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Defining motivation
A force that serves three functions:
It energizes, or causes people to act;
It directs behavior toward the attainment of specific goals
It sustains the effort expended in reaching those goals
Negative reinforcers
Events that lead to the avoidance of an existing negative state or
condition.
Being allowed to escape the noise and confusion of a busy work
area by taking a short break in a quiet employee lounge or working
hard at a task to avoid the wrath of a watchful supervisor are
negative reinforcement situations.
Punishment
Term used to describe any unpleasant consequence that directly
follows the performance of a behavior.
The effect of punishment is to weaken the tendency to perform the
behavior again
Variable-interval schedule
A somewhat rare means of work compensation.
Determined by the passage of time, but the interval varies.
For example, a worker for a small business might be paid on the
average of once a month, but the exact time depends on when the
owner does the payroll.
Bonuses that are given on the bosses whims are also on a variable-
interval schedule.
Fixed-ratio schedule
Depends on the performance of a set number of specified
behaviors.
Examples include workers who are paid for the number of
components assembled, baskets of fruit picked, or reports written.
This type of fixed-ratio payment is commonly referred to as
piecework.
The strength of such a schedule is that reinforcement is contingent
on execution of the desired behavior.
Individuals on ratio schedules have high rates of responding in
comparison to persons on interval schedules, who are merely
putting in time.
Variable-ratio schedule
Involves reinforcement that is contingent on the performance of
behaviors, but the number of responses required for a particular
reinforcement varies.
An example of a variable-ratio schedule is a salesperson on
commission, who is required to give a number of sales
presentations (the work behavior) to make a sale and receive a
commission (the reinforcement).
Variable-ratio schedules usually lead to very high levels of
motivation because the reinforcement is contingent on performance
and because of the surprise element: You never know when the
next reinforcement is coming.
Gambling is reinforced on a variable-ratio schedule, which is why
it is such an addicting behavior.