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and learning in some way (most often, through software tools). It is also a field that covers the search for
and study of applications of the computer in language teaching and learning, (the aim being to discover
how technology can be used as effectively as possible to support learning).
CELL = computer-enhanced language learning
TELL = technology-enhanced language learning
Many different CALL courses exist worldwide (e.g. at Stanford U, Ohio U, Trinity College London,
etc.); there also exist several professional publications and organizations (CALICO Journal, ICT4LT,
CAELL Journal (Computer-assisted English Language Learning), etc.).
History of CALL (from the pedagogical, NOT technological, perspective):
Stage
60-80s
Behaviouristic
80-90s
Communicative
21st century
Integrative
Technology
Mainframe
PCs
Multimedia, Internet
Teaching
paradigm
Gram.-translation and
audio-lingual
Learning forms
Communicative
Using forms
Content-based
instruction
View
of
language
Structural
(formal
structural system)
Cognitive
(mentally
constructed system
Sociocognitive
(developed in social
interaction
Main use of
computers
Computer as tutor
Delivers material
Drill and practice
Comp.
as
stimulus
Commun.exercises
(discussions,
writing,
interactive
Computer as tool
Authentic discourse
Natural integration
of various skills,
people communicate
with people
Main
objective
accuracy
fluency
agency
The ultimate contemporary objective is, of course, agency; in integrative CALL, it refers to the
programs level of interactivity and the ability to allow the learner more autonomy when it comes to the
learning process, so that he/she can direct their own learning. Ultimately, the effectiveness of CALL does not
reside in technology, but only in how it is put to use.
Technology in the classroom must be pedagogically justified, to support effective learning (students
should learn language better or faster using technology than they would using the ordinary tools).
The teacher needs to develop three main competencies when it comes to CALL functional (i.e. know
how to use the tools), critical (know what the tools are good for), and creative (understand how the tools will
help transform the learning environment).
Current trends in ELT include:
-
authentic language,
process-oriented writing,
Collaborative learning software (email, electronic databases, chat rooms, teleconferencing programs,
collaborative platforms etc.) is useful because it is interactive, communicative, helps reduce anxiety in
students, is characterized by authentic language, and focuses on integrative skills.
Quality of the material (is it adequately clear, detailed, level of difficulty in relation the students
knowledge level, etc.)
Three key components: the nature of the materials/software, the nature of the teaching/learning
situation, the suitability of rating criteria
functionality
media content
relevance
Computer Aided Assessment (or CAA for short) refers to any instance in which some aspect of computer
technology is deployed as part of the assessment process. Examples include:
-
Use of email to send coursework to students and (for students) to receive marks and feedback
Use of Web pages to set tasks for students and to provide tutor support
Formative (generally carried out throughout a course or project, used to aid learning, done by a teacher
or peer, providing feedback on a student's work, not necessarily used for grading purposes; DIAGNOSTIC)
assessment differs from summative (generally carried out at the end of a course or project, typically used to
assign students a course grade; EVALUATIVE) assessment; CAA is used mainly for formative assessment,
excellent for giving immediate feedback, e.g. in tests designed to measure students' progress in specific areas.
Which skills can be assessed (by the computer alone)?
-
Listening & Reading: Simple at a basic level (e.g. multiple-choice, drag-and-drop, and fill-in-the-blank
tests with single-words or very short sentences). Cannot easily assess more open-ended aspects such
as the ability to infer or completely open-ended answers. In multiple-choices tests students can get the
answers right by guesswork.
Speaking: Limited - for self, peer and teacher assessment. Requires equipment (e.g. microphone and
headphones) to allow students to record themselves and listen to the playback. Automatic Speech
Recognition (ASR) software is used to assess speaking skills solely by the computer; this is a very
complex task, research is developing rapidly.
Writing: Limited. Features in modern computer software (spellcheckers, grammar and style
checkers) enable self-assessment of spelling, pick up many errors that students can use to self-correct.
Some progress in developing programs that can roughly grade short essays (e.g. BETSY) and in
combination of teaching and assessment (e.g. Criterion).
Exercise v test:
-
Exercises offer instant feedback, an opportunity to correct errors, and are designed to offer the learner
practice.
Tests offer raw scores and often no feedback at the end, and are used to track the learners progress in
specific areas.
Placement tests for sorting students into groups of approximately the same level of knowledge
Diagnostic tests for identifying problematic areas and the students strengths and weaknesses
Proficiency tests for measuring learner's achievements in relation to a specific task which they are
later required to perform, and
Aptitude tests for predicting how a student might perform in a specific subject or area
true or false
multiple-choice
matching / Pelmanism
crosswords
wordsearch exercises
With multimedia, computer tests and exercises can contain a variety of different kinds of presentation of
the stimulus, student input and feedback, e.g. a multiple-choice test could consist of text and/or audio/video
presentation of the stimulus, student could input by selecting a number/letter, clicking on an icon or by dragand-drop, feedback could be in the form of text and/or audio/video (or there could be no feedback at all in some
tests).
Authoring creation of e-learning materials, most often through easy-to-use courseware (a new class of
software, whose aim is to enable relatively unsophisticated computer users to create appropriate learning
programs since most teachers do not want to be part-time programmers as well). Courseware enables the
creation of materials for various skill levels, subject-specific as well as generic. Attention must be paid to the
ratio of time spent in creating an item of courseware vs. the use time of the completed product. The lower
the ratio, the more cost-effective the authoring system.
The Internet great for integrated skills, offers a wealth of authentic material in many different areas
(e.g. newspaper sites & TV companies offer authentic language and content, potentially even audio and video
transcripts which can enhance learning). The teacher could teach students to access and evaluate resources
for future academic, personal and professional needs, or combine it with evaluating and writing activities
(writing reports), since students normally use the Internet to read. /slajdove 4-10 proitati on your own/
Interactionist hypothesis in SLA, negotiation of meaning (most modern CALL is based on this). Benefits
of face-to-face negotiations between native and non-native speakers include: enhancement of cultural
awareness, motivation to engage in real interactions, increase in quality of oral production
Distance learning - in the past (correspondence courses, radio courses) v now (DL= e-learning, using the
Internet to learn from home). Variants include hybrid courses (online + downloadable + printed) and blended
learning (DL + face-to-face)
Technology ((low-tech (text-based web pages and email), high tech (multimedia, commercial
education packages))
Cost (ranging from free (no cost but registration needed) to very expensive, restricted to institution)
Teaching material (online or combination, text or virtual coursebooks, fancy multimedia (exp.
Second Life)
Teachers role (chatroom monitor, materials creator, technical assistant, classroom teacher)