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High Psionics
Psionic Feats
Author:s Greg Jacob, Andreas Rnnqvist, Jeremy Smith
Editing: Jeremy Smith
Design / Layout: Jeremy Smith
Cover Illustrations: John Milner
Interior Illustration: V. Shane
For supplemental material, please visit our website: <www.dreamscarredpress.com>
Requires use of the Dungeons & Dragons Third Edition Core Books and the Expanded Psionics Handbook,
published by Wizards of the Coast, Inc.
This book utilizes updated material from the v. 3.5 revision.
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according to the terms of the d20 System License version 6.0. A copy of this License can be found at <www.wizards.com/d20>.
This edition of High Psionics: Psionic Feats is produced under version 1.0a, 5.0, and/or draft versions of the Open Game License,
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Some portions of this book which are Open Game Content originate from the System Reference Document and are 1999, 2000, and 2001
Wizards of the Coast, Inc. The remainder of the Open Game Content portions of this book are hereby added to Open Game Content and if so
used, should bear the COPYRIGHT NOTICE High Psionics: Psionic Feats 2007 Greg Jacob, Andreas Rnnqvist, Jeremy Smith. This
material is protected under the copyright laws of the United States of America. Any reproduction, re-transmission, or unauthorized use of the
artwork or non-Open Game Content herein is prohibited without express written permission from this books authors, except for purposes of
review or use of Open Game Content consistent with the Open Game License. The original purchaser may print or photocopy copies for his or
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This document is a work of ction. Any similarity to actual people, organizations, places, or events is purely coincidental.
Some images contained within copyright John Milner or V. Shane and are used with permission.
ii
PSIONIC FEATS
The study of psionic arts and the development of
CONCENTRATED ANGER
Prerequisites
Benet
Antimagic Psionics1
Psicraft 5 ranks
Concentrated Anger
Flareburst
Psionic Mastery
Psionic Void
Psionic Hole
You cannot take or use this feat if you have the ability to use spells or spell-like abilities
FLAREBURST
PSIONIC MASTERY
PSIONIC VOID
PSIONIC FEATS
Feat
Prerequisites
Benet
Astral Skirmisher
Blasting Shot1
Blasting Strike1
Blazing Fury
Bodily Reservoir
Bond Weapon
Divine Focus
Do Unto Others2
Ectoplasmic Manipulator1
Prerequisites
Benet
Metapsychic Fist2
Metapsychic Shot2
Metapsychic Weapon2
Mystify Ambusher2
Psionic Shot
Psionic Weapon
Alertness, able to manifest distract
Psionic Critical1
Str 13, Psionic Weapon, base attack bonus Bonus damage on critical hits
+8
Greater Psionic
Critical
Psionic Detection
Improved Psionic
Detection
Psionic Detection
Overchannel
Psionic Gift
Psionic Heartening1
Psionic Metabolism
Psionic Metabolism , Psionic Body, Rapid Gain full nights rest from 4 hours
Metabolism
meditation
Improved Psionic
Metabolism
Psychic Blow1
Stunning Fist
Psychic Cannibal
Rapid Constructor
Improved Initiative
Retain Focus
Prerequisites
Benet
Retractable Claws
Concentration 12 ranks
Wilder level 3
Shared Enervation
Speed of Thought
Perfect Action
Shared Enervation
Frightful Surge
Psionic Weapon
Unbalancing Strike
Weapon Intuition
You have used your body as fuel for your mind for
so long that you are feeling less of the effects.
Prerequisites: Body Fuel, manifester level
12th.
Benet: When using the Body Fuel feat, you
take ability penalties instead of ability burn. These
penalties last for 1 hour and are cumulative (so if
you use the Body Fuel feat six times you would take
a -6 penalty to Strength, Dexterity and Constitution,
ECTOPLASMIC MANIPULATOR
[PSIONIC]
ID COMPANION [PSIONIC]
10
Prerequisite: Overchannel.
Benet: You may join hands with an ally and
increase you allys effective manifester level by
one, but in the process you suffer 1d10 points of
damage. This increase in manifester level stacks
with any increase your ally gains from the use of
the Overchannel feat.
11
12
13
14
MANTRA FEATS
Channel the Pain
Metabolic Awakening
Preternatural Awareness
EPIC FEATS
Automatic Metapsionic
Capacity
Metapsionic Freedom
METABOLIC AWAKENING
[MANTRA, PSIONIC]
PRETERNATURAL AWARENESS
[MANTRA, PSIONIC]
15
DIEHARD [GENERAL]
Prerequisite: Endurance.
Benet: When reduced to between 1 and 9 hit
points, you automatically become stable. You dont
have to roll d% to see if you lose 1 hit point each
round.
When reduced to negative hit points, you may choose
to act as if you were disabled, rather than dying. You
must make this decision as soon as you are reduced to
negative hit points (even if it isnt your turn). If you
do not choose to act as if you were disabled, you immediately fall unconscious.
