quarter of the bet goes on each number. When you
win, the amount won is a quarter of your total bet times the given odds.

Bet the 2 or 12:


By making a bet on the 2, you are predicting the next roll will be a
2. By making a bet on the 12, you are betting that the next roll will be
a 12. If it is a 2 (or 12 if betting the 12) it pays 30 to 1. If it is any other
number, you lose your bet. The correct odds on rolling a 2 (or 12 if
betting the 12) on any roll are 35 to 1, giving the house a staggering
13.89 percent advantage.

Bet the 3 or 11:


By making a bet on the Bet the 3, you are betting that the next roll
will be a 3. By making a bet on the 11, you are betting the next roll will
be an 11. If it is a 3 (or 11 if betting the 11) you are paid 15 to 1. If it
is any other number, you lose your bet. The true, correct odds on rolling
a 3 (or 11 if you are betting the 11) on any roll are 17 to 1, giving the
house a 16.67 percent advantage.

Proposition Bet Payoff:


Proposition bets include Hardways and one-roll bets. Pick up your
payoff chips in this area. NOTE: You must pick up Proposition Bet
payoffs before rolling the dice.

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19. Review: Description of the Iron Cross

Few people know about the Iron Cross; I sought it out.


Once you understand the Black Dice, casinos will not enjoy it; they
do not stand a chance against it because when it is in use, the dice
combinations are inverted and with it the odds.
Nevertheless, it entails no cheating. You are there to make money,
and the only way to do that is to play it. There are plenty of casinos
out there; you do not have to patronize them alone.

There are two aspects to smart play that discipline a player who
knows firsthand about gaming ventures: know your friends and your
enemies. As you already know, the Field has dice numbers 2, 3, 4, 9,
10, 11 and 12. With 2 pays double, other casinos pay triple on 12
winning. These dice numbers are your friends. Wastefully, gamblers
swear that 19 combinations exits on the Field because 2 and 12 pays
out at the rates that they do, but this is as much a come-on as the odds
wager on the line bets. In reality, the Field bet has only 16 combinations
with repeats increasing this number circumstantially to 17. Your Field
enemies are 5, 6, 7 and 8. These are 20 combinations to the 16 of the
Field. House combinations and your odds differentiate between who

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has the upper hand, and it is usually the house, as by the construction
of the table layout to the rules, there is no way to win consistently.
Fractions are the base of probability, thus to predict an outcome with
100 percent accuracy one side of the unequal number that makes up
a fraction, must undergo reduction. Whole numbers bet on fractions
always lose to the highest part of a fraction. Therefore, no amount
above one cent will enable a player to win regularly at any game.

In mathematical terms, your odds are 16 ÷ 20 = 0.8. While the


House’s odds are: 20 ÷ 16 =1.25.
Begin your Iron Cross spread at a $2-minimum table by making a
$2 Field wager, and a $4 drop on Big 6 and Big 8 each.
Now make a bet on Place number 5 for $5.
Big 6 and Big 8 pay off at even money, while your $5 on 5 pays at
7 to 5. We omit 7 here for obvious reasons.
Making the Iron Cross spread, minus the six combinations of 7 for
an enemy of the Field, are 30. Thus, 30 combinations fit into your game
play strategy. The house expectation because of the spread reverses.
The math here drops the overall house combinations to just 6 in 30,
giving the player a definite advantage. Theirs are 6 ÷ 30 = 0.193, while
yours are 30 ÷ 6 = 5.166. With the instance of 6 or 8 coming in to that
of 6 AND 8 the combinations are flippant from 30 – 5 = 25.
Nevertheless, a definite advantage over seven to the remaining six
combinations the house retains. With the extra repeat of seven, 24.

Obviously, there is an advantage, as the odds of winning with


3,000 or 3,500 are greater, the overall house advantage is not at zero
as it is with fractions. Six combinations still exist that have the
potential to wipe the player out very fast. This is why a bankroll is
necessary to overcome the exponential loss rate. However, it works
so well there is a negligible concern over this. Caution is the keyword
here.

