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Basic addition and counting : Bit-Serial and Ripple carry adders.

Basic addition and counting : Condition and exceptions.


Basic addition and counting : Analysis of carry propagation.
Basic addition and counting : Addition of a constant and counters.
Basic addition and counting : Manchester Carry chains and adders.
Carry-Lookahead adders : Unrolling the carry recurrence.
Carry-Lookahead adders : Ling adder and related designs.
Carry-Lookahead adders : Alternative parallel prefix networks.
Carry-Lookahead adders : Some VLSI implementation aspects.
Variation in Fast Adders : Simple carry skyp adders.
Variation in Fast Adders : Multilevel Carry-Skyp Adders.
Variation in Fast Adders : Carry select adders.
Variation in Fast Adders : Conditional-Sum Adder.
Variation in Fast Adders : Hybrid Adder Designs.
Variation in Fast Adders : Optimization in Fast Adders.
Multioperand Addition : Using Two operand adders.
Multioperand Addition : Carry-Save Adders.
Multioperand Addition : Wallace and Dadda Tree.
Multioperand Addition : Parallel Counters.
Multioperand Addition : Generalized Parallel Counters.
Multioperand Addition : Adding Multiple Signed Numbers.
Basic Multiplication Schemes : Shift/Add Multiplication Algorithms.
Basic Multiplication Schemes : Programmed Multiplication.
Basic Multiplication Schemes : Basic Hardware Multipliers.
Basic Multiplication Schemes : Multiplication of Signed Numbers.
Basic Multiplication Schemes : Multiplication by Constants.
High Radix Multiplier : Radix 4 Multiplication.
High Radix Multiplier : Modified Booth's recoding.
High Radix Multiplier : Using carry save adders.
High Radix Multiplier : Radix-8 and Radix-16 Multipliers.
High Radix Multiplier : Multibeat Multipliers.
High Radix Multiplier : VLSI complexity issues.
Tree and Array Multipliers : Full-Tree Multipliers.
Tree and Array Multipliers : Alternative Reduction Tree.
Tree and Array Multipliers : Partial-Tree Multipliers.
Tree and Array Multipliers : Array Multipliers.
Tree and Array Multipliers : Pipelined Tree and Array Multipliers.
Variations in Multipliers : Divide and Conquer Designs.
Variations in Multipliers : Additive Multiply Modules.
Variations in Multipliers : Bit-Serial Multipliers.
Variations in Multipliers : Modular Multipliers.
Variations in Multipliers : The special case of squaring.
Variations in Multipliers : Combined Multiply-Add units.
Basic Division Schemes : Shift/Subtract Division algorithms.
Basic Division Schemes : Programmed Division.
Basic Division Schemes : Restoring Hardware Dividers.
Basic Division Schemes : Non Restoring and Signed division.
Basic Division Schemes : Division by constants.
High-Radix Dividers : Basic of High Radix Division.
High-Radix Dividers : Radix-2 SRT Division.
High-Radix Dividers : Using Carry-Save Adders.
High-Radix Dividers : Choosing the Quotient Digits.
High-Radix Dividers : Radix-4 SRT Division.
High-Radix Dividers : General High-Radix Dividers.
Variation in Dividers : Quotient Digit Selection Revisited.
Variation in Dividers : Using p-d Plots in Practice.
Variation in Dividers : Division with Prescaling.
Variation in Dividers : Modular Dividers and Reducers.
Variation in Dividers : Array Dividers.
Variation in Dividers : Combined Multiply/Divide units.
Division by Convergence : General Convergence Methods.
Division by Convergence : Division by Repeated Multiplications.
Division by Convergence : Division by Reciprocation.
Division by Convergence : Speedup of Convergence Division.
Division by Convergence : Hardware implementation.
Division by Convergence : Analysis of Lookup Table Size.
Real Arithmetic : Floating Point Numbers.
Real Arithmetic : ANSI/IEEE Floating Point Standard.
Real Arithmetic : Basic Floating Point algorithms.
Real Arithmetic : Conversion and Exceptions.
Real Arithmetic : Rounding Schemes.
Real Arithmetic : Logarithmic Number System.
Floating Point Operations : Floating Point Adders/Subtractors.
Floating Point Operations : Pre and Post Shifting.
Floating Point Operations : Rounding and Exceptions.
Floating Point Operations : Floating Point Multipliers.
Floating Point Operations : Floating Point Dividers.
Floating Point Operations : Logarithmic Arithmetic Unit.
Error and Error control : Source of computational Error.
Error and Error control : Invalidated Laws of Algebra.
Error and Error control : Worst case error accumulation
Error and Error control : Error distribution and Expected errors.
Error and Error control : Forward Error analysis.
Error and Error control : Backward Error analysis.
Precise and Certifiable Arithmetic : High precision and Certifiability.
Precise and Certifiable Arithmetic : Exact Arithmetic.
Precise and Certifiable Arithmetic : Multiple precision Arithmetic.
Precise and Certifiable Arithmetic : Variable Precision Arithmetic.
Precise and Certifiable Arithmetic : Error bounding via Interval Arithmetic.
Precise and Certifiable Arithmetic : Adaptive and Lazy arithmetic.
Square rooting Methods : Pencil and Paper algorithm.
Square rooting Methods : Restoring algorithm.
Square rooting Methods : Binary non restoring algorithm.
Square rooting Methods : High radix square rooting.
Square rooting Methods : Square rooting by convergence.
Square rooting Methods : Parallel hardware square rooters.
Cordic Algorithms : Rotation and Pseudo rotations.
Cordic Algorithms : Basic cordic iteration.
Cordic Algorithms : CORDIC hardware.
Cordic Algorithms : Generalized CORDIC.
Cordic Algorithms : Using the CORDIC Method.
Cordic Algorithms : An Algebraic Formulation.
Variations in Function Evaluation : Additive/Multiplicative normalization
Variations in Function Evaluation : Computing Logarithms.
Variations in Function Evaluation : Exponantion.
Variations in Function Evaluation : Division and Square rooting.
Variations in Function Evaluation : Use of Approximating functions.
Variations in Function Evaluation : Merged arithmetic.
Arithmetic by Table Lookup : Direct and indirect Table Lookup.
Arithmetic by Table Lookup : Binary to Unary reduction.
Arithmetic by Table Lookup : Tables in Bit-Serial Arithmetic
Arithmetic by Table Lookup : Interpolating Memory.
Arithmetic by Table Lookup : Trade-Offs in Cost, Speed and Accuracy.
Arithmetic by Table Lookup : Piecewise Lookup Tables.

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