Sie sind auf Seite 1von 2

HCI Principles,Tools and Evaluation

Instruction:
Work in a group of 2 Discuss the folowing issues. Include references in
your discussion report.

Assignment 2: A Study on Design Principles and Tools = 20


marks (10%)

1. Objectives:
Be able to recognize proper and improper UI features according to UI
design principles and suggesting latest tools that can be used to guide
design process or to evaluate designed UI.

2. Directions:
Apply the design principles of visibility, feedback, constraints,
consistency, affordance and etc from Normans and 8 golden rules of UI
design from shneiderman.

1. Task: Select an existing software or product.

It can have a simple or complex user interface. Include at least 5 screenshots


or sketches to be referred.

For each design principle, provide a concrete example of how the software or
products UI supports that principle.

Do this by referring to specific things on that picture.

Be sure to justify why you are saying that the example supports that principle
(3- 5 sentences per principle).
(If nothing about your UI at all supports a design principle, you can say so, but
you might have to write a lot more to justify that.)

For each design principle, provide a concrete example of how the software or
product violates that principle
(with screenshot, justification, etc., as above). (If nothing about your UI at all
violates a design principle, you can say so, but you might have to write a lot
more to justify that.)

2. Outcome of the study:

A write-up in Word or PDF format Grading:


10 points (2 points each) for providing valid examples of how the UI supports
these principles 0 points (2 points each) for valid examples of how the UI
violates them.
(5
marks)

Each example must be clearly pointed out in the UI you have chosen to get full
credit.

(5
marks)
If the example doesn't clearly explain exactly how the UI supports/violates of
the design principle, no credit is given for that example.

(5
marks)

Suggested UI design tools that can used to improve the UI design before the
development.

(5
marks)

Submission: end of class session

Das könnte Ihnen auch gefallen