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Your Level of Play

The risk to include a Don’t Pass wager into the Iron Cross is not
a recommendation by the author; it can bring to ruin your bankroll if
it is inconsistent with the loss rate depending on the minimums and
maximums at a table. It can offer some substantial recoups without
having to increase your wagers on the 30 combinations, granting you
play it with an Any Craps bet or a Don’t Pass wager at $15 to the 15
out on the 30 combinations.

The come-out roll determines whether a point is on 4, 5, 6, 8, 9 or


10. The marker puck in the off position (black) is turned on its white
side to the on position to show the point is on until either the point
number repeats or a 7 repeats.
Before a Point is Established is BPE, while After a Point is
Established is APE. In some casinos, you cannot make a wager on the
place numbers until APE. Always play APE. Keep in check with your
$3,000, as you will need it whenever a 7 comes through eliminating
your spread. You need to make change every once in a while to keep
up, depending on the minimum for the table. Your total investment
begins at $15.

Now let us see how a typical round goes, ignoring 7’s.


Assume a Field number comes in. If it is 2 or 12, you win triple or
double, even money on the others. Your $5 on five remains when a
Field bet wins, because the competition is between 5 repeating and 7
repeating. Big 6 or Big 8 stay also, due to their beef with 7 turning or
Big 6 or Big 8 repeating. (I say or because both 6 and 8 cannot come
in simultaneously, which refers to the instance of time). You are doing
fine here. If Big 6 or Big 8 come in, you make even money at $4, but
your Field bet is lost, being only $2. No biggie, you recoup the Field loss
making a profit of $2 on Big 6 or Big 8, so replace your Field bet with
$2 from the win on Big 6 or Big 8. You should do this automatically
because if you forget you miss any future wins on the Field and it can
cost you.

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Therefore, you make money at every turn no matter what number


comes through!
However, our enemy is the number 7. When it comes in, Place 5,
Big 6, Big 8 and your Field bet are lost. To recoup, you need to increase
your wager on the Field to $16, but only once to recoup. When you
recoup, reduce all bets back to the original $15. This is where your
bankroll will play a major role in your wins. Do it often and do it well,
you will come out the real winner using the Iron Cross!

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20. Glossary of Craps Terms

The House Edge or the Casino Advantage:


The advantage (or edge) a casino has over a player on a particular
bet on the Crap layout.

Any Craps:
A one-roll proposition bet the dice rolls a Craps (2, 3 or 12).

Any Seven:
A one-roll proposition bet the dice rolls a 7.

Bar the 12:


An indication on the Crap layout is the Don’t Pass Bar
corresponding to 12 in Las Vegas and 2 in Reno in the Don’t Pass line
and Don’t Come box areas; a standoff that neither wins nor loses. A
12 is a push in these areas to ensure the casino has an advantage over
wrong bettors. The difference between the yes and no bets are 1.40
percent and 1.41 percent.

Behind the Line:

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THE BLACK DICE

A separate bet on free-odds is below the Pass/Don’t Pass lines,


after the dice decide a point number.

Betting Right:
Identifying a Pass Line bettor who makes wagers with the Pass
Line, predicting the dice will pass with the point number repeating
before a 7.

Betting Wrong:
Identifying a Don’t Pass Line bettor who makes wagers with the
Don’t Pass line, predicting the dice will not pass before a point number
repeats.

Big 6:
A bet at even-money that 6 will hit before a 7 rolls.

Big 8:
A bet at even-money that 8 will hit before a 7 rolls.

Box Numbers:
The box areas containing the numbers 4, 5, 6, 8, 9 and 10, to mark
the point number, and to make place, come and buy bets.

Boxcars:
Craps table lingo referring to the dice number of 12.

Box-man:
A casino employee, who supervises the game of Craps, sits behind
the house’s casino chip denominations during play.