When using this feat, you can take either a single
move or standard action each turn, but not both, and
you cannot take a full round action. You can take a
move action without further injuring yourself, but if
you perform any standard action (or any other action
deemed as strenuous, including some free actions,
such as casting a quickened spell) you take 1 point of
damage after completing the act. If you reach 10 hit
points, you immediately die.
Normal: A character without this feat who is reduced
to between 1 and 9 hit points is unconscious and
dying.
METAPSIONIC FREEDOM
[EPIC, PSIONIC]
16
24 ranks.
Benet: You can apply the same metapsionic feat
any number of times to the same power, provided
you have enough power points and psionic foci.
For example, you could spend 6 power points to
apply Empower Power to energy burst three times,
increasing damage by 150%, provided you dont
spend more power points total than your manifester
level, and have three psionic foci to expend.
Normal: Without this feat, you can only apply
the same metapsionic feat once to a single power.
PSIONIC INTERACTIONS
FAMILIAR AURAS
17
goose Publishing
Encyclopedia Arcane: Illusion, Copyright 2002, Mongoose
Publishing
Nyambe: African Adventures, Copyright 2002, Atlas Games
Forged in Magic, Copyright 2002, Paradigm Concepts, Inc.
GarUdaks Necromantic Artes Copyright 2002, Ambient
Librium Equitis, Copyright 2001, Ambient
Lords of the Peaks, Copyright 2002, Paradigm Concepts, Inc
Carnival of Swords, Copyright 2002, Paradigm Concepts, Inc
Eldest Sons, Copyright 2002, Paradigm Concepts, Inc
Path of Faith, Copyright 2002, Fantasy Flight Games
Death in Freeport, Copyright 2000, Green Ronin Publishing
Terror in Freeport, Copyright 2001, Green Ronin Publishing
Madness in Freeport, Copyright 2001, Green Ronin Publishing
Secret College of Necromancy, Copyright 2002, Green Ronin
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Evil, Copyright 2001, Alderac Entertainment Group
Good, Copyright 2002, Alderac Entertainment Group
Undead, Copyright 2001, Alderac Entertainment Group
Magic, Copyright 2002, Alderac Entertainment Group
Swashbuckling Adventures, Copyright 2002, Alderac Entertainment Group
Lock & Load: Iron Kingdoms Character Primer, Copyright
2003, Privateer Press
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2003, White Wolf Publishing
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White Wolf Publishing
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School of Illusion, Copyright 2003, Fantasy Flight Games
Slaves of the Moon, Copyright 2004, Paradigm Concepts, Inc.
Shattered Dreams, Copyright 2003, Paradigm Concepts, Inc.
In the Shadow of the Devil, Copyright 2000, Paradigm
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Bloodspeakers, Copyright 2003, Paradigm Concepts, Inc.
Legacy of Damnation, Copyright 2005, Paradigm Concepts,
Inc.
Players Guide to Arcanis, Copyright 2004, Paradigm Concepts, Inc.
Ssethregore: In the Coils of the Serpent Empire, Copyright
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The Book of Erotic Fantasy, Copyright 2004, The Valar Project
The Theocracy of Canceri: Nation of the Damned, Copyright
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101 More Feats Copyright 2007 Philip Reed. Published by
Ronin Arts.
Another 101 Feats Copyright 2006 Philip Reed. Published by
Ronin Arts.
101 Feats Copyright 2005 Philip Reed. Published by Ronin
Arts.
Character Clip Art & Color Customizing Studio Copyright
2002, Elmore Productions, Inc., Authors Larry Elmore and
Ken Whitman. Art and illustrations by Larry Elmore.
Fantasy Players Companion: Hard to Kill (Feats 2) Copyright
2004 James Maliszewski, published by Ronin Arts, www.
roninarts.com.
Hammer & Helm: A Guidebook to Dwarves, Copyright 2002,
Green Ronin Publishing; Author Jesse Decker.
Werewolf Taint copyright 2005, by Mark Gedak. Published by
Purple Duck Publications.
Dragonstar: Starfarers Handbook Copyright 2001, Fantasy
Flight Publishing, Inc.
Dungeoncraft Copyright 2003, Fantasy Flight Publishing, Inc.
Monte Cook Presents: Iron Heroes Copyright 2005 Monte J.
Cook. All rights reserved.
Mutants & Masterminds Copyright 2002, Green Ronin
Publishing.
Unearthed Arcana Copyright 2004, Wizards of the Coast, Inc.;
Andy Collins, Jesse Decker, David Noonan, Rich Redman.
METABLADES 2003-2004 Nevin Flanagan
The Immortals Handbook, Immortals Handbook: Ascension, Immortals Handbook: Chronicle, Immortals Handbook:
Epic Bestiary Volume I, Immortals Handbook: Epic Bestiary
Volume II, Immortals Handbook: Epic Bestiary Volume III,
Immortals Handbook: Grimoire and the Immortals Index.
Copyright 2001-2007 Craig Cochrane. All rights reserved.