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Texture (music)
From Wikipedia, the free encyclopedia
In music, texture is how the melodic, rhythmic, and harmonic materials are
combined in a composition, thus determining the overall quality of the sound in a
piece. Texture is often described in regard to the density, or thickness, and range,
or width, between lowest and highest pitches, in relative terms as well as more
Introduction to Sousa's "Washington Post
specifically distinguished according to the number of voices, or parts, and the
March," mm. 17 Play features octave
relationship between these voices (see Common types below). For example, a
doubling (Benward & Saker 2003, p. 133) and
thick texture contains many 'layers' of instruments. One of these layers could be a
a homorhythmic texture.
string section, or another brass. The thickness also is changed by the amount and
the richness of the instruments playing the piece. The thickness varies from light
to thick. A piece's texture may be changed by the number and character of parts playing at once, the timbre of the instruments or
voices playing these parts and the harmony, tempo, and rhythms used (Benward & Saker 2003,). The types categorized by
number and relationship of parts are analyzed and determined through the labeling of primary textural elements: primary melody
(PM), secondary melody (SM), parallel supporting melody (PSM), static support (SS), harmonic support (HS), rhythmic support
(RS), and harmonic and rhythmic support (HRS) (Isaac & Russell 2003, p. 136).
Contents
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2
3
4
5
6
Common types
Additional types
See also
References
Further reading
External links
Common types
In musical terms, particularly in the fields of music history and music analysis, some common terms for different types of texture
are:
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Type
Monophonic
Biphonic
https://en.wikipedia.org/wiki/Texture_(music)
Description
Monophonic texture includes a
single melodic line with no
accompaniment. (Benward &
Saker 2003, p. 136). PSMs
often double or parallel the PM
they support (Benward &
Saker 2003, p. 137).
Homophonic
Visual
Audio
Pop Goes the Weasel
Tune for Pop Goes the Weasel
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Many classical pieces feature different kinds of texture within a short space of time. An example is the Scherzo from Schuberts
piano sonata in B major. The first four bars are monophonic, with both hands performing the same melody an octave apart:
Bars 11-20 are polyphonic. There are three parts, the top two moving in parallel (interval of a tenth). The lowest part imitates the
rhythm of the upper two at the distance of three beats. The passage climaxes abruptly with a bars silence:
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After the silence, the polyphonic texture expands from three to four independent parts moving simultaneously in bars 21-4. The
upper two parts are imitative, the lowest part consists of a repeated note (pedal point) and the remaining part weaves an
independent melodic line:
The final four bars revert to homophony, bringing the section to a close;
Additional types
Although in music instruction certain styles or repertoires of music are often identified with one of these descriptions this is
basically added music. (for example, Gregorian chant is described as monophonic, Bach Chorales are described as homophonic
and fugues as polyphonic), many composers use more than one type of texture in the same piece of music.
A simultaneity is more than one complete musical texture occurring at the same time, rather than in succession.
A more recent type of texture first used by Gyrgy Ligeti is micropolyphony. Other textures include polythematic, polyrhythmic,
onomatopoeic, compound, and mixed or composite textures (Corozine 2002, p. 34).
See also
Style bris
References
Benward, Bruce, and Marilyn Nadine Saker (2003). Music: In Theory and Practice, seventh edition, vol. 1. Boston:
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Further reading
Anon.: "Monophony", Grove Music Online (http://www.grovemusic.com), edited bymDeane Root (accessed 1 August
2015) (subscription required).
Copland, Aaron. (1957). What to Listen for in Music, revised edition. New York: McGraw-Hill Book Company, Inc.
Frobenius, Wolf, Peter Cooke, Caroline Bithell, and Izaly Zemtsovsky: "Polyphony', Grove Music Online
(http://www.grovemusic.com). edited by Deane Root (accessed 1 August 2015) (subscription required).
Hyer, Brian: "Homophony", Grove Music Online (http://www.grovemusic.com), edited by Deane Root (accessed 1 August
2015) (subscription required).
Mailman, Joshua B. 2014. "Trajectory, Material, Process, and Flow in Robert Morriss String Quartet Arc
(http://www.academia.edu/9495273/Trajectory_Material_Process_and_Flow_in_Robert_Morriss_String_Quartet_Arc)".
Perspectives of New Music 52, no. 2: 24983.
External links
A Guide to Musical Texture with multimedia (http://www.uwosh.edu/faculty_staff/liske/musicalelements
/textureframes.html)
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Categories: Musical texture
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