Buy Bets:
A commission set at 5 percent charging for the service to the
payment of correct odds for a player waging for a Buy Bet number
(Vigorish).

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Casino Advantage:
The advantage (or edge) a casino has over a player on a particular
bet on the Crap layout. Also know as the House Edge.

Center Bets:
The bets located in the center of the layout; also, Proposition Bets,
Prop bets, sucker bets.

Chips:
The common term for casino credits, denominations in the form of
a flat poker rounder, issued by a casino to substitute it for currency,
and having the equivalent of cash.

Clap and Wriggle:


Commonly box-men and employees will clap and wriggle their
hands twice to show to everyone that they are clean, are not stuffing
chips or money into their pockets, or do this before going on break.
Traditionally, this form of cleaning up carries over from the early days
of gambling and family casinos. Sometimes employees will clap twice
and then wriggle their hands for the eye-in-the-sky (surveillance
camera).

Cold Table:
Dice, which come up 7 too often, ruining Pass Line bettors
opportunities.

Color Change, (Change):


The changing of chips to higher or lower denominations, money
conversion to chips at the buy-in.

Come Bet:
A wager equal to the Pass Line wager only bet APE. Come bets
allow players to bet on each point number and win, until 7 comes
through.

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THE BLACK DICE

Come Box:
The area on the layout where a come bet goes after the dice decide
a point number.

Come-out Roll:
The first roll of the dice for a new shooter after the last shooter’s
seven out.

Coming Out:
A gung-ho term used by newfound casinos and online games to
designate that a new come-out roll is about to commence. (Actually,
it is annoying for a dealer to constantly say, “They’re coming out.”)

Correct Odds:
The mathematical likelihood a bet will win. (Usually, the odds a
point will come through before a 7 rolls).

Crap Out:
To throw a Craps on the come-out roll, this is an automatic loss for
Pass Line bettors. To also roll the number 7.

Craps:
The term for a roll of 2, 3 or 12 before a point number is on.

Crew:
Four casino employees that staff a Crap table, includes a box-man,
a stickman, and two dealers.

Dealer:
Casino employee who handles the monetary transactions of casino
chips for customers betting on the layout at a Crap table. The taking
of lost bets and payoffs to wins.

Dice:
A pair of translucent cubes, each with six sides and each has dots

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showing the numbers from 1 to 6, which combinations, when rolling,


determine payoffs and losses in the game of Craps.

Die:
A single translucent cube totaling one to six dots on each side,
singular of dice.

Don’t Come Box:


The area on the layout where Don’t Come bets go for wagering.

Don’t Come Bet:


A bet after the come-out roll the dice will not pass. Betting against
the dice.

Don’t Pass Line:


The area on the layout where a Don’t Pass bet goes before the dice
decide a point number.

Double Odds (2X):


A free-odds bet at double the amount of the original bet to the
payoff.

Easy Way:
The roll of a 4, 6, 8 or 10 where the outcome of the dice do not show
identical dot sets, face-up. (Anti-term: Hardway). Such as 5-5, but
other combinations.

Even-Money:
A payoff on a winning bet that pays at one unit to every one unit
bet.

Field Bet:
A one-roll proposition bet the next roll of the dice will come up 2,
3, 4, 9, 10, 11 or 12.

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Five-times Odds (5X):


A free-odds bet made at five times the amount of the original Pass/
Don’t/Come and Don’t Come odds bet.

Floor-man:
A casino employee who supervises the floor of one to several Crap
tables in his area, checking on players or finalizes credit for players
who want a marker.

Free-Odds Bet:
Another term for any odds bet where the house has no advantage.

Front Line:
An internal reference made to the Pass Line.

Hardway:
The term for the dice coming as a pair for the 4, 6, 8 or 10, such
as 2-2, 3-3, 4-4 or 5-5; as to the easy way.

Hardway Bet:
A bet that the dice will come up as an even pair on a 4, 6, 8 or 10
before they come up the easy way or a 7 rolls.

