Beruflich Dokumente
Kultur Dokumente
CHARACTERISTICS
An Ajin Warrior begins with the following
characteristics:
FIGHTING SKILL:
MAGIC SKILL:
STRENGTH:
REFLEXES:
ENDURANCE:
KNOWLEDGE:
CHARM:
PERCEPTION:
d8
d4
d6
d8
d6
d6
d4
d6
WOUNDS:
12
Level
0
1
2
3
4
5
6
7
8
9
10
Ability
Skill
Skill
Strength d8
Endurance d8
Skill
Skill
Fighting Skill d10
Reflexes d10
Skill
Skill
Skills
When an Ajin Warrior gains a Skill, they gain one of
the benefits listed below. Roll 1 d10, twice, and
consult the list of Skills below. Choose one of the
Skills rolled. Your Ajin Warrior now knows that
Spell and can use it as the description states. If you
happen to roll a Skill you already have, you may
instead choose one from the list freely.
1.
UNSEEN WALKER
You are an undisputed master of stealth. You can
hide unseen and walk unheard, even in crowds of
people.
2.
WILDERNESS WARRIOR
You have spent much time in the wild, learning the
ways of the various animals and monsters that live
there. Thus, you have developed effective techniques
to fight them.
3.
PATHFINDER
The Ajin Masters have taught you how to survive in
the wild, how to track and find the true path to your
goals.
4.
BATTLE SENSE
You have learnt how to anticipate and predict your
opponents moves in combat, enabling you to dodge
them more efficiently.
5.
MEDITATIVE TRANCE
When wounded, you are able to go into a trance that
restores your health and heals your wounds.
6.
WEAPON SKILL
You have trained extensively with a particular
weapon and know how to wield it with skill and
finesse.
7.
ARCANE RESISTANCE
Although the Ajin do not disdain magic, many of
their enemies use it against them. Some Ajin
Warriors have therefore learnt to resist the forces of
magic and its effects.
8.
PSYCHIC BLAST
Not only are the Ajin Warriors elite fighters, they
have also developed techniques that allow them to
attack an enemy using their force of will. The
victim suffers searing pain in their heads.
9.
BEASTMASTERY
You have learnt the best ways to deal with animals
and know how to pacify them with your words and
actions.
10.
BROAD HORIZONS
You are well travelled or have studied the skills and
abilities of other peoples.
Chronicles of Arax is copyright Crystal Star Games, 2011. Written by Shane Garvey. All names and places are completely
fictional and are not meant to represent any location or person, living or dead.
Facebook:
http://tinyurl.com/chroniclesofarax