High Roller:
A bettor who makes big bets.

Hop Bet:
A one-roll proposition bet on a number not in the center layout.

Horn Bet:
A one-roll proposition bet on the 2, 3, 11 and 12.

Hot Roll:
Dice which repeat point numbers by a shooter for a long time.

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House Edge:
The advantage (or edge) a casino has over a player on a particular
bet on the Crap layout.
A.K.A: Casino Advantage.

Inside Numbers:
The Place bet numbers 5, 6, 8 and 9.

Lay Bet:
A bet by a wrong bettor that 7 will roll before the number; a set
charge of 5 percent commission for making the bet is mandatory to get
the correct odds payment by the house and returns to you if you
remove it.

Layout:
The surface of a Crap table where players make bets with casino
poker chips.

Line Bet:
Another term for a Pass Line and/or Don’t Pass bet.

Loaded Dice:
Dice tampering with a weight to offset a shooter’s roll for point
numbers over 7’s. Moreover, it is not permissible in a Crap game.

Marker:
An IOU signature promissory note guaranteeing the payment of
money to the casino from the bank to obtain gaming chips at a casino
by a bettor low on funds.

Marker Puck:
A hard plastic round disk showing a point number is on. OFF on one
side, ON the other side.

Maximum Bet:
The maximum allowable bet a player can make in a game of Craps.

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Natural:
Another term for the roll of a 7 or 11 on the come-out roll.

Odds:
The probability of an event occurring, which pertains to dice in a
game of Craps.

Odds Bet:
Another term for any odds bet where the house has no advantage.

Off:
A designation that a bet is not working on a particular roll, which
is the cover of an off marker button atop a bettor’s wager.

On:
A designation that a bet is working on a particular roll, which is the
absence of an off marker button atop a bettor’s wager.

On Base:
The term for standing dealer who is not the stickman.

One Roll Bet:


The predicting of a bet’s outcome on the next throws of the dice
from a shooter.

Outside Numbers:
The Place numbers 4, 5, 9 and 10.

Parlay:
To increase a bet to twice the amount in order to recoup a prior loss,
usually by double the output.

Pass:
A winning decision on the dice that 7 or 11 roll on a come-out roll
and/or when the point number repeats.

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Pass Line:
The area on the layout where a Pass Line bet goes at.

Pass Line Bet:


A wager that point numbers 4, 5, 6, 8, 9 (or 10) will repeat before
the number 7 repeats.

Payoff:
The casino pays and the player collects a winning bet.

Pit Boss:
A casino employee who manages 10 to 15 Craps tables.

Place Bet:
A wager on the numbers 4, 5, 6, 8, 9 and 10 that are available any
time and are usually off and not working before a come-out roll.

Player:
To participate in a casino game with real stakes.

Point:
The come-out number 4, 5, 6, 8, 9 or 10.

Press:
To increase a bet on a place bet or Pass/Come bet.

Proposition Bets:
The bets in the center of the Crap table on the layout.

Rails:
The wood grooves at the Crap table where bettor’s casino poker
chips rest.

Right Bettors:
A Craps player who bets the dice will pass on the Pass Line, with
the dice.

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THE BLACK DICE

Seven-Out:
Throwing a 7 after a point number is on, ending the roll; losing with
the dice and possibly a bet.

Shoot:
To toss, roll or throw dice within the interior of a Crap table for
monetary possibilities.

Shooter:
The turn for a player to throw the dice for an outcome to bets on
a Crap table layout.

Single Odds (1X):


A free-odds bet behind the Pass/Come/Don’t Pass and Don’t
Come betting areas after a Point number is on.

Snake Eyes:
Craps table lingo referring to the dice number of 2.

Standoff:
A Crap table rule, a situation where a bet results in a standoff, a
push.

Stickman:
Someone who enables players to handle dice throws.

Take the Odds:


To make free odds, bet as a right bettor, thus getting better than
even-money on a winning bet.

Ten-times Odds (10X):


A free-odds incentive, up to ten times (10x) the amount of the
original bet.

Triple Odds (3X):

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A free-odds incentive, up to three times (3x) the amount of the


original bet.

True Odds:
The correct odds on a bet on an odds bet.

Unit:
Bet size as a standard of measurement.

Working:
A sign that bets are on and payoffs make on the next roll of the dice.

Wrong Bettors:
Players who prefer to make wagers on the Don’t Pass side of the
line bets.

Yo’ Eleven:
Craps table lingo referring to the dice number of 11.

134
References

General Concepts of Space-time Automation (GCSA), myself.


Zeke Fienberg: Pre-Setting Dice—I Beat the Bastards, So Can
You!!!
High-Low innovated by myself initially in my studies with Craps
but went on to help me in my scientific research.
Repetitive degrees of freedom mean that a body with respect to
space-time has a limited number of degrees of freedom through which
that object can access, equidistantly. Once such a body goes through
all these degrees of freedom it can then them probabilistically and
combinational, but never able to go beyond them.
Wheeling: a system where each number in a set moves by the
spaces apart.

If acceleration were uniform, then . No increase would be


present by a positive change-in ( ) or decrease by negative change-
in (- [energy]). Similarly, renewal in RPS changes (the outer-
circumference distance) the value for RPS, changes to compensate
it respectively. However, in the sinusoidal propagation of a photon,
deceleration leads to momentum, where a very rapid interchange is;

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MARK CATER

- =+Pe-Pe+Ke. If we assume this as true, then excess momentum is


the residual amount of Pe (potential energy) it saves in every increase
in when is manifest. Because of the difference in 2-v1, every “time”
an increase in by is the intent. Thus, to cause a repeat, like the light
ring and intentional disengagement of F, in , starts is temporary, (not
in the opposing direction) or a slight drop-back to display a rapid
interchange between Pe and Ke and thus uniform forward motion for
every .

Now we have a repeat going in straight-line motion, but only after


1- 0.
We could go back to 0 but what would this purpose serve lest to
accomplish inversion?

2- 1
_______ = (-a) 2- 1

-dv2+

Now we have a repetition in straight-line propagation and if is


unequal to the temporary disengagement of F then it might be an
assumption that the changes in increase in percentages past 2.The
uniform motion being repetitive now may be an estimate equal to 2,
where no increase in 2 may be implicit to be entirely absent. Thus,
acceleration is out by the repetitive act. This is an equal and opposite
interaction. So, we want this repetition to be as close as it can be to
the renewal of E in the specific distance of a laser light ring. Not
necessarily, that one must be unequal to the other, but that one occurs
faster than the other, in time. However, what we have intentionally
done is reverse the process of acceleration to restart it anew.

We have therefore:

1
- 0 2
- 1- 2= 1 1
= 2

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THE BLACK DICE

The closest approximation to causing practical time-travel is a


theory in Physical Review Letters D, “Rapidly Rotating Cylinders and
the Possibility of Global Causality Violation” contributed by Frank J.
Tipler in 1974. In it, Tipler reveals that by using the rapid rotation of
a cylinder moving at one-third the speed of light, we, according to
Einstein, create a time machine. However, Tipler‘s theory falls short
due to rotation, even for a laser light ring at the speed of light, because
of the imaginary reference point measuring RPS. Although causality
violation does transpire, the time machine does not enable energy or
matter to emerge into THE past or THE future, it only enables energy
or mass to travel through time. This is because leaving and arrival are
on the same path, which constantly changes direction, avoiding loss in
energy (conservation of energy). goes through THE past, from THE
present, and back to THE future of THE now. Using Tipler‘s over-
zealous device would therefore not enable energy of any sort to
emerge into another time period, it would only enable energy to travel
through time without any aid from a c-shaped ship.

137
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Copyright 2007 Mark Cater

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